Merge "updater_sample: Improve update completion handling"
am: 9455173f87
Change-Id: Id4b1ff4cc2afe36a0acffe3bc0a323cc06416c6c
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commit
86f05074d2
3 changed files with 147 additions and 1 deletions
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@ -65,6 +65,32 @@ purpose only.
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6. Push OTA packages to the device.
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## Sample App State vs UpdateEngine Status
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UpdateEngine provides status for different stages of update application
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process. But it lacks of proper status codes when update fails.
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This creates two problems:
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1. If sample app is unbound from update_engine (MainActivity is paused, destroyed),
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app doesn't receive onStatusUpdate and onPayloadApplicationCompleted notifications.
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If app binds to update_engine after update is completed,
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only onStatusUpdate is called, but status becomes IDLE in most cases.
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And there is no way to know if update was successful or not.
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2. This sample app demostrates suspend/resume using update_engins's
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`cancel` and `applyPayload` (which picks up from where it left).
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When `cancel` is called, status is set to `IDLE`, which doesn't allow
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tracking suspended state properly.
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To solve these problems sample app implements its own separate update
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state - `UpdaterState`. To solve the first problem, sample app persists
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`UpdaterState` on a device. When app is resumed, it checks if `UpdaterState`
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matches the update_engine's status (as onStatusUpdate is guaranteed to be called).
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If they doesn't match, sample app calls `applyPayload` again with the same
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parameters, and handles update completion properly using `onPayloadApplicationCompleted`
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callback. The second problem is solved by adding `PAUSED` updater state.
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## Sending HTTP headers from UpdateEngine
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Sometimes OTA package server might require some HTTP headers to be present,
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@ -76,6 +102,44 @@ as of writing this sample app, these headers are `Authorization` and `User-Agent
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which HTTP headers are supported.
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## Used update_engine APIs
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### UpdateEngine#bind
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Binds given callbacks to update_engine. When update_engine successfully
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initialized, it's guaranteed to invoke callback onStatusUpdate.
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### UpdateEngine#applyPayload
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Start an update attempt to download an apply the provided `payload_url` if
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no other update is running. The extra `key_value_pair_headers` will be
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included when fetching the payload.
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### UpdateEngine#cancel
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Cancel the ongoing update. The update could be running or suspended, but it
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can't be canceled after it was done.
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### UpdateEngine#resetStatus
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Reset the already applied update back to an idle state. This method can
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only be called when no update attempt is going on, and it will reset the
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status back to idle, deleting the currently applied update if any.
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### Callback: onStatusUpdate
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Called whenever the value of `status` or `progress` changes. For
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`progress` values changes, this method will be called only if it changes significantly.
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At this time of writing this doc, delta for `progress` is `0.005`.
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`onStatusUpdate` is always called when app binds to update_engine,
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except when update_engine fails to initialize.
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### Callback: onPayloadApplicationComplete
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Called whenever an update attempt is completed.
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## Development
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- [x] Create a UI with list of configs, current version,
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@ -90,6 +154,10 @@ which HTTP headers are supported.
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- [x] Add demo for passing HTTP headers to `UpdateEngine#applyPayload`
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- [x] [Package compatibility check](https://source.android.com/devices/architecture/vintf/match-rules)
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- [x] Deferred switch slot demo
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- [x] Add UpdateManager; extract update logic from MainActivity
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- [x] Add Sample app update state (separate from update_engine status)
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- [-] Add smart update completion detection using onStatusUpdate
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- [ ] Add pause/resume demo
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- [ ] Add demo for passing NETWORK_ID to `UpdateEngine#applyPayload`
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- [ ] Verify system partition checksum for package
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- [?] Add non-A/B updates demo
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@ -384,11 +384,85 @@ public class UpdateManager {
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updateEngineApplyPayload(builder.build());
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}
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/**
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* Verifies if mUpdaterState matches mUpdateEngineStatus.
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* If they don't match, runs applyPayload to trigger onPayloadApplicationComplete
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* callback, which updates mUpdaterState.
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*/
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private void ensureCorrectUpdaterState() {
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// When mUpdaterState is one of IDLE, PAUSED, ERROR, SLOT_SWITCH_REQUIRED
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// then mUpdateEngineStatus must be IDLE.
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// When mUpdaterState is RUNNING,
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// then mUpdateEngineStatus must not be IDLE or UPDATED_NEED_REBOOT.
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// When mUpdaterState is REBOOT_REQUIRED,
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// then mUpdateEngineStatus must be UPDATED_NEED_REBOOT.
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int state = mUpdaterState.get();
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int updateEngineStatus = mUpdateEngineStatus.get();
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if (state == UpdaterState.IDLE
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|| state == UpdaterState.ERROR
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|| state == UpdaterState.PAUSED
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|| state == UpdaterState.SLOT_SWITCH_REQUIRED) {
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ensureUpdateEngineStatusIdle(state, updateEngineStatus);
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} else if (state == UpdaterState.RUNNING) {
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ensureUpdateEngineStatusRunning(state, updateEngineStatus);
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} else if (state == UpdaterState.REBOOT_REQUIRED) {
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ensureUpdateEngineStatusReboot(state, updateEngineStatus);
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}
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}
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private void ensureUpdateEngineStatusIdle(int state, int updateEngineStatus) {
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if (updateEngineStatus == UpdateEngine.UpdateStatusConstants.IDLE) {
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return;
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}
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// It might happen when update is started not from the sample app.
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// To make the sample app simple, we won't handle this case.
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throw new RuntimeException("When mUpdaterState is " + state
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+ " mUpdateEngineStatus expected to be "
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+ UpdateEngine.UpdateStatusConstants.IDLE
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+ ", but it is " + updateEngineStatus);
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}
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private void ensureUpdateEngineStatusRunning(int state, int updateEngineStatus) {
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if (updateEngineStatus != UpdateEngine.UpdateStatusConstants.UPDATED_NEED_REBOOT
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&& updateEngineStatus != UpdateEngine.UpdateStatusConstants.IDLE) {
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return;
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}
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// Re-apply latest update. It makes update_engine to invoke
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// onPayloadApplicationComplete callback. The callback notifies
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// if update was successful or not.
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updateEngineReApplyPayload();
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}
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private void ensureUpdateEngineStatusReboot(int state, int updateEngineStatus) {
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if (updateEngineStatus == UpdateEngine.UpdateStatusConstants.UPDATED_NEED_REBOOT) {
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return;
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}
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// This might happen when update is installed by other means,
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// and sample app is not aware of it. To make the sample app simple,
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// we won't handle this case.
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throw new RuntimeException("When mUpdaterState is " + state
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+ " mUpdateEngineStatus expected to be "
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+ UpdateEngine.UpdateStatusConstants.UPDATED_NEED_REBOOT
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+ ", but it is " + updateEngineStatus);
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}
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/**
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* Invoked by update_engine whenever update status or progress changes.
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* It's also guaranteed to be invoked when app binds to the update_engine, except
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* when update_engine fails to initialize (as defined in
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* system/update_engine/binder_service_android.cc in
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* function BinderUpdateEngineAndroidService::bind).
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*
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* @param status one of {@link UpdateEngine.UpdateStatusConstants}.
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* @param progress a number from 0.0 to 1.0.
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*/
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private void onStatusUpdate(int status, float progress) {
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int previousStatus = mUpdateEngineStatus.get();
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mUpdateEngineStatus.set(status);
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mProgress.set(progress);
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ensureCorrectUpdaterState();
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getOnProgressUpdateCallback().ifPresent(callback -> callback.accept(progress));
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if (previousStatus != status) {
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@ -413,7 +487,7 @@ public class UpdateManager {
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}
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/**
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* Helper class to delegate {@code update_engine} callbacks to UpdateManager
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* Helper class to delegate {@code update_engine} callback invocations to UpdateManager.
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*/
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class UpdateEngineCallbackImpl extends UpdateEngineCallback {
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@Override
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@ -108,12 +108,16 @@ public class MainActivity extends Activity {
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@Override
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protected void onResume() {
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super.onResume();
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// TODO(zhomart) load saved states
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// Binding to UpdateEngine invokes onStatusUpdate callback,
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// persisted updater state has to be loaded and prepared beforehand.
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this.mUpdateManager.bind();
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}
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@Override
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protected void onPause() {
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this.mUpdateManager.unbind();
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// TODO(zhomart) save state
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super.onPause();
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}
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