Merge "ui: Use std::thread to create input/progress threads."
This commit is contained in:
commit
b8634ca793
5 changed files with 64 additions and 66 deletions
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@ -32,8 +32,10 @@
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#include <unistd.h>
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#include <algorithm>
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#include <chrono>
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#include <memory>
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#include <string>
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#include <thread>
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#include <unordered_map>
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#include <vector>
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@ -172,6 +174,11 @@ ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu)
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rtl_locale_(false),
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updateMutex(PTHREAD_MUTEX_INITIALIZER) {}
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ScreenRecoveryUI::~ScreenRecoveryUI() {
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progress_thread_stopped_ = true;
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progress_thread_.join();
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}
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GRSurface* ScreenRecoveryUI::GetCurrentFrame() const {
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if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
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return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
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@ -613,15 +620,9 @@ void ScreenRecoveryUI::update_progress_locked() {
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gr_flip();
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}
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// Keeps the progress bar updated, even when the process is otherwise busy.
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void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) {
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reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
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return nullptr;
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}
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void ScreenRecoveryUI::ProgressThreadLoop() {
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double interval = 1.0 / kAnimationFps;
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while (true) {
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while (!progress_thread_stopped_) {
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double start = now();
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pthread_mutex_lock(&updateMutex);
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@ -749,7 +750,8 @@ bool ScreenRecoveryUI::Init(const std::string& locale) {
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LoadAnimation();
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pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
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// Keep the progress bar updated, even when the process is otherwise busy.
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progress_thread_ = std::thread(&ScreenRecoveryUI::ProgressThreadLoop, this);
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return true;
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}
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@ -20,9 +20,11 @@
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#include <pthread.h>
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#include <stdio.h>
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#include <atomic>
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#include <functional>
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#include <memory>
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#include <string>
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#include <thread>
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#include <vector>
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#include "ui.h"
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@ -112,6 +114,7 @@ class ScreenRecoveryUI : public RecoveryUI {
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ScreenRecoveryUI();
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explicit ScreenRecoveryUI(bool scrollable_menu);
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~ScreenRecoveryUI() override;
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bool Init(const std::string& locale) override;
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std::string GetLocale() const override;
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@ -275,7 +278,8 @@ class ScreenRecoveryUI : public RecoveryUI {
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// An alternate text screen, swapped with 'text_' when we're viewing a log file.
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char** file_viewer_text_;
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pthread_t progress_thread_;
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std::thread progress_thread_;
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std::atomic<bool> progress_thread_stopped_{ false };
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// Number of intro frames and loop frames in the animation.
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size_t intro_frames;
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@ -279,8 +279,6 @@ class ScreenRecoveryUITest : public ::testing::Test {
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testdata_dir_ = from_testdata_base("");
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Paths::Get().set_resource_dir(testdata_dir_);
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res_set_resource_dir(testdata_dir_);
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ASSERT_TRUE(ui_->Init(kTestLocale));
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}
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std::unique_ptr<TestableScreenRecoveryUI> ui_;
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@ -288,6 +286,7 @@ class ScreenRecoveryUITest : public ::testing::Test {
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};
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TEST_F(ScreenRecoveryUITest, Init) {
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ASSERT_TRUE(ui_->Init(kTestLocale));
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ASSERT_EQ(kTestLocale, ui_->GetLocale());
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ASSERT_FALSE(ui_->GetRtlLocale());
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ASSERT_FALSE(ui_->IsTextVisible());
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@ -295,6 +294,7 @@ TEST_F(ScreenRecoveryUITest, Init) {
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}
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TEST_F(ScreenRecoveryUITest, ShowText) {
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ASSERT_TRUE(ui_->Init(kTestLocale));
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ASSERT_FALSE(ui_->IsTextVisible());
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ui_->ShowText(true);
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ASSERT_TRUE(ui_->IsTextVisible());
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@ -308,12 +308,15 @@ TEST_F(ScreenRecoveryUITest, ShowText) {
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TEST_F(ScreenRecoveryUITest, RtlLocale) {
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ASSERT_TRUE(ui_->Init(kTestRtlLocale));
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ASSERT_TRUE(ui_->GetRtlLocale());
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}
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TEST_F(ScreenRecoveryUITest, RtlLocaleWithSuffix) {
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ASSERT_TRUE(ui_->Init(kTestRtlLocaleWithSuffix));
