The use of the .hidden directive to avoid going via the PLT for
__set_errno had the side-effect of actually making __set_errno
hidden (which is odd because assembler directives don't usually
affect symbols defined in a different file --- you can't even
create a weak reference to a symbol that's defined in a different
file).
This change switches the system call stubs over to a new always-hidden
__set_errno_internal and has a visible __set_errno on LP32 just for
binary compatibility with old NDK apps.
(cherry-pick of 7efad83d430f4d824f2aaa75edea5106f6ff8aae.)
Bug: 17423135
Change-Id: I6b6d7a05dda85f923d22e5ffd169a91e23499b7b
__set_errno returns -1 exactly so that callers don't need to bother.
The other architectures were already taking advantage of this, but
no one had ever fixed x86 and x86_64.
Change-Id: Ie131494be664f6c4a1bbf8c61bbbed58eac56122
The situation here is a bit confusing. On 64-bit, rlimit and rlimit64 are
the same, and so getrlimit/getrlimit64, setrlimit/setrlimit64,
and prlimit/prlimit64 are all the same. On 32-bit, rlimit and rlimit64 are
different. 32-bit architectures other than MIPS go one step further by having
an even more limited getrlimit system call, so arm and x86 need to use
ugetrlimit instead of getrlimit. Worse, the 32-bit architectures don't have
64-bit getrlimit- and setrlimit-equivalent system calls, and you have to use
prlimit64 instead. There's no 32-bit prlimit system call, so there's no
easy implementation of that --- what should we do if the result of prlimit64
won't fit in a struct rlimit? Since 32-bit survived without prlimit/prlimit64
for this long, I'm not going to bother implementing prlimit for 32-bit.
We need the rlimit64 functions to be able to build strace 4.8 out of the box.
Change-Id: I1903d913b23016a2fc3b9f452885ac730d71e001
We only need it for MAX_ERRNO, and it's time we had somewhere to put
the little assembler utility macros we've been putting off writing.
Change-Id: I9354d2e0dc47c689296a34b5b229fc9ba75f1a83
This touches the x86 stubs too because arm, x86, and x86_64 now
all share the same header (at a source level), which causes a
reordering of the #include lines.
Change-Id: If9a1e2b2718bd41d8399fea748bce672c513ef84