Merge "ui: Read custom recovery UI values via system property."
am: 2117b4bd07
Change-Id: Ia9e2d805f2e90b9be8426010581a32d0b27fe8e6
This commit is contained in:
commit
17bf8d0518
9 changed files with 83 additions and 107 deletions
48
Android.mk
48
Android.mk
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@ -47,54 +47,6 @@ LOCAL_STATIC_LIBRARIES := \
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LOCAL_CFLAGS := $(recovery_common_cflags)
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ifneq ($(TARGET_RECOVERY_UI_MARGIN_HEIGHT),)
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LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_HEIGHT=$(TARGET_RECOVERY_UI_MARGIN_HEIGHT)
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else
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LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_HEIGHT=0
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endif
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ifneq ($(TARGET_RECOVERY_UI_MARGIN_WIDTH),)
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LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_WIDTH=$(TARGET_RECOVERY_UI_MARGIN_WIDTH)
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else
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LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_WIDTH=0
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endif
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ifneq ($(TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD),)
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LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_LOW_THRESHOLD=$(TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD)
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else
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LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_LOW_THRESHOLD=50
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endif
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ifneq ($(TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD),)
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LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_HIGH_THRESHOLD=$(TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD)
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else
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LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_HIGH_THRESHOLD=90
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endif
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ifneq ($(TARGET_RECOVERY_UI_PROGRESS_BAR_BASELINE),)
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LOCAL_CFLAGS += -DRECOVERY_UI_PROGRESS_BAR_BASELINE=$(TARGET_RECOVERY_UI_PROGRESS_BAR_BASELINE)
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else
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LOCAL_CFLAGS += -DRECOVERY_UI_PROGRESS_BAR_BASELINE=259
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endif
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ifneq ($(TARGET_RECOVERY_UI_ANIMATION_FPS),)
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LOCAL_CFLAGS += -DRECOVERY_UI_ANIMATION_FPS=$(TARGET_RECOVERY_UI_ANIMATION_FPS)
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else
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LOCAL_CFLAGS += -DRECOVERY_UI_ANIMATION_FPS=30
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endif
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ifneq ($(TARGET_RECOVERY_UI_MENU_UNUSABLE_ROWS),)
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LOCAL_CFLAGS += -DRECOVERY_UI_MENU_UNUSABLE_ROWS=$(TARGET_RECOVERY_UI_MENU_UNUSABLE_ROWS)
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else
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LOCAL_CFLAGS += -DRECOVERY_UI_MENU_UNUSABLE_ROWS=9
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endif
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ifneq ($(TARGET_RECOVERY_UI_VR_STEREO_OFFSET),)
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LOCAL_CFLAGS += -DRECOVERY_UI_VR_STEREO_OFFSET=$(TARGET_RECOVERY_UI_VR_STEREO_OFFSET)
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else
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LOCAL_CFLAGS += -DRECOVERY_UI_VR_STEREO_OFFSET=0
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endif
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include $(BUILD_STATIC_LIBRARY)
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# Health HAL dependency
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@ -142,11 +142,18 @@ int Menu::Select(int sel) {
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ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {}
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constexpr int kDefaultMarginHeight = 0;
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constexpr int kDefaultMarginWidth = 0;
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constexpr int kDefaultAnimationFps = 30;
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ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu)
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: kMarginWidth(RECOVERY_UI_MARGIN_WIDTH),
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kMarginHeight(RECOVERY_UI_MARGIN_HEIGHT),
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kAnimationFps(RECOVERY_UI_ANIMATION_FPS),
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kDensity(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
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: margin_width_(
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android::base::GetIntProperty("ro.recovery.ui.margin_width", kDefaultMarginWidth)),
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margin_height_(
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android::base::GetIntProperty("ro.recovery.ui.margin_height", kDefaultMarginHeight)),
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animation_fps_(
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android::base::GetIntProperty("ro.recovery.ui.animation_fps", kDefaultAnimationFps)),
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density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
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currentIcon(NONE),
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progressBarType(EMPTY),
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progressScopeStart(0),
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@ -203,7 +210,7 @@ GRSurface* ScreenRecoveryUI::GetCurrentText() const {
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}
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int ScreenRecoveryUI::PixelsFromDp(int dp) const {
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return dp * kDensity;
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return dp * density_;
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}
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// Here's the intended layout:
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@ -258,7 +265,7 @@ void ScreenRecoveryUI::draw_background_locked() {
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int stage_height = gr_get_height(stageMarkerEmpty);
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int stage_width = gr_get_width(stageMarkerEmpty);
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int x = (ScreenWidth() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
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int y = ScreenHeight() - stage_height - kMarginHeight;
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int y = ScreenHeight() - stage_height - margin_height_;
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for (int i = 0; i < max_stage; ++i) {
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GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
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DrawSurface(stage_surface, 0, 0, stage_width, stage_height, x, y);
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@ -373,8 +380,8 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string
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gr_color(0, 0, 0, 255);
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gr_clear();
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int text_y = kMarginHeight;
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int text_x = kMarginWidth;
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int text_y = margin_height_;
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int text_x = margin_width_;
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int line_spacing = gr_sys_font()->char_height; // Put some extra space between images.
