platform_bionic/libc/bionic/pthread_mutex.cpp
Tom Cherry c6b5bcd182 Add _monotonic_np versions of timed wait functions
As a follow up to Ibba98f5d88be1c306d14e9b9366302ecbef6d534, where we
added a work around to convert the CLOCK_REALTIME timeouts to
CLOCK_MONOTONIC for pthread and semaphore timed wait functions, we're
introducing a set of _monotonic_np versions of each of these functions
that wait on CLOCK_MONOTONIC directly.

The primary motivation here is that while the above work around helps
for 3rd party code, it creates a dilemma when implementing new code
that would use these functions: either one implements code with these
functions knowing there is a race condition possible or one avoids
these functions and reinvent their own waiting/signaling mechanisms.
Neither are satisfactory, so we create a third option to use these
Android specific _monotonic_np functions that completely remove the
race condition while keeping the rest of the interface.

Specifically this adds the below functions:
pthread_mutex_timedlock_monotonic_np()
pthread_cond_timedwait_monotonic_np()
pthread_rwlock_timedrdlock_monotonic_np()
pthread_rwlock_timedwrlock_monotonic_np()
sem_timedwait_monotonic_np()

Note that pthread_cond_timedwait_monotonic_np() previously existed and
was removed since it's possible to initialize a condition variable to
use CLOCK_MONOTONIC.  It is added back for a mix of reasons,
1) Symmetry with the rest of the functions we're adding
2) libc++ cannot easily take advantage of the new initializer, but
   will be able to use this function in order to wait on
   std::steady_clock
3) Frankly, it's a better API to specify the clock in the waiter function
   than to specify the clock when the condition variable is
   initialized.

Bug: 73951740
Test: new unit tests
Change-Id: I23aa5c204e36a194237d41e064c5c8ccaa4204e3
2018-03-20 18:41:22 -07:00

1004 lines
39 KiB
C++

/*
* Copyright (C) 2008 The Android Open Source Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <pthread.h>
#include <errno.h>
#include <limits.h>
#include <stdatomic.h>
#include <stdlib.h>
#include <string.h>
#include <sys/cdefs.h>
#include <sys/mman.h>
#include <unistd.h>
#include "pthread_internal.h"
#include "private/bionic_constants.h"
#include "private/bionic_fortify.h"
#include "private/bionic_futex.h"
#include "private/bionic_sdk_version.h"
#include "private/bionic_systrace.h"
#include "private/bionic_time_conversions.h"
#include "private/bionic_tls.h"
/* a mutex attribute holds the following fields
*
* bits: name description
* 0-3 type type of mutex
* 4 shared process-shared flag
* 5 protocol whether it is a priority inherit mutex.
*/
#define MUTEXATTR_TYPE_MASK 0x000f
#define MUTEXATTR_SHARED_MASK 0x0010
#define MUTEXATTR_PROTOCOL_MASK 0x0020
#define MUTEXATTR_PROTOCOL_SHIFT 5
int pthread_mutexattr_init(pthread_mutexattr_t *attr)
{
*attr = PTHREAD_MUTEX_DEFAULT;
return 0;
}
int pthread_mutexattr_destroy(pthread_mutexattr_t *attr)
{
*attr = -1;
return 0;
}
int pthread_mutexattr_gettype(const pthread_mutexattr_t *attr, int *type_p)
{
int type = (*attr & MUTEXATTR_TYPE_MASK);
if (type < PTHREAD_MUTEX_NORMAL || type > PTHREAD_MUTEX_ERRORCHECK) {
return EINVAL;
}
*type_p = type;
return 0;
}
int pthread_mutexattr_settype(pthread_mutexattr_t *attr, int type)
{
if (type < PTHREAD_MUTEX_NORMAL || type > PTHREAD_MUTEX_ERRORCHECK ) {
return EINVAL;
}
*attr = (*attr & ~MUTEXATTR_TYPE_MASK) | type;
return 0;
}
/* process-shared mutexes are not supported at the moment */
int pthread_mutexattr_setpshared(pthread_mutexattr_t *attr, int pshared)
{
switch (pshared) {
case PTHREAD_PROCESS_PRIVATE:
*attr &= ~MUTEXATTR_SHARED_MASK;
return 0;
case PTHREAD_PROCESS_SHARED:
/* our current implementation of pthread actually supports shared
* mutexes but won't cleanup if a process dies with the mutex held.
* Nevertheless, it's better than nothing. Shared mutexes are used
* by surfaceflinger and audioflinger.
*/
*attr |= MUTEXATTR_SHARED_MASK;
return 0;
}
return EINVAL;
}
int pthread_mutexattr_getpshared(const pthread_mutexattr_t* attr, int* pshared) {
*pshared = (*attr & MUTEXATTR_SHARED_MASK) ? PTHREAD_PROCESS_SHARED : PTHREAD_PROCESS_PRIVATE;
return 0;
}
int pthread_mutexattr_setprotocol(pthread_mutexattr_t* attr, int protocol) {
if (protocol != PTHREAD_PRIO_NONE && protocol != PTHREAD_PRIO_INHERIT) {
return EINVAL;
}
*attr = (*attr & ~MUTEXATTR_PROTOCOL_MASK) | (protocol << MUTEXATTR_PROTOCOL_SHIFT);
return 0;
}
int pthread_mutexattr_getprotocol(const pthread_mutexattr_t* attr, int* protocol) {
*protocol = (*attr & MUTEXATTR_PROTOCOL_MASK) >> MUTEXATTR_PROTOCOL_SHIFT;
return 0;
}
// Priority Inheritance mutex implementation
struct PIMutex {
// mutex type, can be 0 (normal), 1 (recursive), 2 (errorcheck), constant during lifetime
uint8_t type;
// process-shared flag, constant during lifetime
bool shared;
// <number of times a thread holding a recursive PI mutex> - 1
uint16_t counter;
// owner_tid is read/written by both userspace code and kernel code. It includes three fields:
// FUTEX_WAITERS, FUTEX_OWNER_DIED and FUTEX_TID_MASK.
