Remove duplicate methods and variables from WearRecoveryUI
am: 5e7cfb9af6
Change-Id: I0f4dda0f92dcb6b3a230d2ad5d26f9855acb8c82
This commit is contained in:
commit
49e2aeb353
4 changed files with 148 additions and 334 deletions
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@ -54,8 +54,6 @@ static double now() {
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ScreenRecoveryUI::ScreenRecoveryUI() :
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currentIcon(NONE),
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locale(nullptr),
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intro_done(false),
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current_frame(0),
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progressBarType(EMPTY),
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progressScopeStart(0),
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progressScopeSize(0),
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@ -76,6 +74,8 @@ ScreenRecoveryUI::ScreenRecoveryUI() :
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file_viewer_text_(nullptr),
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intro_frames(0),
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loop_frames(0),
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current_frame(0),
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intro_done(false),
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animation_fps(30), // TODO: there's currently no way to infer this.
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stage(-1),
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max_stage(-1),
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@ -448,9 +448,18 @@ void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
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Redraw();
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}
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void ScreenRecoveryUI::Init() {
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void ScreenRecoveryUI::InitTextParams() {
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gr_init();
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gr_font_size(gr_sys_font(), &char_width_, &char_height_);
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text_rows_ = gr_fb_height() / char_height_;
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text_cols_ = gr_fb_width() / char_width_;
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}
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void ScreenRecoveryUI::Init() {
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RecoveryUI::Init();
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InitTextParams();
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density_ = static_cast<float>(property_get_int32("ro.sf.lcd_density", 160)) / 160.f;
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// Are we portrait or landscape?
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@ -458,10 +467,6 @@ void ScreenRecoveryUI::Init() {
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// Are we the large variant of our base layout?
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if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
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gr_font_size(gr_sys_font(), &char_width_, &char_height_);
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text_rows_ = gr_fb_height() / char_height_;
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text_cols_ = gr_fb_width() / char_width_;
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text_ = Alloc2d(text_rows_, text_cols_ + 1);
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file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
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menu_ = Alloc2d(text_rows_, text_cols_ + 1);
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@ -488,37 +493,44 @@ void ScreenRecoveryUI::Init() {
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LoadAnimation();
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pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
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RecoveryUI::Init();
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}
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void ScreenRecoveryUI::LoadAnimation() {
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// How many frames of intro and loop do we have?
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std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
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dirent* de;
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std::vector<std::string> intro_frame_names;
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std::vector<std::string> loop_frame_names;
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while ((de = readdir(dir.get())) != nullptr) {
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int value;
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if (sscanf(de->d_name, "intro%d", &value) == 1 && intro_frames < (value + 1)) {
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intro_frames = value + 1;
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} else if (sscanf(de->d_name, "loop%d", &value) == 1 && loop_frames < (value + 1)) {
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loop_frames = value + 1;
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int value, num_chars;
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if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
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intro_frame_names.emplace_back(de->d_name, num_chars);
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} else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
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loop_frame_names.emplace_back(de->d_name, num_chars);
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}
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}
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intro_frames = intro_frame_names.size();
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loop_frames = loop_frame_names.size();
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LOGD("Recovery animation intro_frames: %d, loop_frames: %d\n", intro_frames, loop_frames);
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// It's okay to not have an intro.
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if (intro_frames == 0) intro_done = true;
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// But you must have an animation.
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if (loop_frames == 0) abort();
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std::sort(intro_frame_names.begin(), intro_frame_names.end());
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std::sort(loop_frame_names.begin(), loop_frame_names.end());
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introFrames = new GRSurface*[intro_frames];
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for (int i = 0; i < intro_frames; ++i) {
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// TODO: remember the names above, so we don't have to hard-code the number of 0s.