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// Write the header and descriptive texts.
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SetColor(INFO);
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@ -535,10 +542,10 @@ void ScreenRecoveryUI::draw_screen_locked() {
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// Draws the menu and text buffer on the screen. Should only be called with updateMutex locked.
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void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
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const std::vector<std::string>& help_message) {
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int y = kMarginHeight;
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int y = margin_height_;
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if (menu_) {
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static constexpr int kMenuIndent = 4;
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int x = kMarginWidth + kMenuIndent;
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int x = margin_width_ + kMenuIndent;
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SetColor(INFO);
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@ -594,9 +601,9 @@ void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
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SetColor(LOG);
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int row = text_row_;
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size_t count = 0;
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for (int ty = ScreenHeight() - kMarginHeight - char_height_; ty >= y && count < text_rows_;
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for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_;
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ty -= char_height_, ++count) {
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DrawTextLine(kMarginWidth, ty, text_[row], false);
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DrawTextLine(margin_width_, ty, text_[row], false);
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--row;
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if (row < 0) row = text_rows_ - 1;
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}
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@ -622,7 +629,7 @@ void ScreenRecoveryUI::update_progress_locked() {
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}
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void ScreenRecoveryUI::ProgressThreadLoop() {
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double interval = 1.0 / kAnimationFps;
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double interval = 1.0 / animation_fps_;
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while (!progress_thread_stopped_) {
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double start = now();
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bool redraw = false;
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@ -708,8 +715,8 @@ bool ScreenRecoveryUI::InitTextParams() {
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return false;
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}
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gr_font_size(gr_sys_font(), &char_width_, &char_height_);
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text_rows_ = (ScreenHeight() - kMarginHeight * 2) / char_height_;
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text_cols_ = (ScreenWidth() - kMarginWidth * 2) / char_width_;
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text_rows_ = (ScreenHeight() - margin_height_ * 2) / char_height_;
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text_cols_ = (ScreenWidth() - margin_width_ * 2) / char_width_;
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return true;
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}
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@ -158,14 +158,14 @@ class ScreenRecoveryUI : public RecoveryUI {
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protected:
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// The margin that we don't want to use for showing texts (e.g. round screen, or screen with
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// rounded corners).
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const int kMarginWidth;
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const int kMarginHeight;
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const int margin_width_;
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const int margin_height_;
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// Number of frames per sec (default: 30) for both parts of the animation.
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const int kAnimationFps;
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const int animation_fps_;
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// The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi.
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const float kDensity;
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const float density_;
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virtual bool InitTextParams();
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33
ui.cpp
33
ui.cpp
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@ -34,6 +34,7 @@
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#include <android-base/file.h>
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#include <android-base/logging.h>
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#include <android-base/parseint.h>
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#include <android-base/properties.h>
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#include <android-base/strings.h>
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#include "minui/minui.h"
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@ -42,22 +43,26 @@
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using namespace std::chrono_literals;
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static constexpr int UI_WAIT_KEY_TIMEOUT_SEC = 120;
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static constexpr const char* BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/brightness";
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static constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness";
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static constexpr const char* BRIGHTNESS_FILE_SDM =
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"/sys/class/backlight/panel0-backlight/brightness";
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static constexpr const char* MAX_BRIGHTNESS_FILE_SDM =
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constexpr int UI_WAIT_KEY_TIMEOUT_SEC = 120;
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constexpr const char* BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/brightness";
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constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness";
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constexpr const char* BRIGHTNESS_FILE_SDM = "/sys/class/backlight/panel0-backlight/brightness";
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constexpr const char* MAX_BRIGHTNESS_FILE_SDM =
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"/sys/class/backlight/panel0-backlight/max_brightness";
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constexpr int kDefaultTouchLowThreshold = 50;
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constexpr int kDefaultTouchHighThreshold = 90;
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RecoveryUI::RecoveryUI()
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: brightness_normal_(50),
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brightness_dimmed_(25),
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brightness_file_(BRIGHTNESS_FILE),
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max_brightness_file_(MAX_BRIGHTNESS_FILE),
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touch_screen_allowed_(false),
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kTouchLowThreshold(RECOVERY_UI_TOUCH_LOW_THRESHOLD),
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kTouchHighThreshold(RECOVERY_UI_TOUCH_HIGH_THRESHOLD),
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touch_low_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_low_threshold",
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kDefaultTouchLowThreshold)),
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touch_high_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_high_threshold",
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kDefaultTouchHighThreshold)),
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key_interrupted_(false),
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key_queue_len(0),
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key_last_down(-1),
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@ -178,15 +183,15 @@ void RecoveryUI::OnTouchDetected(int dx, int dy) {
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enum SwipeDirection { UP, DOWN, RIGHT, LEFT } direction;
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// We only consider a valid swipe if:
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// - the delta along one axis is below kTouchLowThreshold;
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// - and the delta along the other axis is beyond kTouchHighThreshold.
