0724132c32
When setting a repeat timer using the SIGEV_THREAD mechanism, it's possible that the callback can be called after the timer is disarmed or deleted. This happens because the kernel can generate signals that the timer thread will continue to handle even after the timer is supposed to be off. Add two new tests to verify that disarming/deleting doesn't continue to call the callback. Modify the repeat test to finish more quickly than before. Refactor the Counter implementation a bit. Bug: 18039727 Change-Id: I73192c915cdacf608521b1792c54e5af14a34907
468 lines
13 KiB
C++
468 lines
13 KiB
C++
/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <time.h>
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#include <errno.h>
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#include <features.h>
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#include <gtest/gtest.h>
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#include <pthread.h>
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#include <signal.h>
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#include <sys/syscall.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include "ScopedSignalHandler.h"
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TEST(time, gmtime) {
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time_t t = 0;
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tm* broken_down = gmtime(&t);
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ASSERT_TRUE(broken_down != NULL);
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ASSERT_EQ(0, broken_down->tm_sec);
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ASSERT_EQ(0, broken_down->tm_min);
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ASSERT_EQ(0, broken_down->tm_hour);
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ASSERT_EQ(1, broken_down->tm_mday);
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ASSERT_EQ(0, broken_down->tm_mon);
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ASSERT_EQ(1970, broken_down->tm_year + 1900);
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}
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static void* gmtime_no_stack_overflow_14313703_fn(void*) {
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const char* original_tz = getenv("TZ");
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// Ensure we'll actually have to enter tzload by using a time zone that doesn't exist.
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setenv("TZ", "gmtime_stack_overflow_14313703", 1);
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tzset();
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if (original_tz != NULL) {
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setenv("TZ", original_tz, 1);
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}
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tzset();
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return NULL;
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}
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TEST(time, gmtime_no_stack_overflow_14313703) {
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// Is it safe to call tzload on a thread with a small stack?
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// http://b/14313703
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// https://code.google.com/p/android/issues/detail?id=61130
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pthread_attr_t attributes;
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ASSERT_EQ(0, pthread_attr_init(&attributes));
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#if defined(__BIONIC__)
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ASSERT_EQ(0, pthread_attr_setstacksize(&attributes, PTHREAD_STACK_MIN));
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#else
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// PTHREAD_STACK_MIN not currently in the host GCC sysroot.
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ASSERT_EQ(0, pthread_attr_setstacksize(&attributes, 4 * getpagesize()));
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#endif
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pthread_t t;
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ASSERT_EQ(0, pthread_create(&t, &attributes, gmtime_no_stack_overflow_14313703_fn, NULL));
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void* result;
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ASSERT_EQ(0, pthread_join(t, &result));
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}
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TEST(time, mktime_10310929) {
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struct tm t;
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memset(&t, 0, sizeof(tm));
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t.tm_year = 200;
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t.tm_mon = 2;
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t.tm_mday = 10;
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#if !defined(__LP64__)
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// 32-bit bionic stupidly had a signed 32-bit time_t.
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ASSERT_EQ(-1, mktime(&t));
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#else
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// Everyone else should be using a signed 64-bit time_t.
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ASSERT_GE(sizeof(time_t) * 8, 64U);
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setenv("TZ", "America/Los_Angeles", 1);
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tzset();
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ASSERT_EQ(static_cast<time_t>(4108348800U), mktime(&t));
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setenv("TZ", "UTC", 1);
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tzset();
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ASSERT_EQ(static_cast<time_t>(4108320000U), mktime(&t));
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#endif
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}
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TEST(time, strftime) {
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setenv("TZ", "UTC", 1);
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struct tm t;
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memset(&t, 0, sizeof(tm));
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t.tm_year = 200;
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t.tm_mon = 2;
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t.tm_mday = 10;
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char buf[64];
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// Seconds since the epoch.
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#if defined(__BIONIC__) || defined(__LP64__) // Not 32-bit glibc.
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EXPECT_EQ(10U, strftime(buf, sizeof(buf), "%s", &t));
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EXPECT_STREQ("4108320000", buf);
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#endif
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// Date and time as text.
