Merge "Implement the graphic menus"
am: 06b1a89d72
Change-Id: Ia4dfbaa5847dd717801080927fdd39e8596b812e
This commit is contained in:
commit
14177116ca
4 changed files with 351 additions and 128 deletions
246
screen_ui.cpp
246
screen_ui.cpp
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@ -54,15 +54,23 @@ static double now() {
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return tv.tv_sec + tv.tv_usec / 1000000.0;
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}
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Menu::Menu(bool scrollable, size_t max_items, size_t max_length,
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const std::vector<std::string>& headers, const std::vector<std::string>& items,
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size_t initial_selection)
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: scrollable_(scrollable),
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Menu::Menu(size_t initial_selection, const DrawInterface& draw_func)
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: selection_(initial_selection), draw_funcs_(draw_func) {}
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size_t Menu::selection() const {
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return selection_;
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}
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TextMenu::TextMenu(bool scrollable, size_t max_items, size_t max_length,
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const std::vector<std::string>& headers, const std::vector<std::string>& items,
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size_t initial_selection, int char_height, const DrawInterface& draw_funcs)
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: Menu(initial_selection, draw_funcs),
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scrollable_(scrollable),
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max_display_items_(max_items),
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max_item_length_(max_length),
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text_headers_(headers),
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menu_start_(0),
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selection_(initial_selection) {
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char_height_(char_height) {
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CHECK_LE(max_items, static_cast<size_t>(std::numeric_limits<int>::max()));
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// It's fine to have more entries than text_rows_ if scrollable menu is supported.
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@ -74,29 +82,29 @@ Menu::Menu(bool scrollable, size_t max_items, size_t max_length,
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CHECK(!text_items_.empty());
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}
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const std::vector<std::string>& Menu::text_headers() const {
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const std::vector<std::string>& TextMenu::text_headers() const {
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return text_headers_;
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}
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std::string Menu::TextItem(size_t index) const {
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std::string TextMenu::TextItem(size_t index) const {
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CHECK_LT(index, text_items_.size());
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return text_items_[index];
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}
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size_t Menu::MenuStart() const {
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size_t TextMenu::MenuStart() const {
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return menu_start_;
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}
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size_t Menu::MenuEnd() const {
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size_t TextMenu::MenuEnd() const {
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return std::min(ItemsCount(), menu_start_ + max_display_items_);
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}
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size_t Menu::ItemsCount() const {
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size_t TextMenu::ItemsCount() const {
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return text_items_.size();
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}
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bool Menu::ItemsOverflow(std::string* cur_selection_str) const {
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bool TextMenu::ItemsOverflow(std::string* cur_selection_str) const {
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if (!scrollable_ || ItemsCount() <= max_display_items_) {
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return false;
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}
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@ -107,7 +115,7 @@ bool Menu::ItemsOverflow(std::string* cur_selection_str) const {
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}
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// TODO(xunchang) modify the function parameters to button up & down.
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int Menu::Select(int sel) {
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int TextMenu::Select(int sel) {
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CHECK_LE(ItemsCount(), static_cast<size_t>(std::numeric_limits<int>::max()));
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int count = ItemsCount();
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@ -140,6 +148,151 @@ int Menu::Select(int sel) {
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return selection_;
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}
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int TextMenu::DrawHeader(int x, int y) const {
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int offset = 0;
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draw_funcs_.SetColor(UIElement::HEADER);
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if (!scrollable()) {
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offset += draw_funcs_.DrawWrappedTextLines(x, y + offset, text_headers());
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} else {
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offset += draw_funcs_.DrawTextLines(x, y + offset, text_headers());
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// Show the current menu item number in relation to total number if items don't fit on the
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// screen.
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std::string cur_selection_str;
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if (ItemsOverflow(&cur_selection_str)) {
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offset += draw_funcs_.DrawTextLine(x, y + offset, cur_selection_str, true);
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}
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}
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return offset;
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}
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int TextMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
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int offset = 0;
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draw_funcs_.SetColor(UIElement::MENU);
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// Do not draw the horizontal rule for wear devices.
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if (!scrollable()) {
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offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
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}
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for (size_t i = MenuStart(); i < MenuEnd(); ++i) {
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bool bold = false;
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if (i == selection()) {
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// Draw the highlight bar.
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draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
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int bar_height = char_height_ + 4;
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draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
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// Bold white text for the selected item.
