Formatting RecoveryUI related files.
All cosmetic changes about indentation reformatting in this CL. Test: mmma bootable/recovery Change-Id: I4539e6244697d1f356b7eb10b961b52d7db561f7
This commit is contained in:
parent
20d40ce53a
commit
5d2e3bd109
7 changed files with 1066 additions and 1065 deletions
752
screen_ui.cpp
752
screen_ui.cpp
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@ -45,9 +45,9 @@
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// Return the current time as a double (including fractions of a second).
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static double now() {
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struct timeval tv;
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gettimeofday(&tv, nullptr);
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return tv.tv_sec + tv.tv_usec / 1000000.0;
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struct timeval tv;
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gettimeofday(&tv, nullptr);
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return tv.tv_sec + tv.tv_usec / 1000000.0;
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}
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ScreenRecoveryUI::ScreenRecoveryUI()
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@ -83,24 +83,29 @@ ScreenRecoveryUI::ScreenRecoveryUI()
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updateMutex(PTHREAD_MUTEX_INITIALIZER) {}
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GRSurface* ScreenRecoveryUI::GetCurrentFrame() {
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if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
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return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
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}
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return error_icon;
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if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
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return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
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}
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return error_icon;
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}
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GRSurface* ScreenRecoveryUI::GetCurrentText() {
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switch (currentIcon) {
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case ERASING: return erasing_text;
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case ERROR: return error_text;
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case INSTALLING_UPDATE: return installing_text;
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case NO_COMMAND: return no_command_text;
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case NONE: abort();
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}
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switch (currentIcon) {
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case ERASING:
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return erasing_text;
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case ERROR:
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return error_text;
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case INSTALLING_UPDATE:
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return installing_text;
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case NO_COMMAND:
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return no_command_text;
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case NONE:
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abort();
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}
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}
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int ScreenRecoveryUI::PixelsFromDp(int dp) const {
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return dp * density_;
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return dp * density_;
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}
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// Here's the intended layout:
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@ -121,53 +126,52 @@ int ScreenRecoveryUI::PixelsFromDp(int dp) const {
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enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
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enum Dimension { PROGRESS = 0, TEXT = 1, ICON = 2, DIMENSION_MAX };
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static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
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{ 194, 32, 68, }, // PORTRAIT
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{ 340, 32, 68, }, // PORTRAIT_LARGE
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{ 131, 26, 56, }, // LANDSCAPE
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{ 262, 52, 112, }, // LANDSCAPE_LARGE
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{ 194, 32, 68, }, // PORTRAIT
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{ 340, 32, 68, }, // PORTRAIT_LARGE
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{ 131, 26, 56, }, // LANDSCAPE
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{ 262, 52, 112, }, // LANDSCAPE_LARGE
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};
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int ScreenRecoveryUI::GetAnimationBaseline() {
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return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
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gr_get_height(loopFrames[0]);
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return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) - gr_get_height(loopFrames[0]);
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}
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int ScreenRecoveryUI::GetTextBaseline() {
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return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
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gr_get_height(installing_text);
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return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
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gr_get_height(installing_text);
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}
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int ScreenRecoveryUI::GetProgressBaseline() {
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return gr_fb_height() - PixelsFromDp(kLayouts[layout_][PROGRESS]) -
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gr_get_height(progressBarFill);
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return gr_fb_height() - PixelsFromDp(kLayouts[layout_][PROGRESS]) -
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gr_get_height(progressBarFill);
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}
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// Clear the screen and draw the currently selected background icon (if any).
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// Should only be called with updateMutex locked.
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void ScreenRecoveryUI::draw_background_locked() {
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pagesIdentical = false;
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gr_color(0, 0, 0, 255);
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gr_clear();
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pagesIdentical = false;
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gr_color(0, 0, 0, 255);
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gr_clear();
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if (currentIcon != NONE) {
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if (max_stage != -1) {
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int stage_height = gr_get_height(stageMarkerEmpty);
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int stage_width = gr_get_width(stageMarkerEmpty);
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int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
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int y = gr_fb_height() - stage_height;
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for (int i = 0; i < max_stage; ++i) {
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GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
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gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y);
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x += stage_width;
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}
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}
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GRSurface* text_surface = GetCurrentText();
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int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2;
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int text_y = GetTextBaseline();
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gr_color(255, 255, 255, 255);
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gr_texticon(text_x, text_y, text_surface);
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if (currentIcon != NONE) {
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if (max_stage != -1) {
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int stage_height = gr_get_height(stageMarkerEmpty);
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int stage_width = gr_get_width(stageMarkerEmpty);
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int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
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int y = gr_fb_height() - stage_height;
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for (int i = 0; i < max_stage; ++i) {
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GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
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gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y);
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x += stage_width;
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}
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}
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GRSurface* text_surface = GetCurrentText();
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int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2;
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int text_y = GetTextBaseline();
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gr_color(255, 255, 255, 255);
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gr_texticon(text_x, text_y, text_surface);
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}
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}
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// Draws the animation and progress bar (if any) on the screen.
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@ -221,66 +225,66 @@ void ScreenRecoveryUI::draw_foreground_locked() {
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}
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void ScreenRecoveryUI::SetColor(UIElement e) {
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switch (e) {
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case INFO:
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gr_color(249, 194, 0, 255);
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break;
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case HEADER:
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gr_color(247, 0, 6, 255);
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break;
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case MENU:
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case MENU_SEL_BG:
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gr_color(0, 106, 157, 255);
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break;
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case MENU_SEL_BG_ACTIVE:
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gr_color(0, 156, 100, 255);
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break;
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case MENU_SEL_FG:
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gr_color(255, 255, 255, 255);
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break;
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case LOG:
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gr_color(196, 196, 196, 255);
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break;
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case TEXT_FILL:
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gr_color(0, 0, 0, 160);
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break;
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default:
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gr_color(255, 255, 255, 255);
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break;
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}
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switch (e) {
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case INFO:
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gr_color(249, 194, 0, 255);
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break;
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case HEADER:
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gr_color(247, 0, 6, 255);
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break;
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case MENU:
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case MENU_SEL_BG:
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gr_color(0, 106, 157, 255);
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break;
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case MENU_SEL_BG_ACTIVE:
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gr_color(0, 156, 100, 255);
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break;
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case MENU_SEL_FG:
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gr_color(255, 255, 255, 255);
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break;
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case LOG:
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gr_color(196, 196, 196, 255);
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break;
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case TEXT_FILL:
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gr_color(0, 0, 0, 160);
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break;
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default:
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gr_color(255, 255, 255, 255);
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break;
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}
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}
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void ScreenRecoveryUI::DrawHorizontalRule(int* y) {
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SetColor(MENU);
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*y += 4;
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gr_fill(0, *y, gr_fb_width(), *y + 2);
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*y += 4;
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SetColor(MENU);
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*y += 4;
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gr_fill(0, *y, gr_fb_width(), *y + 2);
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*y += 4;
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}
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void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const {
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gr_fill(x, y, x + width, y + height);
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gr_fill(x, y, x + width, y + height);
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}
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void ScreenRecoveryUI::DrawTextLine(int x, int* y, const char* line, bool bold) const {
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gr_text(gr_sys_font(), x, *y, line, bold);
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*y += char_height_ + 4;
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gr_text(gr_sys_font(), x, *y, line, bold);
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*y += char_height_ + 4;
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}
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void ScreenRecoveryUI::DrawTextLines(int x, int* y, const char* const* lines) const {
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for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
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DrawTextLine(x, y, lines[i], false);
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}
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for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
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DrawTextLine(x, y, lines[i], false);
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}
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}
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static const char* REGULAR_HELP[] = {
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"Use volume up/down and power.",
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NULL
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"Use volume up/down and power.",
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NULL
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};
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static const char* LONG_PRESS_HELP[] = {
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"Any button cycles highlight.",
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"Long-press activates.",
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NULL
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"Any button cycles highlight.",
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"Long-press activates.",
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NULL
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};
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// Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
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SetColor(LOG);
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int row = (text_top_ + text_rows_ - 1) % text_rows_;
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size_t count = 0;
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for (int ty = gr_fb_height() - kMarginHeight - char_height_;
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ty >= y && count < text_rows_; ty -= char_height_, ++count) {
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for (int ty = gr_fb_height() - kMarginHeight - char_height_; ty >= y && count < text_rows_;
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ty -= char_height_, ++count) {
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int temp_y = ty;
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DrawTextLine(x, &temp_y, text_[row], false);
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--row;
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// Redraw everything on the screen and flip the screen (make it visible).
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// Should only be called with updateMutex locked.
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void ScreenRecoveryUI::update_screen_locked() {
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draw_screen_locked();
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gr_flip();
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draw_screen_locked();
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gr_flip();
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}
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// Updates only the progress bar, if possible, otherwise redraws the screen.
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// Should only be called with updateMutex locked.
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void ScreenRecoveryUI::update_progress_locked() {
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if (show_text || !pagesIdentical) {
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draw_screen_locked(); // Must redraw the whole screen
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pagesIdentical = true;
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} else {
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draw_foreground_locked(); // Draw only the progress bar and overlays
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}
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gr_flip();
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if (show_text || !pagesIdentical) {
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draw_screen_locked(); // Must redraw the whole screen
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pagesIdentical = true;
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} else {
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draw_foreground_locked(); // Draw only the progress bar and overlays
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}
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gr_flip();
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}
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// Keeps the progress bar updated, even when the process is otherwise busy.
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void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) {
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reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
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return nullptr;
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reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
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return nullptr;
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}
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void ScreenRecoveryUI::ProgressThreadLoop() {
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double interval = 1.0 / animation_fps;
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while (true) {
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double start = now();
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pthread_mutex_lock(&updateMutex);
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double interval = 1.0 / animation_fps;
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while (true) {
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double start = now();
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pthread_mutex_lock(&updateMutex);
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bool redraw = false;
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bool redraw = false;
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// update the installation animation, if active
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// skip this if we have a text overlay (too expensive to update)
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if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
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if (!intro_done) {
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if (current_frame == intro_frames - 1) {
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intro_done = true;
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current_frame = 0;
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} else {
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++current_frame;
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}
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} else {
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current_frame = (current_frame + 1) % loop_frames;
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}
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redraw = true;
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// update the installation animation, if active
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// skip this if we have a text overlay (too expensive to update)
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if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
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if (!intro_done) {
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if (current_frame == intro_frames - 1) {
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intro_done = true;
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current_frame = 0;
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} else {
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++current_frame;
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}
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} else {
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current_frame = (current_frame + 1) % loop_frames;
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}
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// move the progress bar forward on timed intervals, if configured
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int duration = progressScopeDuration;
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if (progressBarType == DETERMINATE && duration > 0) {
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double elapsed = now() - progressScopeTime;
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float p = 1.0 * elapsed / duration;
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if (p > 1.0) p = 1.0;
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if (p > progress) {
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progress = p;
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redraw = true;
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}
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}
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if (redraw) update_progress_locked();
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pthread_mutex_unlock(&updateMutex);
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double end = now();
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// minimum of 20ms delay between frames
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double delay = interval - (end-start);
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if (delay < 0.02) delay = 0.02;
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usleep(static_cast<useconds_t>(delay * 1000000));
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redraw = true;
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}
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// move the progress bar forward on timed intervals, if configured
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int duration = progressScopeDuration;
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if (progressBarType == DETERMINATE && duration > 0) {
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double elapsed = now() - progressScopeTime;
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float p = 1.0 * elapsed / duration;
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if (p > 1.0) p = 1.0;
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if (p > progress) {
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progress = p;
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redraw = true;
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}
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}
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if (redraw) update_progress_locked();
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pthread_mutex_unlock(&updateMutex);
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double end = now();
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// minimum of 20ms delay between frames
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double delay = interval - (end - start);
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if (delay < 0.02) delay = 0.02;
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usleep(static_cast<useconds_t>(delay * 1000000));
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}
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}
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void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
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int result = res_create_display_surface(filename, surface);
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if (result < 0) {
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LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
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}
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int result = res_create_display_surface(filename, surface);
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if (result < 0) {
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LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
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}
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}
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void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
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@ -433,22 +437,22 @@ void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** sur
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}
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static char** Alloc2d(size_t rows, size_t cols) {
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char** result = new char*[rows];
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for (size_t i = 0; i < rows; ++i) {
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result[i] = new char[cols];
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memset(result[i], 0, cols);
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}
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return result;
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char** result = new char*[rows];
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for (size_t i = 0; i < rows; ++i) {
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result[i] = new char[cols];
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memset(result[i], 0, cols);
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}
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return result;
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}
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// Choose the right background string to display during update.