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LoadBitmap(android::base::StringPrintf("intro%05d", i).c_str(), &introFrames[i]);
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for (size_t i = 0; i < intro_frames; i++) {
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LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]);
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}
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loopFrames = new GRSurface*[loop_frames];
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for (int i = 0; i < loop_frames; ++i) {
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LoadBitmap(android::base::StringPrintf("loop%05d", i).c_str(), &loopFrames[i]);
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for (size_t i = 0; i < loop_frames; i++) {
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LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]);
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}
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}
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45
screen_ui.h
45
screen_ui.h
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@ -37,16 +37,16 @@ class ScreenRecoveryUI : public RecoveryUI {
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void SetSystemUpdateText(bool security_update);
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// progress indicator
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void SetProgressType(ProgressType type);
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void ShowProgress(float portion, float seconds);
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void SetProgress(float fraction);
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void SetProgressType(ProgressType type) override;
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void ShowProgress(float portion, float seconds) override;
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void SetProgress(float fraction) override;
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void SetStage(int current, int max);
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void SetStage(int current, int max) override;
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// text log
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void ShowText(bool visible);
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bool IsTextVisible();
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bool WasTextEverVisible();
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void ShowText(bool visible) override;
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bool IsTextVisible() override;
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bool WasTextEverVisible() override;
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// printing messages
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void Print(const char* fmt, ...) __printflike(2, 3);
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@ -72,8 +72,6 @@ class ScreenRecoveryUI : public RecoveryUI {
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Icon currentIcon;
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const char* locale;
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bool intro_done;
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int current_frame;
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// The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi.
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float density_;
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@ -123,8 +121,11 @@ class ScreenRecoveryUI : public RecoveryUI {
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pthread_t progress_thread_;
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// Number of intro frames and loop frames in the animation.
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int intro_frames;
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int loop_frames;
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size_t intro_frames;
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size_t loop_frames;
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size_t current_frame;
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bool intro_done;
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// Number of frames per sec (default: 30) for both parts of the animation.
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int animation_fps;
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@ -136,11 +137,13 @@ class ScreenRecoveryUI : public RecoveryUI {
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pthread_mutex_t updateMutex;
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bool rtl_locale;
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void draw_background_locked();
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void draw_foreground_locked();
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void draw_screen_locked();
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void update_screen_locked();
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void update_progress_locked();
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virtual void InitTextParams();
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virtual void draw_background_locked();
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virtual void draw_foreground_locked();
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virtual void draw_screen_locked();
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virtual void update_screen_locked();
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virtual void update_progress_locked();
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GRSurface* GetCurrentFrame();
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GRSurface* GetCurrentText();
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@ -148,8 +151,8 @@ class ScreenRecoveryUI : public RecoveryUI {
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static void* ProgressThreadStartRoutine(void* data);
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void ProgressThreadLoop();
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void ShowFile(FILE*);
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void PrintV(const char*, bool, va_list);
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virtual void ShowFile(FILE*);
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virtual void PrintV(const char*, bool, va_list);
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void PutChar(char);
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void ClearText();
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@ -158,9 +161,9 @@ class ScreenRecoveryUI : public RecoveryUI {
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void LoadLocalizedBitmap(const char* filename, GRSurface** surface);
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int PixelsFromDp(int dp);
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int GetAnimationBaseline();
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int GetProgressBaseline();
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int GetTextBaseline();
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virtual int GetAnimationBaseline();
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virtual int GetProgressBaseline();
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virtual int GetTextBaseline();
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void DrawHorizontalRule(int* y);
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void DrawTextLine(int x, int* y, const char* line, bool bold);
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313
wear_ui.cpp
313
wear_ui.cpp
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@ -47,32 +47,13 @@ static double now() {
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}
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WearRecoveryUI::WearRecoveryUI() :
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progress_bar_height(3),
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progress_bar_width(200),
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progress_bar_y(259),
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outer_height(0),
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outer_width(0),
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menu_unusable_rows(0),
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intro_frames(22),
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loop_frames(60),
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animation_fps(30),
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currentIcon(NONE),
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intro_done(false),
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current_frame(0),
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progressBarType(EMPTY),
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progressScopeStart(0),
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progressScopeSize(0),
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progress(0),
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text_cols(0),
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text_rows(0),
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text_col(0),
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text_row(0),
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text_top(0),
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show_text(false),
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show_text_ever(false),
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show_menu(false),
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menu_items(0),
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menu_sel(0) {
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menu_unusable_rows(0) {
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intro_frames = 22;
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loop_frames = 60;
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animation_fps = 30;
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for (size_t i = 0; i < 5; i++)
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backgroundIcon[i] = NULL;
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@ -80,16 +61,22 @@ WearRecoveryUI::WearRecoveryUI() :
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self = this;
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}
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int WearRecoveryUI::GetProgressBaseline() {
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return progress_bar_y;
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}
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// Draw background frame on the screen. Does not flip pages.