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draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
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bold = true;
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}
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offset += draw_funcs_.DrawTextLine(x, y + offset, TextItem(i), bold);
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draw_funcs_.SetColor(UIElement::MENU);
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}
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offset += draw_funcs_.DrawHorizontalRule(y + offset);
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return offset;
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}
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GraphicMenu::GraphicMenu(size_t max_width, size_t max_height, GRSurface* graphic_headers,
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const std::vector<GRSurface*>& graphic_items, size_t initial_selection,
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const DrawInterface& draw_funcs)
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: Menu(initial_selection, draw_funcs),
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max_width_(max_width),
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max_height_(max_height),
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graphic_headers_(graphic_headers),
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graphic_items_(graphic_items) {}
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int GraphicMenu::Select(int sel) {
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CHECK_LE(graphic_items_.size(), static_cast<size_t>(std::numeric_limits<int>::max()));
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int count = graphic_items_.size();
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// Wraps the selection at boundary if the menu is not scrollable.
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if (sel < 0) {
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selection_ = count - 1;
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} else if (sel >= count) {
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selection_ = 0;
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} else {
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selection_ = sel;
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}
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return selection_;
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}
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int GraphicMenu::DrawHeader(int x, int y) const {
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draw_funcs_.DrawTextIcon(x, y, graphic_headers_);
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return graphic_headers_->height;
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}
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int GraphicMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
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int offset = 0;
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draw_funcs_.SetColor(UIElement::MENU);
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offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
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for (size_t i = 0; i < graphic_items_.size(); i++) {
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auto& item = graphic_items_[i];
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if (i == selection_) {
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draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
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int bar_height = item->height + 4;
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draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
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// Bold white text for the selected item.
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draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
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}
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draw_funcs_.DrawTextIcon(x, y + offset, item);
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offset += item->height;
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draw_funcs_.SetColor(UIElement::MENU);
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}
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return offset;
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}
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bool GraphicMenu::Validate() const {
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int offset = 0;
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if (!ValidateGraphicSurface(offset, graphic_headers_)) {
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return false;
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}
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offset += graphic_headers_->height;
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for (const auto& item : graphic_items_) {
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if (!ValidateGraphicSurface(offset, item)) {
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return false;
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}
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offset += item->height;
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}
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return true;
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}
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bool GraphicMenu::ValidateGraphicSurface(int y, const GRSurface* surface) const {
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if (!surface) {
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fprintf(stderr, "Graphic surface can not be null");
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return false;
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}
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if (surface->pixel_bytes != 1 || surface->width != surface->row_bytes) {
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fprintf(stderr, "Invalid graphic surface, pixel bytes: %d, width: %d row_bytes: %d",
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surface->pixel_bytes, surface->width, surface->row_bytes);
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return false;
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}
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if (surface->width > max_width_ || surface->height > max_height_ - y) {
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fprintf(stderr,
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"Graphic surface doesn't fit into the screen. width: %d, height: %d, max_width: %zu,"
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" max_height: %zu, vertical offset: %d\n",
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surface->width, surface->height, max_width_, max_height_, y);
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return false;
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}
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return true;
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}
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ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {}
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constexpr int kDefaultMarginHeight = 0;
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@ -332,26 +485,26 @@ void ScreenRecoveryUI::draw_foreground_locked() {
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void ScreenRecoveryUI::SetColor(UIElement e) const {
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switch (e) {
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case INFO:
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case UIElement::INFO:
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gr_color(249, 194, 0, 255);
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break;
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case HEADER:
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case UIElement::HEADER:
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gr_color(247, 0, 6, 255);
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break;
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case MENU:
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case MENU_SEL_BG:
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case UIElement::MENU:
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case UIElement::MENU_SEL_BG:
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gr_color(0, 106, 157, 255);
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break;
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case MENU_SEL_BG_ACTIVE:
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case UIElement::MENU_SEL_BG_ACTIVE:
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gr_color(0, 156, 100, 255);
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break;
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case MENU_SEL_FG:
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case UIElement::MENU_SEL_FG:
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gr_color(255, 255, 255, 255);
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break;
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case LOG:
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case UIElement::LOG:
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gr_color(196, 196, 196, 255);
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break;
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case TEXT_FILL:
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case UIElement::TEXT_FILL:
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gr_color(0, 0, 0, 160);
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break;
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default:
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@ -384,7 +537,7 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string
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int text_x = margin_width_;
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int line_spacing = gr_sys_font()->char_height; // Put some extra space between images.
