Remove duplicate methods and variables from WearRecoveryUI

am: 5e7cfb9af6

Change-Id: I0f4dda0f92dcb6b3a230d2ad5d26f9855acb8c82
This commit is contained in:
Damien Bargiacchi 2016-09-07 23:38:24 +00:00 committed by android-build-merger
commit 49e2aeb353
4 changed files with 148 additions and 334 deletions

View file

@ -54,8 +54,6 @@ static double now() {
ScreenRecoveryUI::ScreenRecoveryUI() :
currentIcon(NONE),
locale(nullptr),
intro_done(false),
current_frame(0),
progressBarType(EMPTY),
progressScopeStart(0),
progressScopeSize(0),
@ -76,6 +74,8 @@ ScreenRecoveryUI::ScreenRecoveryUI() :
file_viewer_text_(nullptr),
intro_frames(0),
loop_frames(0),
current_frame(0),
intro_done(false),
animation_fps(30), // TODO: there's currently no way to infer this.
stage(-1),
max_stage(-1),
@ -448,9 +448,18 @@ void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
Redraw();
}
void ScreenRecoveryUI::Init() {
void ScreenRecoveryUI::InitTextParams() {
gr_init();
gr_font_size(gr_sys_font(), &char_width_, &char_height_);
text_rows_ = gr_fb_height() / char_height_;
text_cols_ = gr_fb_width() / char_width_;
}
void ScreenRecoveryUI::Init() {
RecoveryUI::Init();
InitTextParams();
density_ = static_cast<float>(property_get_int32("ro.sf.lcd_density", 160)) / 160.f;
// Are we portrait or landscape?
@ -458,10 +467,6 @@ void ScreenRecoveryUI::Init() {
// Are we the large variant of our base layout?
if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
gr_font_size(gr_sys_font(), &char_width_, &char_height_);
text_rows_ = gr_fb_height() / char_height_;
text_cols_ = gr_fb_width() / char_width_;
text_ = Alloc2d(text_rows_, text_cols_ + 1);
file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
menu_ = Alloc2d(text_rows_, text_cols_ + 1);
@ -488,37 +493,44 @@ void ScreenRecoveryUI::Init() {
LoadAnimation();
pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
RecoveryUI::Init();
}
void ScreenRecoveryUI::LoadAnimation() {
// How many frames of intro and loop do we have?
std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
dirent* de;
std::vector<std::string> intro_frame_names;
std::vector<std::string> loop_frame_names;
while ((de = readdir(dir.get())) != nullptr) {
int value;
if (sscanf(de->d_name, "intro%d", &value) == 1 && intro_frames < (value + 1)) {
intro_frames = value + 1;
} else if (sscanf(de->d_name, "loop%d", &value) == 1 && loop_frames < (value + 1)) {
loop_frames = value + 1;
int value, num_chars;
if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
intro_frame_names.emplace_back(de->d_name, num_chars);
} else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
loop_frame_names.emplace_back(de->d_name, num_chars);
}
}
intro_frames = intro_frame_names.size();
loop_frames = loop_frame_names.size();
LOGD("Recovery animation intro_frames: %d, loop_frames: %d\n", intro_frames, loop_frames);
// It's okay to not have an intro.
if (intro_frames == 0) intro_done = true;
// But you must have an animation.
if (loop_frames == 0) abort();
std::sort(intro_frame_names.begin(), intro_frame_names.end());
std::sort(loop_frame_names.begin(), loop_frame_names.end());
introFrames = new GRSurface*[intro_frames];
for (int i = 0; i < intro_frames; ++i) {
// TODO: remember the names above, so we don't have to hard-code the number of 0s.
LoadBitmap(android::base::StringPrintf("intro%05d", i).c_str(), &introFrames[i]);
for (size_t i = 0; i < intro_frames; i++) {
LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]);
}
loopFrames = new GRSurface*[loop_frames];
for (int i = 0; i < loop_frames; ++i) {
LoadBitmap(android::base::StringPrintf("loop%05d", i).c_str(), &loopFrames[i]);
for (size_t i = 0; i < loop_frames; i++) {
LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]);
}
}

View file

@ -37,16 +37,16 @@ class ScreenRecoveryUI : public RecoveryUI {
void SetSystemUpdateText(bool security_update);
// progress indicator
void SetProgressType(ProgressType type);
void ShowProgress(float portion, float seconds);
void SetProgress(float fraction);
void SetProgressType(ProgressType type) override;
void ShowProgress(float portion, float seconds) override;
void SetProgress(float fraction) override;
void SetStage(int current, int max);
void SetStage(int current, int max) override;
// text log
void ShowText(bool visible);
bool IsTextVisible();
bool WasTextEverVisible();
void ShowText(bool visible) override;
bool IsTextVisible() override;
bool WasTextEverVisible() override;
// printing messages
void Print(const char* fmt, ...) __printflike(2, 3);
@ -72,8 +72,6 @@ class ScreenRecoveryUI : public RecoveryUI {
Icon currentIcon;
const char* locale;
bool intro_done;
int current_frame;
// The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi.