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ASSERT_TRUE(ui_->GetRtlLocale());
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}
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TEST_F(ScreenRecoveryUITest, ShowMenu) {
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ASSERT_TRUE(ui_->Init(kTestLocale));
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ui_->SetKeyBuffer({
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KeyCode::UP,
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KeyCode::DOWN,
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@ -339,6 +342,7 @@ TEST_F(ScreenRecoveryUITest, ShowMenu) {
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}
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TEST_F(ScreenRecoveryUITest, ShowMenu_NotMenuOnly) {
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ASSERT_TRUE(ui_->Init(kTestLocale));
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ui_->SetKeyBuffer({
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KeyCode::MAGIC,
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});
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@ -349,6 +353,7 @@ TEST_F(ScreenRecoveryUITest, ShowMenu_NotMenuOnly) {
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}
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TEST_F(ScreenRecoveryUITest, ShowMenu_TimedOut) {
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ASSERT_TRUE(ui_->Init(kTestLocale));
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ui_->SetKeyBuffer({
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KeyCode::TIMEOUT,
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});
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@ -356,6 +361,7 @@ TEST_F(ScreenRecoveryUITest, ShowMenu_TimedOut) {
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}
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TEST_F(ScreenRecoveryUITest, ShowMenu_TimedOut_TextWasEverVisible) {
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ASSERT_TRUE(ui_->Init(kTestLocale));
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ui_->ShowText(true);
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ui_->ShowText(false);
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ASSERT_TRUE(ui_->WasTextEverVisible());
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@ -371,6 +377,7 @@ TEST_F(ScreenRecoveryUITest, ShowMenu_TimedOut_TextWasEverVisible) {
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}
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TEST_F(ScreenRecoveryUITest, LoadAnimation) {
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ASSERT_TRUE(ui_->Init(kTestLocale));
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// Make a few copies of loop00000.png from testdata.
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std::string image_data;
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ASSERT_TRUE(android::base::ReadFileToString(testdata_dir_ + "/loop00000.png", &image_data));
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@ -398,6 +405,7 @@ TEST_F(ScreenRecoveryUITest, LoadAnimation) {
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}
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TEST_F(ScreenRecoveryUITest, LoadAnimation_MissingAnimation) {
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ASSERT_TRUE(ui_->Init(kTestLocale));
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TemporaryDir resource_dir;
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Paths::Get().set_resource_dir(resource_dir.path);
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ASSERT_EXIT(ui_->RunLoadAnimation(), ::testing::KilledBySignal(SIGABRT), "");
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74
ui.cpp
74
ui.cpp
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@ -20,29 +20,30 @@
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#include <fcntl.h>
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#include <linux/input.h>
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#include <pthread.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <time.h>
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#include <unistd.h>
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#include <chrono>
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#include <functional>
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#include <string>
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#include <thread>
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#include <android-base/file.h>
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#include <android-base/logging.h>
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#include <android-base/parseint.h>
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#include <android-base/strings.h>
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#include <minui/minui.h>
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#include "device.h"
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#include "minui/minui.h"
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#include "otautil/sysutil.h"
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#include "roots.h"
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using namespace std::chrono_literals;
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static constexpr int UI_WAIT_KEY_TIMEOUT_SEC = 120;
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static constexpr const char* BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/brightness";
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static constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness";
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@ -78,6 +79,12 @@ RecoveryUI::RecoveryUI()
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memset(key_pressed, 0, sizeof(key_pressed));
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}
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RecoveryUI::~RecoveryUI() {
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ev_exit();
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input_thread_stopped_ = true;
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input_thread_.join();
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}
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void RecoveryUI::OnKeyDetected(int key_code) {
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if (key_code == KEY_POWER) {
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has_power_key = true;
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@ -90,16 +97,6 @@ void RecoveryUI::OnKeyDetected(int key_code) {
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}
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}
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// Reads input events, handles special hot keys, and adds to the key queue.
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static void* InputThreadLoop(void*) {
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while (true) {
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if (!ev_wait(-1)) {
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ev_dispatch();
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}
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}
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return nullptr;
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}
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bool RecoveryUI::InitScreensaver() {
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// Disabled.
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if (brightness_normal_ == 0 || brightness_dimmed_ > brightness_normal_) {
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@ -166,7 +163,15 @@ bool RecoveryUI::Init(const std::string& /* locale */) {
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LOG(INFO) << "Screensaver disabled";
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}
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pthread_create(&input_thread_, nullptr, InputThreadLoop, nullptr);
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// Create a separate thread that handles input events.