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EXPECT_EQ(24U, strftime(buf, sizeof(buf), "%c", &t));
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EXPECT_STREQ("Sun Mar 10 00:00:00 2100", buf);
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}
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TEST(time, strptime) {
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setenv("TZ", "UTC", 1);
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struct tm t;
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char buf[64];
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memset(&t, 0, sizeof(t));
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strptime("11:14", "%R", &t);
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strftime(buf, sizeof(buf), "%H:%M", &t);
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EXPECT_STREQ("11:14", buf);
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memset(&t, 0, sizeof(t));
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strptime("09:41:53", "%T", &t);
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strftime(buf, sizeof(buf), "%H:%M:%S", &t);
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EXPECT_STREQ("09:41:53", buf);
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}
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void SetTime(timer_t t, time_t value_s, time_t value_ns, time_t interval_s, time_t interval_ns) {
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itimerspec ts;
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ts.it_value.tv_sec = value_s;
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ts.it_value.tv_nsec = value_ns;
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ts.it_interval.tv_sec = interval_s;
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ts.it_interval.tv_nsec = interval_ns;
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ASSERT_EQ(0, timer_settime(t, TIMER_ABSTIME, &ts, NULL));
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}
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static void NoOpNotifyFunction(sigval_t) {
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}
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TEST(time, timer_create) {
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sigevent_t se;
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memset(&se, 0, sizeof(se));
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se.sigev_notify = SIGEV_THREAD;
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se.sigev_notify_function = NoOpNotifyFunction;
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timer_t timer_id;
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ASSERT_EQ(0, timer_create(CLOCK_MONOTONIC, &se, &timer_id));
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int pid = fork();
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ASSERT_NE(-1, pid) << strerror(errno);
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if (pid == 0) {
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// Timers are not inherited by the child.
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ASSERT_EQ(-1, timer_delete(timer_id));
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ASSERT_EQ(EINVAL, errno);
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_exit(0);
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}
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int status;
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ASSERT_EQ(pid, waitpid(pid, &status, 0));
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ASSERT_TRUE(WIFEXITED(status));
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ASSERT_EQ(0, WEXITSTATUS(status));
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ASSERT_EQ(0, timer_delete(timer_id));
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}
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static int timer_create_SIGEV_SIGNAL_signal_handler_invocation_count = 0;
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static void timer_create_SIGEV_SIGNAL_signal_handler(int signal_number) {
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++timer_create_SIGEV_SIGNAL_signal_handler_invocation_count;
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ASSERT_EQ(SIGUSR1, signal_number);
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}
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TEST(time, timer_create_SIGEV_SIGNAL) {
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sigevent_t se;
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memset(&se, 0, sizeof(se));
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se.sigev_notify = SIGEV_SIGNAL;
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se.sigev_signo = SIGUSR1;
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timer_t timer_id;
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ASSERT_EQ(0, timer_create(CLOCK_MONOTONIC, &se, &timer_id));
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ScopedSignalHandler ssh(SIGUSR1, timer_create_SIGEV_SIGNAL_signal_handler);
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ASSERT_EQ(0, timer_create_SIGEV_SIGNAL_signal_handler_invocation_count);
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itimerspec ts;
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ts.it_value.tv_sec = 0;
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ts.it_value.tv_nsec = 1;
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ts.it_interval.tv_sec = 0;
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ts.it_interval.tv_nsec = 0;
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ASSERT_EQ(0, timer_settime(timer_id, TIMER_ABSTIME, &ts, NULL));
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usleep(500000);
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ASSERT_EQ(1, timer_create_SIGEV_SIGNAL_signal_handler_invocation_count);
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}
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struct Counter {
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volatile int value;
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timer_t timer_id;
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sigevent_t se;
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bool timer_valid;
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Counter(void (*fn)(sigval_t)) : value(0), timer_valid(false) {
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memset(&se, 0, sizeof(se));
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se.sigev_notify = SIGEV_THREAD;
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se.sigev_notify_function = fn;
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se.sigev_value.sival_ptr = this;
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Create();
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}
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void Create() {
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ASSERT_FALSE(timer_valid);
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ASSERT_EQ(0, timer_create(CLOCK_REALTIME, &se, &timer_id));
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timer_valid = true;
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}
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void DeleteTimer() {
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ASSERT_TRUE(timer_valid);
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ASSERT_EQ(0, timer_delete(timer_id));
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timer_valid = false;
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}
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~Counter() {
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if (timer_valid) {
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DeleteTimer();
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}
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}
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void SetTime(time_t value_s, time_t value_ns, time_t interval_s, time_t interval_ns) {
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::SetTime(timer_id, value_s, value_ns, interval_s, interval_ns);
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}
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bool ValueUpdated() {
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volatile int current_value = value;
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time_t start = time(NULL);
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while (current_value == value && (time(NULL) - start) < 5) {
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}
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return current_value != value;
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}
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static void CountNotifyFunction(sigval_t value) {
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Counter* cd = reinterpret_cast<Counter*>(value.sival_ptr);
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++cd->value;
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}
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static void CountAndDisarmNotifyFunction(sigval_t value) {
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Counter* cd = reinterpret_cast<Counter*>(value.sival_ptr);
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++cd->value;
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// Setting the initial expiration time to 0 disarms the timer.