atomic_int owner_tid;
};
static inline __always_inline int PIMutexTryLock(PIMutex& mutex) {
pid_t tid = __get_thread()->tid;
// Handle common case first.
int old_owner = 0;
if (__predict_true(atomic_compare_exchange_strong_explicit(&mutex.owner_tid,
&old_owner, tid,
memory_order_acquire,
memory_order_relaxed))) {
return 0;
}
if (tid == (old_owner & FUTEX_TID_MASK)) {
// We already own this mutex.
if (mutex.type == PTHREAD_MUTEX_NORMAL) {
return EBUSY;
}
if (mutex.type == PTHREAD_MUTEX_ERRORCHECK) {
return EDEADLK;
}
if (mutex.counter == 0xffff) {
return EAGAIN;
}
mutex.counter++;
return 0;
}
return EBUSY;
}
// Inlining this function in pthread_mutex_lock() adds the cost of stack frame instructions on
// ARM/ARM64, which increases at most 20 percent overhead. So make it noinline.
static int __attribute__((noinline)) PIMutexTimedLock(PIMutex& mutex,
bool use_realtime_clock,
const timespec* abs_timeout) {
int ret = PIMutexTryLock(mutex);
if (__predict_true(ret == 0)) {
return 0;
}
if (ret == EBUSY) {
ScopedTrace trace("Contending for pthread mutex");
ret = -__futex_pi_lock_ex(&mutex.owner_tid, mutex.shared, use_realtime_clock, abs_timeout);
}
return ret;
}
static int PIMutexUnlock(PIMutex& mutex) {
pid_t tid = __get_thread()->tid;
int old_owner = tid;
// Handle common case first.
if (__predict_true(mutex.type == PTHREAD_MUTEX_NORMAL)) {
if (__predict_true(atomic_compare_exchange_strong_explicit(&mutex.owner_tid,
&old_owner, 0,
memory_order_release,
memory_order_relaxed))) {
return 0;
}
}
if (tid != (old_owner & FUTEX_TID_MASK)) {
// The mutex can only be unlocked by the thread who owns it.
return EPERM;
}
if (mutex.type == PTHREAD_MUTEX_RECURSIVE) {
if (mutex.counter != 0u) {
--mutex.counter;
return 0;
}
}
if (old_owner == tid) {
// No thread is waiting.
if (__predict_true(atomic_compare_exchange_strong_explicit(&mutex.owner_tid,
&old_owner, 0,
memory_order_release,
memory_order_relaxed))) {
return 0;
}
}
return -__futex_pi_unlock(&mutex.owner_tid, mutex.shared);
}
static int PIMutexDestroy(PIMutex& mutex) {
// The mutex should be in unlocked state (owner_tid == 0) when destroyed.
// Store 0xffffffff to make the mutex unusable.
int old_owner = 0;
if (atomic_compare_exchange_strong_explicit(&mutex.owner_tid, &old_owner, 0xffffffff,
memory_order_relaxed, memory_order_relaxed)) {
return 0;
}
return EBUSY;
}
#if !defined(__LP64__)
namespace PIMutexAllocator {
// pthread_mutex_t has only 4 bytes in 32-bit programs, which are not enough to hold PIMutex.
// So we use malloc to allocate PIMutexes and use 16-bit of pthread_mutex_t as indexes to find
// the allocated PIMutexes. This allows at most 65536 PI mutexes.
// When calling operations like pthread_mutex_lock/unlock, the 16-bit index is mapped to the
// corresponding PIMutex. To make the map operation fast, we use a lockless mapping method:
// Once a PIMutex is allocated, all the data used to map index to the PIMutex isn't changed until
// it is destroyed.
// Below are the data structures:
// // struct Node contains a PIMutex.
// typedef Node NodeArray[256];
// typedef NodeArray* NodeArrayP;
// NodeArrayP nodes[256];
//
// A 16-bit index is mapped to Node as below:
// (*nodes[index >> 8])[index & 0xff]
//
// Also use a free list to allow O(1) finding recycled PIMutexes.
union Node {
PIMutex mutex;
int next_free_id; // If not -1, refer to the next node in the free PIMutex list.
