platform_bionic/libc/bionic/signal.cpp

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/*
* Copyright (C) 2008 The Android Open Source Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <errno.h>
#include <pthread.h>
#include <signal.h>
#include <string.h>
#include <sys/epoll.h>
#include <sys/signalfd.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>
#include <platform/bionic/reserved_signals.h>
#include "private/ErrnoRestorer.h"
#include "private/SigSetConverter.h"
extern "C" int __rt_sigpending(const sigset64_t*, size_t);
extern "C" int __rt_sigqueueinfo(pid_t, int, siginfo_t*);
extern "C" int __rt_sigsuspend(const sigset64_t*, size_t);
extern "C" int __rt_sigtimedwait(const sigset64_t*, siginfo_t*, const timespec*, size_t);
int pthread_sigmask(int how, const sigset_t* new_set, sigset_t* old_set) {
ErrnoRestorer errno_restorer;
return (sigprocmask(how, new_set, old_set) == -1) ? errno : 0;
}
int pthread_sigmask64(int how, const sigset64_t* new_set, sigset64_t* old_set) {
ErrnoRestorer errno_restorer;
return (sigprocmask64(how, new_set, old_set) == -1) ? errno : 0;
}
template <typename SigSetT>
int SigAddSet(SigSetT* set, int sig) {
int bit = sig - 1; // Signal numbers start at 1, but bit positions start at 0.
unsigned long* local_set = reinterpret_cast<unsigned long*>(set);
if (set == nullptr || bit < 0 || bit >= static_cast<int>(8*sizeof(*set))) {
errno = EINVAL;
return -1;
}
local_set[bit / LONG_BIT] |= 1UL << (bit % LONG_BIT);
return 0;
}
int sigaddset(sigset_t* set, int sig) {
return SigAddSet(set, sig);
}
int sigaddset64(sigset64_t* set, int sig) {
return SigAddSet(set, sig);
}
De-pessimize SigSetConverter usage. While looking at the disassembly for the epoll stuff I noticed that this expands to quite a lot of code that the compiler can't optimize out for LP64 (because it doesn't know that the "copy the argument into a local and then use the local" bit isn't important). There are two obvious options here. Something like this: ``` int signalfd64(int fd, const sigset64_t* mask, int flags) {   return __signalfd4(fd, mask, sizeof(*mask), flags); } int signalfd(int fd, const sigset_t* mask, int flags) { #if defined(__LP64__)   return signalfd64(fd, mask, flags); #else   SigSetConverter set = {.sigset = *mask};   return signalfd64(fd, &set.sigset64, flags); #endif } ``` Or something like this: ``` int signalfd64(int fd, const sigset64_t* mask, int flags) {   return __signalfd4(fd, mask, sizeof(*mask), flags); } #if defined(__LP64__) __strong_alias(signalfd, signalfd64); #else int signalfd(int fd, const sigset_t* mask, int flags) {   SigSetConverter set = {};   set.sigset = *mask;   return signalfd64(fd, &set.sigset64, flags); } #endif ``` The former is slightly more verbose, but seems a bit more obvious, so I initially went with that. (The former is more verbose in the generated code too, given that the latter expands to _no_ code, just another symbol pointing to the same code address.) Having done that, I realized that slight changes to the interface would let clang optimize away most/all of the overhead for LP64 with the only preprocessor hackery being in SigSetConverter itself. I also pulled out the legacy bsd `int` conversions since they're only used in two (secret!) functions, so it's clearer to just have a separate union for them. While doing so, I suppressed those functions for riscv64, since there's no reason to keep carrying that mistake forward. posix_spawn() is another simple case that doesn't actually benefit from SigSetConverter, so I've given that its own anonymous union too. Test: treehugger Change-Id: Iaf67486da40d40fc53ec69717c3492ab7ab81ad6
2023-07-18 02:15:01 +02:00
union BsdSigSet {
int mask;
sigset64_t set;
};
// This isn't in our header files, but is exposed on all architectures except riscv64.
