Previously we were checking against a positive errno which
would not be returned from a system call.
Change-Id: I8e3a36f6fbf5ccc2191a152a1def37e2d6f93124
Most callers won't check for EINVAL, so it's best to fail early.
GCC takes the nonnull attribute as a guarantee that an argument
won't be NULL, so these hacks were already ineffective, which is
how we found that at least one commercial game was using NULL
as if it's a mutex, but actually getting no-op behavior.
Bug: 11971278
Change-Id: I89646e043d931778805a8b692e07a34d076ee6bf
The kernel now maintains the pthread_internal_t::tid field for us,
and __clone was only used in one place so let's inline it so we don't
have to leave such a dangerous function lying around. Also rename
files to match their content and remove some useless #includes.
Change-Id: I24299fb4a940e394de75f864ee36fdabbd9438f9
<pthread.h> was missing nonnull attributes, noreturn on pthread_exit,
and had incorrect cv qualifiers for several standard functions.
I've also marked the non-standard stuff (where I count glibc rather
than POSIX as "standard") so we can revisit this cruft for LP64 and
try to ensure we're compatible with glibc.
I've also broken out the pthread_cond* functions into a new file.
I've made the remaining pthread files (plus ptrace) part of the bionic code
and fixed all the warnings.
I've added a few more smoke tests for chunks of untested pthread functionality.
We no longer need the libc_static_common_src_files hack for any of the
pthread implementation because we long since stripped out the rest of
the armv5 support, and this hack was just to ensure that __get_tls in libc.a
went via the kernel if necessary.
This patch also finishes the job of breaking up the pthread.c monolith, and
adds a handful of new tests.
Change-Id: Idc0ae7f5d8aa65989598acd4c01a874fe21582c7