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// Write the header and descriptive texts.
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SetColor(INFO);
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SetColor(UIElement::INFO);
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std::string header = "Show background text image";
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text_y += DrawTextLine(text_x, text_y, header, true);
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std::string locale_selection = android::base::StringPrintf(
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@ -400,7 +553,7 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string
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// Iterate through the text images and display them in order for the current locale.
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for (const auto& p : surfaces) {
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text_y += line_spacing;
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SetColor(LOG);
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SetColor(UIElement::LOG);
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text_y += DrawTextLine(text_x, text_y, p.first, false);
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gr_color(255, 255, 255, 255);
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gr_texticon(text_x, text_y, p.second.get());
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@ -547,7 +700,7 @@ void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
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static constexpr int kMenuIndent = 4;
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int x = margin_width_ + kMenuIndent;
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SetColor(INFO);
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SetColor(UIElement::INFO);
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for (size_t i = 0; i < title_lines_.size(); i++) {
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y += DrawTextLine(x, y, title_lines_[i], i == 0);
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@ -555,50 +708,13 @@ void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
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y += DrawTextLines(x, y, help_message);
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// Draw menu header.
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SetColor(HEADER);
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if (!menu_->scrollable()) {
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y += DrawWrappedTextLines(x, y, menu_->text_headers());
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} else {
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y += DrawTextLines(x, y, menu_->text_headers());
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// Show the current menu item number in relation to total number if items don't fit on the
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// screen.
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std::string cur_selection_str;
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if (menu_->ItemsOverflow(&cur_selection_str)) {
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y += DrawTextLine(x, y, cur_selection_str, true);
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}
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}
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// Draw menu items.
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SetColor(MENU);
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// Do not draw the horizontal rule for wear devices.
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if (!menu_->scrollable()) {
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y += DrawHorizontalRule(y) + 4;
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}
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for (size_t i = menu_->MenuStart(); i < menu_->MenuEnd(); ++i) {
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bool bold = false;
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if (i == static_cast<size_t>(menu_->selection())) {
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// Draw the highlight bar.
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SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
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int bar_height = char_height_ + 4;
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DrawHighlightBar(0, y - 2, ScreenWidth(), bar_height);
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// Bold white text for the selected item.
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SetColor(MENU_SEL_FG);
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bold = true;
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}
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y += DrawTextLine(x, y, menu_->TextItem(i), bold);
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SetColor(MENU);
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}
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y += DrawHorizontalRule(y);
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y += menu_->DrawHeader(x, y);
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y += menu_->DrawItems(x, y, ScreenWidth(), IsLongPress());
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}
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// Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or
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// we've displayed the entire text buffer.
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SetColor(LOG);
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SetColor(UIElement::LOG);
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int row = text_row_;
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size_t count = 0;
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for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_;
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@ -992,8 +1108,8 @@ void ScreenRecoveryUI::StartMenu(const std::vector<std::string>& headers,
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const std::vector<std::string>& items, size_t initial_selection) {
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std::lock_guard<std::mutex> lg(updateMutex);
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if (text_rows_ > 0 && text_cols_ > 1) {
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menu_ = std::make_unique<Menu>(scrollable_menu_, text_rows_, text_cols_ - 1, headers, items,
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initial_selection);
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menu_ = std::make_unique<TextMenu>(scrollable_menu_, text_rows_, text_cols_ - 1, headers, items,
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initial_selection, char_height_, *this);
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update_screen_locked();
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}
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}
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|
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167
screen_ui.h
167
screen_ui.h
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@ -31,23 +31,92 @@
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// From minui/minui.h.
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struct GRSurface;
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// This class maintains the menu selection and display of the screen ui.
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enum class UIElement {
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HEADER,
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MENU,
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MENU_SEL_BG,
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MENU_SEL_BG_ACTIVE,
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MENU_SEL_FG,
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LOG,
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TEXT_FILL,
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INFO
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};
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// Interface to draw the UI elements on the screen.
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class DrawInterface {
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public:
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virtual ~DrawInterface() = default;
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// Sets the color to the predefined value for |element|.
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virtual void SetColor(UIElement element) const = 0;
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// Draws a highlight bar at (x, y) - (x + width, y + height).
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virtual void DrawHighlightBar(int x, int y, int width, int height) const = 0;
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// Draws a horizontal rule at Y. Returns the offset it should be moving along Y-axis.