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if (abs(dy) < kTouchLowThreshold && abs(dx) > kTouchHighThreshold) {
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// - the delta along one axis is below touch_low_threshold_;
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// - and the delta along the other axis is beyond touch_high_threshold_.
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if (abs(dy) < touch_low_threshold_ && abs(dx) > touch_high_threshold_) {
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direction = dx < 0 ? SwipeDirection::LEFT : SwipeDirection::RIGHT;
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} else if (abs(dx) < kTouchLowThreshold && abs(dy) > kTouchHighThreshold) {
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} else if (abs(dx) < touch_low_threshold_ && abs(dy) > touch_high_threshold_) {
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direction = dy < 0 ? SwipeDirection::UP : SwipeDirection::DOWN;
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} else {
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LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << kTouchLowThreshold
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<< ", high: " << kTouchHighThreshold << ")";
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LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << touch_low_threshold_
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<< ", high: " << touch_high_threshold_ << ")";
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return;
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}
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4
ui.h
4
ui.h
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@ -195,8 +195,8 @@ class RecoveryUI {
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};
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// The sensitivity when detecting a swipe.
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const int kTouchLowThreshold;
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const int kTouchHighThreshold;
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const int touch_low_threshold_;
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const int touch_high_threshold_;
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void OnKeyDetected(int key_code);
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void OnTouchDetected(int dx, int dy);
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39
vr_ui.cpp
39
vr_ui.cpp
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@ -16,9 +16,15 @@
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#include "vr_ui.h"
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#include <minui/minui.h>
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#include <android-base/properties.h>
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VrRecoveryUI::VrRecoveryUI() : kStereoOffset(RECOVERY_UI_VR_STEREO_OFFSET) {}
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#include "minui/minui.h"
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constexpr int kDefaultStereoOffset = 0;
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VrRecoveryUI::VrRecoveryUI()
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: stereo_offset_(
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android::base::GetIntProperty("ro.recovery.ui.stereo_offset", kDefaultStereoOffset)) {}
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int VrRecoveryUI::ScreenWidth() const {
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return gr_fb_width() / 2;
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@ -30,36 +36,37 @@ int VrRecoveryUI::ScreenHeight() const {
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void VrRecoveryUI::DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx,
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int dy) const {
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gr_blit(surface, sx, sy, w, h, dx + kStereoOffset, dy);
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gr_blit(surface, sx, sy, w, h, dx - kStereoOffset + ScreenWidth(), dy);
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gr_blit(surface, sx, sy, w, h, dx + stereo_offset_, dy);
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gr_blit(surface, sx, sy, w, h, dx - stereo_offset_ + ScreenWidth(), dy);
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}
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void VrRecoveryUI::DrawTextIcon(int x, int y, GRSurface* surface) const {
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gr_texticon(x + kStereoOffset, y, surface);
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gr_texticon(x - kStereoOffset + ScreenWidth(), y, surface);
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gr_texticon(x + stereo_offset_, y, surface);
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gr_texticon(x - stereo_offset_ + ScreenWidth(), y, surface);
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}
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int VrRecoveryUI::DrawTextLine(int x, int y, const std::string& line, bool bold) const {
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gr_text(gr_sys_font(), x + kStereoOffset, y, line.c_str(), bold);
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gr_text(gr_sys_font(), x - kStereoOffset + ScreenWidth(), y, line.c_str(), bold);
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gr_text(gr_sys_font(), x + stereo_offset_, y, line.c_str(), bold);
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gr_text(gr_sys_font(), x - stereo_offset_ + ScreenWidth(), y, line.c_str(), bold);
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return char_height_ + 4;
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}
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int VrRecoveryUI::DrawHorizontalRule(int y) const {
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y += 4;
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gr_fill(kMarginWidth + kStereoOffset, y, ScreenWidth() - kMarginWidth + kStereoOffset, y + 2);
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gr_fill(ScreenWidth() + kMarginWidth - kStereoOffset, y,
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gr_fb_width() - kMarginWidth - kStereoOffset, y + 2);
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gr_fill(margin_width_ + stereo_offset_, y, ScreenWidth() - margin_width_ + stereo_offset_, y + 2);
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gr_fill(ScreenWidth() + margin_width_ - stereo_offset_, y,
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gr_fb_width() - margin_width_ - stereo_offset_, y + 2);
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return y + 4;
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}
