screen_ui: Drop the parameter in CheckBackgroundTextImages.
ScreenRecoveryUI already has the info in locale_. Also when showing "Current locale: X/Y" on screen, use 1-based index for X, so that we have 1 <= X <= Y. Test: Build anf flash recovery image on aosp_bullhead-userdebug. Choose `Run locale test` from UI. Change-Id: I5dd4de82e63890ddf755f4e23cd2290ad5d50ece
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3 changed files with 7 additions and 6 deletions
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@ -897,7 +897,7 @@ static Device::BuiltinAction prompt_and_wait(Device* device, int status) {
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case Device::RUN_LOCALE_TEST: {
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ScreenRecoveryUI* screen_ui = static_cast<ScreenRecoveryUI*>(ui);
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screen_ui->CheckBackgroundTextImages(screen_ui->GetLocale());
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screen_ui->CheckBackgroundTextImages();
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break;
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}
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case Device::MOUNT_SYSTEM:
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@ -372,7 +372,7 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string
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std::string header = "Show background text image";
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text_y += DrawTextLine(text_x, text_y, header, true);
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std::string locale_selection = android::base::StringPrintf(
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"Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel, locales_entries.size());
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"Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel + 1, locales_entries.size());
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// clang-format off
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std::vector<std::string> instruction = {
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locale_selection,
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@ -395,13 +395,14 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string
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pthread_mutex_unlock(&updateMutex);
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}
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void ScreenRecoveryUI::CheckBackgroundTextImages(const std::string& saved_locale) {
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void ScreenRecoveryUI::CheckBackgroundTextImages() {
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// Load a list of locales embedded in one of the resource files.
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std::vector<std::string> locales_entries = get_locales_in_png("installing_text");
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if (locales_entries.empty()) {
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Print("Failed to load locales from the resource files\n");
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return;
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}
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std::string saved_locale = locale_;
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size_t selected = 0;
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SelectAndShowBackgroundText(locales_entries, selected);
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@ -148,9 +148,9 @@ class ScreenRecoveryUI : public RecoveryUI {
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void SetColor(UIElement e) const;
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// Check the background text image. Use volume up/down button to cycle through the locales
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// embedded in the png file, and power button to go back to recovery main menu.
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void CheckBackgroundTextImages(const std::string& saved_locale);
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// Checks the background text image, for debugging purpose. It iterates the locales embedded in
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// the on-device resource files and shows the localized text, for manual inspection.
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void CheckBackgroundTextImages();
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protected:
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// The margin that we don't want to use for showing texts (e.g. round screen, or screen with
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