recovery: Make wear recovery more customizable.
Making animation_fps protected and adding support for 0 frames intro. BUG: 29085786 Change-Id: I07b44570022bad89661973178d453592c01f3f10
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2 changed files with 4 additions and 3 deletions
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@ -288,7 +288,7 @@ void WearRecoveryUI::progress_loop() {
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if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING)
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if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING)
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&& !show_text) {
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&& !show_text) {
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if (!intro_done) {
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if (!intro_done) {
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if (current_frame == intro_frames - 1) {
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if (current_frame >= intro_frames - 1) {
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intro_done = true;
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intro_done = true;
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current_frame = 0;
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current_frame = 0;
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} else {
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} else {
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@ -79,6 +79,9 @@ class WearRecoveryUI : public RecoveryUI {
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int intro_frames;
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int intro_frames;
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int loop_frames;
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int loop_frames;
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// animation's fps (default: 30)
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int animation_fps;
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private:
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private:
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Icon currentIcon;
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Icon currentIcon;
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@ -86,8 +89,6 @@ class WearRecoveryUI : public RecoveryUI {
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int current_frame;
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int current_frame;
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int animation_fps;
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bool rtl_locale;
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bool rtl_locale;
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pthread_mutex_t updateMutex;
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pthread_mutex_t updateMutex;
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