extern "C" int sigblock(int mask) {
De-pessimize SigSetConverter usage. While looking at the disassembly for the epoll stuff I noticed that this expands to quite a lot of code that the compiler can't optimize out for LP64 (because it doesn't know that the "copy the argument into a local and then use the local" bit isn't important). There are two obvious options here. Something like this: ``` int signalfd64(int fd, const sigset64_t* mask, int flags) {   return __signalfd4(fd, mask, sizeof(*mask), flags); } int signalfd(int fd, const sigset_t* mask, int flags) { #if defined(__LP64__)   return signalfd64(fd, mask, flags); #else   SigSetConverter set = {.sigset = *mask};   return signalfd64(fd, &set.sigset64, flags); #endif } ``` Or something like this: ``` int signalfd64(int fd, const sigset64_t* mask, int flags) {   return __signalfd4(fd, mask, sizeof(*mask), flags); } #if defined(__LP64__) __strong_alias(signalfd, signalfd64); #else int signalfd(int fd, const sigset_t* mask, int flags) {   SigSetConverter set = {};   set.sigset = *mask;   return signalfd64(fd, &set.sigset64, flags); } #endif ``` The former is slightly more verbose, but seems a bit more obvious, so I initially went with that. (The former is more verbose in the generated code too, given that the latter expands to _no_ code, just another symbol pointing to the same code address.) Having done that, I realized that slight changes to the interface would let clang optimize away most/all of the overhead for LP64 with the only preprocessor hackery being in SigSetConverter itself. I also pulled out the legacy bsd `int` conversions since they're only used in two (secret!) functions, so it's clearer to just have a separate union for them. While doing so, I suppressed those functions for riscv64, since there's no reason to keep carrying that mistake forward. posix_spawn() is another simple case that doesn't actually benefit from SigSetConverter, so I've given that its own anonymous union too. Test: treehugger Change-Id: Iaf67486da40d40fc53ec69717c3492ab7ab81ad6
2023-07-18 02:15:01 +02:00
BsdSigSet in{.mask = mask}, out;
if (sigprocmask64(SIG_BLOCK, &in.set, &out.set) == -1) return -1;
return out.mask;
}
// This isn't in our header files, but is exposed on all architectures except riscv64.
extern "C" int sigsetmask(int mask) {
BsdSigSet in{.mask = mask}, out;
if (sigprocmask64(SIG_SETMASK, &in.set, &out.set) == -1) return -1;
return out.mask;
}
template <typename SigSetT>
int SigDelSet(SigSetT* set, int sig) {
int bit = sig - 1; // Signal numbers start at 1, but bit positions start at 0.
unsigned long* local_set = reinterpret_cast<unsigned long*>(set);
if (set == nullptr || bit < 0 || bit >= static_cast<int>(8*sizeof(*set))) {
errno = EINVAL;
return -1;
}
local_set[bit / LONG_BIT] &= ~(1UL << (bit % LONG_BIT));
return 0;
}
int sigdelset(sigset_t* set, int sig) {
return SigDelSet(set, sig);
}
int sigdelset64(sigset64_t* set, int sig) {
return SigDelSet(set, sig);
}
template <typename SigSetT>
int SigEmptySet(SigSetT* set) {
if (set == nullptr) {
errno = EINVAL;
return -1;
}
memset(set, 0, sizeof(*set));
return 0;
}
int sigemptyset(sigset_t* set) {
return SigEmptySet(set);
}
int sigemptyset64(sigset64_t* set) {
return SigEmptySet(set);
}
template <typename SigSetT>
int SigFillSet(SigSetT* set) {
if (set == nullptr) {
errno = EINVAL;
return -1;
}
memset(set, 0xff, sizeof(*set));
return 0;
}
int sigfillset(sigset_t* set) {
return SigFillSet(set);
}
int sigfillset64(sigset64_t* set) {
return SigFillSet(set);
}
int sighold(int sig) {
sigset64_t set = {};
if (sigaddset64(&set, sig) == -1) return -1;
return sigprocmask64(SIG_BLOCK, &set, nullptr);
}
int sigignore(int sig) {
struct sigaction64 sa = { .sa_handler = SIG_IGN };
return sigaction64(sig, &sa, nullptr);
}
int siginterrupt(int sig, int flag) {
struct sigaction64 act;
sigaction64(sig, nullptr, &act);
if (flag) {
act.sa_flags &= ~SA_RESTART;
} else {
act.sa_flags |= SA_RESTART;
}
return sigaction64(sig, &act, nullptr);
}
template <typename SigSetT>
int SigIsMember(const SigSetT* set, int sig) {
int bit = sig - 1; // Signal numbers start at 1, but bit positions start at 0.
