/* * Copyright (C) 2015 The Android Open Source Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef MALLOC_DEBUG_H #define MALLOC_DEBUG_H #include #include // Allocations that require a header include a variable length header. // This is the order that data structures will be found. If an optional // part of the header does not exist, the other parts of the header // will still be in this order. // Header (Required) // BacktraceHeader (Optional: For the allocation backtrace) // uint8_t data (Optional: Front guard, will be a multiple of MINIMUM_ALIGNMENT_BYTES) // allocation data // uint8_t data (Optional: End guard) // // If backtracing is enabled, then both BacktraceHeaders will be present. // // In the initialization function, offsets into the header will be set // for each different header location. The offsets are always from the // beginning of the Header section. struct Header { uint32_t tag; void* orig_pointer; size_t size; size_t usable_size; size_t real_size() const { return size & ~(1U << 31); } void set_zygote() { size |= 1U << 31; } static size_t max_size() { return (1U << 31) - 1; } } __attribute__((packed)); struct BacktraceHeader { size_t num_frames; uintptr_t frames[0]; } __attribute__((packed)); constexpr uint32_t DEBUG_TAG = 0x1ee7d00d; constexpr uint32_t DEBUG_FREE_TAG = 0x1cc7dccd; constexpr char LOG_DIVIDER[] = "*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***"; constexpr size_t FREE_TRACK_MEM_BUFFER_SIZE = 4096; extern const MallocDispatch* g_dispatch; #endif // MALLOC_DEBUG_H