};
typedef Node NodeArray[256];
typedef NodeArray* NodeArrayP;
// lock_ protects below items.
static Lock lock;
static NodeArrayP* nodes;
static int next_to_alloc_id;
static int first_free_id = -1; // If not -1, refer to the first node in the free PIMutex list.
static inline __always_inline Node& IdToNode(int id) {
return (*nodes[id >> 8])[id & 0xff];
}
static inline __always_inline PIMutex& IdToPIMutex(int id) {
return IdToNode(id).mutex;
}
static int AllocIdLocked() {
if (first_free_id != -1) {
int result = first_free_id;
first_free_id = IdToNode(result).next_free_id;
return result;
}
if (next_to_alloc_id >= 0x10000) {
return -1;
}
int array_pos = next_to_alloc_id >> 8;
int node_pos = next_to_alloc_id & 0xff;
if (node_pos == 0) {
if (array_pos == 0) {
nodes = static_cast<NodeArray**>(calloc(256, sizeof(NodeArray*)));
if (nodes == nullptr) {
return -1;
}
}
nodes[array_pos] = static_cast<NodeArray*>(malloc(sizeof(NodeArray)));
if (nodes[array_pos] == nullptr) {
return -1;
}
}
return next_to_alloc_id++;
}
// If succeed, return an id referring to a PIMutex, otherwise return -1.
// A valid id is in range [0, 0xffff].
static int AllocId() {
lock.lock();
int result = AllocIdLocked();
lock.unlock();
if (result != -1) {
memset(&IdToPIMutex(result), 0, sizeof(PIMutex));
}
return result;
}
static void FreeId(int id) {
lock.lock();
IdToNode(id).next_free_id = first_free_id;
first_free_id = id;
lock.unlock();
}
} // namespace PIMutexAllocator
#endif // !defined(__LP64__)
/* Convenience macro, creates a mask of 'bits' bits that starts from
* the 'shift'-th least significant bit in a 32-bit word.
*
* Examples: FIELD_MASK(0,4) -> 0xf
* FIELD_MASK(16,9) -> 0x1ff0000
*/
#define FIELD_MASK(shift,bits) (((1 << (bits))-1) << (shift))
/* This one is used to create a bit pattern from a given field value */
#define FIELD_TO_BITS(val,shift,bits) (((val) & ((1 << (bits))-1)) << (shift))
/* And this one does the opposite, i.e. extract a field's value from a bit pattern */
#define FIELD_FROM_BITS(val,shift,bits) (((val) >> (shift)) & ((1 << (bits))-1))
/* Convenience macros.
*
* These are used to form or modify the bit pattern of a given mutex value
*/
/* Mutex state:
*
* 0 for unlocked
* 1 for locked, no waiters
* 2 for locked, maybe waiters
*/
#define MUTEX_STATE_SHIFT 0
#define MUTEX_STATE_LEN 2
#define MUTEX_STATE_MASK FIELD_MASK(MUTEX_STATE_SHIFT, MUTEX_STATE_LEN)
#define MUTEX_STATE_FROM_BITS(v) FIELD_FROM_BITS(v, MUTEX_STATE_SHIFT, MUTEX_STATE_LEN)
#define MUTEX_STATE_TO_BITS(v) FIELD_TO_BITS(v, MUTEX_STATE_SHIFT, MUTEX_STATE_LEN)
#define MUTEX_STATE_UNLOCKED 0 /* must be 0 to match PTHREAD_MUTEX_INITIALIZER */
#define MUTEX_STATE_LOCKED_UNCONTENDED 1 /* must be 1 due to atomic dec in unlock operation */
#define MUTEX_STATE_LOCKED_CONTENDED 2 /* must be 1 + LOCKED_UNCONTENDED due to atomic dec */
#define MUTEX_STATE_BITS_UNLOCKED MUTEX_STATE_TO_BITS(MUTEX_STATE_UNLOCKED)
#define MUTEX_STATE_BITS_LOCKED_UNCONTENDED MUTEX_STATE_TO_BITS(MUTEX_STATE_LOCKED_UNCONTENDED)
#define MUTEX_STATE_BITS_LOCKED_CONTENDED MUTEX_STATE_TO_BITS(MUTEX_STATE_LOCKED_CONTENDED)
// Return true iff the mutex is unlocked.
#define MUTEX_STATE_BITS_IS_UNLOCKED(v) (((v) & MUTEX_STATE_MASK) == MUTEX_STATE_BITS_UNLOCKED)
// Return true iff the mutex is locked with no waiters.
#define MUTEX_STATE_BITS_IS_LOCKED_UNCONTENDED(v) (((v) & MUTEX_STATE_MASK) == MUTEX_STATE_BITS_LOCKED_UNCONTENDED)
// return true iff the mutex is locked with maybe waiters.
#define MUTEX_STATE_BITS_IS_LOCKED_CONTENDED(v) (((v) & MUTEX_STATE_MASK) == MUTEX_STATE_BITS_LOCKED_CONTENDED)
/* used to flip from LOCKED_UNCONTENDED to LOCKED_CONTENDED */
#define MUTEX_STATE_BITS_FLIP_CONTENTION(v) ((v) ^ (MUTEX_STATE_BITS_LOCKED_CONTENDED ^ MUTEX_STATE_BITS_LOCKED_UNCONTENDED))
/* Mutex counter:
*
* We need to check for overflow before incrementing, and we also need to
* detect when the counter is 0
*/
#define MUTEX_COUNTER_SHIFT 2
#define MUTEX_COUNTER_LEN 11
#define MUTEX_COUNTER_MASK FIELD_MASK(MUTEX_COUNTER_SHIFT, MUTEX_COUNTER_LEN)
#define MUTEX_COUNTER_BITS_WILL_OVERFLOW(v) (((v) & MUTEX_COUNTER_MASK) == MUTEX_COUNTER_MASK)
#define MUTEX_COUNTER_BITS_IS_ZERO(v) (((v) & MUTEX_COUNTER_MASK) == 0)
/* Used to increment the counter directly after overflow has been checked */
#define MUTEX_COUNTER_BITS_ONE FIELD_TO_BITS(1, MUTEX_COUNTER_SHIFT,MUTEX_COUNTER_LEN)
/* Mutex shared bit flag
*
* This flag is set to indicate that the mutex is shared among processes.
