If libnetd_client can't be found, operate as before and use the default netId
potentially overriden by a more specific netId passed in to
android_get*fornet().
(cherry picked from commit 559c7842cc)
Change-Id: I42ef3293172651870fb46d2de22464c4f03e8e0b
+ Name the dispatch header correctly (NetdClientDispatch.h).
+ Hide the global dispatch variable (__netdClientDispatch).
+ Explain why it's okay to read the variable without locking.
+ Use quotes instead of angle-brackets for non-system includes.
+ Add necessary declarations for C compiles (and not just C++).
Change-Id: Id0932165e71d81da5fce77a684f40c2263f58e61
Make sure __netdClientDispatch is defined in the same set of libraries that
refer to it (e.g.: with connect.cpp).
Change-Id: I86d7bf2df5bde09f75a35b204eac0e1361747e22
The library exists outside bionic. It is dynamically loaded, to replace selected
standard socket syscalls with versions that talk to netd.
Change connect() to use the library if available.
(cherry picked from commit 3a6b627a14df8111b03e452f2df4b5f4938e0e49)
Change-Id: Ib6198e19dbc306521a26fcecfdf6e8424d163fc9