screen_ui: Drop the parameter in CheckBackgroundTextImages.

ScreenRecoveryUI already has the info in locale_.

Also when showing "Current locale: X/Y" on screen, use 1-based index for
X, so that we have 1 <= X <= Y.

Test: Build anf flash recovery image on aosp_bullhead-userdebug. Choose
      `Run locale test` from UI.
Change-Id: I5dd4de82e63890ddf755f4e23cd2290ad5d50ece
This commit is contained in:
Tao Bao 2018-05-07 22:50:33 -07:00
parent 2dea53ef2b
commit 39c4918a40
3 changed files with 7 additions and 6 deletions

View file

@ -897,7 +897,7 @@ static Device::BuiltinAction prompt_and_wait(Device* device, int status) {
case Device::RUN_LOCALE_TEST: {
ScreenRecoveryUI* screen_ui = static_cast<ScreenRecoveryUI*>(ui);
screen_ui->CheckBackgroundTextImages(screen_ui->GetLocale());
screen_ui->CheckBackgroundTextImages();
break;
}
case Device::MOUNT_SYSTEM:

View file

@ -372,7 +372,7 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string
std::string header = "Show background text image";
text_y += DrawTextLine(text_x, text_y, header, true);
std::string locale_selection = android::base::StringPrintf(
"Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel, locales_entries.size());
"Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel + 1, locales_entries.size());
// clang-format off
std::vector<std::string> instruction = {
locale_selection,
@ -395,13 +395,14 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::CheckBackgroundTextImages(const std::string& saved_locale) {
void ScreenRecoveryUI::CheckBackgroundTextImages() {
// Load a list of locales embedded in one of the resource files.
std::vector<std::string> locales_entries = get_locales_in_png("installing_text");
if (locales_entries.empty()) {
Print("Failed to load locales from the resource files\n");
return;
}
std::string saved_locale = locale_;
size_t selected = 0;
SelectAndShowBackgroundText(locales_entries, selected);

View file

@ -148,9 +148,9 @@ class ScreenRecoveryUI : public RecoveryUI {
void SetColor(UIElement e) const;
// Check the background text image. Use volume up/down button to cycle through the locales
// embedded in the png file, and power button to go back to recovery main menu.
void CheckBackgroundTextImages(const std::string& saved_locale);
// Checks the background text image, for debugging purpose. It iterates the locales embedded in
// the on-device resource files and shows the localized text, for manual inspection.
void CheckBackgroundTextImages();
protected:
// The margin that we don't want to use for showing texts (e.g. round screen, or screen with