* This changes the futex opcode we use for futex wait/wake operations
* (non-shared operations are much faster).
*/
#define MUTEX_SHARED_SHIFT 13
#define MUTEX_SHARED_MASK FIELD_MASK(MUTEX_SHARED_SHIFT,1)
/* Mutex type:
* We support normal, recursive and errorcheck mutexes.
*/
#define MUTEX_TYPE_SHIFT 14
#define MUTEX_TYPE_LEN 2
#define MUTEX_TYPE_MASK FIELD_MASK(MUTEX_TYPE_SHIFT,MUTEX_TYPE_LEN)
#define MUTEX_TYPE_TO_BITS(t) FIELD_TO_BITS(t, MUTEX_TYPE_SHIFT, MUTEX_TYPE_LEN)
#define MUTEX_TYPE_BITS_NORMAL MUTEX_TYPE_TO_BITS(PTHREAD_MUTEX_NORMAL)
#define MUTEX_TYPE_BITS_RECURSIVE MUTEX_TYPE_TO_BITS(PTHREAD_MUTEX_RECURSIVE)
#define MUTEX_TYPE_BITS_ERRORCHECK MUTEX_TYPE_TO_BITS(PTHREAD_MUTEX_ERRORCHECK)
// Use a special mutex type to mark priority inheritance mutexes.
#define PI_MUTEX_STATE MUTEX_TYPE_TO_BITS(3)
// For a PI mutex, it includes below fields:
// Atomic(uint16_t) state;
// PIMutex pi_mutex; // uint16_t pi_mutex_id in 32-bit programs
//
// state holds the following fields:
//
// bits: name description
// 15-14 type mutex type, should be 3
// 13-0 padding should be 0
//
// pi_mutex holds the state of a PI mutex.
// pi_mutex_id holds an integer to find the state of a PI mutex.
//
// For a Non-PI mutex, it includes below fields:
// Atomic(uint16_t) state;
// atomic_int owner_tid; // Atomic(uint16_t) in 32-bit programs
//
// state holds the following fields:
//
// bits: name description
// 15-14 type mutex type, can be 0 (normal), 1 (recursive), 2 (errorcheck)
// 13 shared process-shared flag
// 12-2 counter <number of times a thread holding a recursive Non-PI mutex> - 1
// 1-0 state lock state (0, 1 or 2)
//
// bits 15-13 are constant during the lifetime of the mutex.
//
// owner_tid is used only in recursive and errorcheck Non-PI mutexes to hold the mutex owner
// thread id.
//
// PI mutexes and Non-PI mutexes are distinguished by checking type field in state.
#if defined(__LP64__)
struct pthread_mutex_internal_t {
_Atomic(uint16_t) state;
uint16_t __pad;
union {
atomic_int owner_tid;
PIMutex pi_mutex;
};
char __reserved[28];
PIMutex& ToPIMutex() {
return pi_mutex;
}
void FreePIMutex() {
}
} __attribute__((aligned(4)));
#else
struct pthread_mutex_internal_t {
_Atomic(uint16_t) state;
union {
_Atomic(uint16_t) owner_tid;
uint16_t pi_mutex_id;
};
PIMutex& ToPIMutex() {
return PIMutexAllocator::IdToPIMutex(pi_mutex_id);
}
void FreePIMutex() {
PIMutexAllocator::FreeId(pi_mutex_id);
}
} __attribute__((aligned(4)));
#endif
static_assert(sizeof(pthread_mutex_t) == sizeof(pthread_mutex_internal_t),
"pthread_mutex_t should actually be pthread_mutex_internal_t in implementation.");
// For binary compatibility with old version of pthread_mutex_t, we can't use more strict alignment
// than 4-byte alignment.