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virtual int DrawHorizontalRule(int y) const = 0;
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// Draws a line of text. Returns the offset it should be moving along Y-axis.
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virtual int DrawTextLine(int x, int y, const std::string& line, bool bold) const = 0;
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// Draws surface portion (sx, sy, w, h) at screen location (dx, dy).
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virtual void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx,
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int dy) const = 0;
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// Draws rectangle at (x, y) - (x + w, y + h).
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virtual void DrawFill(int x, int y, int w, int h) const = 0;
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// Draws given surface (surface->pixel_bytes = 1) as text at (x, y).
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virtual void DrawTextIcon(int x, int y, GRSurface* surface) const = 0;
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// Draws multiple text lines. Returns the offset it should be moving along Y-axis.
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virtual int DrawTextLines(int x, int y, const std::vector<std::string>& lines) const = 0;
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// Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines. It
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// keeps symmetrical margins of 'x' at each end of a line. Returns the offset it should be moving
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// along Y-axis.
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virtual int DrawWrappedTextLines(int x, int y, const std::vector<std::string>& lines) const = 0;
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};
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// Interface for classes that maintain the menu selection and display.
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class Menu {
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public:
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virtual ~Menu() = default;
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// Returns the current menu selection.
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size_t selection() const;
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// Sets the current selection to |sel|. Handle the overflow cases depending on if the menu is
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// scrollable.
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virtual int Select(int sel) = 0;
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// Displays the menu headers on the screen at offset x, y
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virtual int DrawHeader(int x, int y) const = 0;
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// Iterates over the menu items and displays each of them at offset x, y.
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virtual int DrawItems(int x, int y, int screen_width, bool long_press) const = 0;
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protected:
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Menu(size_t initial_selection, const DrawInterface& draw_func);
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// Current menu selection.
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size_t selection_;
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// Reference to the class that implements all the draw functions.
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const DrawInterface& draw_funcs_;
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};
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// This class uses strings as the menu header and items.
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class TextMenu : public Menu {
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public:
|
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// Constructs a Menu instance with the given |headers|, |items| and properties. Sets the initial
|
||||
// selection to |initial_selection|.
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Menu(bool scrollable, size_t max_items, size_t max_length,
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||||
const std::vector<std::string>& headers, const std::vector<std::string>& items,
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||||
size_t initial_selection);
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TextMenu(bool scrollable, size_t max_items, size_t max_length,
|
||||
const std::vector<std::string>& headers, const std::vector<std::string>& items,
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||||
size_t initial_selection, int char_height, const DrawInterface& draw_funcs);
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||||
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||||
int Select(int sel) override;
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||||
int DrawHeader(int x, int y) const override;
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||||
int DrawItems(int x, int y, int screen_width, bool long_press) const override;
|
||||
|
||||
bool scrollable() const {
|
||||
return scrollable_;
|
||||
}
|
||||
|
||||
size_t selection() const {
|
||||
return selection_;
|
||||
}
|
||||
|
||||
// Returns count of menu items.
|
||||
size_t ItemsCount() const;
|
||||
|
||||
|
@ -75,10 +144,6 @@ class Menu {
|
|||
// |cur_selection_str| if the items exceed the screen limit.
|
||||
bool ItemsOverflow(std::string* cur_selection_str) const;
|
||||
|
||||
// Sets the current selection to |sel|. Handle the overflow cases depending on if the menu is
|
||||
// scrollable.
|
||||
int Select(int sel);
|
||||
|
||||
private:
|
||||
// The menu is scrollable to display more items. Used on wear devices who have smaller screens.
|
||||
const bool scrollable_;
|
||||
|
@ -92,25 +157,45 @@ class Menu {
|
|||
std::vector<std::string> text_items_;
|
||||
// The first item to display on the screen.
|
||||
size_t menu_start_;
|
||||
// Current menu selection.
|
||||
size_t selection_;
|
||||
|
||||
// Height in pixels of each character.
|
||||
int char_height_;
|
||||
};
|
||||
|
||||
// This class uses GRSurfaces* as the menu header and items.
|
||||
class GraphicMenu : public Menu {
|
||||
public:
|
||||
// Constructs a Menu instance with the given |headers|, |items| and properties. Sets the initial
|
||||
// selection to |initial_selection|.