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// Should only be called with updateMutex locked.
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void WearRecoveryUI::draw_background_locked(Icon icon)
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// TODO merge drawing routines with screen_ui
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void WearRecoveryUI::draw_background_locked()
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{
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pagesIdentical = false;
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gr_color(0, 0, 0, 255);
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gr_fill(0, 0, gr_fb_width(), gr_fb_height());
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if (icon) {
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if (currentIcon != NONE) {
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GRSurface* surface;
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if (icon == INSTALLING_UPDATE || icon == ERASING) {
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if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
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if (!intro_done) {
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surface = introFrames[current_frame];
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} else {
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@ -97,7 +84,7 @@ void WearRecoveryUI::draw_background_locked(Icon icon)
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}
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}
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else {
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surface = backgroundIcon[icon];
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surface = backgroundIcon[currentIcon];
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}
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int width = gr_get_width(surface);
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@ -110,36 +97,6 @@ void WearRecoveryUI::draw_background_locked(Icon icon)
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}
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}
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// Draw the progress bar (if any) on the screen. Does not flip pages.
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// Should only be called with updateMutex locked.
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void WearRecoveryUI::draw_progress_locked()
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{
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if (currentIcon == ERROR) return;
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if (progressBarType != DETERMINATE) return;
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int width = progress_bar_width;
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int height = progress_bar_height;
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int dx = (gr_fb_width() - width)/2;
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int dy = progress_bar_y;
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float p = progressScopeStart + progress * progressScopeSize;
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int pos = (int) (p * width);
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gr_color(0x43, 0x43, 0x43, 0xff);
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gr_fill(dx, dy, dx + width, dy + height);
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if (pos > 0) {
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gr_color(0x02, 0xa8, 0xf3, 255);
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if (rtl_locale) {
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// Fill the progress bar from right to left.
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gr_fill(dx + width - pos, dy, dx + width, dy + height);
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} else {
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// Fill the progress bar from left to right.
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gr_fill(dx, dy, dx + pos, dy + height);
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}
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}
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}
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static const char* HEADERS[] = {
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"Swipe up/down to move.",
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"Swipe left/right to select.",
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@ -147,13 +104,15 @@ static const char* HEADERS[] = {
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NULL
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};
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// TODO merge drawing routines with screen_ui
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void WearRecoveryUI::draw_screen_locked()
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{
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draw_background_locked(currentIcon);
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draw_progress_locked();
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char cur_selection_str[50];
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if (show_text) {
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draw_background_locked();
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if (!show_text) {
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draw_foreground_locked();
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} else {
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SetColor(TEXT_FILL);
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gr_fill(0, 0, gr_fb_width(), gr_fb_height());
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@ -192,10 +151,12 @@ void WearRecoveryUI::draw_screen_locked()
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gr_fill(x, y-2, gr_fb_width()-x, y+char_height_+2);
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// white text of selected item
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SetColor(MENU_SEL_FG);
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if (menu[i][0]) gr_text(gr_sys_font(), x+4, y, menu[i], 1);
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if (menu_[i][0]) {
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gr_text(gr_sys_font(), x + 4, y, menu_[i], 1);
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}
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SetColor(MENU);
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} else if (menu[i][0]) {
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gr_text(gr_sys_font(), x+4, y, menu[i], 0);
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} else if (menu_[i][0]) {
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gr_text(gr_sys_font(), x + 4, y, menu_[i], 0);
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}
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y += char_height_+4;
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}
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@ -211,24 +172,18 @@ void WearRecoveryUI::draw_screen_locked()
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// screen, the bottom of the menu, or we've displayed the
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// entire text buffer.
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int ty;
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int row = (text_top+text_rows-1) % text_rows;
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int row = (text_top_ + text_rows_ - 1) % text_rows_;
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size_t count = 0;
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for (int ty = gr_fb_height() - char_height_ - outer_height;
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ty > y+2 && count < text_rows;
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ty > y + 2 && count < text_rows_;
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ty -= char_height_, ++count) {
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gr_text(gr_sys_font(), x+4, ty, text[row], 0);
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gr_text(gr_sys_font(), x+4, ty, text_[row], 0);
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--row;
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if (row < 0) row = text_rows-1;
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if (row < 0) row = text_rows_ - 1;
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}
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}
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}
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void WearRecoveryUI::update_screen_locked()
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{
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draw_screen_locked();
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gr_flip();
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}
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// Keeps the progress bar updated, even when the process is otherwise busy.
