96c1db7b9d
Having WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS every four lines made the headers harder to read, made the diffs much worse each time we upgraded, and wasn't really providing any benefit. Before the next uapi update, let's just stop doing this. Bug: N/A Test: builds, manually inspected files look right Change-Id: Id7088cf750894c9d24950f3d53587fe3156c4f7d
34 lines
1.5 KiB
C
34 lines
1.5 KiB
C
/****************************************************************************
|
|
****************************************************************************
|
|
***
|
|
*** This header was automatically generated from a Linux kernel header
|
|
*** of the same name, to make information necessary for userspace to
|
|
*** call into the kernel available to libc. It contains only constants,
|
|
*** structures, and macros generated from the original header, and thus,
|
|
*** contains no copyrightable information.
|
|
***
|
|
*** To edit the content of this header, modify the corresponding
|
|
*** source file (e.g. under external/kernel-headers/original/) then
|
|
*** run bionic/libc/kernel/tools/update_all.py
|
|
***
|
|
*** Any manual change here will be lost the next time this script will
|
|
*** be run. You've been warned!
|
|
***
|
|
****************************************************************************
|
|
****************************************************************************/
|
|
#ifndef _UAPI_GAMEPORT_H
|
|
#define _UAPI_GAMEPORT_H
|
|
#define GAMEPORT_MODE_DISABLED 0
|
|
#define GAMEPORT_MODE_RAW 1
|
|
#define GAMEPORT_MODE_COOKED 2
|
|
#define GAMEPORT_ID_VENDOR_ANALOG 0x0001
|
|
#define GAMEPORT_ID_VENDOR_MADCATZ 0x0002
|
|
#define GAMEPORT_ID_VENDOR_LOGITECH 0x0003
|
|
#define GAMEPORT_ID_VENDOR_CREATIVE 0x0004
|
|
#define GAMEPORT_ID_VENDOR_GENIUS 0x0005
|
|
#define GAMEPORT_ID_VENDOR_INTERACT 0x0006
|
|
#define GAMEPORT_ID_VENDOR_MICROSOFT 0x0007
|
|
#define GAMEPORT_ID_VENDOR_THRUSTMASTER 0x0008
|
|
#define GAMEPORT_ID_VENDOR_GRAVIS 0x0009
|
|
#define GAMEPORT_ID_VENDOR_GUILLEMOT 0x000a
|
|
#endif
|