Move "Mount /system" to the main menu.

Everyone's adding secret key combinations for this anyway, and it's
very useful when debugging.

Change-Id: Iad549452b872a7af963dd649f283ebcd3ea24234
This commit is contained in:
Elliott Hughes 2015-04-10 10:01:53 -07:00
parent 18eaa0cfe7
commit ec28340cf3
6 changed files with 42 additions and 55 deletions

View file

@ -107,7 +107,6 @@ include $(CLEAR_VARS)
LOCAL_MODULE := verifier_test
LOCAL_FORCE_STATIC_EXECUTABLE := true
LOCAL_MODULE_TAGS := tests
LOCAL_CFLAGS += -DNO_RECOVERY_MOUNT
LOCAL_CFLAGS += -Wno-unused-parameter
LOCAL_SRC_FILES := \
verifier_test.cpp \

View file

@ -31,6 +31,7 @@ static const char* ITEMS[] = {
"Apply update from SD card",
"Wipe data/factory reset",
"Wipe cache partition",
"Mount /system",
"View recovery logs",
"Power off",
NULL
@ -44,11 +45,12 @@ Device::BuiltinAction Device::InvokeMenuItem(int menu_position) {
case 0: return REBOOT;
case 1: return REBOOT_BOOTLOADER;
case 2: return APPLY_ADB_SIDELOAD;
case 3: return APPLY_EXT;
case 3: return APPLY_SDCARD;
case 4: return WIPE_DATA;
case 5: return WIPE_CACHE;
case 6: return READ_RECOVERY_LASTLOG;
case 7: return SHUTDOWN;
case 6: return MOUNT_SYSTEM;
case 7: return VIEW_RECOVERY_LOGS;
case 8: return SHUTDOWN;
default: return NO_ACTION;
}
}

View file

@ -56,10 +56,19 @@ class Device {
// - invoke a specific action (a menu position: any non-negative number)
virtual int HandleMenuKey(int key, int visible) = 0;
enum BuiltinAction { NO_ACTION, REBOOT, APPLY_EXT,
APPLY_CACHE, // APPLY_CACHE is deprecated; has no effect
APPLY_ADB_SIDELOAD, WIPE_DATA, WIPE_CACHE,
REBOOT_BOOTLOADER, SHUTDOWN, READ_RECOVERY_LASTLOG };
enum BuiltinAction {
NO_ACTION = 0,
REBOOT = 1,
APPLY_SDCARD = 2,
// APPLY_CACHE was 3.
APPLY_ADB_SIDELOAD = 4,
WIPE_DATA = 5,
WIPE_CACHE = 6,
REBOOT_BOOTLOADER = 7,
SHUTDOWN = 8,
VIEW_RECOVERY_LOGS = 9,
MOUNT_SYSTEM = 10,
};
// Return the headers (an array of strings, one per line,
// NULL-terminated) for the main menu. Typically these tell users

View file

@ -840,7 +840,7 @@ prompt_and_wait(Device* device, int status) {
break;
case Device::APPLY_ADB_SIDELOAD:
case Device::APPLY_EXT:
case Device::APPLY_SDCARD:
{
bool adb = (chosen_action == Device::APPLY_ADB_SIDELOAD);
if (adb) {
@ -867,12 +867,14 @@ prompt_and_wait(Device* device, int status) {
}
break;
case Device::APPLY_CACHE:
ui->Print("\nAPPLY_CACHE is deprecated.\n");
case Device::VIEW_RECOVERY_LOGS:
choose_recovery_file(device);
break;
case Device::READ_RECOVERY_LASTLOG:
choose_recovery_file(device);
case Device::MOUNT_SYSTEM:
if (ensure_path_mounted("/system") != -1) {
ui->Print("Mounted /system.");
}
break;
}
}

44
ui.cpp
View file

@ -44,14 +44,13 @@
// so use a global variable.
static RecoveryUI* self = NULL;
RecoveryUI::RecoveryUI() :
key_queue_len(0),
RecoveryUI::RecoveryUI()
: key_queue_len(0),
key_last_down(-1),
key_long_press(false),
key_down_count(0),
enable_reboot(true),
consecutive_power_keys(0),
consecutive_alternate_keys(0),
last_key(-1) {
pthread_mutex_init(&key_queue_mutex, NULL);
pthread_cond_init(&key_queue_cond, NULL);
@ -65,8 +64,7 @@ void RecoveryUI::Init() {
}
int RecoveryUI::input_callback(int fd, uint32_t epevents, void* data)
{
int RecoveryUI::input_callback(int fd, uint32_t epevents, void* data) {
struct input_event ev;
int ret;
@ -162,13 +160,6 @@ void RecoveryUI::process_key(int key_code, int updown) {
case RecoveryUI::ENQUEUE:
EnqueueKey(key_code);
break;
case RecoveryUI::MOUNT_SYSTEM:
#ifndef NO_RECOVERY_MOUNT
ensure_path_mounted("/system");
Print("Mounted /system.");
#endif
break;
}
}
}
@ -203,17 +194,16 @@ void RecoveryUI::EnqueueKey(int key_code) {
// Reads input events, handles special hot keys, and adds to the key queue.
void* RecoveryUI::input_thread(void *cookie)
{
for (;;) {
if (!ev_wait(-1))
void* RecoveryUI::input_thread(void* cookie) {
while (true) {
if (!ev_wait(-1)) {
ev_dispatch();
}
}
return NULL;
}
int RecoveryUI::WaitKey()
{
int RecoveryUI::WaitKey() {
pthread_mutex_lock(&key_queue_mutex);
// Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is
@ -228,8 +218,7 @@ int RecoveryUI::WaitKey()
int rc = 0;
while (key_queue_len == 0 && rc != ETIMEDOUT) {
rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex,
&timeout);
rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex, &timeout);
}
} while (usb_connected() && key_queue_len == 0);
@ -261,8 +250,7 @@ bool RecoveryUI::usb_connected() {
return connected;
}
bool RecoveryUI::IsKeyPressed(int key)
{
bool RecoveryUI::IsKeyPressed(int key) {
pthread_mutex_lock(&key_queue_mutex);
int pressed = key_pressed[key];
pthread_mutex_unlock(&key_queue_mutex);
@ -301,18 +289,6 @@ RecoveryUI::KeyAction RecoveryUI::CheckKey(int key) {
consecutive_power_keys = 0;
}
if ((key == KEY_VOLUMEUP &&
(last_key == KEY_VOLUMEDOWN || last_key == -1)) ||
(key == KEY_VOLUMEDOWN &&
(last_key == KEY_VOLUMEUP || last_key == -1))) {
++consecutive_alternate_keys;
if (consecutive_alternate_keys >= 7) {
consecutive_alternate_keys = 0;
return MOUNT_SYSTEM;
}
} else {
consecutive_alternate_keys = 0;
}
last_key = key;
return ENQUEUE;

3
ui.h
View file

@ -81,7 +81,7 @@ class RecoveryUI {
// Return value indicates whether an immediate operation should be
// triggered (toggling the display, rebooting the device), or if
// the key should be enqueued for use by the main thread.
enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE, MOUNT_SYSTEM };
enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE };
virtual KeyAction CheckKey(int key);
// Called immediately before each call to CheckKey(), tell you if
@ -134,7 +134,6 @@ private:
int rel_sum;
int consecutive_power_keys;
int consecutive_alternate_keys;
int last_key;
typedef struct {