Don't free anything when reporting leaks.
We don't know that they're not going to be cleaned up by a C++ global destructor that runs after us. This is the case with bootanimation, for example. Bug: 7291287 Change-Id: Iba402514d1735fdc2ae4bc95b65396d816be46c0
This commit is contained in:
parent
28f82b260c
commit
848247a972
1 changed files with 0 additions and 4 deletions
|
@ -362,8 +362,6 @@ extern "C" void chk_free(void *ptr) {
|
|||
log_message("+++ ALLOCATION %p IS CORRUPTED OR NOT ALLOCATED VIA TRACKER!\n",
|
||||
user(hdr));
|
||||
log_backtrace(gMapInfo, bt, depth);
|
||||
/* Leak here so that we do not crash */
|
||||
//dlfree(user(hdr));
|
||||
}
|
||||
} else {
|
||||
hdr->freed_bt_depth = get_backtrace(hdr->freed_bt,
|
||||
|
@ -459,14 +457,12 @@ static void heaptracker_free_leaked_memory() {
|
|||
/* safe == 1, because the allocation is valid */
|
||||
log_backtrace(gMapInfo, del->bt, del->bt_depth);
|
||||
}
|
||||
dlfree(del);
|
||||
}
|
||||
|
||||
// log_message("+++ DELETING %d BACKLOGGED ALLOCATIONS\n", backlog_num);
|
||||
while (backlog_head) {
|
||||
del = backlog_tail;
|
||||
del_from_backlog(del);
|
||||
dlfree(del);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue