From 300ed089b3c5717ddf46eb3a25d94c8d017e7be2 Mon Sep 17 00:00:00 2001 From: Elliott Hughes Date: Mon, 13 Apr 2015 10:47:59 -0700 Subject: [PATCH] Treat KEY_ENTER the same as KEY_POWER in the pager. Our long-press UI sends KEY_ENTER for long presses, which the long-press UI treats as equivalent to KEY_POWER in the regular UI. So anywhere we accept KEY_POWER we should accept KEY_ENTER too. Change-Id: I99d376c961887043cf02037c26d000c8ba4d66f9 --- screen_ui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/screen_ui.cpp b/screen_ui.cpp index 1e42ee7b..cca261fc 100644 --- a/screen_ui.cpp +++ b/screen_ui.cpp @@ -539,7 +539,7 @@ void ScreenRecoveryUI::ShowFile(FILE* fp) { while (show_prompt) { show_prompt = false; int key = WaitKey(); - if (key == KEY_POWER) { + if (key == KEY_POWER || key == KEY_ENTER) { return; } else if (key == KEY_UP || key == KEY_VOLUMEUP) { if (offsets.size() <= 1) {