const unsigned long* local_set = reinterpret_cast<const unsigned long*>(set);
if (set == nullptr || bit < 0 || bit >= static_cast<int>(8*sizeof(*set))) {
errno = EINVAL;
return -1;
}
return static_cast<int>((local_set[bit / LONG_BIT] >> (bit % LONG_BIT)) & 1);
}
int sigismember(const sigset_t* set, int sig) {
return SigIsMember(set, sig);
}
int sigismember64(const sigset64_t* set, int sig) {
return SigIsMember(set, sig);
}
__LIBC_HIDDEN__ sighandler_t _signal(int sig, sighandler_t handler, int flags) {
struct sigaction64 sa = { .sa_handler = handler, .sa_flags = flags };
return (sigaction64(sig, &sa, &sa) == -1) ? SIG_ERR : sa.sa_handler;
}
sighandler_t signal(int sig, sighandler_t handler) {
return _signal(sig, handler, SA_RESTART);
}
int sigpause(int sig) {
sigset64_t set = {};
if (sigprocmask64(SIG_SETMASK, nullptr, &set) == -1 || sigdelset64(&set, sig) == -1) return -1;
return sigsuspend64(&set);
}
int sigpending(sigset_t* bionic_set) {
De-pessimize SigSetConverter usage. While looking at the disassembly for the epoll stuff I noticed that this expands to quite a lot of code that the compiler can't optimize out for LP64 (because it doesn't know that the "copy the argument into a local and then use the local" bit isn't important). There are two obvious options here. Something like this: ``` int signalfd64(int fd, const sigset64_t* mask, int flags) {   return __signalfd4(fd, mask, sizeof(*mask), flags); } int signalfd(int fd, const sigset_t* mask, int flags) { #if defined(__LP64__)   return signalfd64(fd, mask, flags); #else   SigSetConverter set = {.sigset = *mask};   return signalfd64(fd, &set.sigset64, flags); #endif } ``` Or something like this: ``` int signalfd64(int fd, const sigset64_t* mask, int flags) {   return __signalfd4(fd, mask, sizeof(*mask), flags); } #if defined(__LP64__) __strong_alias(signalfd, signalfd64); #else int signalfd(int fd, const sigset_t* mask, int flags) {   SigSetConverter set = {};   set.sigset = *mask;   return signalfd64(fd, &set.sigset64, flags); } #endif ``` The former is slightly more verbose, but seems a bit more obvious, so I initially went with that. (The former is more verbose in the generated code too, given that the latter expands to _no_ code, just another symbol pointing to the same code address.) Having done that, I realized that slight changes to the interface would let clang optimize away most/all of the overhead for LP64 with the only preprocessor hackery being in SigSetConverter itself. I also pulled out the legacy bsd `int` conversions since they're only used in two (secret!) functions, so it's clearer to just have a separate union for them. While doing so, I suppressed those functions for riscv64, since there's no reason to keep carrying that mistake forward. posix_spawn() is another simple case that doesn't actually benefit from SigSetConverter, so I've given that its own anonymous union too. Test: treehugger Change-Id: Iaf67486da40d40fc53ec69717c3492ab7ab81ad6
2023-07-18 02:15:01 +02:00
SigSetConverter set{bionic_set};
if (__rt_sigpending(set.ptr, sizeof(sigset64_t)) == -1) return -1;
set.copy_out();
return 0;
}
int sigpending64(sigset64_t* set) {
return __rt_sigpending(set, sizeof(*set));
}
int sigqueue(pid_t pid, int sig, const sigval value) {
siginfo_t info;
memset(&info, 0, sizeof(siginfo_t));
info.si_signo = sig;
info.si_code = SI_QUEUE;
info.si_pid = getpid();
info.si_uid = getuid();
info.si_value = value;
return __rt_sigqueueinfo(pid, sig, &info);
}
int sigrelse(int sig) {
sigset64_t set = {};
if (sigaddset64(&set, sig) == -1) return -1;
return sigprocmask64(SIG_UNBLOCK, &set, nullptr);
}
sighandler_t sigset(int sig, sighandler_t disp) {
struct sigaction64 new_sa;
if (disp != SIG_HOLD) new_sa = { .sa_handler = disp };
struct sigaction64 old_sa;
if (sigaction64(sig, (disp == SIG_HOLD) ? nullptr : &new_sa, &old_sa) == -1) {
return SIG_ERR;
}
sigset64_t new_mask = {};
sigaddset64(&new_mask, sig);
