180 lines
5.3 KiB
C
180 lines
5.3 KiB
C
/*
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* Copyright (C) 2008 The Android Open Source Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include "linker.h"
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#include "linker_debug.h"
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#include "ba.h"
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struct ba_bits {
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unsigned allocated:1; /* 1 if allocated, 0 if free */
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unsigned order:7; /* size of the region in ba space */
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};
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struct ba_info {
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/* start address of the ba space */
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unsigned long base;
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/* total size of the ba space */
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unsigned long size;
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/* number of entries in the ba space */
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int num_entries;
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/* the bitmap for the region indicating which entries are allocated
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* and which are free */
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struct ba_bits *bitmap;
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};
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#undef min
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#define min(a,b) ((a)<(b)?(a):(b))
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#define BA_MIN_ALLOC LIBINC
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#define BA_MAX_ORDER 128
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#define BA_START LIBBASE
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#define BA_SIZE (LIBLAST - LIBBASE)
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#define BA_IS_FREE(index) (!(ba.bitmap[index].allocated))
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#define BA_ORDER(index) ba.bitmap[index].order
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#define BA_BUDDY_INDEX(index) ((index) ^ (1 << BA_ORDER(index)))
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#define BA_NEXT_INDEX(index) ((index) + (1 << BA_ORDER(index)))
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#define BA_OFFSET(index) ((index) * BA_MIN_ALLOC)
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#define BA_START_ADDR(index) (BA_OFFSET(index) + ba.base)
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#define BA_LEN(index) ((1 << BA_ORDER(index)) * BA_MIN_ALLOC)
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static struct ba_bits ba_bitmap[BA_SIZE / BA_MIN_ALLOC];
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static struct ba_info ba = {
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.base = BA_START,
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.size = BA_SIZE,
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.bitmap = ba_bitmap,
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.num_entries = sizeof(ba_bitmap)/sizeof(ba_bitmap[0]),
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};
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void ba_init(void)
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{
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int i, index = 0;
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for (i = sizeof(ba.num_entries) * 8 - 1; i >= 0; i--) {
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if (ba.num_entries & 1<<i) {
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BA_ORDER(index) = i;
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index = BA_NEXT_INDEX(index);
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}
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}
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}
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int ba_free(int index)
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{
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int buddy, curr = index;
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/* clean up the bitmap, merging any buddies */
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ba.bitmap[curr].allocated = 0;
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/* find a slots buddy Buddy# = Slot# ^ (1 << order)
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* if the buddy is also free merge them
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* repeat until the buddy is not free or end of the bitmap is reached
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*/
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do {
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buddy = BA_BUDDY_INDEX(curr);
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if (BA_IS_FREE(buddy) &&
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BA_ORDER(buddy) == BA_ORDER(curr)) {
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BA_ORDER(buddy)++;
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BA_ORDER(curr)++;
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curr = min(buddy, curr);
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} else {
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break;
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}
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} while (curr < ba.num_entries);
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return 0;
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}
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static unsigned long ba_order(unsigned long len)
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{
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unsigned long i;
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len = (len + BA_MIN_ALLOC - 1) / BA_MIN_ALLOC;
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len--;
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for (i = 0; i < sizeof(len)*8; i++)
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if (len >> i == 0)
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break;
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return i;
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}
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int ba_allocate(unsigned long len)
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{
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int curr = 0;
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int end = ba.num_entries;
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int best_fit = -1;
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unsigned long order = ba_order(len);
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if (order > BA_MAX_ORDER)
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return -1;
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/* look through the bitmap:
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* if you find a free slot of the correct order use it
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* otherwise, use the best fit (smallest with size > order) slot
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*/
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while (curr < end) {
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if (BA_IS_FREE(curr)) {
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if (BA_ORDER(curr) == (unsigned char)order) {
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/* set the not free bit and clear others */
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best_fit = curr;
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break;
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}
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if (BA_ORDER(curr) > (unsigned char)order &&
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(best_fit < 0 ||
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BA_ORDER(curr) < BA_ORDER(best_fit)))
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best_fit = curr;
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}
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curr = BA_NEXT_INDEX(curr);
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}
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/* if best_fit < 0, there are no suitable slots,
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* return an error
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*/
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if (best_fit < 0)
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return -1;
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/* now partition the best fit:
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* split the slot into 2 buddies of order - 1
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* repeat until the slot is of the correct order
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*/
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while (BA_ORDER(best_fit) > (unsigned char)order) {
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int buddy;
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BA_ORDER(best_fit) -= 1;
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buddy = BA_BUDDY_INDEX(best_fit);
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BA_ORDER(buddy) = BA_ORDER(best_fit);
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}
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ba.bitmap[best_fit].allocated = 1;
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return best_fit;
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}
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unsigned long ba_start_addr(int index)
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{
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return BA_START_ADDR(index);
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}
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unsigned long ba_len(int index)
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{
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return BA_LEN(index);
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}
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