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void* WearRecoveryUI::progress_thread(void *cookie) {
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self->progress_loop();
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@ -240,7 +195,7 @@ void WearRecoveryUI::progress_loop() {
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for (;;) {
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double start = now();
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pthread_mutex_lock(&updateMutex);
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int redraw = 0;
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bool redraw = false;
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if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING)
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&& !show_text) {
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@ -254,7 +209,7 @@ void WearRecoveryUI::progress_loop() {
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} else {
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current_frame = (current_frame + 1) % loop_frames;
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}
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redraw = 1;
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redraw = true;
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}
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// move the progress bar forward on timed intervals, if configured
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@ -265,12 +220,11 @@ void WearRecoveryUI::progress_loop() {
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if (p > 1.0) p = 1.0;
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if (p > progress) {
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progress = p;
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redraw = 1;
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redraw = true;
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}
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}
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if (redraw)
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update_screen_locked();
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if (redraw) update_screen_locked();
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pthread_mutex_unlock(&updateMutex);
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double end = now();
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@ -281,93 +235,27 @@ void WearRecoveryUI::progress_loop() {
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}
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}
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void WearRecoveryUI::Init()
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{
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gr_init();
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void WearRecoveryUI::InitTextParams() {
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ScreenRecoveryUI::InitTextParams();
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gr_font_size(gr_sys_font(), &char_width_, &char_height_);
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text_cols_ = (gr_fb_width() - (outer_width * 2)) / char_width_;
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if (text_rows_ > kMaxRows) text_rows_ = kMaxRows;
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if (text_cols_ > kMaxCols) text_cols_ = kMaxCols;
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text_col = text_row = 0;
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text_rows = (gr_fb_height()) / char_height_;
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visible_text_rows = (gr_fb_height() - (outer_height * 2)) / char_height_;
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if (text_rows > kMaxRows) text_rows = kMaxRows;
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text_top = 1;
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}
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text_cols = (gr_fb_width() - (outer_width * 2)) / char_width_;
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if (text_cols > kMaxCols - 1) text_cols = kMaxCols - 1;
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void WearRecoveryUI::Init() {
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ScreenRecoveryUI::Init();
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LoadBitmap("icon_installing", &backgroundIcon[INSTALLING_UPDATE]);
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backgroundIcon[ERASING] = backgroundIcon[INSTALLING_UPDATE];
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LoadBitmap("icon_error", &backgroundIcon[ERROR]);
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backgroundIcon[NO_COMMAND] = backgroundIcon[ERROR];
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introFrames = (GRSurface**)malloc(intro_frames * sizeof(GRSurface*));
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for (int i = 0; i < intro_frames; ++i) {
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char filename[40];
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sprintf(filename, "intro%02d", i);
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LoadBitmap(filename, introFrames + i);
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}
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loopFrames = (GRSurface**)malloc(loop_frames * sizeof(GRSurface*));
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for (int i = 0; i < loop_frames; ++i) {
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char filename[40];
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sprintf(filename, "loop%02d", i);
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LoadBitmap(filename, loopFrames + i);
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}
|
||||
|
||||
pthread_create(&progress_t, NULL, progress_thread, NULL);
|
||||
RecoveryUI::Init();
|
||||
}
|
||||
|
||||
void WearRecoveryUI::SetBackground(Icon icon)
|
||||
{
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
currentIcon = icon;
|
||||
update_screen_locked();
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void WearRecoveryUI::SetProgressType(ProgressType type)
|
||||
{
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (progressBarType != type) {
|
||||
progressBarType = type;
|
||||
}
|
||||
progressScopeStart = 0;
|
||||
progressScopeSize = 0;
|
||||
progress = 0;
|
||||
update_screen_locked();
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void WearRecoveryUI::ShowProgress(float portion, float seconds)
|
||||
{
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
progressBarType = DETERMINATE;
|
||||
progressScopeStart += progressScopeSize;
|
||||
progressScopeSize = portion;
|
||||
progressScopeTime = now();
|
||||
progressScopeDuration = seconds;
|
||||
progress = 0;
|
||||
update_screen_locked();
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void WearRecoveryUI::SetProgress(float fraction)
|
||||
{
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (fraction < 0.0) fraction = 0.0;
|
||||
if (fraction > 1.0) fraction = 1.0;
|
||||
if (progressBarType == DETERMINATE && fraction > progress) {
|
||||
// Skip updates that aren't visibly different.
|
||||
int width = progress_bar_width;
|
||||
float scale = width * progressScopeSize;
|
||||
if ((int) (progress * scale) != (int) (fraction * scale)) {
|
||||
progress = fraction;
|
||||
update_screen_locked();
|
||||
}
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void WearRecoveryUI::SetStage(int current, int max)
|
||||
|
@ -386,40 +274,40 @@ void WearRecoveryUI::Print(const char *fmt, ...)
|
|||
|
||||
// This can get called before ui_init(), so be careful.
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (text_rows > 0 && text_cols > 0) {
|
||||
if (text_rows_ > 0 && text_cols_ > 0) {
|
||||
char *ptr;
|
||||
for (ptr = buf; *ptr != '\0'; ++ptr) {
|
||||
if (*ptr == '\n' || text_col >= text_cols) {
|
||||
text[text_row][text_col] = '\0';
|
||||
text_col = 0;
|
||||
text_row = (text_row + 1) % text_rows;
|
||||
if (text_row == text_top) text_top = (text_top + 1) % text_rows;
|
||||
if (*ptr == '\n' || text_col_ >= text_cols_) {
|
||||
text_[text_row_][text_col_] = '\0';
|
||||
text_col_ = 0;
|
||||
text_row_ = (text_row_ + 1) % text_rows_;
|
||||
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
|
||||
}
|
||||
if (*ptr != '\n') text[text_row][text_col++] = *ptr;
|
||||
if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
|
||||
}
|
||||
text[text_row][text_col] = '\0';
|
||||
text_[text_row_][text_col_] = '\0';
|
||||
update_screen_locked();
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void WearRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
|
||||
int initial_selection) {
|
||||
int initial_selection) {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (text_rows > 0 && text_cols > 0) {
|
||||
if (text_rows_ > 0 && text_cols_ > 0) {
|
||||
menu_headers_ = headers;
|
||||
size_t i = 0;
|
||||
// "i < text_rows" is removed from the loop termination condition,
|
||||
// "i < text_rows_" is removed from the loop termination condition,
|
||||
// which is different from the one in ScreenRecoveryUI::StartMenu().
|
||||
// Because WearRecoveryUI supports scrollable menu, it's fine to have
|
||||
// more entries than text_rows. The menu may be truncated otherwise.
|
||||
// more entries than text_rows_. The menu may be truncated otherwise.
|
||||
// Bug: 23752519
|
||||
for (; items[i] != nullptr; i++) {
|
||||
strncpy(menu[i], items[i], text_cols - 1);
|
||||
menu[i][text_cols - 1] = '\0';
|
||||
strncpy(menu_[i], items[i], text_cols_ - 1);
|
||||
menu_[i][text_cols_ - 1] = '\0';
|
||||
}
|
||||
menu_items = i;
|
||||
show_menu = 1;
|
||||
show_menu = true;
|
||||
menu_sel = initial_selection;
|
||||
menu_start = 0;
|
||||
menu_end = visible_text_rows - 1 - menu_unusable_rows;
|
||||
|
@ -433,7 +321,7 @@ void WearRecoveryUI::StartMenu(const char* const * headers, const char* const *
|
|||
int WearRecoveryUI::SelectMenu(int sel) {
|
||||
int old_sel;
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (show_menu > 0) {
|
||||
if (show_menu) {
|
||||
old_sel = menu_sel;
|
||||
menu_sel = sel;
|
||||
if (menu_sel < 0) menu_sel = 0;
|
||||
|
@ -452,53 +340,6 @@ int WearRecoveryUI::SelectMenu(int sel) {
|
|||
return sel;
|
||||
}
|
||||
|
||||
void WearRecoveryUI::EndMenu() {
|
||||
int i;
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
|
||||
show_menu = 0;
|
||||
update_screen_locked();
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
bool WearRecoveryUI::IsTextVisible()
|
||||
{
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
int visible = show_text;
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
return visible;
|
||||
}
|
||||
|
||||
bool WearRecoveryUI::WasTextEverVisible()
|
||||
{
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
int ever_visible = show_text_ever;
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
return ever_visible;
|
||||
}
|
||||
|
||||
void WearRecoveryUI::ShowText(bool visible)
|
||||
{
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
// Don't show text during ota install or factory reset
|
||||
if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
return;
|
||||
}
|
||||
show_text = visible;
|
||||
if (show_text) show_text_ever = 1;
|
||||
update_screen_locked();
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void WearRecoveryUI::Redraw()
|
||||
{
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
update_screen_locked();
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void WearRecoveryUI::ShowFile(FILE* fp) {
|
||||
std::vector<off_t> offsets;
|
||||
offsets.push_back(ftello(fp));
|
||||
|
@ -538,12 +379,12 @@ void WearRecoveryUI::ShowFile(FILE* fp) {
|
|||
|
||||
int ch = getc(fp);
|
||||
if (ch == EOF) {
|
||||
text_row = text_top = text_rows - 2;
|
||||
text_row_ = text_top_ = text_rows_ - 2;
|
||||
show_prompt = true;
|
||||
} else {
|
||||
PutChar(ch);
|
||||
if (text_col == 0 && text_row >= text_rows - 2) {
|
||||
text_top = text_row;
|
||||
if (text_col_ == 0 && text_row_ >= text_rows_ - 2) {
|
||||
text_top_ = text_row_;
|
||||
show_prompt = true;
|
||||
}
|
||||
}
|
||||
|
@ -552,10 +393,10 @@ void WearRecoveryUI::ShowFile(FILE* fp) {
|
|||
|
||||
void WearRecoveryUI::PutChar(char ch) {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (ch != '\n') text[text_row][text_col++] = ch;
|
||||
if (ch == '\n' || text_col >= text_cols) {
|
||||
text_col = 0;
|
||||
++text_row;
|
||||
if (ch != '\n') text_[text_row_][text_col_++] = ch;
|
||||
if (ch == '\n' || text_col_ >= text_cols_) {
|
||||
text_col_ = 0;
|
||||
++text_row_;
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
@ -572,11 +413,11 @@ void WearRecoveryUI::ShowFile(const char* filename) {
|
|||
|
||||
void WearRecoveryUI::ClearText() {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
text_col = 0;
|
||||
text_row = 0;
|
||||
text_top = 1;
|
||||
for (size_t i = 0; i < text_rows; ++i) {
|
||||
memset(text[i], 0, text_cols + 1);
|
||||
text_col_ = 0;
|
||||
text_row_ = 0;
|
||||
text_top_ = 1;
|
||||
for (size_t i = 0; i < text_rows_; ++i) {
|
||||
memset(text_[i], 0, text_cols_ + 1);
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
@ -597,17 +438,17 @@ void WearRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
|
|||
}
|
||||
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (text_rows > 0 && text_cols > 0) {
|
||||
if (text_rows_ > 0 && text_cols_ > 0) {
|
||||
for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
|
||||
if (*ptr == '\n' || text_col >= text_cols) {
|
||||
text[text_row][text_col] = '\0';
|
||||
text_col = 0;
|
||||
text_row = (text_row + 1) % text_rows;
|
||||
if (text_row == text_top) text_top = (text_top + 1) % text_rows;
|
||||
if (*ptr == '\n' || text_col_ >= text_cols_) {
|
||||
text_[text_row_][text_col_] = '\0';
|
||||
text_col_ = 0;
|
||||
text_row_ = (text_row_ + 1) % text_rows_;
|
||||
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
|
||||
}
|
||||
if (*ptr != '\n') text[text_row][text_col++] = *ptr;
|
||||
if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
|
||||
}
|
||||
text[text_row][text_col] = '\0';
|
||||
text_[text_row_][text_col_] = '\0';
|
||||
update_screen_locked();
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
|
|
72
wear_ui.h
72
wear_ui.h
|
@ -23,39 +23,22 @@ class WearRecoveryUI : public ScreenRecoveryUI {
|
|||
public:
|
||||
WearRecoveryUI();
|