sigset64_t old_mask;
if (sigprocmask64(disp == SIG_HOLD ? SIG_BLOCK : SIG_UNBLOCK, &new_mask, &old_mask) == -1) {
return SIG_ERR;
}
return sigismember64(&old_mask, sig) ? SIG_HOLD : old_sa.sa_handler;
}
int sigsuspend(const sigset_t* bionic_set) {
De-pessimize SigSetConverter usage. While looking at the disassembly for the epoll stuff I noticed that this expands to quite a lot of code that the compiler can't optimize out for LP64 (because it doesn't know that the "copy the argument into a local and then use the local" bit isn't important). There are two obvious options here. Something like this: ``` int signalfd64(int fd, const sigset64_t* mask, int flags) {   return __signalfd4(fd, mask, sizeof(*mask), flags); } int signalfd(int fd, const sigset_t* mask, int flags) { #if defined(__LP64__)   return signalfd64(fd, mask, flags); #else   SigSetConverter set = {.sigset = *mask};   return signalfd64(fd, &set.sigset64, flags); #endif } ``` Or something like this: ``` int signalfd64(int fd, const sigset64_t* mask, int flags) {   return __signalfd4(fd, mask, sizeof(*mask), flags); } #if defined(__LP64__) __strong_alias(signalfd, signalfd64); #else int signalfd(int fd, const sigset_t* mask, int flags) {   SigSetConverter set = {};   set.sigset = *mask;   return signalfd64(fd, &set.sigset64, flags); } #endif ``` The former is slightly more verbose, but seems a bit more obvious, so I initially went with that. (The former is more verbose in the generated code too, given that the latter expands to _no_ code, just another symbol pointing to the same code address.) Having done that, I realized that slight changes to the interface would let clang optimize away most/all of the overhead for LP64 with the only preprocessor hackery being in SigSetConverter itself. I also pulled out the legacy bsd `int` conversions since they're only used in two (secret!) functions, so it's clearer to just have a separate union for them. While doing so, I suppressed those functions for riscv64, since there's no reason to keep carrying that mistake forward. posix_spawn() is another simple case that doesn't actually benefit from SigSetConverter, so I've given that its own anonymous union too. Test: treehugger Change-Id: Iaf67486da40d40fc53ec69717c3492ab7ab81ad6
2023-07-18 02:15:01 +02:00
SigSetConverter set{bionic_set};
return sigsuspend64(set.ptr);
}
int sigsuspend64(const sigset64_t* set) {
sigset64_t mutable_set;
sigset64_t* mutable_set_ptr = nullptr;
if (set) {
mutable_set = filter_reserved_signals(*set, SIG_SETMASK);
mutable_set_ptr = &mutable_set;
}
return __rt_sigsuspend(mutable_set_ptr, sizeof(*set));
}
int sigtimedwait(const sigset_t* bionic_set, siginfo_t* info, const timespec* timeout) {
De-pessimize SigSetConverter usage. While looking at the disassembly for the epoll stuff I noticed that this expands to quite a lot of code that the compiler can't optimize out for LP64 (because it doesn't know that the "copy the argument into a local and then use the local" bit isn't important). There are two obvious options here. Something like this: ``` int signalfd64(int fd, const sigset64_t* mask, int flags) {   return __signalfd4(fd, mask, sizeof(*mask), flags); } int signalfd(int fd, const sigset_t* mask, int flags) { #if defined(__LP64__)   return signalfd64(fd, mask, flags); #else   SigSetConverter set = {.sigset = *mask};   return signalfd64(fd, &set.sigset64, flags); #endif } ``` Or something like this: ``` int signalfd64(int fd, const sigset64_t* mask, int flags) {   return __signalfd4(fd, mask, sizeof(*mask), flags); } #if defined(__LP64__) __strong_alias(signalfd, signalfd64); #else int signalfd(int fd, const sigset_t* mask, int flags) {   SigSetConverter set = {};   set.sigset = *mask;   return signalfd64(fd, &set.sigset64, flags); } #endif ``` The former is slightly more verbose, but seems a bit more obvious, so I initially went with that. (The former is more verbose in the generated code