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cd->SetTime(0, 0, 1, 0);
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}
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};
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TEST(time, timer_settime_0) {
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Counter counter(Counter::CountAndDisarmNotifyFunction);
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ASSERT_TRUE(counter.timer_valid);
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ASSERT_EQ(0, counter.value);
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counter.SetTime(0, 1, 1, 0);
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usleep(500000);
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// The count should just be 1 because we disarmed the timer the first time it fired.
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ASSERT_EQ(1, counter.value);
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}
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TEST(time, timer_settime_repeats) {
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Counter counter(Counter::CountNotifyFunction);
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ASSERT_TRUE(counter.timer_valid);
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ASSERT_EQ(0, counter.value);
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counter.SetTime(0, 1, 0, 10);
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ASSERT_TRUE(counter.ValueUpdated());
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ASSERT_TRUE(counter.ValueUpdated());
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ASSERT_TRUE(counter.ValueUpdated());
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}
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static int timer_create_NULL_signal_handler_invocation_count = 0;
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static void timer_create_NULL_signal_handler(int signal_number) {
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++timer_create_NULL_signal_handler_invocation_count;
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ASSERT_EQ(SIGALRM, signal_number);
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}
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TEST(time, timer_create_NULL) {
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// A NULL sigevent* is equivalent to asking for SIGEV_SIGNAL for SIGALRM.
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timer_t timer_id;
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ASSERT_EQ(0, timer_create(CLOCK_MONOTONIC, NULL, &timer_id));
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ScopedSignalHandler ssh(SIGALRM, timer_create_NULL_signal_handler);
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ASSERT_EQ(0, timer_create_NULL_signal_handler_invocation_count);
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SetTime(timer_id, 0, 1, 0, 0);
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usleep(500000);
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ASSERT_EQ(1, timer_create_NULL_signal_handler_invocation_count);
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}
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TEST(time, timer_create_EINVAL) {
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clockid_t invalid_clock = 16;
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// A SIGEV_SIGNAL timer is easy; the kernel does all that.
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timer_t timer_id;
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ASSERT_EQ(-1, timer_create(invalid_clock, NULL, &timer_id));
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ASSERT_EQ(EINVAL, errno);
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// A SIGEV_THREAD timer is more interesting because we have stuff to clean up.
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sigevent_t se;
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memset(&se, 0, sizeof(se));
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se.sigev_notify = SIGEV_THREAD;
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se.sigev_notify_function = NoOpNotifyFunction;
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ASSERT_EQ(-1, timer_create(invalid_clock, &se, &timer_id));
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ASSERT_EQ(EINVAL, errno);
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}
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TEST(time, timer_delete_multiple) {
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timer_t timer_id;
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ASSERT_EQ(0, timer_create(CLOCK_MONOTONIC, NULL, &timer_id));
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ASSERT_EQ(0, timer_delete(timer_id));
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ASSERT_EQ(-1, timer_delete(timer_id));
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ASSERT_EQ(EINVAL, errno);
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sigevent_t se;
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memset(&se, 0, sizeof(se));
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se.sigev_notify = SIGEV_THREAD;
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se.sigev_notify_function = NoOpNotifyFunction;
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ASSERT_EQ(0, timer_create(CLOCK_MONOTONIC, &se, &timer_id));
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ASSERT_EQ(0, timer_delete(timer_id));
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ASSERT_EQ(-1, timer_delete(timer_id));
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ASSERT_EQ(EINVAL, errno);
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}
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TEST(time, timer_create_multiple) {
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Counter counter1(Counter::CountNotifyFunction);
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ASSERT_TRUE(counter1.timer_valid);
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Counter counter2(Counter::CountNotifyFunction);
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ASSERT_TRUE(counter2.timer_valid);
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Counter counter3(Counter::CountNotifyFunction);
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ASSERT_TRUE(counter3.timer_valid);
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ASSERT_EQ(0, counter1.value);
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ASSERT_EQ(0, counter2.value);
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ASSERT_EQ(0, counter3.value);
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counter2.SetTime(0, 1, 0, 0);
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usleep(500000);
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EXPECT_EQ(0, counter1.value);
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EXPECT_EQ(1, counter2.value);
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EXPECT_EQ(0, counter3.value);
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}
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struct TimerDeleteData {
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timer_t timer_id;
