ui: Manage menu_ with std::vector.

Prior to this CL, menu_ is allocated with a fixed length of text_rows_.
However, because we support scrollable menu in wear_ui, there might be
more menu entries than text_rows_, which would lead to out-of-bounds
array access. This CL addresses the issue by switching to std::vector.

Bug: 65416558
Test: Run 'View recovery logs' on angler.
Test: Set large margin height that leaves text_rows less than 21. Then
      run 'View recovery logs' with 21 menu entries.
Change-Id: I5d4e3a0a097039e1104eda7d494c6269053dc894
This commit is contained in:
Tao Bao 2017-09-07 13:38:51 -07:00
parent 8c753f6253
commit e15d7a5104
3 changed files with 15 additions and 17 deletions

View file

@ -69,7 +69,7 @@ ScreenRecoveryUI::ScreenRecoveryUI()
text_top_(0),
show_text(false),
show_text_ever(false),
menu_(nullptr),
menu_headers_(nullptr),
show_menu(false),
menu_items(0),
menu_sel(0),
@ -356,10 +356,10 @@ void ScreenRecoveryUI::draw_screen_locked() {
DrawHighlightBar(0, y - 2, gr_fb_width(), char_height_ + 4);
// Bold white text for the selected item.
SetColor(MENU_SEL_FG);
y += DrawTextLine(x, y, menu_[i], true);
y += DrawTextLine(x, y, menu_[i].c_str(), true);
SetColor(MENU);
} else {
y += DrawTextLine(x, y, menu_[i], false);
y += DrawTextLine(x, y, menu_[i].c_str(), false);
}
}
y += DrawHorizontalRule(y);
@ -508,7 +508,6 @@ bool ScreenRecoveryUI::Init(const std::string& locale) {
text_ = Alloc2d(text_rows_, text_cols_ + 1);
file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
menu_ = Alloc2d(text_rows_, text_cols_ + 1);
text_col_ = text_row_ = 0;
text_top_ = 1;
@ -771,12 +770,11 @@ void ScreenRecoveryUI::StartMenu(const char* const* headers, const char* const*
pthread_mutex_lock(&updateMutex);
if (text_rows_ > 0 && text_cols_ > 0) {
menu_headers_ = headers;
size_t i = 0;
for (; i < text_rows_ && items[i] != nullptr; ++i) {
strncpy(menu_[i], items[i], text_cols_ - 1);
menu_[i][text_cols_ - 1] = '\0';
menu_.clear();
for (size_t i = 0; i < text_rows_ && items[i] != nullptr; ++i) {
menu_.emplace_back(std::string(items[i], strnlen(items[i], text_cols_ - 1)));
}
menu_items = i;
menu_items = static_cast<int>(menu_.size());
show_menu = true;
menu_sel = initial_selection;
update_screen_locked();

View file

@ -21,6 +21,7 @@
#include <stdio.h>
#include <string>
#include <vector>
#include "ui.h"
@ -127,7 +128,7 @@ class ScreenRecoveryUI : public RecoveryUI {
bool show_text;
bool show_text_ever; // has show_text ever been true?
char** menu_;
std::vector<std::string> menu_;
const char* const* menu_headers_;
bool show_menu;
int menu_items, menu_sel;

View file

@ -127,11 +127,11 @@ void WearRecoveryUI::draw_screen_locked() {
// white text of selected item
SetColor(MENU_SEL_FG);
if (menu_[i][0]) {
gr_text(gr_sys_font(), x + 4, y, menu_[i], 1);
gr_text(gr_sys_font(), x + 4, y, menu_[i].c_str(), 1);
}
SetColor(MENU);
} else if (menu_[i][0]) {
gr_text(gr_sys_font(), x + 4, y, menu_[i], 0);
gr_text(gr_sys_font(), x + 4, y, menu_[i].c_str(), 0);
}
y += char_height_ + 4;
}
@ -199,17 +199,16 @@ void WearRecoveryUI::StartMenu(const char* const* headers, const char* const* it
pthread_mutex_lock(&updateMutex);
if (text_rows_ > 0 && text_cols_ > 0) {
menu_headers_ = headers;
size_t i = 0;
menu_.clear();
// "i < text_rows_" is removed from the loop termination condition,
// which is different from the one in ScreenRecoveryUI::StartMenu().
// Because WearRecoveryUI supports scrollable menu, it's fine to have
// more entries than text_rows_. The menu may be truncated otherwise.
// Bug: 23752519
for (; items[i] != nullptr; i++) {
strncpy(menu_[i], items[i], text_cols_ - 1);
menu_[i][text_cols_ - 1] = '\0';
for (size_t i = 0; items[i] != nullptr; i++) {
menu_.emplace_back(std::string(items[i], strnlen(items[i], text_cols_ - 1)));
}
menu_items = i;
menu_items = static_cast<int>(menu_.size());
show_menu = true;
menu_sel = initial_selection;
menu_start = 0;