float density_;
@ -123,8 +121,11 @@ class ScreenRecoveryUI : public RecoveryUI {
pthread_t progress_thread_;
// Number of intro frames and loop frames in the animation.
int intro_frames;
int loop_frames;
size_t intro_frames;
size_t loop_frames;
size_t current_frame;
bool intro_done;
// Number of frames per sec (default: 30) for both parts of the animation.
int animation_fps;
@ -136,11 +137,13 @@ class ScreenRecoveryUI : public RecoveryUI {
pthread_mutex_t updateMutex;
bool rtl_locale;
void draw_background_locked();
void draw_foreground_locked();
void draw_screen_locked();
void update_screen_locked();
void update_progress_locked();
virtual void InitTextParams();
virtual void draw_background_locked();
virtual void draw_foreground_locked();
virtual void draw_screen_locked();
virtual void update_screen_locked();
virtual void update_progress_locked();
GRSurface* GetCurrentFrame();
GRSurface* GetCurrentText();
@ -148,8 +151,8 @@ class ScreenRecoveryUI : public RecoveryUI {
static void* ProgressThreadStartRoutine(void* data);
void ProgressThreadLoop();
void ShowFile(FILE*);
void PrintV(const char*, bool, va_list);
virtual void ShowFile(FILE*);
virtual void PrintV(const char*, bool, va_list);
void PutChar(char);
void ClearText();
@ -158,9 +161,9 @@ class ScreenRecoveryUI : public RecoveryUI {
void LoadLocalizedBitmap(const char* filename, GRSurface** surface);
int PixelsFromDp(int dp);
int GetAnimationBaseline();
int GetProgressBaseline();
int GetTextBaseline();
virtual int GetAnimationBaseline();
virtual int GetProgressBaseline();
virtual int GetTextBaseline();
void DrawHorizontalRule(int* y);
void DrawTextLine(int x, int* y, const char* line, bool bold);

View file

@ -47,32 +47,13 @@ static double now() {
}
WearRecoveryUI::WearRecoveryUI() :
progress_bar_height(3),
progress_bar_width(200),
progress_bar_y(259),
outer_height(0),
outer_width(0),
menu_unusable_rows(0),
intro_frames(22),
loop_frames(60),
animation_fps(30),
currentIcon(NONE),
intro_done(false),
current_frame(0),
progressBarType(EMPTY),
progressScopeStart(0),
progressScopeSize(0),
progress(0),
text_cols(0),
text_rows(0),
text_col(0),
text_row(0),
text_top(0),
show_text(false),
show_text_ever(false),
show_menu(false),
menu_items(0),
menu_sel(0) {
menu_unusable_rows(0) {
intro_frames = 22;
loop_frames = 60;
animation_fps = 30;
for (size_t i = 0; i < 5; i++)
backgroundIcon[i] = NULL;
@ -80,16 +61,22 @@ WearRecoveryUI::WearRecoveryUI() :
self = this;
}
int WearRecoveryUI::GetProgressBaseline() {
return progress_bar_y;
}
// Draw background frame on the screen. Does not flip pages.
// Should only be called with updateMutex locked.
void WearRecoveryUI::draw_background_locked(Icon icon)
// TODO merge drawing routines with screen_ui
void WearRecoveryUI::draw_background_locked()
{
pagesIdentical = false;
gr_color(0, 0, 0, 255);
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
if (icon) {
if (currentIcon != NONE) {
GRSurface* surface;
if (icon == INSTALLING_UPDATE || icon == ERASING) {
if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
if (!intro_done) {
surface = introFrames[current_frame];
} else {
@ -97,7 +84,7 @@ void WearRecoveryUI::draw_background_locked(Icon icon)
}
}
else {
surface = backgroundIcon[icon];
surface = backgroundIcon[currentIcon];
}
int width = gr_get_width(surface);
@ -110,36 +97,6 @@ void WearRecoveryUI::draw_background_locked(Icon icon)
}
}
// Draw the progress bar (if any) on the screen. Does not flip pages.
