Merge "ui: Move the support for touch inputs into RecoveryUI."

am: faa5b1f773

Change-Id: Id81f4dca012f5af9000409e93c76a176f4f5b4d3
This commit is contained in:
Tao Bao 2017-08-03 18:24:22 +00:00 committed by android-build-merger
commit 5daa000068
5 changed files with 209 additions and 16 deletions

View file

@ -108,6 +108,18 @@ else
LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_WIDTH=0
endif
ifneq ($(TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD),)
LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_LOW_THRESHOLD=$(TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD)
else
LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_LOW_THRESHOLD=50
endif
ifneq ($(TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD),)
LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_HIGH_THRESHOLD=$(TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD)
else
LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_HIGH_THRESHOLD=90
endif
ifneq ($(TARGET_RECOVERY_UI_VR_STEREO_OFFSET),)
LOCAL_CFLAGS += -DRECOVERY_UI_VR_STEREO_OFFSET=$(TARGET_RECOVERY_UI_VR_STEREO_OFFSET)
else

View file

@ -53,36 +53,37 @@ static bool test_bit(size_t bit, unsigned long* array) { // NOLINT
return (array[bit/BITS_PER_LONG] & (1UL << (bit % BITS_PER_LONG))) != 0;
}
int ev_init(ev_callback input_cb) {
bool epollctlfail = false;
int ev_init(ev_callback input_cb, bool allow_touch_inputs) {
g_epoll_fd = epoll_create(MAX_DEVICES + MAX_MISC_FDS);
if (g_epoll_fd == -1) {
return -1;
}
bool epollctlfail = false;
DIR* dir = opendir("/dev/input");
if (dir != NULL) {
if (dir != nullptr) {
dirent* de;
while ((de = readdir(dir))) {
// Use unsigned long to match ioctl's parameter type.
unsigned long ev_bits[BITS_TO_LONGS(EV_MAX)]; // NOLINT
// fprintf(stderr,"/dev/input/%s\n", de->d_name);
if (strncmp(de->d_name, "event", 5)) continue;
int fd = openat(dirfd(dir), de->d_name, O_RDONLY);
if (fd == -1) continue;
// Use unsigned long to match ioctl's parameter type.
unsigned long ev_bits[BITS_TO_LONGS(EV_MAX)]; // NOLINT
// Read the evbits of the input device.
if (ioctl(fd, EVIOCGBIT(0, sizeof(ev_bits)), ev_bits) == -1) {
close(fd);
continue;
}
// We assume that only EV_KEY, EV_REL, and EV_SW event types are ever needed.
// We assume that only EV_KEY, EV_REL, and EV_SW event types are ever needed. EV_ABS is also
// allowed if allow_touch_inputs is set.
if (!test_bit(EV_KEY, ev_bits) && !test_bit(EV_REL, ev_bits) && !test_bit(EV_SW, ev_bits)) {
close(fd);
continue;
if (!allow_touch_inputs || !test_bit(EV_ABS, ev_bits)) {
close(fd);
continue;
}
}
epoll_event ev;
@ -231,3 +232,27 @@ void ev_iterate_available_keys(const std::function<void(int)>& f) {
}
}
}
void ev_iterate_touch_inputs(const std::function<void(int)>& action) {
for (size_t i = 0; i < ev_dev_count; ++i) {
// Use unsigned long to match ioctl's parameter type.
unsigned long ev_bits[BITS_TO_LONGS(EV_MAX)] = {}; // NOLINT
if (ioctl(ev_fdinfo[i].fd, EVIOCGBIT(0, sizeof(ev_bits)), ev_bits) == -1) {
continue;
}
if (!test_bit(EV_ABS, ev_bits)) {
continue;
}
unsigned long key_bits[BITS_TO_LONGS(KEY_MAX)] = {}; // NOLINT
if (ioctl(ev_fdinfo[i].fd, EVIOCGBIT(EV_ABS, KEY_MAX), key_bits) == -1) {
continue;
}
for (int key_code = 0; key_code <= KEY_MAX; ++key_code) {
if (test_bit(key_code, key_bits)) {
action(key_code);
}
}
}
}

View file

@ -74,10 +74,11 @@ struct input_event;
using ev_callback = std::function<int(int fd, uint32_t epevents)>;
using ev_set_key_callback = std::function<int(int code, int value)>;
int ev_init(ev_callback input_cb);
int ev_init(ev_callback input_cb, bool allow_touch_inputs = false);
void ev_exit();
int ev_add_fd(int fd, ev_callback cb);
void ev_iterate_available_keys(const std::function<void(int)>& f);
void ev_iterate_touch_inputs(const std::function<void(int)>& action);
int ev_sync_key_state(const ev_set_key_callback& set_key_cb);
// 'timeout' has the same semantics as poll(2).