|
||||
GraphicMenu(size_t max_width, size_t max_height, GRSurface* graphic_headers,
|
||||
const std::vector<GRSurface*>& graphic_items, size_t initial_selection,
|
||||
const DrawInterface& draw_funcs);
|
||||
|
||||
int Select(int sel) override;
|
||||
int DrawHeader(int x, int y) const override;
|
||||
int DrawItems(int x, int y, int screen_width, bool long_press) const override;
|
||||
|
||||
// Checks if all the header and items are valid GRSurfaces; and that they can fit in the area
|
||||
// defined by |max_width_| and |max_height_|.
|
||||
bool Validate() const;
|
||||
|
||||
private:
|
||||
// Returns true if |surface| fits on the screen with a vertical offset |y|.
|
||||
bool ValidateGraphicSurface(int y, const GRSurface* surface) const;
|
||||
|
||||
const size_t max_width_;
|
||||
const size_t max_height_;
|
||||
|
||||
// Pointers to the menu headers and items in graphic icons. This class does not have the ownership
|
||||
// of the these objects.
|
||||
GRSurface* graphic_headers_;
|
||||
std::vector<GRSurface*> graphic_items_;
|
||||
};
|
||||
|
||||
// Implementation of RecoveryUI appropriate for devices with a screen
|
||||
// (shows an icon + a progress bar, text logging, menu, etc.)
|
||||
class ScreenRecoveryUI : public RecoveryUI {
|
||||
class ScreenRecoveryUI : public RecoveryUI, public DrawInterface {
|
||||
public:
|
||||
enum UIElement {
|
||||
HEADER,
|
||||
MENU,
|
||||
MENU_SEL_BG,
|
||||
MENU_SEL_BG_ACTIVE,
|
||||
MENU_SEL_FG,
|
||||
LOG,
|
||||
TEXT_FILL,
|
||||
INFO
|
||||
};
|
||||
|
||||
ScreenRecoveryUI();
|
||||
explicit ScreenRecoveryUI(bool scrollable_menu);
|
||||
~ScreenRecoveryUI() override;
|
||||
|
@ -149,8 +234,6 @@ class ScreenRecoveryUI : public RecoveryUI {
|
|||
|
||||
void Redraw();
|
||||
|
||||
void SetColor(UIElement e) const;
|
||||
|
||||
// Checks the background text image, for debugging purpose. It iterates the locales embedded in
|
||||
// the on-device resource files and shows the localized text, for manual inspection.
|
||||
void CheckBackgroundTextImages();
|
||||
|
@ -212,24 +295,16 @@ class ScreenRecoveryUI : public RecoveryUI {
|
|||
// Returns pixel height of draw buffer.
|
||||
virtual int ScreenHeight() const;
|
||||
|
||||
// Draws a highlight bar at (x, y) - (x + width, y + height).
|
||||
virtual void DrawHighlightBar(int x, int y, int width, int height) const;
|
||||
// Draws a horizontal rule at Y. Returns the offset it should be moving along Y-axis.
|
||||
virtual int DrawHorizontalRule(int y) const;
|
||||
// Draws a line of text. Returns the offset it should be moving along Y-axis.
|
||||
virtual int DrawTextLine(int x, int y, const std::string& line, bool bold) const;
|
||||
// Draws surface portion (sx, sy, w, h) at screen location (dx, dy).
|
||||
virtual void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const;
|
||||
// Draws rectangle at (x, y) - (x + w, y + h).
|
||||
virtual void DrawFill(int x, int y, int w, int h) const;
|
||||
// Draws given surface (surface->pixel_bytes = 1) as text at (x, y).
|
||||
virtual void DrawTextIcon(int x, int y, GRSurface* surface) const;
|
||||
// Draws multiple text lines. Returns the offset it should be moving along Y-axis.
|
||||
int DrawTextLines(int x, int y, const std::vector<std::string>& lines) const;
|
||||
// Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines. It
|
||||
// keeps symmetrical margins of 'x' at each end of a line. Returns the offset it should be moving
|
||||
// along Y-axis.
|
||||
int DrawWrappedTextLines(int x, int y, const std::vector<std::string>& lines) const;
|
||||
// Implementation of the draw functions in DrawInterface.
