Merge "recovery: c++ify pthread use in UI"

This commit is contained in:
Jerry Zhang 2018-05-30 00:48:30 +00:00 committed by Gerrit Code Review
commit 85a007c47c
5 changed files with 86 additions and 126 deletions

View file

@ -19,8 +19,6 @@
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <linux/input.h>
#include <pthread.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
@ -171,8 +169,7 @@ ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu)
stage(-1),
max_stage(-1),
locale_(""),
rtl_locale_(false),
updateMutex(PTHREAD_MUTEX_INITIALIZER) {}
rtl_locale_(false) {}
ScreenRecoveryUI::~ScreenRecoveryUI() {
progress_thread_stopped_ = true;
@ -368,7 +365,7 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string
surfaces.emplace(name, std::unique_ptr<GRSurface, decltype(&free)>(text_image, &free));
}
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
gr_color(0, 0, 0, 255);
gr_clear();
@ -400,7 +397,6 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string
}
// Update the whole screen.
gr_flip();
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::CheckBackgroundTextImages() {
@ -624,42 +620,42 @@ void ScreenRecoveryUI::ProgressThreadLoop() {
double interval = 1.0 / kAnimationFps;
while (!progress_thread_stopped_) {
double start = now();
pthread_mutex_lock(&updateMutex);
bool redraw = false;
{
std::lock_guard<std::mutex> lg(updateMutex);
// update the installation animation, if active
// skip this if we have a text overlay (too expensive to update)
if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
if (!intro_done) {
if (current_frame == intro_frames - 1) {
intro_done = true;
current_frame = 0;
// update the installation animation, if active
// skip this if we have a text overlay (too expensive to update)
if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
if (!intro_done) {
if (current_frame == intro_frames - 1) {
intro_done = true;
current_frame = 0;
} else {
++current_frame;
}
} else {
++current_frame;
current_frame = (current_frame + 1) % loop_frames;
}
} else {
current_frame = (current_frame + 1) % loop_frames;
}
redraw = true;
}
// move the progress bar forward on timed intervals, if configured
int duration = progressScopeDuration;
if (progressBarType == DETERMINATE && duration > 0) {
double elapsed = now() - progressScopeTime;
float p = 1.0 * elapsed / duration;
if (p > 1.0) p = 1.0;
if (p > progress) {
progress = p;
redraw = true;
}
// move the progress bar forward on timed intervals, if configured
int duration = progressScopeDuration;
if (progressBarType == DETERMINATE && duration > 0) {
double elapsed = now() - progressScopeTime;
float p = 1.0 * elapsed / duration;
if (p > 1.0) p = 1.0;
if (p > progress) {
progress = p;
redraw = true;
}
}
if (redraw) update_progress_locked();
}
if (redraw) update_progress_locked();
pthread_mutex_unlock(&updateMutex);
double end = now();
// minimum of 20ms delay between frames
double delay = interval - (end - start);
@ -799,16 +795,14 @@ void ScreenRecoveryUI::LoadAnimation() {
}
void ScreenRecoveryUI::SetBackground(Icon icon) {
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
currentIcon = icon;
update_screen_locked();
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::SetProgressType(ProgressType type) {
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
if (progressBarType != type) {
progressBarType = type;
}
@ -816,11 +810,10 @@ void ScreenRecoveryUI::SetProgressType(ProgressType type) {
progressScopeSize = 0;
progress = 0;
update_progress_locked();
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
progressBarType = DETERMINATE;
progressScopeStart += progressScopeSize;
progressScopeSize = portion;
@ -828,11 +821,10 @@ void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
progressScopeDuration = seconds;
progress = 0;
update_progress_locked();
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::SetProgress(float fraction) {
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
if (fraction < 0.0) fraction = 0.0;
if (fraction > 1.0) fraction = 1.0;
if (progressBarType == DETERMINATE && fraction > progress) {
@ -844,14 +836,12 @@ void ScreenRecoveryUI::SetProgress(float fraction) {
update_progress_locked();
}
}
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::SetStage(int current, int max) {
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
stage = current;
max_stage = max;
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
@ -862,7 +852,7 @@ void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap)
fputs(str.c_str(), stdout);
}
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
if (text_rows_ > 0 && text_cols_ > 0) {
for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
if (*ptr == '\n' || text_col_ >= text_cols_) {
@ -875,7 +865,6 @@ void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap)
text_[text_row_][text_col_] = '\0';
update_screen_locked();
}
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::Print(const char* fmt, ...) {
@ -893,23 +882,21 @@ void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) {
}
void ScreenRecoveryUI::PutChar(char ch) {
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
if (ch != '\n') text_[text_row_][text_col_++] = ch;
if (ch == '\n' || text_col_ >= text_cols_) {
text_col_ = 0;
++text_row_;
}
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::ClearText() {
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
text_col_ = 0;
text_row_ = 0;
for (size_t i = 0; i < text_rows_; ++i) {
memset(text_[i], 0, text_cols_ + 1);
}
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::ShowFile(FILE* fp) {
@ -986,17 +973,16 @@ void ScreenRecoveryUI::ShowFile(const std::string& filename) {
void ScreenRecoveryUI::StartMenu(const std::vector<std::string>& headers,
const std::vector<std::string>& items, size_t initial_selection) {
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
if (text_rows_ > 0 && text_cols_ > 1) {
menu_ = std::make_unique<Menu>(scrollable_menu_, text_rows_, text_cols_ - 1, headers, items,
initial_selection);
update_screen_locked();
}
pthread_mutex_unlock(&updateMutex);
}
int ScreenRecoveryUI::SelectMenu(int sel) {
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
if (menu_) {
int old_sel = menu_->selection();
sel = menu_->Select(sel);
@ -1005,17 +991,15 @@ int ScreenRecoveryUI::SelectMenu(int sel) {
update_screen_locked();
}
}
pthread_mutex_unlock(&updateMutex);
return sel;
}
void ScreenRecoveryUI::EndMenu() {
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
if (menu_) {
menu_.reset();
update_screen_locked();
}
pthread_mutex_unlock(&updateMutex);
}
size_t ScreenRecoveryUI::ShowMenu(const std::vector<std::string>& headers,
@ -1067,31 +1051,27 @@ size_t ScreenRecoveryUI::ShowMenu(const std::vector<std::string>& headers,
}
bool ScreenRecoveryUI::IsTextVisible() {
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
int visible = show_text;
pthread_mutex_unlock(&updateMutex);
return visible;
}
bool ScreenRecoveryUI::WasTextEverVisible() {
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
int ever_visible = show_text_ever;
pthread_mutex_unlock(&updateMutex);
return ever_visible;
}
void ScreenRecoveryUI::ShowText(bool visible) {
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
show_text = visible;
if (show_text) show_text_ever = true;
update_screen_locked();
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::Redraw() {
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
update_screen_locked();
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::KeyLongPress(int) {