// Should only be called with updateMutex locked.
void WearRecoveryUI::draw_progress_locked()
{
if (currentIcon == ERROR) return;
if (progressBarType != DETERMINATE) return;
int width = progress_bar_width;
int height = progress_bar_height;
int dx = (gr_fb_width() - width)/2;
int dy = progress_bar_y;
float p = progressScopeStart + progress * progressScopeSize;
int pos = (int) (p * width);
gr_color(0x43, 0x43, 0x43, 0xff);
gr_fill(dx, dy, dx + width, dy + height);
if (pos > 0) {
gr_color(0x02, 0xa8, 0xf3, 255);
if (rtl_locale) {
// Fill the progress bar from right to left.
gr_fill(dx + width - pos, dy, dx + width, dy + height);
} else {
// Fill the progress bar from left to right.
gr_fill(dx, dy, dx + pos, dy + height);
}
}
}
static const char* HEADERS[] = {
"Swipe up/down to move.",
"Swipe left/right to select.",
@ -147,13 +104,15 @@ static const char* HEADERS[] = {
NULL
};
// TODO merge drawing routines with screen_ui
void WearRecoveryUI::draw_screen_locked()
{
draw_background_locked(currentIcon);
draw_progress_locked();
char cur_selection_str[50];
if (show_text) {
draw_background_locked();
if (!show_text) {
draw_foreground_locked();
} else {
SetColor(TEXT_FILL);
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
@ -192,10 +151,12 @@ void WearRecoveryUI::draw_screen_locked()
gr_fill(x, y-2, gr_fb_width()-x, y+char_height_+2);
// white text of selected item
SetColor(MENU_SEL_FG);
if (menu[i][0]) gr_text(gr_sys_font(), x+4, y, menu[i], 1);
if (menu_[i][0]) {
gr_text(gr_sys_font(), x + 4, y, menu_[i], 1);
}
SetColor(MENU);
} else if (menu[i][0]) {
gr_text(gr_sys_font(), x+4, y, menu[i], 0);
} else if (menu_[i][0]) {
gr_text(gr_sys_font(), x + 4, y, menu_[i], 0);
}
y += char_height_+4;
}
@ -211,24 +172,18 @@ void WearRecoveryUI::draw_screen_locked()
// screen, the bottom of the menu, or we've displayed the
// entire text buffer.
int ty;
int row = (text_top+text_rows-1) % text_rows;
int row = (text_top_ + text_rows_ - 1) % text_rows_;
size_t count = 0;
for (int ty = gr_fb_height() - char_height_ - outer_height;
ty > y+2 && count < text_rows;
ty > y + 2 && count < text_rows_;
ty -= char_height_, ++count) {
gr_text(gr_sys_font(), x+4, ty, text[row], 0);
gr_text(gr_sys_font(), x+4, ty, text_[row], 0);
--row;
if (row < 0) row = text_rows-1;
if (row < 0) row = text_rows_ - 1;
}
}
}
void WearRecoveryUI::update_screen_locked()
{
draw_screen_locked();
gr_flip();
}
// Keeps the progress bar updated, even when the process is otherwise busy.