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pthread_t thread_id;
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volatile bool complete;
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};
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static void TimerDeleteCallback(sigval_t value) {
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TimerDeleteData* tdd = reinterpret_cast<TimerDeleteData*>(value.sival_ptr);
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tdd->thread_id = pthread_self();
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timer_delete(tdd->timer_id);
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tdd->complete = true;
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}
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TEST(time, timer_delete_from_timer_thread) {
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TimerDeleteData tdd;
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sigevent_t se;
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memset(&se, 0, sizeof(se));
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se.sigev_notify = SIGEV_THREAD;
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se.sigev_notify_function = TimerDeleteCallback;
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se.sigev_value.sival_ptr = &tdd;
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tdd.complete = false;
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ASSERT_EQ(0, timer_create(CLOCK_REALTIME, &se, &tdd.timer_id));
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itimerspec ts;
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ts.it_value.tv_sec = 0;
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ts.it_value.tv_nsec = 100;
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ts.it_interval.tv_sec = 0;
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ts.it_interval.tv_nsec = 0;
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ASSERT_EQ(0, timer_settime(tdd.timer_id, TIMER_ABSTIME, &ts, NULL));
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time_t cur_time = time(NULL);
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while (!tdd.complete && (time(NULL) - cur_time) < 5);
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ASSERT_TRUE(tdd.complete);
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#if defined(__BIONIC__)
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// Since bionic timers are implemented by creating a thread to handle the
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// callback, verify that the thread actually completes.
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cur_time = time(NULL);
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while (pthread_detach(tdd.thread_id) != ESRCH && (time(NULL) - cur_time) < 5);
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ASSERT_EQ(ESRCH, pthread_detach(tdd.thread_id));
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#endif
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}
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TEST(time, clock_gettime) {
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// Try to ensure that our vdso clock_gettime is working.
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timespec ts1;
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ASSERT_EQ(0, clock_gettime(CLOCK_MONOTONIC, &ts1));
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timespec ts2;
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ASSERT_EQ(0, syscall(__NR_clock_gettime, CLOCK_MONOTONIC, &ts2));
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// What's the difference between the two?
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ts2.tv_sec -= ts1.tv_sec;
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ts2.tv_nsec -= ts1.tv_nsec;
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if (ts2.tv_nsec < 0) {
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--ts2.tv_sec;
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ts2.tv_nsec += 1000000000;
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}
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// Should be less than (a very generous, to try to avoid flakiness) 1000000ns.
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ASSERT_EQ(0, ts2.tv_sec);
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ASSERT_LT(ts2.tv_nsec, 1000000);
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}
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// Test to verify that disarming a repeatable timer disables the
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// callbacks.
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TEST(time, timer_disarm_terminates) {
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Counter counter(Counter::CountNotifyFunction);
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ASSERT_TRUE(counter.timer_valid);
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ASSERT_EQ(0, counter.value);
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counter.SetTime(0, 1, 0, 1);
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ASSERT_TRUE(counter.ValueUpdated());
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ASSERT_TRUE(counter.ValueUpdated());
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ASSERT_TRUE(counter.ValueUpdated());
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counter.SetTime(0, 0, 1, 0);
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volatile int value = counter.value;
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usleep(500000);
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// Verify the counter has not been incremented.
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ASSERT_EQ(value, counter.value);
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}
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// Test to verify that deleting a repeatable timer disables the
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// callbacks.
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TEST(time, timer_delete_terminates) {
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Counter counter(Counter::CountNotifyFunction);
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ASSERT_TRUE(counter.timer_valid);
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ASSERT_EQ(0, counter.value);
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counter.SetTime(0, 1, 0, 1);
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ASSERT_TRUE(counter.ValueUpdated());
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ASSERT_TRUE(counter.ValueUpdated());
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ASSERT_TRUE(counter.ValueUpdated());
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counter.DeleteTimer();
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volatile int value = counter.value;
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usleep(500000);
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// Verify the counter has not been incremented.
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ASSERT_EQ(value, counter.value);
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}
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