View file

@ -17,7 +17,6 @@
#ifndef RECOVERY_SCREEN_UI_H
#define RECOVERY_SCREEN_UI_H
#include <pthread.h>
#include <stdio.h>
#include <atomic>
@ -192,7 +191,6 @@ class ScreenRecoveryUI : public RecoveryUI {
GRSurface* GetCurrentFrame() const;
GRSurface* GetCurrentText() const;
static void* ProgressThreadStartRoutine(void* data);
void ProgressThreadLoop();
virtual void ShowFile(FILE*);
@ -297,7 +295,7 @@ class ScreenRecoveryUI : public RecoveryUI {
std::string locale_;
bool rtl_locale_;
pthread_mutex_t updateMutex;
std::mutex updateMutex;
private:
void SetLocale(const std::string&);

89
ui.cpp
View file

@ -18,8 +18,6 @@
#include <errno.h>
#include <fcntl.h>
#include <linux/input.h>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@ -74,8 +72,6 @@ RecoveryUI::RecoveryUI()
touch_slot_(0),
is_bootreason_recovery_ui_(false),
screensaver_state_(ScreensaverState::DISABLED) {
pthread_mutex_init(&key_queue_mutex, nullptr);
pthread_cond_init(&key_queue_cond, nullptr);
memset(key_pressed, 0, sizeof(key_pressed));
}
@ -341,25 +337,25 @@ void RecoveryUI::ProcessKey(int key_code, int updown) {
bool register_key = false;
bool long_press = false;
pthread_mutex_lock(&key_queue_mutex);
key_pressed[key_code] = updown;
if (updown) {
++key_down_count;
key_last_down = key_code;
key_long_press = false;
std::thread time_key_thread(&RecoveryUI::TimeKey, this, key_code, key_down_count);
time_key_thread.detach();
} else {
if (key_last_down == key_code) {
long_press = key_long_press;
register_key = true;
{
std::lock_guard<std::mutex> lg(key_queue_mutex);
key_pressed[key_code] = updown;
if (updown) {
++key_down_count;
key_last_down = key_code;
key_long_press = false;
std::thread time_key_thread(&RecoveryUI::TimeKey, this, key_code, key_down_count);
time_key_thread.detach();
} else {
if (key_last_down == key_code) {
long_press = key_long_press;
register_key = true;
}
key_last_down = -1;
}
key_last_down = -1;
}
bool reboot_enabled = enable_reboot;
pthread_mutex_unlock(&key_queue_mutex);
bool reboot_enabled = enable_reboot;
if (register_key) {
switch (CheckKey(key_code, long_press)) {
case RecoveryUI::IGNORE:
@ -388,44 +384,37 @@ void RecoveryUI::ProcessKey(int key_code, int updown) {
void RecoveryUI::TimeKey(int key_code, int count) {
std::this_thread::sleep_for(750ms); // 750 ms == "long"
bool long_press = false;
pthread_mutex_lock(&key_queue_mutex);
if (key_last_down == key_code && key_down_count == count) {
long_press = key_long_press = true;
{
std::lock_guard<std::mutex> lg(key_queue_mutex);
if (key_last_down == key_code && key_down_count == count) {
long_press = key_long_press = true;
}
}
pthread_mutex_unlock(&key_queue_mutex);
if (long_press) KeyLongPress(key_code);
}
void RecoveryUI::EnqueueKey(int key_code) {
pthread_mutex_lock(&key_queue_mutex);
std::lock_guard<std::mutex> lg(key_queue_mutex);
const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
if (key_queue_len < queue_max) {
key_queue[key_queue_len++] = key_code;
pthread_cond_signal(&key_queue_cond);