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input_thread_ = std::thread([this]() {
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while (!this->input_thread_stopped_) {
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if (!ev_wait(500)) {
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ev_dispatch();
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}
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}
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});
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return true;
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}
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@ -323,22 +328,18 @@ int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
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return 0;
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}
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// Process a key-up or -down event. A key is "registered" when it is
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// pressed and then released, with no other keypresses or releases in
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// between. Registered keys are passed to CheckKey() to see if it
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// should trigger a visibility toggle, an immediate reboot, or be
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// queued to be processed next time the foreground thread wants a key
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// (eg, for the menu).
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// Processes a key-up or -down event. A key is "registered" when it is pressed and then released,
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// with no other keypresses or releases in between. Registered keys are passed to CheckKey() to
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// see if it should trigger a visibility toggle, an immediate reboot, or be queued to be processed
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// next time the foreground thread wants a key (eg, for the menu).
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//
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// We also keep track of which keys are currently down so that
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// CheckKey can call IsKeyPressed to see what other keys are held when
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// a key is registered.
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// We also keep track of which keys are currently down so that CheckKey() can call IsKeyPressed()
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// to see what other keys are held when a key is registered.
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//
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// updown == 1 for key down events; 0 for key up events
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void RecoveryUI::ProcessKey(int key_code, int updown) {
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bool register_key = false;
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bool long_press = false;
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bool reboot_enabled;
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pthread_mutex_lock(&key_queue_mutex);
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key_pressed[key_code] = updown;
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++key_down_count;
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key_last_down = key_code;
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key_long_press = false;
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key_timer_t* info = new key_timer_t;
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info->ui = this;
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info->key_code = key_code;
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info->count = key_down_count;
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pthread_t thread;
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pthread_create(&thread, nullptr, &RecoveryUI::time_key_helper, info);
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pthread_detach(thread);
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std::thread time_key_thread(&RecoveryUI::TimeKey, this, key_code, key_down_count);
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time_key_thread.detach();
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} else {
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if (key_last_down == key_code) {
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long_press = key_long_press;
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@ -360,7 +357,7 @@ void RecoveryUI::ProcessKey(int key_code, int updown) {
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}
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key_last_down = -1;
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}
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reboot_enabled = enable_reboot;
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bool reboot_enabled = enable_reboot;
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pthread_mutex_unlock(&key_queue_mutex);
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if (register_key) {
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@ -388,15 +385,8 @@ void RecoveryUI::ProcessKey(int key_code, int updown) {
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}
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}
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void* RecoveryUI::time_key_helper(void* cookie) {
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key_timer_t* info = static_cast<key_timer_t*>(cookie);
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info->ui->time_key(info->key_code, info->count);
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delete info;
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return nullptr;
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}
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void RecoveryUI::time_key(int key_code, int count) {
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usleep(750000); // 750 ms == "long"
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void RecoveryUI::TimeKey(int key_code, int count) {
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std::this_thread::sleep_for(750ms); // 750 ms == "long"
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bool long_press = false;
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pthread_mutex_lock(&key_queue_mutex);
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if (key_last_down == key_code && key_down_count == count) {
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20
ui.h
20
ui.h
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@ -17,12 +17,13 @@
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#ifndef RECOVERY_UI_H
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#define RECOVERY_UI_H
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#include <linux/input.h>
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#include <linux/input.h> // KEY_MAX
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#include <pthread.h>
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#include <time.h>
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#include <atomic>
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#include <functional>
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#include <string>
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#include <thread>
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#include <vector>
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// Abstract class for controlling the user interface during recovery.
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@ -51,7 +52,7 @@ class RecoveryUI {
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RecoveryUI();
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virtual ~RecoveryUI() {}
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virtual ~RecoveryUI();
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// Initializes the object; called before anything else. UI texts will be initialized according to
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// the given locale. Returns true on success.
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@ -172,12 +173,6 @@ class RecoveryUI {
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OFF
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};
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struct key_timer_t {
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RecoveryUI* ui;
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int key_code;
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int count;
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};
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// The sensitivity when detecting a swipe.
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const int kTouchLowThreshold;
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const int kTouchHighThreshold;
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@ -186,12 +181,10 @@ class RecoveryUI {
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void OnTouchDetected(int dx, int dy);
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int OnInputEvent(int fd, uint32_t epevents);
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void ProcessKey(int key_code, int updown);
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void TimeKey(int key_code, int count);
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bool IsUsbConnected();
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static void* time_key_helper(void* cookie);
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void time_key(int key_code, int count);
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bool InitScreensaver();
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// Key event input queue
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@ -223,7 +216,8 @@ class RecoveryUI {
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bool touch_swiping_;
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bool is_bootreason_recovery_ui_;
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pthread_t input_thread_;
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std::thread input_thread_;
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std::atomic<bool> input_thread_stopped_{ false };
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ScreensaverState screensaver_state_;
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