static_assert(alignof(pthread_mutex_t) == 4,
"pthread_mutex_t should fulfill the alignment of pthread_mutex_internal_t.");
static inline pthread_mutex_internal_t* __get_internal_mutex(pthread_mutex_t* mutex_interface) {
return reinterpret_cast<pthread_mutex_internal_t*>(mutex_interface);
}
int pthread_mutex_init(pthread_mutex_t* mutex_interface, const pthread_mutexattr_t* attr) {
pthread_mutex_internal_t* mutex = __get_internal_mutex(mutex_interface);
memset(mutex, 0, sizeof(pthread_mutex_internal_t));
if (__predict_true(attr == NULL)) {
atomic_init(&mutex->state, MUTEX_TYPE_BITS_NORMAL);
return 0;
}
uint16_t state = 0;
if ((*attr & MUTEXATTR_SHARED_MASK) != 0) {
state |= MUTEX_SHARED_MASK;
}
switch (*attr & MUTEXATTR_TYPE_MASK) {
case PTHREAD_MUTEX_NORMAL:
state |= MUTEX_TYPE_BITS_NORMAL;
break;
case PTHREAD_MUTEX_RECURSIVE:
state |= MUTEX_TYPE_BITS_RECURSIVE;
break;
case PTHREAD_MUTEX_ERRORCHECK:
state |= MUTEX_TYPE_BITS_ERRORCHECK;
break;
default:
return EINVAL;
}
if (((*attr & MUTEXATTR_PROTOCOL_MASK) >> MUTEXATTR_PROTOCOL_SHIFT) == PTHREAD_PRIO_INHERIT) {
#if !defined(__LP64__)
if (state & MUTEX_SHARED_MASK) {
return EINVAL;
}
int id = PIMutexAllocator::AllocId();
if (id == -1) {
return ENOMEM;
}
mutex->pi_mutex_id = id;
#endif
atomic_init(&mutex->state, PI_MUTEX_STATE);
PIMutex& pi_mutex = mutex->ToPIMutex();
pi_mutex.type = *attr & MUTEXATTR_TYPE_MASK;
pi_mutex.shared = (*attr & MUTEXATTR_SHARED_MASK) != 0;
} else {
atomic_init(&mutex->state, state);
atomic_init(&mutex->owner_tid, 0);
}
return 0;
}
// namespace for Non-PI mutex routines.
namespace NonPI {
static inline __always_inline int NormalMutexTryLock(pthread_mutex_internal_t* mutex,
uint16_t shared) {
const uint16_t unlocked = shared | MUTEX_STATE_BITS_UNLOCKED;
const uint16_t locked_uncontended = shared | MUTEX_STATE_BITS_LOCKED_UNCONTENDED;
uint16_t old_state = unlocked;
if (__predict_true(atomic_compare_exchange_strong_explicit(&mutex->state, &old_state,
locked_uncontended, memory_order_acquire, memory_order_relaxed))) {
return 0;
}
return EBUSY;
}
/*
* Lock a normal Non-PI mutex.
*
* As noted above, there are three states:
* 0 (unlocked, no contention)
* 1 (locked, no contention)
* 2 (locked, contention)
*
* Non-recursive mutexes don't use the thread-id or counter fields, and the
* "type" value is zero, so the only bits that will be set are the ones in
* the lock state field.
*/
static inline __always_inline int NormalMutexLock(pthread_mutex_internal_t* mutex,
uint16_t shared,
bool use_realtime_clock,
const timespec* abs_timeout_or_null) {
if (__predict_true(NormalMutexTryLock(mutex, shared) == 0)) {
return 0;
}
int result = check_timespec(abs_timeout_or_null, true);
if (result != 0) {
return result;
}
ScopedTrace trace("Contending for pthread mutex");
const uint16_t unlocked = shared | MUTEX_STATE_BITS_UNLOCKED;
const uint16_t locked_contended = shared | MUTEX_STATE_BITS_LOCKED_CONTENDED;
// We want to go to sleep until the mutex is available, which requires
// promoting it to locked_contended. We need to swap in the new state
// and then wait until somebody wakes us up.
// An atomic_exchange is used to compete with other threads for the lock.
// If it returns unlocked, we have acquired the lock, otherwise another
// thread still holds the lock and we should wait again.
// If lock is acquired, an acquire fence is needed to make all memory accesses
// made by other threads visible to the current CPU.
while (atomic_exchange_explicit(&mutex->state, locked_contended,
memory_order_acquire) != unlocked) {
if (__futex_wait_ex(&mutex->state, shared, locked_contended, use_realtime_clock,
abs_timeout_or_null) == -ETIMEDOUT) {
return ETIMEDOUT;
}
}
return 0;
}
/*
* Release a normal Non-PI mutex. The caller is responsible for determining
* that we are in fact the owner of this lock.
*/
static inline __always_inline void NormalMutexUnlock(pthread_mutex_internal_t* mutex,
uint16_t shared) {
const uint16_t unlocked = shared | MUTEX_STATE_BITS_UNLOCKED;
const uint16_t locked_contended = shared | MUTEX_STATE_BITS_LOCKED_CONTENDED;
// We use an atomic_exchange to release the lock. If locked_contended state
// is returned, some threads is waiting for the lock and we need to wake up
// one of them.
// A release fence is required to make previous stores visible to next
// lock owner threads.
if (atomic_exchange_explicit(&mutex->state, unlocked,
memory_order_release) == locked_contended) {
// Wake up one waiting thread. We don't know which thread will be
// woken or when it'll start executing -- futexes make no guarantees
// here. There may not even be a thread waiting.
//
// The newly-woken thread will replace the unlocked state we just set above
// with locked_contended state, which means that when it eventually releases
// the mutex it will also call FUTEX_WAKE. This results in one extra wake
// call whenever a lock is contended, but let us avoid forgetting anyone
// without requiring us to track the number of sleepers.
//
// It's possible for another thread to sneak in and grab the lock between
// the exchange above and the wake call below. If the new thread is "slow"
// and holds the lock for a while, we'll wake up a sleeper, which will swap
// in locked_uncontended state and then go back to sleep since the lock is
// still held. If the new thread is "fast", running to completion before
// we call wake, the thread we eventually wake will find an unlocked mutex
// and will execute. Either way we have correct behavior and nobody is
// orphaned on the wait queue.