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void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
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if (security_update) {
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LoadLocalizedBitmap("installing_security_text", &installing_text);
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} else {
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LoadLocalizedBitmap("installing_text", &installing_text);
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}
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Redraw();
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if (security_update) {
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LoadLocalizedBitmap("installing_security_text", &installing_text);
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} else {
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LoadLocalizedBitmap("installing_text", &installing_text);
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}
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Redraw();
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}
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bool ScreenRecoveryUI::InitTextParams() {
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@ -504,309 +508,309 @@ bool ScreenRecoveryUI::Init(const std::string& locale) {
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}
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void ScreenRecoveryUI::LoadAnimation() {
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std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
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dirent* de;
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std::vector<std::string> intro_frame_names;
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std::vector<std::string> loop_frame_names;
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std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
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dirent* de;
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std::vector<std::string> intro_frame_names;
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std::vector<std::string> loop_frame_names;
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while ((de = readdir(dir.get())) != nullptr) {
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int value, num_chars;
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if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
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intro_frame_names.emplace_back(de->d_name, num_chars);
|
||||
} else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
|
||||
loop_frame_names.emplace_back(de->d_name, num_chars);
|
||||
}
|
||||
while ((de = readdir(dir.get())) != nullptr) {
|
||||
int value, num_chars;
|
||||
if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
|
||||
intro_frame_names.emplace_back(de->d_name, num_chars);
|
||||
} else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
|
||||
loop_frame_names.emplace_back(de->d_name, num_chars);
|
||||
}
|
||||
}
|
||||
|
||||
intro_frames = intro_frame_names.size();
|
||||
loop_frames = loop_frame_names.size();
|
||||
intro_frames = intro_frame_names.size();
|
||||
loop_frames = loop_frame_names.size();
|
||||
|
||||
// It's okay to not have an intro.
|
||||
if (intro_frames == 0) intro_done = true;
|
||||
// But you must have an animation.
|
||||
if (loop_frames == 0) abort();
|
||||
// It's okay to not have an intro.
|
||||
if (intro_frames == 0) intro_done = true;
|
||||
// But you must have an animation.
|
||||
if (loop_frames == 0) abort();
|
||||
|
||||
std::sort(intro_frame_names.begin(), intro_frame_names.end());
|
||||
std::sort(loop_frame_names.begin(), loop_frame_names.end());
|
||||
std::sort(intro_frame_names.begin(), intro_frame_names.end());
|
||||
std::sort(loop_frame_names.begin(), loop_frame_names.end());
|
||||
|
||||
introFrames = new GRSurface*[intro_frames];
|
||||
for (size_t i = 0; i < intro_frames; i++) {
|
||||
LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]);
|
||||
}
|
||||
introFrames = new GRSurface*[intro_frames];
|
||||
for (size_t i = 0; i < intro_frames; i++) {
|
||||
LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]);
|
||||
}
|
||||
|
||||
loopFrames = new GRSurface*[loop_frames];
|
||||
for (size_t i = 0; i < loop_frames; i++) {
|
||||
LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]);
|
||||
}
|
||||
loopFrames = new GRSurface*[loop_frames];
|
||||
for (size_t i = 0; i < loop_frames; i++) {
|
||||
LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::SetBackground(Icon icon) {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
|
||||
currentIcon = icon;
|
||||
update_screen_locked();
|
||||
currentIcon = icon;
|
||||
update_screen_locked();
|
||||
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::SetProgressType(ProgressType type) {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (progressBarType != type) {
|
||||
progressBarType = type;
|
||||
}
|
||||
progressScopeStart = 0;
|
||||
progressScopeSize = 0;
|
||||
progress = 0;
|
||||
update_progress_locked();
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (progressBarType != type) {
|
||||
progressBarType = type;
|
||||
}
|
||||
progressScopeStart = 0;
|
||||
progressScopeSize = 0;
|
||||
progress = 0;
|
||||
update_progress_locked();
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
progressBarType = DETERMINATE;
|
||||
progressScopeStart += progressScopeSize;
|
||||
progressScopeSize = portion;
|
||||
progressScopeTime = now();
|
||||
progressScopeDuration = seconds;
|
||||
progress = 0;
|
||||
update_progress_locked();
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
progressBarType = DETERMINATE;
|
||||
progressScopeStart += progressScopeSize;
|
||||
progressScopeSize = portion;
|
||||
progressScopeTime = now();
|
||||
progressScopeDuration = seconds;
|
||||
progress = 0;
|
||||
update_progress_locked();
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::SetProgress(float fraction) {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (fraction < 0.0) fraction = 0.0;
|
||||
if (fraction > 1.0) fraction = 1.0;
|
||||
if (progressBarType == DETERMINATE && fraction > progress) {
|
||||
// Skip updates that aren't visibly different.
|
||||
int width = gr_get_width(progressBarEmpty);
|
||||
float scale = width * progressScopeSize;
|
||||
if ((int) (progress * scale) != (int) (fraction * scale)) {
|
||||
progress = fraction;
|
||||
update_progress_locked();
|
||||
}
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (fraction < 0.0) fraction = 0.0;
|
||||
if (fraction > 1.0) fraction = 1.0;
|
||||
if (progressBarType == DETERMINATE && fraction > progress) {
|
||||
// Skip updates that aren't visibly different.
|
||||
int width = gr_get_width(progressBarEmpty);
|
||||
float scale = width * progressScopeSize;
|
||||
if ((int)(progress * scale) != (int)(fraction * scale)) {
|
||||
progress = fraction;
|
||||
update_progress_locked();
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::SetStage(int current, int max) {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
stage = current;
|
||||
max_stage = max;
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
stage = current;
|
||||
max_stage = max;
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
|
||||
std::string str;
|
||||
android::base::StringAppendV(&str, fmt, ap);
|
||||
std::string str;
|
||||
android::base::StringAppendV(&str, fmt, ap);
|
||||
|
||||
if (copy_to_stdout) {
|
||||
fputs(str.c_str(), stdout);
|
||||
}
|
||||
if (copy_to_stdout) {
|
||||
fputs(str.c_str(), stdout);
|
||||
}
|
||||
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (text_rows_ > 0 && text_cols_ > 0) {
|
||||
for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
|
||||
if (*ptr == '\n' || text_col_ >= text_cols_) {
|
||||
text_[text_row_][text_col_] = '\0';
|
||||
text_col_ = 0;
|
||||
text_row_ = (text_row_ + 1) % text_rows_;
|
||||
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
|
||||
}
|
||||
if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
|
||||
}
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (text_rows_ > 0 && text_cols_ > 0) {
|
||||
for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
|
||||
if (*ptr == '\n' || text_col_ >= text_cols_) {
|
||||
text_[text_row_][text_col_] = '\0';
|
||||
update_screen_locked();
|
||||
text_col_ = 0;
|
||||
text_row_ = (text_row_ + 1) % text_rows_;
|
||||
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
|
||||
}
|
||||
if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
text_[text_row_][text_col_] = '\0';
|
||||
update_screen_locked();
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::Print(const char* fmt, ...) {
|
||||
va_list ap;
|
||||
va_start(ap, fmt);
|
||||
PrintV(fmt, true, ap);
|
||||
va_end(ap);
|
||||
va_list ap;
|
||||
va_start(ap, fmt);
|
||||
PrintV(fmt, true, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) {
|
||||
va_list ap;
|
||||
va_start(ap, fmt);
|
||||
PrintV(fmt, false, ap);
|
||||
va_end(ap);
|
||||
va_list ap;
|
||||
va_start(ap, fmt);
|
||||
PrintV(fmt, false, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::PutChar(char ch) {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (ch != '\n') text_[text_row_][text_col_++] = ch;
|
||||
if (ch == '\n' || text_col_ >= text_cols_) {
|
||||
text_col_ = 0;
|
||||
++text_row_;
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (ch != '\n') text_[text_row_][text_col_++] = ch;
|
||||
if (ch == '\n' || text_col_ >= text_cols_) {
|
||||
text_col_ = 0;
|
||||
++text_row_;
|
||||
|
||||
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::ClearText() {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
text_col_ = 0;
|
||||
text_row_ = 0;
|
||||
text_top_ = 1;
|
||||
for (size_t i = 0; i < text_rows_; ++i) {
|
||||
memset(text_[i], 0, text_cols_ + 1);
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
text_col_ = 0;
|
||||
text_row_ = 0;
|
||||
text_top_ = 1;
|
||||
for (size_t i = 0; i < text_rows_; ++i) {
|
||||
memset(text_[i], 0, text_cols_ + 1);
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::ShowFile(FILE* fp) {
|
||||
std::vector<off_t> offsets;
|
||||
offsets.push_back(ftello(fp));
|
||||
ClearText();
|
||||
std::vector<off_t> offsets;
|
||||
offsets.push_back(ftello(fp));
|
||||
ClearText();
|
||||
|
||||
struct stat sb;
|
||||
fstat(fileno(fp), &sb);
|
||||
struct stat sb;
|
||||
fstat(fileno(fp), &sb);
|
||||
|
||||
bool show_prompt = false;
|
||||
while (true) {
|
||||
if (show_prompt) {
|
||||
PrintOnScreenOnly("--(%d%% of %d bytes)--",
|
||||
static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
|
||||
static_cast<int>(sb.st_size));
|
||||
Redraw();
|
||||
while (show_prompt) {
|
||||
show_prompt = false;
|
||||
int key = WaitKey();
|
||||
if (key == KEY_POWER || key == KEY_ENTER) {
|
||||
return;
|
||||
} else if (key == KEY_UP || key == KEY_VOLUMEUP) {
|
||||
if (offsets.size() <= 1) {
|
||||
show_prompt = true;
|
||||
} else {
|
||||
offsets.pop_back();
|
||||
fseek(fp, offsets.back(), SEEK_SET);
|
||||
}
|
||||
} else {
|
||||
if (feof(fp)) {
|
||||
return;
|
||||
}
|
||||
offsets.push_back(ftello(fp));
|
||||
}
|
||||
}
|
||||
ClearText();
|
||||
}
|
||||
|
||||
int ch = getc(fp);
|
||||
if (ch == EOF) {
|
||||
while (text_row_ < text_rows_ - 1) PutChar('\n');
|
||||
bool show_prompt = false;
|
||||
while (true) {
|
||||
if (show_prompt) {
|
||||
PrintOnScreenOnly("--(%d%% of %d bytes)--",
|
||||
static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
|
||||
static_cast<int>(sb.st_size));
|
||||
Redraw();
|
||||
while (show_prompt) {
|
||||
show_prompt = false;
|
||||
int key = WaitKey();
|
||||
if (key == KEY_POWER || key == KEY_ENTER) {
|
||||
return;
|
||||
} else if (key == KEY_UP || key == KEY_VOLUMEUP) {
|
||||
if (offsets.size() <= 1) {
|
||||
show_prompt = true;
|
||||
} else {
|
||||
offsets.pop_back();
|
||||
fseek(fp, offsets.back(), SEEK_SET);
|
||||
}
|
||||
} else {
|
||||
PutChar(ch);
|
||||
if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
|
||||
show_prompt = true;
|
||||
}
|
||||
if (feof(fp)) {
|
||||
return;
|
||||
}
|
||||
offsets.push_back(ftello(fp));
|
||||
}
|
||||
}
|
||||
ClearText();
|
||||
}
|
||||
|
||||
int ch = getc(fp);
|
||||
if (ch == EOF) {
|
||||
while (text_row_ < text_rows_ - 1) PutChar('\n');
|
||||
show_prompt = true;
|
||||
} else {
|
||||
PutChar(ch);
|
||||
if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
|
||||
show_prompt = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::ShowFile(const char* filename) {
|
||||
FILE* fp = fopen_path(filename, "re");
|
||||
if (fp == nullptr) {
|
||||
Print(" Unable to open %s: %s\n", filename, strerror(errno));
|
||||
return;
|
||||
}
|
||||
FILE* fp = fopen_path(filename, "re");
|
||||
if (fp == nullptr) {
|
||||
Print(" Unable to open %s: %s\n", filename, strerror(errno));
|
||||
return;
|
||||
}
|
||||
|
||||
char** old_text = text_;
|
||||
size_t old_text_col = text_col_;
|
||||
size_t old_text_row = text_row_;
|
||||
size_t old_text_top = text_top_;
|
||||
char** old_text = text_;
|
||||
size_t old_text_col = text_col_;
|
||||
size_t old_text_row = text_row_;
|
||||
size_t old_text_top = text_top_;
|
||||
|
||||
// Swap in the alternate screen and clear it.
|
||||
text_ = file_viewer_text_;
|
||||
ClearText();
|
||||
// Swap in the alternate screen and clear it.
|
||||
text_ = file_viewer_text_;
|
||||
ClearText();
|
||||
|
||||
ShowFile(fp);
|
||||
fclose(fp);
|
||||
ShowFile(fp);
|
||||
fclose(fp);
|
||||
|
||||
text_ = old_text;
|
||||
text_col_ = old_text_col;
|
||||
text_row_ = old_text_row;
|
||||
text_top_ = old_text_top;
|
||||
text_ = old_text;
|
||||
text_col_ = old_text_col;
|
||||
text_row_ = old_text_row;
|
||||
text_top_ = old_text_top;
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
|
||||
void ScreenRecoveryUI::StartMenu(const char* const* headers, const char* const* items,
|
||||
int initial_selection) {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (text_rows_ > 0 && text_cols_ > 0) {
|
||||
menu_headers_ = headers;
|
||||
size_t i = 0;
|
||||
for (; i < text_rows_ && items[i] != nullptr; ++i) {
|
||||
strncpy(menu_[i], items[i], text_cols_ - 1);
|
||||
menu_[i][text_cols_ - 1] = '\0';
|
||||
}
|
||||
menu_items = i;
|
||||
show_menu = true;
|
||||
menu_sel = initial_selection;
|
||||
update_screen_locked();
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (text_rows_ > 0 && text_cols_ > 0) {
|
||||
menu_headers_ = headers;
|
||||
size_t i = 0;
|
||||
for (; i < text_rows_ && items[i] != nullptr; ++i) {
|
||||
strncpy(menu_[i], items[i], text_cols_ - 1);
|
||||
menu_[i][text_cols_ - 1] = '\0';
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
menu_items = i;
|
||||
show_menu = true;
|
||||
menu_sel = initial_selection;
|
||||
update_screen_locked();
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
int ScreenRecoveryUI::SelectMenu(int sel) {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (show_menu) {
|
||||
int old_sel = menu_sel;
|
||||
menu_sel = sel;
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (show_menu) {
|
||||
int old_sel = menu_sel;
|
||||
menu_sel = sel;
|
||||
|
||||
// Wrap at top and bottom.
|
||||
if (menu_sel < 0) menu_sel = menu_items - 1;
|
||||
if (menu_sel >= menu_items) menu_sel = 0;
|
||||
// Wrap at top and bottom.
|
||||
if (menu_sel < 0) menu_sel = menu_items - 1;
|
||||
if (menu_sel >= menu_items) menu_sel = 0;
|
||||
|
||||
sel = menu_sel;
|
||||
if (menu_sel != old_sel) update_screen_locked();
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
return sel;
|
||||
sel = menu_sel;
|
||||
if (menu_sel != old_sel) update_screen_locked();
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
return sel;
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::EndMenu() {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
|
||||
show_menu = false;
|
||||
update_screen_locked();
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
|
||||
show_menu = false;
|
||||
update_screen_locked();
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
bool ScreenRecoveryUI::IsTextVisible() {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
int visible = show_text;
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
return visible;
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
int visible = show_text;
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
return visible;
|
||||
}
|
||||
|
||||
bool ScreenRecoveryUI::WasTextEverVisible() {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
int ever_visible = show_text_ever;
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
return ever_visible;
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
int ever_visible = show_text_ever;
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
return ever_visible;
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::ShowText(bool visible) {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
show_text = visible;
|
||||
if (show_text) show_text_ever = true;
|
||||
update_screen_locked();
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
show_text = visible;
|
||||
if (show_text) show_text_ever = true;
|
||||
update_screen_locked();
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::Redraw() {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
update_screen_locked();
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
update_screen_locked();
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void ScreenRecoveryUI::KeyLongPress(int) {
|
||||
// Redraw so that if we're in the menu, the highlight
|
||||
// will change color to indicate a successful long press.
|
||||
Redraw();
|
||||
// Redraw so that if we're in the menu, the highlight
|
||||
// will change color to indicate a successful long press.
|
||||
Redraw();
|
||||
}
|
||||
|
|
216
screen_ui.h
216
screen_ui.h
|
@ -30,152 +30,158 @@ struct GRSurface;
|
|||
// Implementation of RecoveryUI appropriate for devices with a screen
|
||||
// (shows an icon + a progress bar, text logging, menu, etc.)
|
||||
class ScreenRecoveryUI : public RecoveryUI {
|
||||
public:
|
||||
ScreenRecoveryUI();
|
||||
public:
|
||||
ScreenRecoveryUI();
|
||||
|
||||
bool Init(const std::string& locale) override;
|
||||
bool Init(const std::string& locale) override;
|
||||
|
||||
// overall recovery state ("background image")
|
||||
void SetBackground(Icon icon);
|
||||
void SetSystemUpdateText(bool security_update);
|
||||
// overall recovery state ("background image")
|
||||
void SetBackground(Icon icon);
|
||||
void SetSystemUpdateText(bool security_update);
|
||||
|
||||
// progress indicator
|
||||
void SetProgressType(ProgressType type) override;
|
||||
void ShowProgress(float portion, float seconds) override;
|
||||
void SetProgress(float fraction) override;
|
||||
// progress indicator
|
||||
void SetProgressType(ProgressType type) override;
|
||||
void ShowProgress(float portion, float seconds) override;
|
||||
void SetProgress(float fraction) override;
|
||||
|
||||
void SetStage(int current, int max) override;
|
||||
void SetStage(int current, int max) override;
|
||||
|
||||
// text log
|
||||
void ShowText(bool visible) override;
|
||||
bool IsTextVisible() override;
|
||||
bool WasTextEverVisible() override;
|
||||
// text log
|
||||
void ShowText(bool visible) override;
|
||||
bool IsTextVisible() override;
|
||||
bool WasTextEverVisible() override;
|
||||
|
||||
// printing messages
|
||||
void Print(const char* fmt, ...) __printflike(2, 3);
|
||||
void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3);
|
||||
void ShowFile(const char* filename);
|
||||
// printing messages
|
||||
void Print(const char* fmt, ...) __printflike(2, 3);
|
||||
void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3);
|
||||
void ShowFile(const char* filename);
|
||||
|
||||
// menu display
|
||||
void StartMenu(const char* const * headers, const char* const * items,
|
||||
int initial_selection);
|
||||
int SelectMenu(int sel);
|
||||
void EndMenu();
|
||||
// menu display
|
||||
void StartMenu(const char* const* headers, const char* const* items, int initial_selection);
|
||||
int SelectMenu(int sel);
|
||||
void EndMenu();
|
||||
|
||||
void KeyLongPress(int);
|
||||
void KeyLongPress(int);
|
||||
|
||||
void Redraw();
|
||||
void Redraw();
|
||||
|
||||
enum UIElement {
|
||||
HEADER, MENU, MENU_SEL_BG, MENU_SEL_BG_ACTIVE, MENU_SEL_FG, LOG, TEXT_FILL, INFO
|
||||
};
|
||||
void SetColor(UIElement e);
|
||||
enum UIElement {
|
||||
HEADER,
|
||||
MENU,
|
||||
MENU_SEL_BG,
|
||||
MENU_SEL_BG_ACTIVE,
|
||||
MENU_SEL_FG,
|
||||
LOG,
|
||||
TEXT_FILL,
|
||||
INFO
|
||||
};
|
||||
void SetColor(UIElement e);
|
||||
|
||||
protected:
|
||||
// The margin that we don't want to use for showing texts (e.g. round screen, or screen with
|
||||
// rounded corners).
|
||||
const int kMarginWidth;
|
||||
const int kMarginHeight;
|
||||
protected:
|
||||
// The margin that we don't want to use for showing texts (e.g. round screen, or screen with
|
||||
// rounded corners).
|
||||
const int kMarginWidth;
|
||||
const int kMarginHeight;
|
||||
|
||||
// The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi.
|
||||
const float density_;
|
||||
// The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi.
|
||||
const float density_;
|
||||
|
||||
Icon currentIcon;
|
||||
Icon currentIcon;
|
||||
|
||||
// The layout to use.
|
||||
int layout_;
|
||||
// The layout to use.
|
||||
int layout_;
|
||||
|
||||
GRSurface* error_icon;
|
||||
GRSurface* error_icon;
|
||||
|
||||
GRSurface* erasing_text;
|
||||
GRSurface* error_text;
|
||||
GRSurface* installing_text;
|
||||
GRSurface* no_command_text;
|
||||
GRSurface* erasing_text;
|
||||
GRSurface* error_text;
|
||||
GRSurface* installing_text;
|
||||
GRSurface* no_command_text;
|
||||
|
||||
GRSurface** introFrames;
|
||||
GRSurface** loopFrames;
|
||||
GRSurface** introFrames;
|
||||
GRSurface** loopFrames;
|
||||
|
||||
GRSurface* progressBarEmpty;
|
||||
GRSurface* progressBarFill;
|
||||
GRSurface* stageMarkerEmpty;
|
||||
GRSurface* stageMarkerFill;
|
||||
GRSurface* progressBarEmpty;
|
||||
GRSurface* progressBarFill;
|
||||
GRSurface* stageMarkerEmpty;
|
||||
GRSurface* stageMarkerFill;
|
||||
|
||||
ProgressType progressBarType;
|
||||
ProgressType progressBarType;
|
||||
|
||||
float progressScopeStart, progressScopeSize, progress;
|
||||
double progressScopeTime, progressScopeDuration;
|
||||
float progressScopeStart, progressScopeSize, progress;
|
||||
double progressScopeTime, progressScopeDuration;
|
||||
|
||||
// true when both graphics pages are the same (except for the progress bar).
|
||||
bool pagesIdentical;
|
||||
// true when both graphics pages are the same (except for the progress bar).
|
||||
bool pagesIdentical;
|
||||
|
||||
size_t text_cols_, text_rows_;
|
||||
size_t text_cols_, text_rows_;
|
||||
|
||||
// Log text overlay, displayed when a magic key is pressed.
|
||||
char** text_;
|
||||
size_t text_col_, text_row_, text_top_;
|
||||
// Log text overlay, displayed when a magic key is pressed.
|
||||
char** text_;
|
||||
size_t text_col_, text_row_, text_top_;
|
||||
|
||||
bool show_text;
|
||||
bool show_text_ever; // has show_text ever been true?
|
||||
bool show_text;
|
||||
bool show_text_ever; // has show_text ever been true?
|
||||
|
||||
char** menu_;
|
||||
const char* const* menu_headers_;
|
||||
bool show_menu;
|
||||
int menu_items, menu_sel;
|
||||
char** menu_;
|
||||
const char* const* menu_headers_;
|
||||
bool show_menu;
|
||||
int menu_items, menu_sel;
|
||||
|
||||
// An alternate text screen, swapped with 'text_' when we're viewing a log file.
|
||||
char** file_viewer_text_;
|
||||
// An alternate text screen, swapped with 'text_' when we're viewing a log file.
|
||||
char** file_viewer_text_;
|
||||
|
||||
pthread_t progress_thread_;
|
||||
pthread_t progress_thread_;
|
||||
|
||||
// Number of intro frames and loop frames in the animation.
|
||||
size_t intro_frames;
|
||||
size_t loop_frames;
|
||||
// Number of intro frames and loop frames in the animation.
|
||||
size_t intro_frames;
|
||||
size_t loop_frames;
|
||||
|
||||
size_t current_frame;
|
||||
bool intro_done;
|
||||
size_t current_frame;
|
||||
bool intro_done;
|
||||
|
||||
// Number of frames per sec (default: 30) for both parts of the animation.
|
||||
int animation_fps;
|
||||
// Number of frames per sec (default: 30) for both parts of the animation.
|
||||
int animation_fps;
|
||||
|
||||
int stage, max_stage;
|
||||
int stage, max_stage;
|
||||
|
||||
int char_width_;
|
||||
int char_height_;
|
||||
int char_width_;
|
||||
int char_height_;
|
||||
|
||||
pthread_mutex_t updateMutex;
|
||||
pthread_mutex_t updateMutex;
|
||||
|
||||
virtual bool InitTextParams();
|
||||
virtual bool InitTextParams();
|
||||
|
||||
virtual void draw_background_locked();
|
||||
virtual void draw_foreground_locked();
|
||||
virtual void draw_screen_locked();
|
||||
virtual void update_screen_locked();
|
||||
virtual void update_progress_locked();
|
||||
virtual void draw_background_locked();
|
||||
virtual void draw_foreground_locked();
|
||||
virtual void draw_screen_locked();
|
||||
virtual void update_screen_locked();
|
||||
virtual void update_progress_locked();
|
||||
|
||||
GRSurface* GetCurrentFrame();
|
||||
GRSurface* GetCurrentText();
|
||||
GRSurface* GetCurrentFrame();
|
||||
GRSurface* GetCurrentText();
|
||||
|
||||
static void* ProgressThreadStartRoutine(void* data);
|
||||
void ProgressThreadLoop();
|
||||
static void* ProgressThreadStartRoutine(void* data);
|
||||
void ProgressThreadLoop();
|
||||
|
||||
virtual void ShowFile(FILE*);
|
||||
virtual void PrintV(const char*, bool, va_list);
|
||||
void PutChar(char);
|
||||
void ClearText();
|
||||
virtual void ShowFile(FILE*);
|
||||
virtual void PrintV(const char*, bool, va_list);
|
||||
void PutChar(char);
|
||||
void ClearText();
|
||||
|
||||
void LoadAnimation();
|
||||
void LoadBitmap(const char* filename, GRSurface** surface);
|
||||
void LoadLocalizedBitmap(const char* filename, GRSurface** surface);
|
||||
void LoadAnimation();
|
||||
void LoadBitmap(const char* filename, GRSurface** surface);
|
||||
void LoadLocalizedBitmap(const char* filename, GRSurface** surface);
|
||||
|
||||
int PixelsFromDp(int dp) const;
|
||||
virtual int GetAnimationBaseline();
|
||||
virtual int GetProgressBaseline();
|
||||
virtual int GetTextBaseline();
|
||||
int PixelsFromDp(int dp) const;
|
||||
virtual int GetAnimationBaseline();
|
||||
virtual int GetProgressBaseline();
|
||||
virtual int GetTextBaseline();
|
||||
|
||||
virtual void DrawHorizontalRule(int* y);
|
||||
virtual void DrawHighlightBar(int x, int y, int width, int height) const;
|
||||
virtual void DrawTextLine(int x, int* y, const char* line, bool bold) const;
|
||||
void DrawTextLines(int x, int* y, const char* const* lines) const;
|
||||
virtual void DrawHorizontalRule(int* y);
|
||||
virtual void DrawHighlightBar(int x, int y, int width, int height) const;
|
||||
virtual void DrawTextLine(int x, int* y, const char* line, bool bold) const;
|
||||
void DrawTextLines(int x, int* y, const char* const* lines) const;
|
||||
};
|
||||
|
||||
#endif // RECOVERY_UI_H
|
||||
|
|
336
ui.cpp
336
ui.cpp
|
@ -71,23 +71,23 @@ RecoveryUI::RecoveryUI()
|
|||
}
|
||||
|
||||
void RecoveryUI::OnKeyDetected(int key_code) {
|
||||
if (key_code == KEY_POWER) {
|
||||
has_power_key = true;
|
||||
} else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) {
|
||||
has_down_key = true;
|
||||
} else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) {
|
||||
has_up_key = true;
|
||||
}
|
||||
if (key_code == KEY_POWER) {
|
||||
has_power_key = true;
|
||||
} else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) {
|
||||
has_down_key = true;
|
||||
} else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) {
|
||||
has_up_key = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Reads input events, handles special hot keys, and adds to the key queue.
|
||||
static void* InputThreadLoop(void*) {
|
||||
while (true) {
|
||||
if (!ev_wait(-1)) {
|
||||
ev_dispatch();
|
||||
}
|
||||
while (true) {
|
||||
if (!ev_wait(-1)) {
|
||||
ev_dispatch();
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool RecoveryUI::InitScreensaver() {
|
||||
|
@ -141,39 +141,39 @@ bool RecoveryUI::Init(const std::string& locale) {
|
|||
}
|
||||
|
||||
int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
|
||||
struct input_event ev;
|
||||
if (ev_get_input(fd, epevents, &ev) == -1) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (ev.type == EV_SYN) {
|
||||
return 0;
|
||||
} else if (ev.type == EV_REL) {
|
||||
if (ev.code == REL_Y) {
|
||||
// accumulate the up or down motion reported by
|
||||
// the trackball. When it exceeds a threshold
|
||||
// (positive or negative), fake an up/down
|
||||
// key event.
|
||||
rel_sum += ev.value;
|
||||
if (rel_sum > 3) {
|
||||
ProcessKey(KEY_DOWN, 1); // press down key
|
||||
ProcessKey(KEY_DOWN, 0); // and release it
|
||||
rel_sum = 0;
|
||||
} else if (rel_sum < -3) {
|
||||
ProcessKey(KEY_UP, 1); // press up key
|
||||
ProcessKey(KEY_UP, 0); // and release it
|
||||
rel_sum = 0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
rel_sum = 0;
|
||||
}
|
||||
|
||||
if (ev.type == EV_KEY && ev.code <= KEY_MAX) {
|
||||
ProcessKey(ev.code, ev.value);
|
||||
}
|
||||
struct input_event ev;
|
||||
if (ev_get_input(fd, epevents, &ev) == -1) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (ev.type == EV_SYN) {
|
||||
return 0;
|
||||
} else if (ev.type == EV_REL) {
|
||||
if (ev.code == REL_Y) {
|
||||
// accumulate the up or down motion reported by
|
||||
// the trackball. When it exceeds a threshold
|
||||
// (positive or negative), fake an up/down
|
||||
// key event.
|
||||
rel_sum += ev.value;
|
||||
if (rel_sum > 3) {
|
||||
ProcessKey(KEY_DOWN, 1); // press down key
|
||||
ProcessKey(KEY_DOWN, 0); // and release it
|
||||
rel_sum = 0;
|
||||
} else if (rel_sum < -3) {
|
||||
ProcessKey(KEY_UP, 1); // press up key
|
||||
ProcessKey(KEY_UP, 0); // and release it
|
||||
rel_sum = 0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
rel_sum = 0;
|
||||
}
|
||||
|
||||
if (ev.type == EV_KEY && ev.code <= KEY_MAX) {
|
||||
ProcessKey(ev.code, ev.value);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Process a key-up or -down event. A key is "registered" when it is
|
||||
|
@ -189,82 +189,84 @@ int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
|
|||
//
|
||||
// updown == 1 for key down events; 0 for key up events
|
||||
void RecoveryUI::ProcessKey(int key_code, int updown) {
|
||||
bool register_key = false;
|
||||
bool long_press = false;
|
||||
bool reboot_enabled;
|
||||
bool register_key = false;
|
||||
bool long_press = false;
|
||||
bool reboot_enabled;
|
||||
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
key_pressed[key_code] = updown;
|
||||
if (updown) {
|
||||
++key_down_count;
|
||||
key_last_down = key_code;
|
||||
key_long_press = false;
|
||||
key_timer_t* info = new key_timer_t;
|
||||
info->ui = this;
|
||||
info->key_code = key_code;
|
||||
info->count = key_down_count;
|
||||
pthread_t thread;
|
||||
pthread_create(&thread, nullptr, &RecoveryUI::time_key_helper, info);
|
||||
pthread_detach(thread);
|
||||
} else {
|
||||
if (key_last_down == key_code) {
|
||||
long_press = key_long_press;
|
||||
register_key = true;
|
||||
}
|
||||
key_last_down = -1;
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
key_pressed[key_code] = updown;
|
||||
if (updown) {
|
||||
++key_down_count;
|
||||
key_last_down = key_code;
|
||||
key_long_press = false;
|
||||
key_timer_t* info = new key_timer_t;
|
||||
info->ui = this;
|
||||
info->key_code = key_code;
|
||||
info->count = key_down_count;
|
||||
pthread_t thread;
|
||||
pthread_create(&thread, nullptr, &RecoveryUI::time_key_helper, info);
|
||||
pthread_detach(thread);
|
||||
} else {
|
||||
if (key_last_down == key_code) {
|
||||
long_press = key_long_press;
|
||||
register_key = true;
|
||||
}
|
||||
reboot_enabled = enable_reboot;
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
key_last_down = -1;
|
||||
}
|
||||
reboot_enabled = enable_reboot;
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
|
||||
if (register_key) {
|
||||
switch (CheckKey(key_code, long_press)) {
|
||||
case RecoveryUI::IGNORE:
|
||||
break;
|
||||
if (register_key) {
|
||||
switch (CheckKey(key_code, long_press)) {
|
||||
case RecoveryUI::IGNORE:
|
||||
break;
|
||||
|
||||
case RecoveryUI::TOGGLE:
|
||||
ShowText(!IsTextVisible());
|
||||
break;
|
||||
case RecoveryUI::TOGGLE:
|
||||
ShowText(!IsTextVisible());
|
||||
break;
|
||||
|
||||
case RecoveryUI::REBOOT:
|
||||
if (reboot_enabled) {
|
||||
reboot("reboot,");
|
||||
while (true) { pause(); }
|
||||
}
|
||||
break;
|
||||
|
||||
case RecoveryUI::ENQUEUE:
|
||||
EnqueueKey(key_code);
|
||||
break;
|
||||
case RecoveryUI::REBOOT:
|
||||
if (reboot_enabled) {
|
||||
reboot("reboot,");
|
||||
while (true) {
|
||||
pause();
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case RecoveryUI::ENQUEUE:
|
||||
EnqueueKey(key_code);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void* RecoveryUI::time_key_helper(void* cookie) {
|
||||
key_timer_t* info = static_cast<key_timer_t*>(cookie);
|
||||
info->ui->time_key(info->key_code, info->count);
|
||||
delete info;
|
||||
return nullptr;
|
||||
key_timer_t* info = static_cast<key_timer_t*>(cookie);
|
||||
info->ui->time_key(info->key_code, info->count);
|
||||
delete info;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void RecoveryUI::time_key(int key_code, int count) {
|
||||
usleep(750000); // 750 ms == "long"
|
||||
bool long_press = false;
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
if (key_last_down == key_code && key_down_count == count) {
|
||||
long_press = key_long_press = true;
|
||||
}
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
if (long_press) KeyLongPress(key_code);
|
||||
usleep(750000); // 750 ms == "long"
|
||||
bool long_press = false;
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
if (key_last_down == key_code && key_down_count == count) {
|
||||
long_press = key_long_press = true;
|
||||
}
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
if (long_press) KeyLongPress(key_code);
|
||||
}
|
||||
|
||||
void RecoveryUI::EnqueueKey(int key_code) {
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
|
||||
if (key_queue_len < queue_max) {
|
||||
key_queue[key_queue_len++] = key_code;
|
||||
pthread_cond_signal(&key_queue_cond);
|
||||
}
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
|
||||
if (key_queue_len < queue_max) {
|
||||
key_queue[key_queue_len++] = key_code;
|
||||
pthread_cond_signal(&key_queue_cond);
|
||||
}
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
}
|
||||
|
||||
int RecoveryUI::WaitKey() {
|
||||
|
@ -330,98 +332,96 @@ int RecoveryUI::WaitKey() {
|
|||
}
|
||||
|
||||
bool RecoveryUI::IsUsbConnected() {
|
||||
int fd = open("/sys/class/android_usb/android0/state", O_RDONLY);
|
||||
if (fd < 0) {
|
||||
printf("failed to open /sys/class/android_usb/android0/state: %s\n",
|
||||
strerror(errno));
|
||||
return 0;
|
||||
}
|
||||
int fd = open("/sys/class/android_usb/android0/state", O_RDONLY);
|
||||
if (fd < 0) {
|
||||
printf("failed to open /sys/class/android_usb/android0/state: %s\n", strerror(errno));
|
||||
return 0;
|
||||
}
|
||||
|
||||
char buf;
|
||||
// USB is connected if android_usb state is CONNECTED or CONFIGURED.
|
||||
int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C');
|
||||
if (close(fd) < 0) {
|
||||
printf("failed to close /sys/class/android_usb/android0/state: %s\n",
|
||||
strerror(errno));
|
||||
}
|
||||
return connected;
|
||||
char buf;
|
||||
// USB is connected if android_usb state is CONNECTED or CONFIGURED.
|
||||
int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C');
|
||||
if (close(fd) < 0) {
|
||||
printf("failed to close /sys/class/android_usb/android0/state: %s\n", strerror(errno));
|
||||
}
|
||||
return connected;
|
||||
}
|
||||
|
||||
bool RecoveryUI::IsKeyPressed(int key) {
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
int pressed = key_pressed[key];
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
return pressed;
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
int pressed = key_pressed[key];
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
return pressed;
|
||||
}
|
||||
|
||||
bool RecoveryUI::IsLongPress() {
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
bool result = key_long_press;
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
return result;
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
bool result = key_long_press;
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
return result;
|
||||
}
|
||||
|
||||
bool RecoveryUI::HasThreeButtons() {
|
||||
return has_power_key && has_up_key && has_down_key;
|
||||
return has_power_key && has_up_key && has_down_key;
|
||||
}
|
||||
|
||||
void RecoveryUI::FlushKeys() {
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
key_queue_len = 0;
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
key_queue_len = 0;
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
}
|
||||
|
||||
RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) {
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
key_long_press = false;
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
|
||||
// If we have power and volume up keys, that chord is the signal to toggle the text display.
|
||||
if (HasThreeButtons()) {
|
||||
if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) {
|
||||
return TOGGLE;
|
||||
}
|
||||
} else {
|
||||
// Otherwise long press of any button toggles to the text display,
|
||||
// and there's no way to toggle back (but that's pretty useless anyway).
|
||||
if (is_long_press && !IsTextVisible()) {
|
||||
return TOGGLE;
|
||||
}
|
||||
|
||||
// Also, for button-limited devices, a long press is translated to KEY_ENTER.
|
||||
if (is_long_press && IsTextVisible()) {
|
||||
EnqueueKey(KEY_ENTER);
|
||||
return IGNORE;
|
||||
}
|
||||
}
|
||||
|
||||
// Press power seven times in a row to reboot.
|
||||
if (key == KEY_POWER) {
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
key_long_press = false;
|
||||
bool reboot_enabled = enable_reboot;
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
|
||||
// If we have power and volume up keys, that chord is the signal to toggle the text display.
|
||||
if (HasThreeButtons()) {
|
||||
if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) {
|
||||
return TOGGLE;
|
||||
}
|
||||
} else {
|
||||
// Otherwise long press of any button toggles to the text display,
|
||||
// and there's no way to toggle back (but that's pretty useless anyway).
|
||||
if (is_long_press && !IsTextVisible()) {
|
||||
return TOGGLE;
|
||||
}
|
||||
|
||||
// Also, for button-limited devices, a long press is translated to KEY_ENTER.
|
||||
if (is_long_press && IsTextVisible()) {
|
||||
EnqueueKey(KEY_ENTER);
|
||||
return IGNORE;
|
||||
}
|
||||
if (reboot_enabled) {
|
||||
++consecutive_power_keys;
|
||||
if (consecutive_power_keys >= 7) {
|
||||
return REBOOT;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
consecutive_power_keys = 0;
|
||||
}
|
||||
|
||||
// Press power seven times in a row to reboot.
|
||||
if (key == KEY_POWER) {
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
bool reboot_enabled = enable_reboot;
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
|
||||
if (reboot_enabled) {
|
||||
++consecutive_power_keys;
|
||||
if (consecutive_power_keys >= 7) {
|
||||
return REBOOT;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
consecutive_power_keys = 0;
|
||||
}
|
||||
|
||||
last_key = key;
|
||||
return (IsTextVisible() || screensaver_state_ == ScreensaverState::OFF) ? ENQUEUE : IGNORE;
|
||||
last_key = key;
|
||||
return (IsTextVisible() || screensaver_state_ == ScreensaverState::OFF) ? ENQUEUE : IGNORE;
|
||||
}
|
||||
|
||||
void RecoveryUI::KeyLongPress(int) {
|
||||
}
|
||||
|
||||
void RecoveryUI::SetEnableReboot(bool enabled) {
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
enable_reboot = enabled;
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
pthread_mutex_lock(&key_queue_mutex);
|
||||
enable_reboot = enabled;
|
||||
pthread_mutex_unlock(&key_queue_mutex);
|
||||
}
|
||||
|
||||
void RecoveryUI::SetLocale(const std::string& new_locale) {
|
||||
|
|
238
ui.h
238
ui.h
|
@ -25,163 +25,163 @@
|
|||
|
||||
// Abstract class for controlling the user interface during recovery.
|
||||
class RecoveryUI {
|
||||
public:
|
||||
RecoveryUI();
|
||||
public:
|
||||
RecoveryUI();
|
||||
|
||||
virtual ~RecoveryUI() { }
|
||||
virtual ~RecoveryUI() {}
|
||||
|
||||
// Initialize the object; called before anything else. UI texts will be
|
||||
// initialized according to the given locale. Returns true on success.
|
||||
virtual bool Init(const std::string& locale);
|
||||
// Initialize the object; called before anything else. UI texts will be
|
||||
// initialized according to the given locale. Returns true on success.
|
||||
virtual bool Init(const std::string& locale);
|
||||
|
||||
// Show a stage indicator. Call immediately after Init().
|
||||
virtual void SetStage(int current, int max) = 0;
|
||||
// Show a stage indicator. Call immediately after Init().
|
||||
virtual void SetStage(int current, int max) = 0;
|
||||
|
||||
// Set the overall recovery state ("background image").
|
||||
enum Icon { NONE, INSTALLING_UPDATE, ERASING, NO_COMMAND, ERROR };
|
||||
virtual void SetBackground(Icon icon) = 0;
|
||||
virtual void SetSystemUpdateText(bool security_update) = 0;
|
||||
// Set the overall recovery state ("background image").
|
||||
enum Icon { NONE, INSTALLING_UPDATE, ERASING, NO_COMMAND, ERROR };
|
||||
virtual void SetBackground(Icon icon) = 0;
|
||||
virtual void SetSystemUpdateText(bool security_update) = 0;
|
||||
|
||||
// --- progress indicator ---
|
||||
enum ProgressType { EMPTY, INDETERMINATE, DETERMINATE };
|
||||
virtual void SetProgressType(ProgressType determinate) = 0;
|
||||
// --- progress indicator ---
|
||||
enum ProgressType { EMPTY, INDETERMINATE, DETERMINATE };
|
||||
virtual void SetProgressType(ProgressType determinate) = 0;
|
||||
|
||||
// Show a progress bar and define the scope of the next operation:
|
||||
// portion - fraction of the progress bar the next operation will use
|
||||
// seconds - expected time interval (progress bar moves at this minimum rate)
|
||||
virtual void ShowProgress(float portion, float seconds) = 0;
|
||||
// Show a progress bar and define the scope of the next operation:
|
||||
// portion - fraction of the progress bar the next operation will use
|
||||
// seconds - expected time interval (progress bar moves at this minimum rate)
|
||||
virtual void ShowProgress(float portion, float seconds) = 0;
|
||||
|
||||
// Set progress bar position (0.0 - 1.0 within the scope defined
|
||||
// by the last call to ShowProgress).
|
||||
virtual void SetProgress(float fraction) = 0;
|
||||
// Set progress bar position (0.0 - 1.0 within the scope defined
|
||||
// by the last call to ShowProgress).
|
||||
virtual void SetProgress(float fraction) = 0;
|
||||
|
||||
// --- text log ---
|
||||
// --- text log ---
|
||||
|
||||
virtual void ShowText(bool visible) = 0;
|
||||
virtual void ShowText(bool visible) = 0;
|
||||
|
||||
virtual bool IsTextVisible() = 0;
|
||||
virtual bool IsTextVisible() = 0;
|
||||
|
||||
virtual bool WasTextEverVisible() = 0;
|
||||
virtual bool WasTextEverVisible() = 0;
|
||||
|
||||
// Write a message to the on-screen log (shown if the user has
|
||||
// toggled on the text display). Print() will also dump the message
|
||||
// to stdout / log file, while PrintOnScreenOnly() not.
|
||||
virtual void Print(const char* fmt, ...) __printflike(2, 3) = 0;
|
||||
virtual void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3) = 0;
|
||||
// Write a message to the on-screen log (shown if the user has
|
||||
// toggled on the text display). Print() will also dump the message
|
||||
// to stdout / log file, while PrintOnScreenOnly() not.
|
||||
virtual void Print(const char* fmt, ...) __printflike(2, 3) = 0;
|
||||
virtual void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3) = 0;
|
||||
|
||||
virtual void ShowFile(const char* filename) = 0;
|
||||
virtual void ShowFile(const char* filename) = 0;
|
||||
|
||||
// --- key handling ---
|
||||
// --- key handling ---
|
||||
|
||||
// Wait for a key and return it. May return -1 after timeout.
|
||||
virtual int WaitKey();
|
||||
// Wait for a key and return it. May return -1 after timeout.
|
||||
virtual int WaitKey();
|
||||
|
||||
virtual bool IsKeyPressed(int key);
|
||||
virtual bool IsLongPress();
|
||||
virtual bool IsKeyPressed(int key);
|
||||
virtual bool IsLongPress();
|
||||
|
||||
// Returns true if you have the volume up/down and power trio typical
|
||||
// of phones and tablets, false otherwise.
|
||||
virtual bool HasThreeButtons();
|
||||
// Returns true if you have the volume up/down and power trio typical
|
||||
// of phones and tablets, false otherwise.
|
||||
virtual bool HasThreeButtons();
|
||||
|
||||
// Erase any queued-up keys.
|
||||
virtual void FlushKeys();
|
||||
// Erase any queued-up keys.
|
||||
virtual void FlushKeys();
|
||||
|
||||
// Called on each key press, even while operations are in progress.
|
||||
// Return value indicates whether an immediate operation should be
|
||||
// triggered (toggling the display, rebooting the device), or if
|
||||
// the key should be enqueued for use by the main thread.
|
||||
enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE };
|
||||
virtual KeyAction CheckKey(int key, bool is_long_press);
|
||||
// Called on each key press, even while operations are in progress.
|
||||
// Return value indicates whether an immediate operation should be
|
||||
// triggered (toggling the display, rebooting the device), or if
|
||||
// the key should be enqueued for use by the main thread.
|
||||
enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE };
|
||||
virtual KeyAction CheckKey(int key, bool is_long_press);
|
||||
|
||||
// Called when a key is held down long enough to have been a
|
||||
// long-press (but before the key is released). This means that
|
||||
// if the key is eventually registered (released without any other
|
||||
// keys being pressed in the meantime), CheckKey will be called with
|
||||
// 'is_long_press' true.
|
||||
virtual void KeyLongPress(int key);
|
||||
// Called when a key is held down long enough to have been a
|
||||
// long-press (but before the key is released). This means that
|
||||
// if the key is eventually registered (released without any other
|
||||
// keys being pressed in the meantime), CheckKey will be called with
|
||||
// 'is_long_press' true.
|
||||
virtual void KeyLongPress(int key);
|
||||
|
||||
// Normally in recovery there's a key sequence that triggers
|
||||
// immediate reboot of the device, regardless of what recovery is
|
||||
// doing (with the default CheckKey implementation, it's pressing
|
||||
// the power button 7 times in row). Call this to enable or
|
||||
// disable that feature. It is enabled by default.
|
||||
virtual void SetEnableReboot(bool enabled);
|
||||
// Normally in recovery there's a key sequence that triggers
|
||||
// immediate reboot of the device, regardless of what recovery is
|
||||
// doing (with the default CheckKey implementation, it's pressing
|
||||
// the power button 7 times in row). Call this to enable or
|
||||
// disable that feature. It is enabled by default.
|
||||
virtual void SetEnableReboot(bool enabled);
|
||||
|
||||
// --- menu display ---
|
||||
// --- menu display ---
|
||||
|
||||
// Display some header text followed by a menu of items, which appears
|
||||
// at the top of the screen (in place of any scrolling ui_print()
|
||||
// output, if necessary).
|
||||
virtual void StartMenu(const char* const * headers, const char* const * items,
|
||||
int initial_selection) = 0;
|
||||
// Display some header text followed by a menu of items, which appears
|
||||
// at the top of the screen (in place of any scrolling ui_print()
|
||||
// output, if necessary).
|
||||
virtual void StartMenu(const char* const* headers, const char* const* items,
|
||||
int initial_selection) = 0;
|
||||
|
||||
// Set the menu highlight to the given index, wrapping if necessary.
|
||||
// Returns the actual item selected.
|
||||
virtual int SelectMenu(int sel) = 0;
|
||||
// Set the menu highlight to the given index, wrapping if necessary.
|
||||
// Returns the actual item selected.
|
||||
virtual int SelectMenu(int sel) = 0;
|
||||
|
||||
// End menu mode, resetting the text overlay so that ui_print()
|
||||
// statements will be displayed.
|
||||
virtual void EndMenu() = 0;
|
||||
// End menu mode, resetting the text overlay so that ui_print()
|
||||
// statements will be displayed.
|
||||
virtual void EndMenu() = 0;
|
||||
|
||||
protected:
|
||||
void EnqueueKey(int key_code);
|
||||
protected:
|
||||
void EnqueueKey(int key_code);
|
||||
|
||||
// The locale that's used to show the rendered texts.
|
||||
std::string locale_;
|
||||
bool rtl_locale_;
|
||||
// The locale that's used to show the rendered texts.
|
||||
std::string locale_;
|
||||
bool rtl_locale_;
|
||||
|
||||
// The normal and dimmed brightness percentages (default: 50 and 25, which means 50% and 25%
|
||||
// of the max_brightness). Because the absolute values may vary across devices. These two
|
||||
// values can be configured via subclassing. Setting brightness_normal_ to 0 to disable
|
||||
// screensaver.
|
||||
unsigned int brightness_normal_;
|
||||
unsigned int brightness_dimmed_;
|
||||
// The normal and dimmed brightness percentages (default: 50 and 25, which means 50% and 25%
|
||||
// of the max_brightness). Because the absolute values may vary across devices. These two
|
||||
// values can be configured via subclassing. Setting brightness_normal_ to 0 to disable
|
||||
// screensaver.
|
||||
unsigned int brightness_normal_;
|
||||
unsigned int brightness_dimmed_;
|
||||
|
||||
private:
|
||||
// Key event input queue
|
||||
pthread_mutex_t key_queue_mutex;
|
||||
pthread_cond_t key_queue_cond;
|
||||
int key_queue[256], key_queue_len;
|
||||
char key_pressed[KEY_MAX + 1]; // under key_queue_mutex
|
||||
int key_last_down; // under key_queue_mutex
|
||||
bool key_long_press; // under key_queue_mutex
|
||||
int key_down_count; // under key_queue_mutex
|
||||
bool enable_reboot; // under key_queue_mutex
|
||||
int rel_sum;
|
||||
private:
|
||||
// Key event input queue
|
||||
pthread_mutex_t key_queue_mutex;
|
||||
pthread_cond_t key_queue_cond;
|
||||
int key_queue[256], key_queue_len;
|
||||
char key_pressed[KEY_MAX + 1]; // under key_queue_mutex
|
||||
int key_last_down; // under key_queue_mutex
|
||||
bool key_long_press; // under key_queue_mutex
|
||||
int key_down_count; // under key_queue_mutex
|
||||
bool enable_reboot; // under key_queue_mutex
|
||||
int rel_sum;
|
||||
|
||||
int consecutive_power_keys;
|
||||
int last_key;
|
||||
int consecutive_power_keys;
|
||||
int last_key;
|
||||
|
||||
bool has_power_key;
|
||||
bool has_up_key;
|
||||
bool has_down_key;
|
||||
bool has_power_key;
|
||||
bool has_up_key;
|
||||
bool has_down_key;
|
||||
|
||||
struct key_timer_t {
|
||||
RecoveryUI* ui;
|
||||
int key_code;
|
||||
int count;
|
||||
};
|
||||
struct key_timer_t {
|
||||
RecoveryUI* ui;
|
||||
int key_code;
|
||||
int count;
|
||||
};
|
||||
|
||||
pthread_t input_thread_;
|
||||
pthread_t input_thread_;
|
||||
|
||||
void OnKeyDetected(int key_code);
|
||||
int OnInputEvent(int fd, uint32_t epevents);
|
||||
void ProcessKey(int key_code, int updown);
|
||||
void OnKeyDetected(int key_code);
|
||||
int OnInputEvent(int fd, uint32_t epevents);
|
||||
void ProcessKey(int key_code, int updown);
|
||||
|
||||
bool IsUsbConnected();
|
||||
bool IsUsbConnected();
|
||||
|
||||
static void* time_key_helper(void* cookie);
|
||||
void time_key(int key_code, int count);
|
||||
static void* time_key_helper(void* cookie);
|
||||
void time_key(int key_code, int count);
|
||||
|
||||
void SetLocale(const std::string&);
|
||||
void SetLocale(const std::string&);
|
||||
|
||||
enum class ScreensaverState { DISABLED, NORMAL, DIMMED, OFF };
|
||||
ScreensaverState screensaver_state_;
|
||||
// The following two contain the absolute values computed from brightness_normal_ and
|
||||
// brightness_dimmed_ respectively.
|
||||
unsigned int brightness_normal_value_;
|
||||
unsigned int brightness_dimmed_value_;
|
||||
bool InitScreensaver();
|
||||
enum class ScreensaverState { DISABLED, NORMAL, DIMMED, OFF };
|
||||
ScreensaverState screensaver_state_;
|
||||
// The following two contain the absolute values computed from brightness_normal_ and
|
||||
// brightness_dimmed_ respectively.
|
||||
unsigned int brightness_normal_value_;
|
||||
unsigned int brightness_dimmed_value_;
|
||||
bool InitScreensaver();
|
||||
};
|
||||
|
||||
#endif // RECOVERY_UI_H
|
||||
|
|
16
vr_ui.h
16
vr_ui.h
|
@ -20,17 +20,17 @@
|
|||
#include "screen_ui.h"
|
||||
|
||||
class VrRecoveryUI : public ScreenRecoveryUI {
|
||||
public:
|
||||
VrRecoveryUI();
|
||||
public:
|
||||
VrRecoveryUI();
|
||||
|
||||
protected:
|
||||
// Pixel offsets to move drawing functions to visible range.
|
||||
// Can vary per device depending on screen size and lens distortion.
|
||||
const int kStereoOffset;
|
||||
protected:
|
||||
// Pixel offsets to move drawing functions to visible range.
|
||||
// Can vary per device depending on screen size and lens distortion.
|
||||
const int kStereoOffset;
|
||||
|
||||
bool InitTextParams() override;
|
||||
bool InitTextParams() override;
|
||||
|
||||
void DrawTextLine(int x, int* y, const char* line, bool bold) const override;
|
||||
void DrawTextLine(int x, int* y, const char* line, bool bold) const override;
|
||||
};
|
||||
|
||||
#endif // RECOVERY_VR_UI_H
|
||||
|
|
493
wear_ui.cpp
493
wear_ui.cpp
|
@ -45,167 +45,158 @@ static WearRecoveryUI* self = NULL;
|
|||
|
||||
// Return the current time as a double (including fractions of a second).
|
||||
static double now() {
|
||||
struct timeval tv;
|
||||
gettimeofday(&tv, NULL);
|
||||
return tv.tv_sec + tv.tv_usec / 1000000.0;
|
||||
struct timeval tv;
|
||||
gettimeofday(&tv, NULL);
|
||||
return tv.tv_sec + tv.tv_usec / 1000000.0;
|
||||
}
|
||||
|
||||
WearRecoveryUI::WearRecoveryUI() :
|
||||
progress_bar_y(259),
|
||||
outer_height(0),
|
||||
outer_width(0),
|
||||
menu_unusable_rows(0) {
|
||||
intro_frames = 22;
|
||||
loop_frames = 60;
|
||||
animation_fps = 30;
|
||||
WearRecoveryUI::WearRecoveryUI()
|
||||
: progress_bar_y(259), outer_height(0), outer_width(0), menu_unusable_rows(0) {
|
||||
intro_frames = 22;
|
||||
loop_frames = 60;
|
||||
animation_fps = 30;
|
||||
|
||||
for (size_t i = 0; i < 5; i++)
|
||||
backgroundIcon[i] = NULL;
|
||||
for (size_t i = 0; i < 5; i++) backgroundIcon[i] = NULL;
|
||||
|
||||
self = this;
|
||||
self = this;
|
||||
}
|
||||
|
||||
int WearRecoveryUI::GetProgressBaseline() {
|
||||
return progress_bar_y;
|
||||
return progress_bar_y;
|
||||
}
|
||||
|
||||
// Draw background frame on the screen. Does not flip pages.
|
||||
// Should only be called with updateMutex locked.