key_queue_cond.notify_one();
}
pthread_mutex_unlock(&key_queue_mutex);
}
int RecoveryUI::WaitKey() {
pthread_mutex_lock(&key_queue_mutex);
std::unique_lock<std::mutex> lk(key_queue_mutex);
// Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is
// plugged in.
do {
struct timeval now;
struct timespec timeout;
gettimeofday(&now, nullptr);
timeout.tv_sec = now.tv_sec;
timeout.tv_nsec = now.tv_usec * 1000;
timeout.tv_sec += UI_WAIT_KEY_TIMEOUT_SEC;
int rc = 0;
while (key_queue_len == 0 && rc != ETIMEDOUT) {
rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex, &timeout);
std::cv_status rc = std::cv_status::no_timeout;
while (key_queue_len == 0 && rc != std::cv_status::timeout) {
rc = key_queue_cond.wait_for(lk, std::chrono::seconds(UI_WAIT_KEY_TIMEOUT_SEC));
}
if (screensaver_state_ != ScreensaverState::DISABLED) {
if (rc == ETIMEDOUT) {
if (rc == std::cv_status::timeout) {
// Lower the brightness level: NORMAL -> DIMMED; DIMMED -> OFF.
if (screensaver_state_ == ScreensaverState::NORMAL) {
if (android::base::WriteStringToFile(std::to_string(brightness_dimmed_value_),
@ -464,7 +453,6 @@ int RecoveryUI::WaitKey() {
key = key_queue[0];
memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
}
pthread_mutex_unlock(&key_queue_mutex);
return key;
}
@ -485,16 +473,14 @@ bool RecoveryUI::IsUsbConnected() {
}
bool RecoveryUI::IsKeyPressed(int key) {
pthread_mutex_lock(&key_queue_mutex);
std::lock_guard<std::mutex> lg(key_queue_mutex);
int pressed = key_pressed[key];
pthread_mutex_unlock(&key_queue_mutex);
return pressed;
}
bool RecoveryUI::IsLongPress() {
pthread_mutex_lock(&key_queue_mutex);
std::lock_guard<std::mutex> lg(key_queue_mutex);
bool result = key_long_press;
pthread_mutex_unlock(&key_queue_mutex);
return result;
}
@ -511,15 +497,15 @@ bool RecoveryUI::HasTouchScreen() const {
}
void RecoveryUI::FlushKeys() {
pthread_mutex_lock(&key_queue_mutex);
std::lock_guard<std::mutex> lg(key_queue_mutex);
key_queue_len = 0;
pthread_mutex_unlock(&key_queue_mutex);
}
RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) {
pthread_mutex_lock(&key_queue_mutex);
key_long_press = false;
pthread_mutex_unlock(&key_queue_mutex);
{
std::lock_guard<std::mutex> lg(key_queue_mutex);
key_long_press = false;
}
// If we have power and volume up keys, that chord is the signal to toggle the text display.
if (HasThreeButtons() || (HasPowerKey() && HasTouchScreen() && touch_screen_allowed_)) {
@ -542,9 +528,7 @@ RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) {
// Press power seven times in a row to reboot.
if (key == KEY_POWER) {
pthread_mutex_lock(&key_queue_mutex);
bool reboot_enabled = enable_reboot;
pthread_mutex_unlock(&key_queue_mutex);
if (reboot_enabled) {
++consecutive_power_keys;
@ -564,7 +548,6 @@ void RecoveryUI::KeyLongPress(int) {
}
void RecoveryUI::SetEnableReboot(bool enabled) {
pthread_mutex_lock(&key_queue_mutex);
std::lock_guard<std::mutex> lg(key_queue_mutex);
enable_reboot = enabled;
pthread_mutex_unlock(&key_queue_mutex);
}

