If libnetd_client can't be found, operate as before and use the default netId
potentially overriden by a more specific netId passed in to
android_get*fornet().
(cherry picked from commit 559c7842cc)
Change-Id: I42ef3293172651870fb46d2de22464c4f03e8e0b
+ Name the dispatch header correctly (NetdClientDispatch.h).
+ Hide the global dispatch variable (__netdClientDispatch).
+ Explain why it's okay to read the variable without locking.
+ Use quotes instead of angle-brackets for non-system includes.
+ Add necessary declarations for C compiles (and not just C++).
Change-Id: Id0932165e71d81da5fce77a684f40c2263f58e61
Make sure __netdClientDispatch is defined in the same set of libraries that
refer to it (e.g.: with connect.cpp).
Change-Id: I86d7bf2df5bde09f75a35b204eac0e1361747e22