|
||||
// TODO merge drawing routines with screen_ui
|
||||
void WearRecoveryUI::draw_background_locked()
|
||||
{
|
||||
pagesIdentical = false;
|
||||
gr_color(0, 0, 0, 255);
|
||||
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
|
||||
void WearRecoveryUI::draw_background_locked() {
|
||||
pagesIdentical = false;
|
||||
gr_color(0, 0, 0, 255);
|
||||
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
|
||||
|
||||
if (currentIcon != NONE) {
|
||||
GRSurface* surface;
|
||||
if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
|
||||
if (!intro_done) {
|
||||
surface = introFrames[current_frame];
|
||||
} else {
|
||||
surface = loopFrames[current_frame];
|
||||
}
|
||||
}
|
||||
else {
|
||||
surface = backgroundIcon[currentIcon];
|
||||
}
|
||||
|
||||
int width = gr_get_width(surface);
|
||||
int height = gr_get_height(surface);
|
||||
|
||||
int x = (gr_fb_width() - width) / 2;
|
||||
int y = (gr_fb_height() - height) / 2;
|
||||
|
||||
gr_blit(surface, 0, 0, width, height, x, y);
|
||||
if (currentIcon != NONE) {
|
||||
GRSurface* surface;
|
||||
if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
|
||||
if (!intro_done) {
|
||||
surface = introFrames[current_frame];
|
||||
} else {
|
||||
surface = loopFrames[current_frame];
|
||||
}
|
||||
} else {
|
||||
surface = backgroundIcon[currentIcon];
|
||||
}
|
||||
|
||||
int width = gr_get_width(surface);
|
||||
int height = gr_get_height(surface);
|
||||
|
||||
int x = (gr_fb_width() - width) / 2;
|
||||
int y = (gr_fb_height() - height) / 2;
|
||||
|
||||
gr_blit(surface, 0, 0, width, height, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
static const char* HEADERS[] = {
|
||||
"Swipe up/down to move.",
|
||||
"Swipe left/right to select.",
|
||||
"",
|
||||
NULL
|
||||
"Swipe up/down to move.",
|
||||
"Swipe left/right to select.",
|
||||
"",
|
||||
NULL
|
||||
};
|
||||
|
||||
// TODO merge drawing routines with screen_ui
|
||||
void WearRecoveryUI::draw_screen_locked()
|
||||
{
|
||||
char cur_selection_str[50];
|
||||
void WearRecoveryUI::draw_screen_locked() {
|
||||
char cur_selection_str[50];
|
||||
|
||||
draw_background_locked();
|
||||
if (!show_text) {
|
||||
draw_foreground_locked();
|
||||
} else {
|
||||
SetColor(TEXT_FILL);
|
||||
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
|
||||
draw_background_locked();
|
||||
if (!show_text) {
|
||||
draw_foreground_locked();
|
||||
} else {
|
||||
SetColor(TEXT_FILL);
|
||||
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
|
||||
|
||||
int y = outer_height;
|
||||
int x = outer_width;
|
||||
if (show_menu) {
|
||||
std::string recovery_fingerprint =
|
||||
android::base::GetProperty("ro.bootimage.build.fingerprint", "");
|
||||
SetColor(HEADER);
|
||||
DrawTextLine(x + 4, &y, "Android Recovery", true);
|
||||
for (auto& chunk: android::base::Split(recovery_fingerprint, ":")) {
|
||||
DrawTextLine(x +4, &y, chunk.c_str(), false);
|
||||
}
|
||||
int y = outer_height;
|
||||
int x = outer_width;
|
||||
if (show_menu) {
|
||||
std::string recovery_fingerprint =
|
||||
android::base::GetProperty("ro.bootimage.build.fingerprint", "");
|
||||
SetColor(HEADER);
|
||||
DrawTextLine(x + 4, &y, "Android Recovery", true);
|
||||
for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
|
||||
DrawTextLine(x + 4, &y, chunk.c_str(), false);
|
||||
}
|
||||
|
||||
// This is actually the help strings.
|
||||
DrawTextLines(x + 4, &y, HEADERS);
|
||||
SetColor(HEADER);
|
||||
DrawTextLines(x + 4, &y, menu_headers_);
|
||||
// This is actually the help strings.
|
||||
DrawTextLines(x + 4, &y, HEADERS);
|
||||
SetColor(HEADER);
|
||||
DrawTextLines(x + 4, &y, menu_headers_);
|
||||
|
||||
// Show the current menu item number in relation to total number if
|
||||
// items don't fit on the screen.
|
||||
if (menu_items > menu_end - menu_start) {
|
||||
sprintf(cur_selection_str, "Current item: %d/%d", menu_sel + 1, menu_items);
|
||||
gr_text(gr_sys_font(), x+4, y, cur_selection_str, 1);
|
||||
y += char_height_+4;
|
||||
}
|
||||
// Show the current menu item number in relation to total number if
|
||||
// items don't fit on the screen.
|
||||
if (menu_items > menu_end - menu_start) {
|
||||
sprintf(cur_selection_str, "Current item: %d/%d", menu_sel + 1, menu_items);
|
||||
gr_text(gr_sys_font(), x + 4, y, cur_selection_str, 1);
|
||||
y += char_height_ + 4;
|
||||
}
|
||||
|
||||
// Menu begins here
|
||||
SetColor(MENU);
|
||||
// Menu begins here
|
||||
SetColor(MENU);
|
||||
|
||||
for (int i = menu_start; i < menu_end; ++i) {
|
||||
|
||||
if (i == menu_sel) {
|
||||
// draw the highlight bar
|
||||
SetColor(MENU_SEL_BG);
|
||||
gr_fill(x, y-2, gr_fb_width()-x, y+char_height_+2);
|
||||
// white text of selected item
|
||||
SetColor(MENU_SEL_FG);
|
||||
if (menu_[i][0]) {
|
||||
gr_text(gr_sys_font(), x + 4, y, menu_[i], 1);
|
||||
}
|
||||
SetColor(MENU);
|
||||
} else if (menu_[i][0]) {
|
||||
gr_text(gr_sys_font(), x + 4, y, menu_[i], 0);
|
||||
}
|
||||
y += char_height_+4;
|
||||
}
|
||||
SetColor(MENU);
|
||||
y += 4;
|
||||
gr_fill(0, y, gr_fb_width(), y+2);
|
||||
y += 4;
|
||||
}
|
||||
|
||||
SetColor(LOG);
|
||||
|
||||
// display from the bottom up, until we hit the top of the
|
||||
// screen, the bottom of the menu, or we've displayed the
|
||||
// entire text buffer.
|
||||
int ty;
|
||||
int row = (text_top_ + text_rows_ - 1) % text_rows_;
|
||||
size_t count = 0;
|
||||
for (int ty = gr_fb_height() - char_height_ - outer_height;
|
||||
ty > y + 2 && count < text_rows_;
|
||||
ty -= char_height_, ++count) {
|
||||
gr_text(gr_sys_font(), x+4, ty, text_[row], 0);
|
||||
--row;
|
||||
if (row < 0) row = text_rows_ - 1;
|
||||
for (int i = menu_start; i < menu_end; ++i) {
|
||||
if (i == menu_sel) {
|
||||
// draw the highlight bar
|
||||
SetColor(MENU_SEL_BG);
|
||||
gr_fill(x, y - 2, gr_fb_width() - x, y + char_height_ + 2);
|
||||
// white text of selected item
|
||||
SetColor(MENU_SEL_FG);
|
||||
if (menu_[i][0]) {
|
||||
gr_text(gr_sys_font(), x + 4, y, menu_[i], 1);
|
||||
}
|
||||
SetColor(MENU);
|
||||
} else if (menu_[i][0]) {
|
||||
gr_text(gr_sys_font(), x + 4, y, menu_[i], 0);
|
||||
}
|
||||
y += char_height_ + 4;
|
||||
}
|
||||
SetColor(MENU);
|
||||
y += 4;
|
||||
gr_fill(0, y, gr_fb_width(), y + 2);
|
||||
y += 4;
|
||||
}
|
||||
|
||||
SetColor(LOG);
|
||||
|
||||
// display from the bottom up, until we hit the top of the
|
||||
// screen, the bottom of the menu, or we've displayed the
|
||||
// entire text buffer.
|
||||
int ty;
|
||||
int row = (text_top_ + text_rows_ - 1) % text_rows_;
|
||||
size_t count = 0;
|
||||
for (int ty = gr_fb_height() - char_height_ - outer_height; ty > y + 2 && count < text_rows_;
|
||||
ty -= char_height_, ++count) {
|
||||
gr_text(gr_sys_font(), x + 4, ty, text_[row], 0);
|
||||
--row;
|
||||
if (row < 0) row = text_rows_ - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO merge drawing routines with screen_ui
|
||||
void WearRecoveryUI::update_progress_locked() {
|
||||
draw_screen_locked();
|
||||
gr_flip();
|
||||
draw_screen_locked();
|
||||
gr_flip();
|
||||
}
|
||||
|
||||
bool WearRecoveryUI::InitTextParams() {
|
||||
if (!ScreenRecoveryUI::InitTextParams()) {
|
||||
return false;
|
||||
}
|
||||
if (!ScreenRecoveryUI::InitTextParams()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
text_cols_ = (gr_fb_width() - (outer_width * 2)) / char_width_;
|
||||
text_cols_ = (gr_fb_width() - (outer_width * 2)) / char_width_;
|
||||
|
||||
if (text_rows_ > kMaxRows) text_rows_ = kMaxRows;
|
||||
if (text_cols_ > kMaxCols) text_cols_ = kMaxCols;
|
||||
if (text_rows_ > kMaxRows) text_rows_ = kMaxRows;
|
||||
if (text_cols_ > kMaxCols) text_cols_ = kMaxCols;
|
||||
|
||||
visible_text_rows = (gr_fb_height() - (outer_height * 2)) / char_height_;
|
||||
return true;
|
||||
visible_text_rows = (gr_fb_height() - (outer_height * 2)) / char_height_;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool WearRecoveryUI::Init(const std::string& locale) {
|
||||
|
@ -222,7 +213,8 @@ bool WearRecoveryUI::Init(const std::string& locale) {
|
|||
return true;
|
||||
}
|
||||
|
||||
void WearRecoveryUI::SetStage(int current, int max) {}
|
||||
void WearRecoveryUI::SetStage(int current, int max) {
|
||||
}
|
||||
|
||||
void WearRecoveryUI::Print(const char* fmt, ...) {
|
||||
char buf[256];
|
||||
|
@ -252,165 +244,164 @@ void WearRecoveryUI::Print(const char* fmt, ...) {
|
|||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void WearRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
|
||||
void WearRecoveryUI::StartMenu(const char* const* headers, const char* const* items,
|
||||
int initial_selection) {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (text_rows_ > 0 && text_cols_ > 0) {
|
||||
menu_headers_ = headers;
|
||||
size_t i = 0;
|
||||
// "i < text_rows_" is removed from the loop termination condition,
|
||||
// which is different from the one in ScreenRecoveryUI::StartMenu().
|
||||
// Because WearRecoveryUI supports scrollable menu, it's fine to have
|
||||
// more entries than text_rows_. The menu may be truncated otherwise.
|
||||
// Bug: 23752519
|
||||
for (; items[i] != nullptr; i++) {
|
||||
strncpy(menu_[i], items[i], text_cols_ - 1);
|
||||
menu_[i][text_cols_ - 1] = '\0';
|
||||
}
|
||||
menu_items = i;
|
||||
show_menu = true;
|
||||
menu_sel = initial_selection;
|
||||
menu_start = 0;
|
||||
menu_end = visible_text_rows - 1 - menu_unusable_rows;
|
||||
if (menu_items <= menu_end)
|
||||
menu_end = menu_items;
|
||||
update_screen_locked();
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (text_rows_ > 0 && text_cols_ > 0) {
|
||||
menu_headers_ = headers;
|
||||
size_t i = 0;
|
||||
// "i < text_rows_" is removed from the loop termination condition,
|
||||
// which is different from the one in ScreenRecoveryUI::StartMenu().
|
||||
// Because WearRecoveryUI supports scrollable menu, it's fine to have
|
||||
// more entries than text_rows_. The menu may be truncated otherwise.