139
ui.cpp
View file

@ -54,6 +54,9 @@ RecoveryUI::RecoveryUI()
rtl_locale_(false),
brightness_normal_(50),
brightness_dimmed_(25),
touch_screen_allowed_(false),
kTouchLowThreshold(RECOVERY_UI_TOUCH_LOW_THRESHOLD),
kTouchHighThreshold(RECOVERY_UI_TOUCH_HIGH_THRESHOLD),
key_queue_len(0),
key_last_down(-1),
key_long_press(false),
@ -64,6 +67,8 @@ RecoveryUI::RecoveryUI()
has_power_key(false),
has_up_key(false),
has_down_key(false),
has_touch_screen(false),
touch_slot_(0),
screensaver_state_(ScreensaverState::DISABLED) {
pthread_mutex_init(&key_queue_mutex, nullptr);
pthread_cond_init(&key_queue_cond, nullptr);
@ -77,6 +82,8 @@ void RecoveryUI::OnKeyDetected(int key_code) {
has_down_key = true;
} else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) {
has_up_key = true;
} else if (key_code == ABS_MT_POSITION_X || key_code == ABS_MT_POSITION_Y) {
has_touch_screen = true;
}
}
@ -128,10 +135,15 @@ bool RecoveryUI::Init(const std::string& locale) {
// Set up the locale info.
SetLocale(locale);
ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2));
ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2),
touch_screen_allowed_);
ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
if (touch_screen_allowed_) {
ev_iterate_touch_inputs(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
}
if (!InitScreensaver()) {
LOG(INFO) << "Screensaver disabled";
}
@ -140,15 +152,85 @@ bool RecoveryUI::Init(const std::string& locale) {
return true;
}
void RecoveryUI::OnTouchDetected(int dx, int dy) {
enum SwipeDirection { UP, DOWN, RIGHT, LEFT } direction;
// We only consider a valid swipe if:
// - the delta along one axis is below kTouchLowThreshold;
// - and the delta along the other axis is beyond kTouchHighThreshold.
if (abs(dy) < kTouchLowThreshold && abs(dx) > kTouchHighThreshold) {
direction = dx < 0 ? SwipeDirection::LEFT : SwipeDirection::RIGHT;
} else if (abs(dx) < kTouchLowThreshold && abs(dy) > kTouchHighThreshold) {
direction = dy < 0 ? SwipeDirection::UP : SwipeDirection::DOWN;
} else {
LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << kTouchLowThreshold
<< ", high: " << kTouchHighThreshold << ")";
return;
}
LOG(DEBUG) << "Swipe direction=" << direction;
switch (direction) {
case SwipeDirection::UP:
ProcessKey(KEY_UP, 1); // press up key
ProcessKey(KEY_UP, 0); // and release it
break;
case SwipeDirection::DOWN:
ProcessKey(KEY_DOWN, 1); // press down key
ProcessKey(KEY_DOWN, 0); // and release it
break;
case SwipeDirection::LEFT:
case SwipeDirection::RIGHT:
ProcessKey(KEY_POWER, 1); // press power key
ProcessKey(KEY_POWER, 0); // and release it
break;
};
}
int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
struct input_event ev;
if (ev_get_input(fd, epevents, &ev) == -1) {
return -1;
}
// Touch inputs handling.
//
// We handle the touch inputs by tracking the position changes between initial contacting and
// upon lifting. touch_start_X/Y record the initial positions, with touch_finger_down set. Upon
// detecting the lift, we unset touch_finger_down and detect a swipe based on position changes.
//
// Per the doc Multi-touch Protocol at below, there are two protocols.
// https://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt
//
// The main difference between the stateless type A protocol and the stateful type B slot protocol
// lies in the usage of identifiable contacts to reduce the amount of data sent to userspace. The
// slot protocol (i.e. type B) sends ABS_MT_TRACKING_ID with a unique id on initial contact, and
// sends ABS_MT_TRACKING_ID -1 upon lifting the contact. Protocol A doesn't send
// ABS_MT_TRACKING_ID -1 on lifting, but the driver may additionally report BTN_TOUCH event.
//
// For protocol A, we rely on BTN_TOUCH to recognize lifting, while for protocol B we look for
// ABS_MT_TRACKING_ID being -1.
//
// Touch input events will only be available if touch_screen_allowed_ is set.
if (ev.type == EV_SYN) {
if (touch_screen_allowed_ && ev.code == SYN_REPORT) {
// There might be multiple SYN_REPORT events. We should only detect a swipe after lifting the
// contact.
if (touch_finger_down_ && !touch_swiping_) {
touch_start_X_ = touch_X_;
touch_start_Y_ = touch_Y_;
touch_swiping_ = true;
} else if (!touch_finger_down_ && touch_swiping_) {
touch_swiping_ = false;
OnTouchDetected(touch_X_ - touch_start_X_, touch_Y_ - touch_start_Y_);
}
}
return 0;
} else if (ev.type == EV_REL) {
}
if (ev.type == EV_REL) {
if (ev.code == REL_Y) {
// accumulate the up or down motion reported by
// the trackball. When it exceeds a threshold
@ -169,7 +251,48 @@ int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
rel_sum = 0;
}
if (touch_screen_allowed_ && ev.type == EV_ABS) {
if (ev.code == ABS_MT_SLOT) {
touch_slot_ = ev.value;
}
// Ignore other fingers.
if (touch_slot_ > 0) return 0;
switch (ev.code) {
case ABS_MT_POSITION_X:
touch_X_ = ev.value;
touch_finger_down_ = true;
break;
case ABS_MT_POSITION_Y:
touch_Y_ = ev.value;
touch_finger_down_ = true;
break;
case ABS_MT_TRACKING_ID:
// Protocol B: -1 marks lifting the contact.
if (ev.value < 0) touch_finger_down_ = false;
break;
}
return 0;
}
if (ev.type == EV_KEY && ev.code <= KEY_MAX) {
if (touch_screen_allowed_) {
if (ev.code == BTN_TOUCH) {
// A BTN_TOUCH with value 1 indicates the start of contact (protocol A), with 0 means
// lifting the contact.
touch_finger_down_ = (ev.value == 1);
}
// Intentionally ignore BTN_TOUCH and BTN_TOOL_FINGER, which would otherwise trigger
// additional scrolling (because in ScreenRecoveryUI::ShowFile(), we consider keys other than
// KEY_POWER and KEY_UP as KEY_DOWN).
if (ev.code == BTN_TOUCH || ev.code == BTN_TOOL_FINGER) {
return 0;
}
}
ProcessKey(ev.code, ev.value);
}
@ -365,6 +488,14 @@ bool RecoveryUI::HasThreeButtons() {
return has_power_key && has_up_key && has_down_key;
}
bool RecoveryUI::HasPowerKey() const {
return has_power_key;
}
bool RecoveryUI::HasTouchScreen() const {
return has_touch_screen;
}
void RecoveryUI::FlushKeys() {
pthread_mutex_lock(&key_queue_mutex);
key_queue_len = 0;
@ -377,8 +508,8 @@ RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) {
pthread_mutex_unlock(&key_queue_mutex);
// If we have power and volume up keys, that chord is the signal to toggle the text display.
if (HasThreeButtons()) {
if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) {
if (HasThreeButtons() || (HasPowerKey() && HasTouchScreen() && touch_screen_allowed_)) {
if ((key == KEY_VOLUMEUP || key == KEY_UP) && IsKeyPressed(KEY_POWER)) {
return TOGGLE;
}
} else {