void* WearRecoveryUI::progress_thread(void *cookie) {
self->progress_loop();
@ -240,7 +195,7 @@ void WearRecoveryUI::progress_loop() {
for (;;) {
double start = now();
pthread_mutex_lock(&updateMutex);
int redraw = 0;
bool redraw = false;
if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING)
&& !show_text) {
@ -254,7 +209,7 @@ void WearRecoveryUI::progress_loop() {
} else {
current_frame = (current_frame + 1) % loop_frames;
}
redraw = 1;
redraw = true;
}
// move the progress bar forward on timed intervals, if configured
@ -265,12 +220,11 @@ void WearRecoveryUI::progress_loop() {
if (p > 1.0) p = 1.0;
if (p > progress) {
progress = p;
redraw = 1;
redraw = true;
}
}
if (redraw)
update_screen_locked();
if (redraw) update_screen_locked();
pthread_mutex_unlock(&updateMutex);
double end = now();
@ -281,93 +235,27 @@ void WearRecoveryUI::progress_loop() {
}
}
void WearRecoveryUI::Init()
{
gr_init();
void WearRecoveryUI::InitTextParams() {
ScreenRecoveryUI::InitTextParams();
gr_font_size(gr_sys_font(), &char_width_, &char_height_);
text_cols_ = (gr_fb_width() - (outer_width * 2)) / char_width_;
if (text_rows_ > kMaxRows) text_rows_ = kMaxRows;
if (text_cols_ > kMaxCols) text_cols_ = kMaxCols;
text_col = text_row = 0;
text_rows = (gr_fb_height()) / char_height_;
visible_text_rows = (gr_fb_height() - (outer_height * 2)) / char_height_;
if (text_rows > kMaxRows) text_rows = kMaxRows;
text_top = 1;
}
text_cols = (gr_fb_width() - (outer_width * 2)) / char_width_;
if (text_cols > kMaxCols - 1) text_cols = kMaxCols - 1;
void WearRecoveryUI::Init() {
ScreenRecoveryUI::Init();
LoadBitmap("icon_installing", &backgroundIcon[INSTALLING_UPDATE]);
backgroundIcon[ERASING] = backgroundIcon[INSTALLING_UPDATE];
LoadBitmap("icon_error", &backgroundIcon[ERROR]);
backgroundIcon[NO_COMMAND] = backgroundIcon[ERROR];
introFrames = (GRSurface**)malloc(intro_frames * sizeof(GRSurface*));
for (int i = 0; i < intro_frames; ++i) {
char filename[40];
sprintf(filename, "intro%02d", i);
LoadBitmap(filename, introFrames + i);
}
loopFrames = (GRSurface**)malloc(loop_frames * sizeof(GRSurface*));
for (int i = 0; i < loop_frames; ++i) {
char filename[40];
sprintf(filename, "loop%02d", i);
LoadBitmap(filename, loopFrames + i);
}
pthread_create(&progress_t, NULL, progress_thread, NULL);
RecoveryUI::Init();
}
void WearRecoveryUI::SetBackground(Icon icon)
{
pthread_mutex_lock(&updateMutex);
currentIcon = icon;
update_screen_locked();
pthread_mutex_unlock(&updateMutex);
}
void WearRecoveryUI::SetProgressType(ProgressType type)
{
pthread_mutex_lock(&updateMutex);
if (progressBarType != type) {
progressBarType = type;
}
progressScopeStart = 0;
progressScopeSize = 0;
progress = 0;
update_screen_locked();
pthread_mutex_unlock(&updateMutex);
}
void WearRecoveryUI::ShowProgress(float portion, float seconds)
{
pthread_mutex_lock(&updateMutex);
progressBarType = DETERMINATE;
progressScopeStart += progressScopeSize;
progressScopeSize = portion;
progressScopeTime = now();
progressScopeDuration = seconds;
progress = 0;
update_screen_locked();
pthread_mutex_unlock(&updateMutex);
}
void WearRecoveryUI::SetProgress(float fraction)
{
pthread_mutex_lock(&updateMutex);
if (fraction < 0.0) fraction = 0.0;
if (fraction > 1.0) fraction = 1.0;
if (progressBarType == DETERMINATE && fraction > progress) {
// Skip updates that aren't visibly different.
int width = progress_bar_width;
float scale = width * progressScopeSize;
if ((int) (progress * scale) != (int) (fraction * scale)) {
progress = fraction;
update_screen_locked();
}
}
pthread_mutex_unlock(&updateMutex);
}
void WearRecoveryUI::SetStage(int current, int max)
@ -386,40 +274,40 @@ void WearRecoveryUI::Print(const char *fmt, ...)
// This can get called before ui_init(), so be careful.
pthread_mutex_lock(&updateMutex);
if (text_rows > 0 && text_cols > 0) {
if (text_rows_ > 0 && text_cols_ > 0) {
char *ptr;
for (ptr = buf; *ptr != '\0'; ++ptr) {
if (*ptr == '\n' || text_col >= text_cols) {
text[text_row][text_col] = '\0';
text_col = 0;
text_row = (text_row + 1) % text_rows;
if (text_row == text_top) text_top = (text_top + 1) % text_rows;
if (*ptr == '\n' || text_col_ >= text_cols_) {
text_[text_row_][text_col_] = '\0';
text_col_ = 0;
text_row_ = (text_row_ + 1) % text_rows_;
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
}
if (*ptr != '\n') text[text_row][text_col++] = *ptr;
if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
}
text[text_row][text_col] = '\0';
text_[text_row_][text_col_] = '\0';
update_screen_locked();
}
pthread_mutex_unlock(&updateMutex);
}
void WearRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
int initial_selection) {
int initial_selection) {
pthread_mutex_lock(&updateMutex);
if (text_rows > 0 && text_cols > 0) {
if (text_rows_ > 0 && text_cols_ > 0) {
menu_headers_ = headers;
size_t i = 0;
// "i < text_rows" is removed from the loop termination condition,
// "i < text_rows_" is removed from the loop termination condition,
// which is different from the one in ScreenRecoveryUI::StartMenu().