|
||||
// Bug: 23752519
|
||||
for (; items[i] != nullptr; i++) {
|
||||
strncpy(menu_[i], items[i], text_cols_ - 1);
|
||||
menu_[i][text_cols_ - 1] = '\0';
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
menu_items = i;
|
||||
show_menu = true;
|
||||
menu_sel = initial_selection;
|
||||
menu_start = 0;
|
||||
menu_end = visible_text_rows - 1 - menu_unusable_rows;
|
||||
if (menu_items <= menu_end) menu_end = menu_items;
|
||||
update_screen_locked();
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
int WearRecoveryUI::SelectMenu(int sel) {
|
||||
int old_sel;
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (show_menu) {
|
||||
old_sel = menu_sel;
|
||||
menu_sel = sel;
|
||||
if (menu_sel < 0) menu_sel = 0;
|
||||
if (menu_sel >= menu_items) menu_sel = menu_items-1;
|
||||
if (menu_sel < menu_start) {
|
||||
menu_start--;
|
||||
menu_end--;
|
||||
} else if (menu_sel >= menu_end && menu_sel < menu_items) {
|
||||
menu_end++;
|
||||
menu_start++;
|
||||
}
|
||||
sel = menu_sel;
|
||||
if (menu_sel != old_sel) update_screen_locked();
|
||||
int old_sel;
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (show_menu) {
|
||||
old_sel = menu_sel;
|
||||
menu_sel = sel;
|
||||
if (menu_sel < 0) menu_sel = 0;
|
||||
if (menu_sel >= menu_items) menu_sel = menu_items - 1;
|
||||
if (menu_sel < menu_start) {
|
||||
menu_start--;
|
||||
menu_end--;
|
||||
} else if (menu_sel >= menu_end && menu_sel < menu_items) {
|
||||
menu_end++;
|
||||
menu_start++;
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
return sel;
|
||||
sel = menu_sel;
|
||||
if (menu_sel != old_sel) update_screen_locked();
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
return sel;
|
||||
}
|
||||
|
||||
void WearRecoveryUI::ShowFile(FILE* fp) {
|
||||
std::vector<off_t> offsets;
|
||||
offsets.push_back(ftello(fp));
|
||||
ClearText();
|
||||
std::vector<off_t> offsets;
|
||||
offsets.push_back(ftello(fp));
|
||||
ClearText();
|
||||
|
||||
struct stat sb;
|
||||
fstat(fileno(fp), &sb);
|
||||
struct stat sb;
|
||||
fstat(fileno(fp), &sb);
|
||||
|
||||
bool show_prompt = false;
|
||||
while (true) {
|
||||
if (show_prompt) {
|
||||
Print("--(%d%% of %d bytes)--",
|
||||
static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
|
||||
static_cast<int>(sb.st_size));
|
||||
Redraw();
|
||||
while (show_prompt) {
|
||||
show_prompt = false;
|
||||
int key = WaitKey();
|
||||
if (key == KEY_POWER || key == KEY_ENTER) {
|
||||
return;
|
||||
} else if (key == KEY_UP || key == KEY_VOLUMEUP) {
|
||||
if (offsets.size() <= 1) {
|
||||
show_prompt = true;
|
||||
} else {
|
||||
offsets.pop_back();
|
||||
fseek(fp, offsets.back(), SEEK_SET);
|
||||
}
|
||||
} else {
|
||||
if (feof(fp)) {
|
||||
return;
|
||||
}
|
||||
offsets.push_back(ftello(fp));
|
||||
}
|
||||
}
|
||||
ClearText();
|
||||
}
|
||||
|
||||
int ch = getc(fp);
|
||||
if (ch == EOF) {
|
||||
text_row_ = text_top_ = text_rows_ - 2;
|
||||
bool show_prompt = false;
|
||||
while (true) {
|
||||
if (show_prompt) {
|
||||
Print("--(%d%% of %d bytes)--",
|
||||
static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
|
||||
static_cast<int>(sb.st_size));
|
||||
Redraw();
|
||||
while (show_prompt) {
|
||||
show_prompt = false;
|
||||
int key = WaitKey();
|
||||
if (key == KEY_POWER || key == KEY_ENTER) {
|
||||
return;
|
||||
} else if (key == KEY_UP || key == KEY_VOLUMEUP) {
|
||||
if (offsets.size() <= 1) {
|
||||
show_prompt = true;
|
||||
} else {
|
||||
offsets.pop_back();
|
||||
fseek(fp, offsets.back(), SEEK_SET);
|
||||
}
|
||||
} else {
|
||||
PutChar(ch);
|
||||
if (text_col_ == 0 && text_row_ >= text_rows_ - 2) {
|
||||
text_top_ = text_row_;
|
||||
show_prompt = true;
|
||||
}
|
||||
if (feof(fp)) {
|
||||
return;
|
||||
}
|
||||
offsets.push_back(ftello(fp));
|
||||
}
|
||||
}
|
||||
ClearText();
|
||||
}
|
||||
|
||||
int ch = getc(fp);
|
||||
if (ch == EOF) {
|
||||
text_row_ = text_top_ = text_rows_ - 2;
|
||||
show_prompt = true;
|
||||
} else {
|
||||
PutChar(ch);
|
||||
if (text_col_ == 0 && text_row_ >= text_rows_ - 2) {
|
||||
text_top_ = text_row_;
|
||||
show_prompt = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WearRecoveryUI::PutChar(char ch) {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (ch != '\n') text_[text_row_][text_col_++] = ch;
|
||||
if (ch == '\n' || text_col_ >= text_cols_) {
|
||||
text_col_ = 0;
|
||||
++text_row_;
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (ch != '\n') text_[text_row_][text_col_++] = ch;
|
||||
if (ch == '\n' || text_col_ >= text_cols_) {
|
||||
text_col_ = 0;
|
||||
++text_row_;
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void WearRecoveryUI::ShowFile(const char* filename) {
|
||||
FILE* fp = fopen_path(filename, "re");
|
||||
if (fp == nullptr) {
|
||||
Print(" Unable to open %s: %s\n", filename, strerror(errno));
|
||||
return;
|
||||
}
|
||||
ShowFile(fp);
|
||||
fclose(fp);
|
||||
FILE* fp = fopen_path(filename, "re");
|
||||
if (fp == nullptr) {
|
||||
Print(" Unable to open %s: %s\n", filename, strerror(errno));
|
||||
return;
|
||||
}
|
||||
ShowFile(fp);
|
||||
fclose(fp);
|
||||
}
|
||||
|
||||
void WearRecoveryUI::ClearText() {
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
text_col_ = 0;
|
||||
text_row_ = 0;
|
||||
text_top_ = 1;
|
||||
for (size_t i = 0; i < text_rows_; ++i) {
|
||||
memset(text_[i], 0, text_cols_ + 1);
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
text_col_ = 0;
|
||||
text_row_ = 0;
|
||||
text_top_ = 1;
|
||||
for (size_t i = 0; i < text_rows_; ++i) {
|
||||
memset(text_[i], 0, text_cols_ + 1);
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
||||
void WearRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) {
|
||||
va_list ap;
|
||||
va_start(ap, fmt);
|
||||
PrintV(fmt, false, ap);
|
||||
va_end(ap);
|
||||
va_list ap;
|
||||
va_start(ap, fmt);
|
||||
PrintV(fmt, false, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
|
||||
void WearRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
|
||||
std::string str;
|
||||
android::base::StringAppendV(&str, fmt, ap);
|
||||
std::string str;
|
||||
android::base::StringAppendV(&str, fmt, ap);
|
||||
|
||||
if (copy_to_stdout) {
|
||||
fputs(str.c_str(), stdout);
|
||||
}
|
||||
if (copy_to_stdout) {
|
||||
fputs(str.c_str(), stdout);
|
||||
}
|
||||
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (text_rows_ > 0 && text_cols_ > 0) {
|
||||
for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
|
||||
if (*ptr == '\n' || text_col_ >= text_cols_) {
|
||||
text_[text_row_][text_col_] = '\0';
|
||||
text_col_ = 0;
|
||||
text_row_ = (text_row_ + 1) % text_rows_;
|
||||
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
|
||||
}
|
||||
if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
|
||||
}
|
||||
pthread_mutex_lock(&updateMutex);
|
||||
if (text_rows_ > 0 && text_cols_ > 0) {
|
||||
for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
|
||||
if (*ptr == '\n' || text_col_ >= text_cols_) {
|
||||
text_[text_row_][text_col_] = '\0';
|
||||
update_screen_locked();
|
||||
text_col_ = 0;
|
||||
text_row_ = (text_row_ + 1) % text_rows_;
|
||||
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
|
||||
}
|
||||
if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
text_[text_row_][text_col_] = '\0';
|
||||
update_screen_locked();
|
||||
}
|
||||
pthread_mutex_unlock(&updateMutex);
|
||||
}
|
||||
|
|
80
wear_ui.h
80
wear_ui.h
|
@ -22,64 +22,64 @@
|
|||
#include <string>
|
||||
|
||||
class WearRecoveryUI : public ScreenRecoveryUI {
|
||||
public:
|
||||
WearRecoveryUI();
|
||||
public:
|
||||
WearRecoveryUI();
|
||||
|
||||
bool Init(const std::string& locale) override;
|
||||
bool Init(const std::string& locale) override;
|
||||
|
||||
void SetStage(int current, int max) override;
|
||||
void SetStage(int current, int max) override;
|
||||
|
||||
// printing messages
|
||||
void Print(const char* fmt, ...) override;
|
||||
void PrintOnScreenOnly(const char* fmt, ...) override __printflike(2, 3);
|
||||
void ShowFile(const char* filename) override;
|
||||
void ShowFile(FILE* fp) override;
|
||||
// printing messages
|
||||
void Print(const char* fmt, ...) override;
|
||||
void PrintOnScreenOnly(const char* fmt, ...) override __printflike(2, 3);
|
||||
void ShowFile(const char* filename) override;
|
||||
void ShowFile(FILE* fp) override;
|
||||
|
||||
// menu display
|
||||
void StartMenu(const char* const * headers, const char* const * items,
|
||||
int initial_selection) override;
|
||||
int SelectMenu(int sel) override;
|
||||
// menu display
|
||||
void StartMenu(const char* const* headers, const char* const* items,
|
||||
int initial_selection) override;
|
||||
int SelectMenu(int sel) override;
|
||||
|
||||
protected:
|
||||
// progress bar vertical position, it's centered horizontally
|
||||
int progress_bar_y;
|
||||
protected:
|
||||
// progress bar vertical position, it's centered horizontally
|
||||
int progress_bar_y;
|
||||
|
||||
// outer of window
|
||||
int outer_height, outer_width;
|
||||
// outer of window
|
||||
int outer_height, outer_width;
|
||||
|
||||
// Unusable rows when displaying the recovery menu, including the lines
|
||||
// for headers (Android Recovery, build id and etc) and the bottom lines
|
||||
// that may otherwise go out of the screen.
|
||||
int menu_unusable_rows;
|
||||
// Unusable rows when displaying the recovery menu, including the lines
|
||||
// for headers (Android Recovery, build id and etc) and the bottom lines
|
||||
// that may otherwise go out of the screen.
|
||||
int menu_unusable_rows;
|
||||
|
||||
int GetProgressBaseline() override;
|
||||
int GetProgressBaseline() override;
|
||||
|
||||
bool InitTextParams() override;
|
||||
bool InitTextParams() override;
|
||||
|
||||
void update_progress_locked() override;
|
||||
void update_progress_locked() override;
|
||||
|
||||
void PrintV(const char*, bool, va_list) override;
|
||||
void PrintV(const char*, bool, va_list) override;
|
||||
|
||||
private:
|
||||
GRSurface* backgroundIcon[5];
|
||||
private:
|
||||
GRSurface* backgroundIcon[5];
|
||||
|
||||
static const int kMaxCols = 96;
|
||||
static const int kMaxRows = 96;
|
||||
static const int kMaxCols = 96;
|
||||
static const int kMaxRows = 96;
|
||||
|
||||
// Number of text rows seen on screen
|
||||
int visible_text_rows;
|
||||
// Number of text rows seen on screen
|
||||
int visible_text_rows;
|
||||
|
||||
const char* const* menu_headers_;
|
||||
int menu_start, menu_end;
|
||||
const char* const* menu_headers_;
|
||||
int menu_start, menu_end;
|
||||
|
||||
pthread_t progress_t;
|
||||
pthread_t progress_t;
|
||||
|
||||
void draw_background_locked() override;
|
||||
void draw_screen_locked() override;
|
||||
void draw_progress_locked();
|
||||
void draw_background_locked() override;
|
||||
void draw_screen_locked() override;
|
||||
void draw_progress_locked();
|
||||
|
||||
void PutChar(char);
|
||||
void ClearText();
|
||||
void PutChar(char);
|
||||
void ClearText();
|
||||
};
|
||||
|
||||
#endif // RECOVERY_WEAR_UI_H
|
||||
|
|
Loading…
Reference in a new issue