platform_bionic/libdl/Android.bp
Dan Willemsen 208ae17e5f Add Android.bp for libc/libm/libdl
Change-Id: I3537363849ba1244348996ff17c5ace1b95dbeee
2015-09-16 16:50:01 -07:00

47 lines
1.5 KiB
Text

//
// libdl
//
cc_library {
// NOTE: --exclude-libs=libgcc.a makes sure that any symbols libdl.so pulls from
// libgcc.a are made static to libdl.so. This in turn ensures that libraries that
// a) pull symbols from libgcc.a and b) depend on libdl.so will not rely on libdl.so
// to provide those symbols, but will instead pull them from libgcc.a. Specifically,
// we use this property to make sure libc.so has its own copy of the code from
// libgcc.a it uses.
//
// DO NOT REMOVE --exclude-libs!
ldflags: ["-Wl,--exclude-libs=libgcc.a"],
version_script: "libdl.map",
// for x86, exclude libgcc_eh.a for the same reasons as above
arch: {
x86: {
ldflags: ["-Wl,--exclude-libs=libgcc_eh.a"],
},
x86_64: {
ldflags: ["-Wl,--exclude-libs=libgcc_eh.a"],
},
},
srcs: ["libdl.c"],
cflags: [
"-Wall",
"-Wextra",
"-Wunused",
"-Werror",
],
stl: "none",
name: "libdl",
// NOTE: libdl needs __aeabi_unwind_cpp_pr0 from libgcc.a but libgcc.a needs a
// few symbols from libc. Using --no-undefined here results in having to link
// against libc creating a circular dependency which is removed and we end up
// with missing symbols. Since this library is just a bunch of stubs, we set
// LOCAL_ALLOW_UNDEFINED_SYMBOLS to remove --no-undefined from the linker flags.
allow_undefined_symbols: true,
system_shared_libs: [],
sanitize: ["never"],
}