24
ui.h
View file

@ -82,6 +82,12 @@ class RecoveryUI {
// otherwise.
virtual bool HasThreeButtons();
// Returns true if it has a power key.
virtual bool HasPowerKey() const;
// Returns true if it supports touch inputs.
virtual bool HasTouchScreen() const;
// Erases any queued-up keys.
virtual void FlushKeys();
@ -129,7 +135,14 @@ class RecoveryUI {
unsigned int brightness_normal_;
unsigned int brightness_dimmed_;
// Whether we should listen for touch inputs (default: false).
bool touch_screen_allowed_;
private:
// The sensitivity when detecting a swipe.
const int kTouchLowThreshold;
const int kTouchHighThreshold;
// Key event input queue
pthread_mutex_t key_queue_mutex;
pthread_cond_t key_queue_cond;
@ -147,6 +160,16 @@ class RecoveryUI {
bool has_power_key;
bool has_up_key;
bool has_down_key;
bool has_touch_screen;
// Touch event related variables. See the comments in RecoveryUI::OnInputEvent().
int touch_slot_;
int touch_X_;
int touch_Y_;
int touch_start_X_;
int touch_start_Y_;
bool touch_finger_down_;
bool touch_swiping_;
struct key_timer_t {
RecoveryUI* ui;
@ -157,6 +180,7 @@ class RecoveryUI {
pthread_t input_thread_;
void OnKeyDetected(int key_code);
void OnTouchDetected(int dx, int dy);
int OnInputEvent(int fd, uint32_t epevents);
void ProcessKey(int key_code, int updown);