platform_bionic/linker/linked_list.h
Dmitriy Ivanov cfa97f172d Fix relocation to look for symbols in local group
The local group is a sequence of libraries in default (breadth-first)
  order. It allows RTLD_LOCALLY loaded library to correctly relocate
  symbols within its group (see test-cases).

  Local group lookup is performed after main executable and ld_preloads.

Bug: 2643900
Bug: 15432753
Change-Id: I9bb013b46d17dbb5cbdfb8fef26f552748385541
2014-10-23 12:13:54 -07:00

149 lines
3.3 KiB
C++

/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __LINKED_LIST_H
#define __LINKED_LIST_H
#include "private/bionic_macros.h"
template<typename T>
struct LinkedListEntry {
LinkedListEntry<T>* next;
T* element;
};
/*
* Represents linked list of objects of type T
*/
template<typename T, typename Allocator>
class LinkedList {
public:
LinkedList() : head_(nullptr), tail_(nullptr) {}
~LinkedList() {
clear();
}
void push_front(T* const element) {
LinkedListEntry<T>* new_entry = Allocator::alloc();
new_entry->next = head_;
new_entry->element = element;
head_ = new_entry;
if (tail_ == nullptr) {
tail_ = new_entry;
}
}
void push_back(T* const element) {
LinkedListEntry<T>* new_entry = Allocator::alloc();
new_entry->next = nullptr;
new_entry->element = element;
if (tail_ == nullptr) {
tail_ = head_ = new_entry;
} else {
tail_->next = new_entry;
tail_ = new_entry;
}
}
T* pop_front() {
if (head_ == nullptr) {
return nullptr;
}
LinkedListEntry<T>* entry = head_;
T* element = entry->element;
head_ = entry->next;
Allocator::free(entry);
if (head_ == nullptr) {
tail_ = nullptr;
}
return element;
}
void clear() {
while (head_ != nullptr) {
LinkedListEntry<T>* p = head_;
head_ = head_->next;
Allocator::free(p);
}
tail_ = nullptr;
}
template<typename F>
void for_each(F action) const {
visit([&] (T* si) {
action(si);
return true;
});
}
template<typename F>
bool visit(F action) const {
for (LinkedListEntry<T>* e = head_; e != nullptr; e = e->next) {
if (!action(e->element)) {
return false;
}
}
return true;
}
template<typename F>
void remove_if(F predicate) {
for (LinkedListEntry<T>* e = head_, *p = nullptr; e != nullptr;) {
if (predicate(e->element)) {
LinkedListEntry<T>* next = e->next;
if (p == nullptr) {
head_ = next;
} else {
p->next = next;
}
Allocator::free(e);
e = next;
} else {
p = e;
e = e->next;
}
}
}
size_t copy_to_array(T* array[], size_t array_length) const {
size_t sz = 0;
for (LinkedListEntry<T>* e = head_; sz < array_length && e != nullptr; e = e->next) {
array[sz++] = e->element;
}
return sz;
}
bool contains(const T* el) const {
for (LinkedListEntry<T>* e = head_; e != nullptr; e = e->next) {
if (e->element == el) {
return true;
}
}
return false;
}
private:
LinkedListEntry<T>* head_;
LinkedListEntry<T>* tail_;
DISALLOW_COPY_AND_ASSIGN(LinkedList);
};
#endif // __LINKED_LIST_H