// Because WearRecoveryUI supports scrollable menu, it's fine to have
// more entries than text_rows. The menu may be truncated otherwise.
// more entries than text_rows_. The menu may be truncated otherwise.
// Bug: 23752519
for (; items[i] != nullptr; i++) {
strncpy(menu[i], items[i], text_cols - 1);
menu[i][text_cols - 1] = '\0';
strncpy(menu_[i], items[i], text_cols_ - 1);
menu_[i][text_cols_ - 1] = '\0';
}
menu_items = i;
show_menu = 1;
show_menu = true;
menu_sel = initial_selection;
menu_start = 0;
menu_end = visible_text_rows - 1 - menu_unusable_rows;
@ -433,7 +321,7 @@ void WearRecoveryUI::StartMenu(const char* const * headers, const char* const *
int WearRecoveryUI::SelectMenu(int sel) {
int old_sel;
pthread_mutex_lock(&updateMutex);
if (show_menu > 0) {
if (show_menu) {
old_sel = menu_sel;
menu_sel = sel;
if (menu_sel < 0) menu_sel = 0;
@ -452,53 +340,6 @@ int WearRecoveryUI::SelectMenu(int sel) {
return sel;
}
void WearRecoveryUI::EndMenu() {
int i;
pthread_mutex_lock(&updateMutex);
if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
show_menu = 0;
update_screen_locked();
}
pthread_mutex_unlock(&updateMutex);
}
bool WearRecoveryUI::IsTextVisible()
{
pthread_mutex_lock(&updateMutex);
int visible = show_text;
pthread_mutex_unlock(&updateMutex);
return visible;
}
bool WearRecoveryUI::WasTextEverVisible()
{
pthread_mutex_lock(&updateMutex);
int ever_visible = show_text_ever;
pthread_mutex_unlock(&updateMutex);
return ever_visible;
}
void WearRecoveryUI::ShowText(bool visible)
{
pthread_mutex_lock(&updateMutex);
// Don't show text during ota install or factory reset
if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
pthread_mutex_unlock(&updateMutex);
return;
}
show_text = visible;
if (show_text) show_text_ever = 1;
update_screen_locked();
pthread_mutex_unlock(&updateMutex);
}
void WearRecoveryUI::Redraw()
{
pthread_mutex_lock(&updateMutex);
update_screen_locked();
pthread_mutex_unlock(&updateMutex);
}
void WearRecoveryUI::ShowFile(FILE* fp) {
std::vector<off_t> offsets;
offsets.push_back(ftello(fp));
@ -538,12 +379,12 @@ void WearRecoveryUI::ShowFile(FILE* fp) {
int ch = getc(fp);
if (ch == EOF) {
text_row = text_top = text_rows - 2;
text_row_ = text_top_ = text_rows_ - 2;
show_prompt = true;
} else {
PutChar(ch);
if (text_col == 0 && text_row >= text_rows - 2) {
text_top = text_row;
if (text_col_ == 0 && text_row_ >= text_rows_ - 2) {
text_top_ = text_row_;
show_prompt = true;
}
}
@ -552,10 +393,10 @@ void WearRecoveryUI::ShowFile(FILE* fp) {
void WearRecoveryUI::PutChar(char ch) {
pthread_mutex_lock(&updateMutex);
if (ch != '\n') text[text_row][text_col++] = ch;
if (ch == '\n' || text_col >= text_cols) {
text_col = 0;
++text_row;
if (ch != '\n') text_[text_row_][text_col_++] = ch;
if (ch == '\n' || text_col_ >= text_cols_) {
text_col_ = 0;
++text_row_;
}
pthread_mutex_unlock(&updateMutex);
}
@ -572,11 +413,11 @@ void WearRecoveryUI::ShowFile(const char* filename) {
void WearRecoveryUI::ClearText() {
pthread_mutex_lock(&updateMutex);
text_col = 0;
text_row = 0;
text_top = 1;
for (size_t i = 0; i < text_rows; ++i) {
memset(text[i], 0, text_cols + 1);
text_col_ = 0;
text_row_ = 0;
text_top_ = 1;
for (size_t i = 0; i < text_rows_; ++i) {
memset(text_[i], 0, text_cols_ + 1);
}
pthread_mutex_unlock(&updateMutex);
}
@ -597,17 +438,17 @@ void WearRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
}
pthread_mutex_lock(&updateMutex);
if (text_rows > 0 && text_cols > 0) {
if (text_rows_ > 0 && text_cols_ > 0) {
for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