7
ui.h
View file

@ -18,10 +18,11 @@
#define RECOVERY_UI_H
#include <linux/input.h> // KEY_MAX
#include <pthread.h>
#include <atomic>
#include <condition_variable>
#include <functional>
#include <mutex>
#include <string>
#include <thread>
#include <vector>
@ -188,8 +189,8 @@ class RecoveryUI {
bool InitScreensaver();
// Key event input queue
pthread_mutex_t key_queue_mutex;
pthread_cond_t key_queue_cond;
std::mutex key_queue_mutex;
std::condition_variable key_queue_cond;
int key_queue[256], key_queue_len;
char key_pressed[KEY_MAX + 1]; // under key_queue_mutex
int key_last_down; // under key_queue_mutex

View file

@ -16,7 +16,6 @@
#include "wear_ui.h"
#include <pthread.h>
#include <string.h>
#include <string>
@ -86,11 +85,10 @@ void WearRecoveryUI::SetStage(int /* current */, int /* max */) {}
void WearRecoveryUI::StartMenu(const std::vector<std::string>& headers,
const std::vector<std::string>& items, size_t initial_selection) {
pthread_mutex_lock(&updateMutex);
std::lock_guard<std::mutex> lg(updateMutex);
if (text_rows_ > 0 && text_cols_ > 0) {
menu_ = std::make_unique<Menu>(scrollable_menu_, text_rows_ - kMenuUnusableRows - 1,
text_cols_ - 1, headers, items, initial_selection);
update_screen_locked();
}
pthread_mutex_unlock(&updateMutex);
}