too, given that the latter expands to _no_ code, just another symbol pointing to the same code address.) Having done that, I realized that slight changes to the interface would let clang optimize away most/all of the overhead for LP64 with the only preprocessor hackery being in SigSetConverter itself. I also pulled out the legacy bsd `int` conversions since they're only used in two (secret!) functions, so it's clearer to just have a separate union for them. While doing so, I suppressed those functions for riscv64, since there's no reason to keep carrying that mistake forward. posix_spawn() is another simple case that doesn't actually benefit from SigSetConverter, so I've given that its own anonymous union too. Test: treehugger Change-Id: Iaf67486da40d40fc53ec69717c3492ab7ab81ad6
2023-07-18 02:15:01 +02:00
SigSetConverter set{bionic_set};
return sigtimedwait64(set.ptr, info, timeout);
}
int sigtimedwait64(const sigset64_t* set, siginfo_t* info, const timespec* timeout) {
sigset64_t mutable_set;
sigset64_t* mutable_set_ptr = nullptr;
if (set) {
mutable_set = filter_reserved_signals(*set, SIG_SETMASK);
mutable_set_ptr = &mutable_set;
}
return __rt_sigtimedwait(mutable_set_ptr, info, timeout, sizeof(*set));
}
int sigwait(const sigset_t* bionic_set, int* sig) {
De-pessimize SigSetConverter usage. While looking at the disassembly for the epoll stuff I noticed that this expands to quite a lot of code that the compiler can't optimize out for LP64 (because it doesn't know that the "copy the argument into a local and then use the local" bit isn't important). There are two obvious options here. Something like this: ``` int signalfd64(int fd, const sigset64_t* mask, int flags) {   return __signalfd4(fd, mask, sizeof(*mask), flags); } int signalfd(int fd, const sigset_t* mask, int flags) { #if defined(__LP64__)   return signalfd64(fd, mask, flags); #else   SigSetConverter set = {.sigset = *mask};   return signalfd64(fd, &set.sigset64, flags); #endif } ``` Or something like this: ``` int signalfd64(int fd, const sigset64_t* mask, int flags) {   return __signalfd4(fd, mask, sizeof(*mask), flags); } #if defined(__LP64__) __strong_alias(signalfd, signalfd64); #else int signalfd(int fd, const sigset_t* mask, int flags) {   SigSetConverter set = {};   set.sigset = *mask;   return signalfd64(fd, &set.sigset64, flags); } #endif ``` The former is slightly more verbose, but seems a bit more obvious, so I initially went with that. (The former is more verbose in the generated code too, given that the latter expands to _no_ code, just another symbol pointing to the same code address.) Having done that, I realized that slight changes to the interface would let clang optimize away most/all of the overhead for LP64 with the only preprocessor hackery being in SigSetConverter itself. I also pulled out the legacy bsd `int` conversions since they're only used in two (secret!) functions, so it's clearer to just have a separate union for them. While doing so, I suppressed those functions for riscv64, since there's no reason to keep carrying that mistake forward. posix_spawn() is another simple case that doesn't actually benefit from SigSetConverter, so I've given that its own anonymous union too. Test: treehugger Change-Id: Iaf67486da40d40fc53ec69717c3492ab7ab81ad6
2023-07-18 02:15:01 +02:00
SigSetConverter set{bionic_set};
return sigwait64(set.ptr, sig);
}
int sigwait64(const sigset64_t* set, int* sig) {
while (true) {
// __rt_sigtimedwait can return EAGAIN or EINTR, we need to loop
// around them since sigwait is only allowed to return EINVAL.
int result = sigtimedwait64(set, nullptr, nullptr);
if (result >= 0) {
*sig = result;
return 0;
}
if (errno != EAGAIN && errno != EINTR) return errno;
}
}
int sigwaitinfo(const sigset_t* set, siginfo_t* info) {
return sigtimedwait(set, info, nullptr);
}
int sigwaitinfo64(const sigset64_t* set, siginfo_t* info) {
return sigtimedwait64(set, info, nullptr);
}