if (*ptr == '\n' || text_col >= text_cols) {
text[text_row][text_col] = '\0';
text_col = 0;
text_row = (text_row + 1) % text_rows;
if (text_row == text_top) text_top = (text_top + 1) % text_rows;
if (*ptr == '\n' || text_col_ >= text_cols_) {
text_[text_row_][text_col_] = '\0';
text_col_ = 0;
text_row_ = (text_row_ + 1) % text_rows_;
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
}
if (*ptr != '\n') text[text_row][text_col++] = *ptr;
if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
}
text[text_row][text_col] = '\0';
text_[text_row_][text_col_] = '\0';
update_screen_locked();
}
pthread_mutex_unlock(&updateMutex);

View file

@ -23,39 +23,22 @@ class WearRecoveryUI : public ScreenRecoveryUI {
public:
WearRecoveryUI();
void Init();
// overall recovery state ("background image")
void SetBackground(Icon icon);
void Init() override;
// progress indicator
void SetProgressType(ProgressType type);
void ShowProgress(float portion, float seconds);
void SetProgress(float fraction);
void SetStage(int current, int max);
// text log
void ShowText(bool visible);
bool IsTextVisible();
bool WasTextEverVisible();
void SetStage(int current, int max) override;
// printing messages
void Print(const char* fmt, ...);
void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3);
void ShowFile(const char* filename);
void ShowFile(FILE* fp);
void Print(const char* fmt, ...) override;
void PrintOnScreenOnly(const char* fmt, ...) override __printflike(2, 3);
void ShowFile(const char* filename) override;
void ShowFile(FILE* fp) override;
// menu display
void StartMenu(const char* const * headers, const char* const * items,
int initial_selection);
int SelectMenu(int sel);
void EndMenu();
void Redraw();
int initial_selection) override;
int SelectMenu(int sel) override;
protected:
int progress_bar_height, progress_bar_width;
// progress bar vertical position, it's centered horizontally
int progress_bar_y;
@ -67,59 +50,34 @@ class WearRecoveryUI : public ScreenRecoveryUI {
// that may otherwise go out of the screen.
int menu_unusable_rows;
// number of intro frames (default: 22) and loop frames (default: 60)
int intro_frames;
int loop_frames;
int GetProgressBaseline() override;
// Number of frames per sec (default: 30) for both of intro and loop.
int animation_fps;
void InitTextParams() override;
void PrintV(const char*, bool, va_list) override;
private:
Icon currentIcon;
bool intro_done;
int current_frame;
GRSurface* backgroundIcon[5];
GRSurface* *introFrames;
GRSurface* *loopFrames;
ProgressType progressBarType;
float progressScopeStart, progressScopeSize, progress;
double progressScopeTime, progressScopeDuration;
static const int kMaxCols = 96;
static const int kMaxRows = 96;
// Log text overlay, displayed when a magic key is pressed
char text[kMaxRows][kMaxCols];
size_t text_cols, text_rows;
// Number of text rows seen on screen
int visible_text_rows;
size_t text_col, text_row, text_top;
bool show_text;
bool show_text_ever; // has show_text ever been true?
char menu[kMaxRows][kMaxCols];
bool show_menu;
const char* const* menu_headers_;
int menu_items, menu_sel;
int menu_start, menu_end;
pthread_t progress_t;
private:
void draw_background_locked(Icon icon);
void draw_background_locked() override;
void draw_screen_locked() override;
void draw_progress_locked();
void draw_screen_locked();
void update_screen_locked();
static void* progress_thread(void* cookie);
void progress_loop();
void PutChar(char);
void ClearText();
void PrintV(const char*, bool, va_list);
};
#endif // RECOVERY_WEAR_UI_H