|
||||
void SetColor(UIElement e) const override;
|
||||
void DrawHighlightBar(int x, int y, int width, int height) const override;
|
||||
int DrawHorizontalRule(int y) const override;
|
||||
void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const override;
|
||||
void DrawFill(int x, int y, int w, int h) const override;
|
||||
void DrawTextIcon(int x, int y, GRSurface* surface) const override;
|
||||
int DrawTextLine(int x, int y, const std::string& line, bool bold) const override;
|
||||
int DrawTextLines(int x, int y, const std::vector<std::string>& lines) const override;
|
||||
int DrawWrappedTextLines(int x, int y, const std::vector<std::string>& lines) const override;
|
||||
|
||||
Icon currentIcon;
|
||||
|
||||
|
|
|
@ -38,8 +38,39 @@
|
|||
static const std::vector<std::string> HEADERS{ "header" };
|
||||
static const std::vector<std::string> ITEMS{ "item1", "item2", "item3", "item4", "1234567890" };
|
||||
|
||||
TEST(ScreenUITest, StartPhoneMenuSmoke) {
|
||||
Menu menu(false, 10, 20, HEADERS, ITEMS, 0);
|
||||
// TODO(xunchang) check if some draw functions are called when drawing menus.
|
||||
class MockDrawFunctions : public DrawInterface {
|
||||
void SetColor(UIElement /* element */) const override {}
|
||||
void DrawHighlightBar(int /* x */, int /* y */, int /* width */,
|
||||
int /* height */) const override {};
|
||||
int DrawHorizontalRule(int /* y */) const override {
|
||||
return 0;
|
||||
};
|
||||
int DrawTextLine(int /* x */, int /* y */, const std::string& /* line */,
|
||||
bool /* bold */) const override {
|
||||
return 0;
|
||||
};
|
||||
void DrawSurface(GRSurface* /* surface */, int /* sx */, int /* sy */, int /* w */, int /* h */,
|
||||
int /* dx */, int /* dy */) const override {};
|
||||
void DrawFill(int /* x */, int /* y */, int /* w */, int /* h */) const override {};
|
||||
void DrawTextIcon(int /* x */, int /* y */, GRSurface* /* surface */) const override {};
|
||||
int DrawTextLines(int /* x */, int /* y */,
|
||||
const std::vector<std::string>& /* lines */) const override {
|
||||
return 0;
|
||||
};
|
||||
int DrawWrappedTextLines(int /* x */, int /* y */,
|
||||
const std::vector<std::string>& /* lines */) const override {
|
||||
return 0;
|
||||
};
|
||||
};
|
||||
|
||||
class ScreenUITest : public testing::Test {
|
||||
protected:
|
||||
MockDrawFunctions draw_funcs_;
|
||||
};
|
||||
|
||||
TEST_F(ScreenUITest, StartPhoneMenuSmoke) {
|
||||
TextMenu menu(false, 10, 20, HEADERS, ITEMS, 0, 20, draw_funcs_);
|
||||
ASSERT_FALSE(menu.scrollable());
|
||||
ASSERT_EQ(HEADERS[0], menu.text_headers()[0]);
|
||||
ASSERT_EQ(5u, menu.ItemsCount());
|
||||
|
@ -53,8 +84,8 @@ TEST(ScreenUITest, StartPhoneMenuSmoke) {
|
|||
ASSERT_EQ(0, menu.selection());
|
||||
}
|
||||
|
||||
TEST(ScreenUITest, StartWearMenuSmoke) {
|
||||
Menu menu(true, 10, 8, HEADERS, ITEMS, 1);
|
||||
TEST_F(ScreenUITest, StartWearMenuSmoke) {
|
||||
TextMenu menu(true, 10, 8, HEADERS, ITEMS, 1, 20, draw_funcs_);
|
||||
ASSERT_TRUE(menu.scrollable());
|
||||
ASSERT_EQ(HEADERS[0], menu.text_headers()[0]);
|
||||
ASSERT_EQ(5u, menu.ItemsCount());
|
||||
|
@ -69,8 +100,8 @@ TEST(ScreenUITest, StartWearMenuSmoke) {
|
|||
ASSERT_EQ(1, menu.selection());
|
||||
}
|
||||