__futex_wake_ex(&mutex->state, shared, 1);
}
}
/* This common inlined function is used to increment the counter of a recursive Non-PI mutex.
*
* If the counter overflows, it will return EAGAIN.
* Otherwise, it atomically increments the counter and returns 0.
*
*/
static inline __always_inline int RecursiveIncrement(pthread_mutex_internal_t* mutex,
uint16_t old_state) {
// Detect recursive lock overflow and return EAGAIN.
// This is safe because only the owner thread can modify the
// counter bits in the mutex value.
if (MUTEX_COUNTER_BITS_WILL_OVERFLOW(old_state)) {
return EAGAIN;
}
// Other threads are able to change the lower bits (e.g. promoting it to "contended"),
// but the mutex counter will not overflow. So we use atomic_fetch_add operation here.
// The mutex is already locked by current thread, so we don't need an acquire fence.
atomic_fetch_add_explicit(&mutex->state, MUTEX_COUNTER_BITS_ONE, memory_order_relaxed);
return 0;
}
// Wait on a recursive or errorcheck Non-PI mutex.
static inline __always_inline int RecursiveOrErrorcheckMutexWait(pthread_mutex_internal_t* mutex,
uint16_t shared,
uint16_t old_state,
bool use_realtime_clock,
const timespec* abs_timeout) {
// __futex_wait always waits on a 32-bit value. But state is 16-bit. For a normal mutex, the owner_tid
// field in mutex is not used. On 64-bit devices, the __pad field in mutex is not used.
// But when a recursive or errorcheck mutex is used on 32-bit devices, we need to add the
// owner_tid value in the value argument for __futex_wait, otherwise we may always get EAGAIN error.
#if defined(__LP64__)
return __futex_wait_ex(&mutex->state, shared, old_state, use_realtime_clock, abs_timeout);
#else
// This implementation works only when the layout of pthread_mutex_internal_t matches below expectation.
// And it is based on the assumption that Android is always in little-endian devices.
static_assert(offsetof(pthread_mutex_internal_t, state) == 0, "");
static_assert(offsetof(pthread_mutex_internal_t, owner_tid) == 2, "");
uint32_t owner_tid = atomic_load_explicit(&mutex->owner_tid, memory_order_relaxed);
return __futex_wait_ex(&mutex->state, shared, (owner_tid << 16) | old_state,
use_realtime_clock, abs_timeout);
#endif
}
// Lock a Non-PI mutex.
static int MutexLockWithTimeout(pthread_mutex_internal_t* mutex, bool use_realtime_clock,
const timespec* abs_timeout_or_null) {
uint16_t old_state = atomic_load_explicit(&mutex->state, memory_order_relaxed);
uint16_t mtype = (old_state & MUTEX_TYPE_MASK);
uint16_t shared = (old_state & MUTEX_SHARED_MASK);
// Handle common case first.
if ( __predict_true(mtype == MUTEX_TYPE_BITS_NORMAL) ) {
return NormalMutexLock(mutex, shared, use_realtime_clock, abs_timeout_or_null);
}
// Do we already own this recursive or error-check mutex?
pid_t tid = __get_thread()->tid;
if (tid == atomic_load_explicit(&mutex->owner_tid, memory_order_relaxed)) {
if (mtype == MUTEX_TYPE_BITS_ERRORCHECK) {
return EDEADLK;
}
return RecursiveIncrement(mutex, old_state);
}
const uint16_t unlocked = mtype | shared | MUTEX_STATE_BITS_UNLOCKED;
const uint16_t locked_uncontended = mtype | shared | MUTEX_STATE_BITS_LOCKED_UNCONTENDED;
const uint16_t locked_contended = mtype | shared | MUTEX_STATE_BITS_LOCKED_CONTENDED;
// First, if the mutex is unlocked, try to quickly acquire it.
// In the optimistic case where this works, set the state to locked_uncontended.
if (old_state == unlocked) {
// If exchanged successfully, an acquire fence is required to make
// all memory accesses made by other threads visible to the current CPU.
if (__predict_true(atomic_compare_exchange_strong_explicit(&mutex->state, &old_state,
locked_uncontended, memory_order_acquire, memory_order_relaxed))) {
atomic_store_explicit(&mutex->owner_tid, tid, memory_order_relaxed);
return 0;
}
}
ScopedTrace trace("Contending for pthread mutex");
while (true) {
if (old_state == unlocked) {
// NOTE: We put the state to locked_contended since we _know_ there
// is contention when we are in this loop. This ensures all waiters
// will be unlocked.
// If exchanged successfully, an acquire fence is required to make
// all memory accesses made by other threads visible to the current CPU.
if (__predict_true(atomic_compare_exchange_weak_explicit(&mutex->state,
&old_state, locked_contended,
memory_order_acquire,
memory_order_relaxed))) {
atomic_store_explicit(&mutex->owner_tid, tid, memory_order_relaxed);
return 0;
}
continue;
} else if (MUTEX_STATE_BITS_IS_LOCKED_UNCONTENDED(old_state)) {
// We should set it to locked_contended beforing going to sleep. This can make
// sure waiters will be woken up eventually.
