Have gr_init_font alloc memory for the font
Change-Id: I8ccf369d52011bc5d07d8e041fe558ce734a78fc
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43d186021a
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2 changed files with 16 additions and 8 deletions
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@ -264,33 +264,41 @@ unsigned int gr_get_height(GRSurface* surface) {
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return surface->height;
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}
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int gr_init_font(const char* name, GRFont* dest) {
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int res = res_create_alpha_surface(name, &(dest->texture));
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int gr_init_font(const char* name, GRFont** dest) {
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GRFont* font = reinterpret_cast<GRFont*>(calloc(1, sizeof(*gr_font)));
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if (font == nullptr) {
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return -1;
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}
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int res = res_create_alpha_surface(name, &(font->texture));
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if (res < 0) {
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free(font);
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return res;
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}
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// The font image should be a 96x2 array of character images. The
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// columns are the printable ASCII characters 0x20 - 0x7f. The
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// top row is regular text; the bottom row is bold.
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dest->char_width = dest->texture->width / 96;
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dest->char_height = dest->texture->height / 2;
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font->char_width = font->texture->width / 96;
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font->char_height = font->texture->height / 2;
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*dest = font;
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return 0;
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}
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static void gr_init_font(void)
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{
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gr_font = reinterpret_cast<GRFont*>(calloc(sizeof(*gr_font), 1));
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int res = gr_init_font("font", gr_font);
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int res = gr_init_font("font", &gr_font);
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if (res == 0) {
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return;
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}
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printf("failed to read font: res=%d\n", res);
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// fall back to the compiled-in font.
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gr_font = reinterpret_cast<GRFont*>(calloc(1, sizeof(*gr_font)));
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gr_font->texture = reinterpret_cast<GRSurface*>(malloc(sizeof(*gr_font->texture)));
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gr_font->texture->width = font.width;
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gr_font->texture->height = font.height;
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@ -55,7 +55,7 @@ void gr_fill(int x1, int y1, int x2, int y2);
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void gr_texticon(int x, int y, GRSurface* icon);
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const GRFont* gr_sys_font();
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int gr_init_font(const char* name, GRFont* dest);
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int gr_init_font(const char* name, GRFont** dest);
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void gr_text(const GRFont* font, int x, int y, const char *s, bool bold);
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int gr_measure(const GRFont* font, const char *s);
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void gr_font_size(const GRFont* font, int *x, int *y);
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