diff --git a/recovery.cpp b/recovery.cpp index 9abb9341..6f62ff17 100644 --- a/recovery.cpp +++ b/recovery.cpp @@ -758,12 +758,13 @@ static bool wipe_data(Device* device) { } static bool prompt_and_wipe_data(Device* device) { + // Use a single string and let ScreenRecoveryUI handles the wrapping. const char* const headers[] = { - "Can't load Android system. Your data may be corrupt.", - "If you continue to get this message, you may need to", - "perform a factory data reset and erase all user data", + "Can't load Android system. Your data may be corrupt. " + "If you continue to get this message, you may need to " + "perform a factory data reset and erase all user data " "stored on this device.", - NULL + nullptr }; const char* const items[] = { "Try again", diff --git a/screen_ui.cpp b/screen_ui.cpp index 8f792f16..e056512b 100644 --- a/screen_ui.cpp +++ b/screen_ui.cpp @@ -278,6 +278,34 @@ int ScreenRecoveryUI::DrawTextLines(int x, int y, const char* const* lines) cons return offset; } +int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y, const char* const* lines) const { + int offset = 0; + for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) { + // The line will be wrapped if it exceeds text_cols_. + std::string line(lines[i]); + size_t next_start = 0; + while (next_start < line.size()) { + std::string sub = line.substr(next_start, text_cols_ + 1); + if (sub.size() <= text_cols_) { + next_start += sub.size(); + } else { + // Line too long and must be wrapped to text_cols_ columns. + size_t last_space = sub.find_last_of(" \t\n"); + if (last_space == std::string::npos) { + // No space found, just draw as much as we can + sub.resize(text_cols_); + next_start += text_cols_; + } else { + sub.resize(last_space); + next_start += last_space + 1; + } + } + offset += DrawTextLine(x, y + offset, sub.c_str(), false); + } + } + return offset; +} + static const char* REGULAR_HELP[] = { "Use volume up/down and power.", NULL @@ -316,7 +344,7 @@ void ScreenRecoveryUI::draw_screen_locked() { y += DrawTextLines(x, y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP); SetColor(HEADER); - y += DrawTextLines(x, y, menu_headers_); + y += DrawWrappedTextLines(x, y, menu_headers_); SetColor(MENU); y += DrawHorizontalRule(y) + 4; diff --git a/screen_ui.h b/screen_ui.h index 8402fac0..df7cc25b 100644 --- a/screen_ui.h +++ b/screen_ui.h @@ -187,6 +187,9 @@ class ScreenRecoveryUI : public RecoveryUI { virtual int DrawTextLine(int x, int y, const char* line, bool bold) const; // Draws multiple text lines. Returns the offset it should be moving along Y-axis. int DrawTextLines(int x, int y, const char* const* lines) const; + // Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines. + // Returns the offset it should be moving along Y-axis. + int DrawWrappedTextLines(int x, int y, const char* const* lines) const; }; #endif // RECOVERY_UI_H