recovery: Fix the FIXME in get_menu_selection().
It used to return a REBOOT action on timeout, until the CL in commit
daefc1d442
that redefined the return value
of get_menu_selection() (changing from action to a menu index).
Prior to this CL, it was returning 0 (i.e. the value of Device::REBOOT)
to trigger the reboot. This CL specifies a return value of -1 to
indicate the timeout.
Test: Boot into a user build recovery; it reboots automatically on
timeout (120 sec).
Change-Id: I4aedb7a4628bf258017078fe73eb8b48a21d0ea8
This commit is contained in:
parent
fc5499f22b
commit
50dd532934
1 changed files with 107 additions and 112 deletions
37
recovery.cpp
37
recovery.cpp
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@ -609,26 +609,26 @@ static bool erase_volume(const char* volume) {
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// Display a menu with the specified 'headers' and 'items'. Device specific HandleMenuKey() may
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// Display a menu with the specified 'headers' and 'items'. Device specific HandleMenuKey() may
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// return a positive number beyond the given range. Caller sets 'menu_only' to true to ensure only
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// return a positive number beyond the given range. Caller sets 'menu_only' to true to ensure only
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// a menu item gets selected. 'initial_selection' controls the initial cursor location.
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// a menu item gets selected. 'initial_selection' controls the initial cursor location. Returns the
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// (non-negative) chosen item number, or -1 if timed out waiting for input.
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static int get_menu_selection(const char* const* headers, const char* const* items, bool menu_only,
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static int get_menu_selection(const char* const* headers, const char* const* items, bool menu_only,
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int initial_selection, Device* device) {
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int initial_selection, Device* device) {
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// Throw away keys pressed previously, so user doesn't accidentally trigger menu items.
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// Throw away keys pressed previously, so user doesn't accidentally trigger menu items.
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ui->FlushKeys();
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ui->FlushKeys();
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ui->StartMenu(headers, items, initial_selection);
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ui->StartMenu(headers, items, initial_selection);
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int selected = initial_selection;
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int selected = initial_selection;
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int chosen_item = -1;
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int chosen_item = -1;
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while (chosen_item < 0) {
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while (chosen_item < 0) {
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int key = ui->WaitKey();
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int key = ui->WaitKey();
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if (key == -1) { // WaitKey() timed out.
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if (key == -1) { // ui_wait_key() timed out
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if (ui->WasTextEverVisible()) {
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if (ui->WasTextEverVisible()) {
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continue;
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continue;
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} else {
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} else {
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LOG(INFO) << "timed out waiting for key input; rebooting.";
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LOG(INFO) << "Timed out waiting for key input; rebooting.";
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ui->EndMenu();
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ui->EndMenu();
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return 0; // XXX fixme
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return -1;
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}
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}
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}
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}
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@ -1091,11 +1091,9 @@ static int apply_from_sdcard(Device* device, bool* wipe_cache) {
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return result;
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return result;
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}
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}
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// Return REBOOT, SHUTDOWN, or REBOOT_BOOTLOADER. Returning NO_ACTION
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// Returns REBOOT, SHUTDOWN, or REBOOT_BOOTLOADER. Returning NO_ACTION means to take the default,
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// means to take the default, which is to reboot or shutdown depending
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// which is to reboot or shutdown depending on if the --shutdown_after flag was passed to recovery.
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// on if the --shutdown_after flag was passed to recovery.
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static Device::BuiltinAction prompt_and_wait(Device* device, int status) {
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static Device::BuiltinAction
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prompt_and_wait(Device* device, int status) {
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for (;;) {
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for (;;) {
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finish_recovery();
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finish_recovery();
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switch (status) {
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switch (status) {
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@ -1113,10 +1111,10 @@ prompt_and_wait(Device* device, int status) {
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int chosen_item = get_menu_selection(nullptr, device->GetMenuItems(), false, 0, device);
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int chosen_item = get_menu_selection(nullptr, device->GetMenuItems(), false, 0, device);
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// device-specific code may take some action here. It may
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// Device-specific code may take some action here. It may return one of the core actions
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// return one of the core actions handled in the switch
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// handled in the switch statement below.
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// statement below.
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Device::BuiltinAction chosen_action =
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Device::BuiltinAction chosen_action = device->InvokeMenuItem(chosen_item);
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(chosen_item == -1) ? Device::REBOOT : device->InvokeMenuItem(chosen_item);
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bool should_wipe_cache = false;
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bool should_wipe_cache = false;
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switch (chosen_action) {
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switch (chosen_action) {
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@ -1181,11 +1179,9 @@ prompt_and_wait(Device* device, int status) {
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break;
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break;
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case Device::MOUNT_SYSTEM:
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case Device::MOUNT_SYSTEM:
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// For a system image built with the root directory (i.e.
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// For a system image built with the root directory (i.e. system_root_image == "true"), we
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// system_root_image == "true"), we mount it to /system_root, and symlink /system
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// mount it to /system_root, and symlink /system to /system_root/system to make adb shell
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// to /system_root/system to make adb shell work (the symlink is created through
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// work (the symlink is created through the build system). (Bug: 22855115)
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// the build system).
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// Bug: 22855115
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if (android::base::GetBoolProperty("ro.build.system_root_image", false)) {
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if (android::base::GetBoolProperty("ro.build.system_root_image", false)) {
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if (ensure_path_mounted_at("/", "/system_root") != -1) {
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if (ensure_path_mounted_at("/", "/system_root") != -1) {
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ui->Print("Mounted /system.\n");
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ui->Print("Mounted /system.\n");
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@ -1195,7 +1191,6 @@ prompt_and_wait(Device* device, int status) {
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ui->Print("Mounted /system.\n");
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ui->Print("Mounted /system.\n");
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}
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}
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}
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}
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break;
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break;
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}
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}
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}
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}
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