int new_state = MUTEX_STATE_BITS_FLIP_CONTENTION(old_state);
if (__predict_false(!atomic_compare_exchange_weak_explicit(&mutex->state,
&old_state, new_state,
memory_order_relaxed,
memory_order_relaxed))) {
continue;
}
old_state = new_state;
}
int result = check_timespec(abs_timeout_or_null, true);
if (result != 0) {
return result;
}
// We are in locked_contended state, sleep until someone wakes us up.
if (RecursiveOrErrorcheckMutexWait(mutex, shared, old_state, use_realtime_clock,
abs_timeout_or_null) == -ETIMEDOUT) {
return ETIMEDOUT;
}
old_state = atomic_load_explicit(&mutex->state, memory_order_relaxed);
}
}
} // namespace NonPI
static inline __always_inline bool IsMutexDestroyed(uint16_t mutex_state) {
return mutex_state == 0xffff;
}
// Inlining this function in pthread_mutex_lock() adds the cost of stack frame instructions on
// ARM64. So make it noinline.
static int __attribute__((noinline)) HandleUsingDestroyedMutex(pthread_mutex_t* mutex,
const char* function_name) {
if (bionic_get_application_target_sdk_version() >= __ANDROID_API_P__) {
__fortify_fatal("%s called on a destroyed mutex (%p)", function_name, mutex);
}
return EBUSY;
}
int pthread_mutex_lock(pthread_mutex_t* mutex_interface) {
#if !defined(__LP64__)
// Some apps depend on being able to pass NULL as a mutex and get EINVAL
// back. Don't need to worry about it for LP64 since the ABI is brand new,
// but keep compatibility for LP32. http://b/19995172.
if (mutex_interface == NULL) {
return EINVAL;
}
#endif
pthread_mutex_internal_t* mutex = __get_internal_mutex(mutex_interface);
uint16_t old_state = atomic_load_explicit(&mutex->state, memory_order_relaxed);
uint16_t mtype = (old_state & MUTEX_TYPE_MASK);
// Avoid slowing down fast path of normal mutex lock operation.
if (__predict_true(mtype == MUTEX_TYPE_BITS_NORMAL)) {
uint16_t shared = (old_state & MUTEX_SHARED_MASK);
if (__predict_true(NonPI::NormalMutexTryLock(mutex, shared) == 0)) {
return 0;
}
}
if (old_state == PI_MUTEX_STATE) {
PIMutex& m = mutex->ToPIMutex();
// Handle common case first.
if (__predict_true(PIMutexTryLock(m) == 0)) {
return 0;
}
return PIMutexTimedLock(mutex->ToPIMutex(), false, nullptr);
}
if (__predict_false(IsMutexDestroyed(old_state))) {
return HandleUsingDestroyedMutex(mutex_interface, __FUNCTION__);
}
return NonPI::MutexLockWithTimeout(mutex, false, nullptr);
}
int pthread_mutex_unlock(pthread_mutex_t* mutex_interface) {
#if !defined(__LP64__)
// Some apps depend on being able to pass NULL as a mutex and get EINVAL
// back. Don't need to worry about it for LP64 since the ABI is brand new,
// but keep compatibility for LP32. http://b/19995172.
if (mutex_interface == NULL) {
return EINVAL;
}
#endif
pthread_mutex_internal_t* mutex = __get_internal_mutex(mutex_interface);
uint16_t old_state = atomic_load_explicit(&mutex->state, memory_order_relaxed);
uint16_t mtype = (old_state & MUTEX_TYPE_MASK);
uint16_t shared = (old_state & MUTEX_SHARED_MASK);
// Handle common case first.
if (__predict_true(mtype == MUTEX_TYPE_BITS_NORMAL)) {
NonPI::NormalMutexUnlock(mutex, shared);
return 0;
}
if (old_state == PI_MUTEX_STATE) {
return PIMutexUnlock(mutex->ToPIMutex());
}
if (__predict_false(IsMutexDestroyed(old_state))) {
return HandleUsingDestroyedMutex(mutex_interface, __FUNCTION__);
}
// Do we already own this recursive or error-check mutex?
pid_t tid = __get_thread()->tid;
if ( tid != atomic_load_explicit(&mutex->owner_tid, memory_order_relaxed) ) {
return EPERM;
}
// If the counter is > 0, we can simply decrement it atomically.
// Since other threads can mutate the lower state bits (and only the
// lower state bits), use a compare_exchange loop to do it.
if (!MUTEX_COUNTER_BITS_IS_ZERO(old_state)) {
// We still own the mutex, so a release fence is not needed.
atomic_fetch_sub_explicit(&mutex->state, MUTEX_COUNTER_BITS_ONE, memory_order_relaxed);
return 0;
}
// The counter is 0, so we'are going to unlock the mutex by resetting its
// state to unlocked, we need to perform a atomic_exchange inorder to read
// the current state, which will be locked_contended if there may have waiters
// to awake.