||||
|
||||
void Init();
|
||||
// overall recovery state ("background image")
|
||||
void SetBackground(Icon icon);
|
||||
void Init() override;
|
||||
|
||||
// progress indicator
|
||||
void SetProgressType(ProgressType type);
|
||||
void ShowProgress(float portion, float seconds);
|
||||
void SetProgress(float fraction);
|
||||
|
||||
void SetStage(int current, int max);
|
||||
|
||||
// text log
|
||||
void ShowText(bool visible);
|
||||
bool IsTextVisible();
|
||||
bool WasTextEverVisible();
|
||||
void SetStage(int current, int max) override;
|
||||
|
||||
// printing messages
|
||||
void Print(const char* fmt, ...);
|
||||
void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3);
|
||||
void ShowFile(const char* filename);
|
||||
void ShowFile(FILE* fp);
|
||||
void Print(const char* fmt, ...) override;
|
||||
void PrintOnScreenOnly(const char* fmt, ...) override __printflike(2, 3);
|
||||
void ShowFile(const char* filename) override;
|
||||
void ShowFile(FILE* fp) override;
|
||||
|
||||
// menu display
|
||||
void StartMenu(const char* const * headers, const char* const * items,
|
||||
int initial_selection);
|
||||
int SelectMenu(int sel);
|
||||
void EndMenu();
|
||||
|
||||
void Redraw();
|
||||
int initial_selection) override;
|
||||
int SelectMenu(int sel) override;
|
||||
|
||||
protected:
|
||||
int progress_bar_height, progress_bar_width;
|
||||
|
||||
// progress bar vertical position, it's centered horizontally
|
||||
int progress_bar_y;
|
||||
|
||||
|
@ -67,59 +50,34 @@ class WearRecoveryUI : public ScreenRecoveryUI {
|
|||
// that may otherwise go out of the screen.
|
||||
int menu_unusable_rows;
|
||||
|
||||
// number of intro frames (default: 22) and loop frames (default: 60)
|
||||
int intro_frames;
|
||||
int loop_frames;
|
||||
int GetProgressBaseline() override;
|
||||
|
||||
// Number of frames per sec (default: 30) for both of intro and loop.
|
||||
int animation_fps;
|
||||
void InitTextParams() override;
|
||||
|
||||
void PrintV(const char*, bool, va_list) override;
|
||||
|
||||
private:
|
||||
Icon currentIcon;
|
||||
|
||||
bool intro_done;
|
||||
|
||||
int current_frame;
|
||||
|
||||
GRSurface* backgroundIcon[5];
|
||||
GRSurface* *introFrames;
|
||||
GRSurface* *loopFrames;
|
||||
|
||||
ProgressType progressBarType;
|
||||
|
||||
float progressScopeStart, progressScopeSize, progress;
|
||||
double progressScopeTime, progressScopeDuration;
|
||||
|
||||
static const int kMaxCols = 96;
|
||||
static const int kMaxRows = 96;
|
||||
|
||||
// Log text overlay, displayed when a magic key is pressed
|
||||
char text[kMaxRows][kMaxCols];
|
||||
size_t text_cols, text_rows;
|
||||
// Number of text rows seen on screen
|
||||
int visible_text_rows;
|
||||
size_t text_col, text_row, text_top;
|
||||
bool show_text;
|
||||
bool show_text_ever; // has show_text ever been true?
|
||||
|
||||
char menu[kMaxRows][kMaxCols];
|
||||
bool show_menu;
|
||||
const char* const* menu_headers_;
|
||||
int menu_items, menu_sel;
|
||||
int menu_start, menu_end;
|
||||
|
||||
pthread_t progress_t;
|
||||
|
||||
private:
|
||||
void draw_background_locked(Icon icon);
|
||||
void draw_background_locked() override;
|
||||
void draw_screen_locked() override;
|
||||
void draw_progress_locked();
|
||||
void draw_screen_locked();
|
||||
void update_screen_locked();
|
||||
|
||||
static void* progress_thread(void* cookie);
|
||||
void progress_loop();
|
||||
void PutChar(char);
|
||||
void ClearText();
|
||||
void PrintV(const char*, bool, va_list);
|
||||
};
|
||||
|
||||
#endif // RECOVERY_WEAR_UI_H
|
||||
|
|
Loading…
Reference in a new issue