|
||||
TEST(ScreenUITest, StartPhoneMenuItemsOverflow) {
|
||||
Menu menu(false, 1, 20, HEADERS, ITEMS, 0);
|
||||
TEST_F(ScreenUITest, StartPhoneMenuItemsOverflow) {
|
||||
TextMenu menu(false, 1, 20, HEADERS, ITEMS, 0, 20, draw_funcs_);
|
||||
ASSERT_FALSE(menu.scrollable());
|
||||
ASSERT_EQ(1u, menu.ItemsCount());
|
||||
|
||||
|
@ -84,8 +115,8 @@ TEST(ScreenUITest, StartPhoneMenuItemsOverflow) {
|
|||
ASSERT_EQ(1u, menu.MenuEnd());
|
||||
}
|
||||
|
||||
TEST(ScreenUITest, StartWearMenuItemsOverflow) {
|
||||
Menu menu(true, 1, 20, HEADERS, ITEMS, 0);
|
||||
TEST_F(ScreenUITest, StartWearMenuItemsOverflow) {
|
||||
TextMenu menu(true, 1, 20, HEADERS, ITEMS, 0, 20, draw_funcs_);
|
||||
ASSERT_TRUE(menu.scrollable());
|
||||
ASSERT_EQ(5u, menu.ItemsCount());
|
||||
|
||||
|
@ -101,9 +132,9 @@ TEST(ScreenUITest, StartWearMenuItemsOverflow) {
|
|||
ASSERT_EQ(1u, menu.MenuEnd());
|
||||
}
|
||||
|
||||
TEST(ScreenUITest, PhoneMenuSelectSmoke) {
|
||||
TEST_F(ScreenUITest, PhoneMenuSelectSmoke) {
|
||||
int sel = 0;
|
||||
Menu menu(false, 10, 20, HEADERS, ITEMS, sel);
|
||||
TextMenu menu(false, 10, 20, HEADERS, ITEMS, sel, 20, draw_funcs_);
|
||||
// Mimic down button 10 times (2 * items size)
|
||||
for (int i = 0; i < 10; i++) {
|
||||
sel = menu.Select(++sel);
|
||||
|
@ -130,9 +161,9 @@ TEST(ScreenUITest, PhoneMenuSelectSmoke) {
|
|||
}
|
||||
}
|
||||
|
||||
TEST(ScreenUITest, WearMenuSelectSmoke) {
|
||||
TEST_F(ScreenUITest, WearMenuSelectSmoke) {
|
||||
int sel = 0;
|
||||
Menu menu(true, 10, 20, HEADERS, ITEMS, sel);
|
||||
TextMenu menu(true, 10, 20, HEADERS, ITEMS, sel, 20, draw_funcs_);
|
||||
// Mimic pressing down button 10 times (2 * items size)
|
||||
for (int i = 0; i < 10; i++) {
|
||||
sel = menu.Select(++sel);
|
||||
|
@ -159,9 +190,9 @@ TEST(ScreenUITest, WearMenuSelectSmoke) {
|
|||
}
|
||||
}
|
||||
|
||||
TEST(ScreenUITest, WearMenuSelectItemsOverflow) {
|
||||
TEST_F(ScreenUITest, WearMenuSelectItemsOverflow) {
|
||||
int sel = 1;
|
||||
Menu menu(true, 3, 20, HEADERS, ITEMS, sel);
|
||||
TextMenu menu(true, 3, 20, HEADERS, ITEMS, sel, 20, draw_funcs_);
|
||||
ASSERT_EQ(5u, menu.ItemsCount());
|
||||
|
||||
// Scroll the menu to the end, and check the start & end of menu.
|
||||
|
|
|
@ -73,7 +73,7 @@ void WearRecoveryUI::draw_screen_locked() {
|
|||
if (!show_text) {
|
||||
draw_foreground_locked();
|
||||
} else {
|
||||
SetColor(TEXT_FILL);
|
||||
SetColor(UIElement::TEXT_FILL);
|
||||
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
|
||||
|
||||
// clang-format off
|
||||
|
@ -99,8 +99,9 @@ void WearRecoveryUI::StartMenu(const std::vector<std::string>& headers,
|
|||
const std::vector<std::string>& items, size_t initial_selection) {
|
||||
std::lock_guard<std::mutex> lg(updateMutex);
|
||||
if (text_rows_ > 0 && text_cols_ > 0) {
|
||||
menu_ = std::make_unique<Menu>(scrollable_menu_, text_rows_ - menu_unusable_rows_ - 1,
|
||||
text_cols_ - 1, headers, items, initial_selection);
|
||||
menu_ = std::make_unique<TextMenu>(scrollable_menu_, text_rows_ - menu_unusable_rows_ - 1,
|
||||
text_cols_ - 1, headers, items, initial_selection,
|
||||
char_height_, *this);
|
||||
update_screen_locked();
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue