40c8a8b1ba
We know game developers (and the Games SDK) look at this stuff, so make a bit more of an effort to ensure it's not completely broken. Test: treehugger Change-Id: I20b1c167faa1d9f4f39a94a723dabb848ce34269
51 lines
1.6 KiB
C++
51 lines
1.6 KiB
C++
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <gtest/gtest.h>
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#include <sys/sysinfo.h>
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#include <unistd.h>
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TEST(sys_sysinfo, smoke) {
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int nprocs = get_nprocs();
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ASSERT_GT(nprocs, 0);
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ASSERT_EQ(sysconf(_SC_NPROCESSORS_ONLN), nprocs);
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int nprocs_conf = get_nprocs_conf();
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ASSERT_GE(nprocs_conf, nprocs);
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ASSERT_EQ(sysconf(_SC_NPROCESSORS_CONF), nprocs_conf);
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long phys_pages = get_phys_pages();
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long avail_phys_pages = get_avphys_pages();
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ASSERT_GE(phys_pages, avail_phys_pages);
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ASSERT_EQ(sysconf(_SC_PHYS_PAGES), phys_pages);
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ASSERT_GT(avail_phys_pages, 0);
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ASSERT_GE(phys_pages, sysconf(_SC_AVPHYS_PAGES));
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}
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TEST(sys_sysinfo, sysinfo) {
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struct sysinfo si;
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memset(&si, 0, sizeof(si));
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ASSERT_EQ(0, sysinfo(&si));
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ASSERT_GT(si.uptime, 10); // You're not running CTS within 10s of booting!
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ASSERT_GT(uint64_t(si.totalram) * si.mem_unit, uint64_t(512 * 1024 * 1024));
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ASSERT_GE(si.totalram, si.freeram);
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ASSERT_GE(si.totalswap, si.freeswap);
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ASSERT_GT(si.procs, 2); // There's at least this test and init running!
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}
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