platform_bionic/libc/kernel/uapi/linux/uinput.h
Elliott Hughes 96c1db7b9d Remove the repetitive warnings from the uapi headers.
Having

  WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS

every four lines made the headers harder to read, made the diffs much worse
each time we upgraded, and wasn't really providing any benefit. Before the
next uapi update, let's just stop doing this.

Bug: N/A
Test: builds, manually inspected files look right
Change-Id: Id7088cf750894c9d24950f3d53587fe3156c4f7d
2017-05-25 13:48:01 -07:00

79 lines
3.1 KiB
C

/****************************************************************************
****************************************************************************
***
*** This header was automatically generated from a Linux kernel header
*** of the same name, to make information necessary for userspace to
*** call into the kernel available to libc. It contains only constants,
*** structures, and macros generated from the original header, and thus,
*** contains no copyrightable information.
***
*** To edit the content of this header, modify the corresponding
*** source file (e.g. under external/kernel-headers/original/) then
*** run bionic/libc/kernel/tools/update_all.py
***
*** Any manual change here will be lost the next time this script will
*** be run. You've been warned!
***
****************************************************************************
****************************************************************************/
#ifndef _UAPI__UINPUT_H_
#define _UAPI__UINPUT_H_
#include <linux/types.h>
#include <linux/input.h>
#define UINPUT_VERSION 5
#define UINPUT_MAX_NAME_SIZE 80
struct uinput_ff_upload {
__u32 request_id;
__s32 retval;
struct ff_effect effect;
struct ff_effect old;
};
struct uinput_ff_erase {
__u32 request_id;
__s32 retval;
__u32 effect_id;
};
#define UINPUT_IOCTL_BASE 'U'
#define UI_DEV_CREATE _IO(UINPUT_IOCTL_BASE, 1)
#define UI_DEV_DESTROY _IO(UINPUT_IOCTL_BASE, 2)
struct uinput_setup {
struct input_id id;
char name[UINPUT_MAX_NAME_SIZE];
__u32 ff_effects_max;
};
#define UI_DEV_SETUP _IOW(UINPUT_IOCTL_BASE, 3, struct uinput_setup)
struct uinput_abs_setup {
__u16 code;
struct input_absinfo absinfo;
};
#define UI_ABS_SETUP _IOW(UINPUT_IOCTL_BASE, 4, struct uinput_abs_setup)
#define UI_SET_EVBIT _IOW(UINPUT_IOCTL_BASE, 100, int)
#define UI_SET_KEYBIT _IOW(UINPUT_IOCTL_BASE, 101, int)
#define UI_SET_RELBIT _IOW(UINPUT_IOCTL_BASE, 102, int)
#define UI_SET_ABSBIT _IOW(UINPUT_IOCTL_BASE, 103, int)
#define UI_SET_MSCBIT _IOW(UINPUT_IOCTL_BASE, 104, int)
#define UI_SET_LEDBIT _IOW(UINPUT_IOCTL_BASE, 105, int)
#define UI_SET_SNDBIT _IOW(UINPUT_IOCTL_BASE, 106, int)
#define UI_SET_FFBIT _IOW(UINPUT_IOCTL_BASE, 107, int)
#define UI_SET_PHYS _IOW(UINPUT_IOCTL_BASE, 108, char *)
#define UI_SET_SWBIT _IOW(UINPUT_IOCTL_BASE, 109, int)
#define UI_SET_PROPBIT _IOW(UINPUT_IOCTL_BASE, 110, int)
#define UI_BEGIN_FF_UPLOAD _IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload)
#define UI_END_FF_UPLOAD _IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload)
#define UI_BEGIN_FF_ERASE _IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)
#define UI_END_FF_ERASE _IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
#define UI_GET_SYSNAME(len) _IOC(_IOC_READ, UINPUT_IOCTL_BASE, 44, len)
#define UI_GET_VERSION _IOR(UINPUT_IOCTL_BASE, 45, unsigned int)
#define EV_UINPUT 0x0101
#define UI_FF_UPLOAD 1
#define UI_FF_ERASE 2
struct uinput_user_dev {
char name[UINPUT_MAX_NAME_SIZE];
struct input_id id;
__u32 ff_effects_max;
__s32 absmax[ABS_CNT];
__s32 absmin[ABS_CNT];
__s32 absfuzz[ABS_CNT];
__s32 absflat[ABS_CNT];
};
#endif