// A release fence is required to make previous stores visible to next
// lock owner threads.
atomic_store_explicit(&mutex->owner_tid, 0, memory_order_relaxed);
const uint16_t unlocked = mtype | shared | MUTEX_STATE_BITS_UNLOCKED;
old_state = atomic_exchange_explicit(&mutex->state, unlocked, memory_order_release);
if (MUTEX_STATE_BITS_IS_LOCKED_CONTENDED(old_state)) {
__futex_wake_ex(&mutex->state, shared, 1);
}
return 0;
}
int pthread_mutex_trylock(pthread_mutex_t* mutex_interface) {
pthread_mutex_internal_t* mutex = __get_internal_mutex(mutex_interface);
uint16_t old_state = atomic_load_explicit(&mutex->state, memory_order_relaxed);
uint16_t mtype = (old_state & MUTEX_TYPE_MASK);
// Handle common case first.
if (__predict_true(mtype == MUTEX_TYPE_BITS_NORMAL)) {
uint16_t shared = (old_state & MUTEX_SHARED_MASK);
return NonPI::NormalMutexTryLock(mutex, shared);
}
if (old_state == PI_MUTEX_STATE) {
return PIMutexTryLock(mutex->ToPIMutex());
}
if (__predict_false(IsMutexDestroyed(old_state))) {
return HandleUsingDestroyedMutex(mutex_interface, __FUNCTION__);
}
// Do we already own this recursive or error-check mutex?
pid_t tid = __get_thread()->tid;
if (tid == atomic_load_explicit(&mutex->owner_tid, memory_order_relaxed)) {
if (mtype == MUTEX_TYPE_BITS_ERRORCHECK) {
return EBUSY;
}
return NonPI::RecursiveIncrement(mutex, old_state);
}
uint16_t shared = (old_state & MUTEX_SHARED_MASK);
const uint16_t unlocked = mtype | shared | MUTEX_STATE_BITS_UNLOCKED;
const uint16_t locked_uncontended = mtype | shared | MUTEX_STATE_BITS_LOCKED_UNCONTENDED;
// Same as pthread_mutex_lock, except that we don't want to wait, and
// the only operation that can succeed is a single compare_exchange to acquire the
// lock if it is released / not owned by anyone. No need for a complex loop.
// If exchanged successfully, an acquire fence is required to make
// all memory accesses made by other threads visible to the current CPU.
old_state = unlocked;
if (__predict_true(atomic_compare_exchange_strong_explicit(&mutex->state, &old_state,
locked_uncontended,
memory_order_acquire,
memory_order_relaxed))) {
atomic_store_explicit(&mutex->owner_tid, tid, memory_order_relaxed);
return 0;
}
return EBUSY;
}
#if !defined(__LP64__)
extern "C" int pthread_mutex_lock_timeout_np(pthread_mutex_t* mutex_interface, unsigned ms) {
timespec ts;
timespec_from_ms(ts, ms);
timespec abs_timeout;
absolute_timespec_from_timespec(abs_timeout, ts, CLOCK_MONOTONIC);
int error = NonPI::MutexLockWithTimeout(__get_internal_mutex(mutex_interface), false,
&abs_timeout);
if (error == ETIMEDOUT) {
error = EBUSY;
}
return error;
}
#endif
static int __pthread_mutex_timedlock(pthread_mutex_t* mutex_interface, bool use_realtime_clock,
const timespec* abs_timeout, const char* function) {
pthread_mutex_internal_t* mutex = __get_internal_mutex(mutex_interface);
uint16_t old_state = atomic_load_explicit(&mutex->state, memory_order_relaxed);
uint16_t mtype = (old_state & MUTEX_TYPE_MASK);
// Handle common case first.
if (__predict_true(mtype == MUTEX_TYPE_BITS_NORMAL)) {
uint16_t shared = (old_state & MUTEX_SHARED_MASK);
if (__predict_true(NonPI::NormalMutexTryLock(mutex, shared) == 0)) {
return 0;
}
}
if (old_state == PI_MUTEX_STATE) {
return PIMutexTimedLock(mutex->ToPIMutex(), use_realtime_clock, abs_timeout);
}
if (__predict_false(IsMutexDestroyed(old_state))) {
return HandleUsingDestroyedMutex(mutex_interface, function);
}
return NonPI::MutexLockWithTimeout(mutex, use_realtime_clock, abs_timeout);
}
int pthread_mutex_timedlock(pthread_mutex_t* mutex_interface, const struct timespec* abs_timeout) {
return __pthread_mutex_timedlock(mutex_interface, true, abs_timeout, __FUNCTION__);
}
int pthread_mutex_timedlock_monotonic_np(pthread_mutex_t* mutex_interface,
const struct timespec* abs_timeout) {
return __pthread_mutex_timedlock(mutex_interface, false, abs_timeout, __FUNCTION__);
}
int pthread_mutex_destroy(pthread_mutex_t* mutex_interface) {
pthread_mutex_internal_t* mutex = __get_internal_mutex(mutex_interface);
uint16_t old_state = atomic_load_explicit(&mutex->state, memory_order_relaxed);
if (__predict_false(IsMutexDestroyed(old_state))) {
return HandleUsingDestroyedMutex(mutex_interface, __FUNCTION__);
}
if (old_state == PI_MUTEX_STATE) {
int result = PIMutexDestroy(mutex->ToPIMutex());
if (result == 0) {
mutex->FreePIMutex();
atomic_store(&mutex->state, 0xffff);
}
return result;
}
// Store 0xffff to make the mutex unusable. Although POSIX standard says it is undefined
// behavior to destroy a locked mutex, we prefer not to change mutex->state in that situation.
if (MUTEX_STATE_BITS_IS_UNLOCKED(old_state) &&
atomic_compare_exchange_strong_explicit(&mutex->state, &old_state, 0xffff,
memory_order_relaxed, memory_order_relaxed)) {
return 0;
}
return EBUSY;
}