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void VrRecoveryUI::DrawHighlightBar(int /* x */, int y, int /* width */, int height) const {
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gr_fill(kMarginWidth + kStereoOffset, y, ScreenWidth() - kMarginWidth + kStereoOffset, y + height);
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gr_fill(ScreenWidth() + kMarginWidth - kStereoOffset, y,
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gr_fb_width() - kMarginWidth - kStereoOffset, y + height);
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gr_fill(margin_width_ + stereo_offset_, y, ScreenWidth() - margin_width_ + stereo_offset_,
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y + height);
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gr_fill(ScreenWidth() + margin_width_ - stereo_offset_, y,
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gr_fb_width() - margin_width_ - stereo_offset_, y + height);
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}
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void VrRecoveryUI::DrawFill(int x, int y, int w, int h) const {
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gr_fill(x + kStereoOffset, y, w, h);
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gr_fill(x - kStereoOffset + ScreenWidth(), y, w, h);
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gr_fill(x + stereo_offset_, y, w, h);
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gr_fill(x - stereo_offset_ + ScreenWidth(), y, w, h);
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}
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2
vr_ui.h
2
vr_ui.h
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@ -28,7 +28,7 @@ class VrRecoveryUI : public ScreenRecoveryUI {
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protected:
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// Pixel offsets to move drawing functions to visible range.
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// Can vary per device depending on screen size and lens distortion.
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const int kStereoOffset;
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const int stereo_offset_;
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int ScreenWidth() const override;
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int ScreenHeight() const override;
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15
wear_ui.cpp
15
wear_ui.cpp
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@ -25,17 +25,22 @@
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#include <android-base/strings.h>
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#include <minui/minui.h>
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constexpr int kDefaultProgressBarBaseline = 259;
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constexpr int kDefaultMenuUnusableRows = 9;
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WearRecoveryUI::WearRecoveryUI()
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: ScreenRecoveryUI(true),
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kProgressBarBaseline(RECOVERY_UI_PROGRESS_BAR_BASELINE),
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kMenuUnusableRows(RECOVERY_UI_MENU_UNUSABLE_ROWS) {
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// TODO: kMenuUnusableRows should be computed based on the lines in draw_screen_locked().
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progress_bar_baseline_(android::base::GetIntProperty("ro.recovery.ui.progress_bar_baseline",
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kDefaultProgressBarBaseline)),
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menu_unusable_rows_(android::base::GetIntProperty("ro.recovery.ui.menu_unusable_rows",
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kDefaultMenuUnusableRows)) {
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// TODO: menu_unusable_rows_ should be computed based on the lines in draw_screen_locked().
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touch_screen_allowed_ = true;
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}
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int WearRecoveryUI::GetProgressBaseline() const {
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return kProgressBarBaseline;
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return progress_bar_baseline_;
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}
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// Draw background frame on the screen. Does not flip pages.
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@ -94,7 +99,7 @@ void WearRecoveryUI::StartMenu(const std::vector<std::string>& headers,
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const std::vector<std::string>& items, size_t initial_selection) {
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std::lock_guard<std::mutex> lg(updateMutex);
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if (text_rows_ > 0 && text_cols_ > 0) {
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menu_ = std::make_unique<Menu>(scrollable_menu_, text_rows_ - kMenuUnusableRows - 1,
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menu_ = std::make_unique<Menu>(scrollable_menu_, text_rows_ - menu_unusable_rows_ - 1,
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text_cols_ - 1, headers, items, initial_selection);
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update_screen_locked();
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}
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@ -30,11 +30,11 @@ class WearRecoveryUI : public ScreenRecoveryUI {
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protected:
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// progress bar vertical position, it's centered horizontally
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const int kProgressBarBaseline;
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const int progress_bar_baseline_;
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// Unusable rows when displaying the recovery menu, including the lines for headers (Android
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// Recovery, build id and etc) and the bottom lines that may otherwise go out of the screen.
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const int kMenuUnusableRows;
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const int menu_unusable_rows_;
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||||
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||||
void StartMenu(const std::vector<std::string>& headers, const std::vector<std::string>& items,
|
||||
size_t initial_selection) override;
|
||||
|
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Reference in a new issue