Commit graph

16 commits

Author SHA1 Message Date
Doug Zongker
c87bab1018 add the functions for multi-stage packages to updater
In order to support multi-stage recovery packages, we add the
set_stage() and get_stage() functions, which store a short string
somewhere it can be accessed across invocations of recovery.  We also
add reboot_now() which updater can invoke to immediately reboot the
device, without doing normal recovery cleanup.  (It can also choose
whether to boot off the boot or recovery partition.)

If the stage string is of the form "#/#", recovery's UI will be
augmented with a simple indicator of what stage you're in, so it
doesn't look like a reboot loop.

Change-Id: I62f7ff0bc802b549c9bcf3cc154a6bad99f94603
2013-11-26 15:46:57 -08:00
Doug Zongker
239ac6abac recovery: install packages in a known mount environment
When installing a package, we should have /tmp and /cache mounted and
nothing else.  Ensure this is true by explicitly mounting them and
unmounting everything else as the first step of every install.

Also fix an error in the progress bar that crops up when you do
multiple package installs in one instance of recovery.

Change-Id: I4837ed707cb419ddd3d9f6188b6355ba1bcfe2b2
2013-08-21 13:44:35 -07:00
Doug Zongker
c0441d1719 notify about pending long press
Recovery changes:

- add a method to the UI class that is called when a key is held down
  long enough to be a "long press" (but before it is released).
  Device-specific subclasses can override this to indicate a long
  press.

- do color selection for ScreenRecoveryUI's menu-and-log drawing
  function.  Subclasses can override this to customize the colors they
  use for various elements.

- Include the value of ro.build.display.id in the menu headers, so you
  can see on the screen what version of recovery you are running.

Change-Id: I426a6daf892b9011638e2035aebfa2831d4f596d
2013-07-31 11:35:12 -07:00
yetta_wu
5b468fc930 recovery: init backgroundIcon properly to avoid recovery mode crash
We met factory issue that some devices would crash in recovery mode
because the backgroundIcon array did not reset to NULL when initializing.

Bug: 9568624
Change-Id: I13c7a7cc1053a7ffdbadd71740c1a2b4a2af6bba
Signed-off-by: yetta_wu <yetta_wu@asus.com>
Signed-off-by: Iliyan Malchev <malchev@google.com>
2013-07-02 12:35:58 -07:00
Doug Zongker
6fd59ac07d more font improvements and cleanup
Get rid of the notion of a font's "ascent"; the reference point for
drawing is the top-left corner of the character box rather than the
baseline.  Add some more space between the menu entries and make the
highlight bar around the text.

Replace the default font.png with two images; the build system will
include one or the other based on the resolutions of the device.

Restore the original compiled-in bitmap font, to fall back on when
font.png can't be found (eg, in the charger binary).

Add support for bold text (when a font.png image is used).

Change-Id: I6d211a486a3636f20208502b1cd2aeae8b9f5b02
2013-03-07 13:34:24 -08:00
Doug Zongker
55a36ac1e0 recovery: change font for menus to be an image
Instead of representing the font used for menus and log messages in
the recovery binary, load it from a resource PNG image.  This allows
different devices to substitute their own font images.

Change-Id: Ib36b86db3d01298aa7ae2b62a26ca29e6ef18014
2013-03-04 16:37:44 -08:00
Doug Zongker
8347cb2d81 revert to tacky 3D recovery animation
Bug: 7204420
Change-Id: I16d3346ce54b1aa5a0e6a02839ae9fbd4718fffa
2012-10-08 08:38:16 -07:00
Doug Zongker
b66cb69e39 tweak recovery text images
Center and fix the extents for those locales that have multiple lines
of text.  Add Urdu as an RTL language.

Bug: 7064142
Change-Id: I4c1aa1198be29cab01129dabf2c4a026b93719a6
2012-09-18 14:52:18 -07:00
Doug Zongker
5fa8c23911 localization for recovery messages
Add images of text for all locales we support.  Make the progress bar
fill the correct way for RTL languages.  (Flip the direction the
spinner turns, too, just for good measure.)

Bug: 7064142
Change-Id: I5dddb26e02ee5275c57c4dc4a03c6d68432ac7ba
2012-09-18 12:37:02 -07:00
Doug Zongker
52eeea4fa5 minor recovery fixes
- protect against missing/malformed bitmaps: fail to display them but
  don't crash.

- don't draw animation overlays until the overlay offset is computed.

- logging cleanup

Change-Id: Ieb1c155cfbb11e643000bdb5d1a57900c8757739
2012-09-04 14:28:25 -07:00
Doug Zongker
4f33e55d1c change recovery images to android with spinner
Also make writing the locale a bit more robust.

Change-Id: I803dd0aa0b9d6661fad74ea13fb085682402323c
2012-08-23 13:19:02 -07:00
Doug Zongker
02ec6b88ed add simple text to recovery UI
- recovery takes a --locale argument, which will be passed by the main
  system

- the locale is saved in cache, in case the --locale argument is
  missing (eg, when recovery is started from fastboot)

- we include images that have prerendered text for many locales

- we split the background states into four (installing update,
  erasing, no command, error) so that appropriate text can be shown.

Change-Id: I731b8108e83d5ccc09a4aacfc1dbf7e86b397aaf
2012-08-22 17:26:40 -07:00
Doug Zongker
69f4b6732c fix timed progress bars in recovery
They're completely broken and have been for months because this code
makes no sense.

Change-Id: Ibabcd3dbe5a004a45b341e4a5215aa3df77e1861
2012-04-26 14:37:53 -07:00
Doug Zongker
32a0a47a59 move key processing to RecoveryUI
Move the key for handling keys from ScreenRecoveryUI to RecoveryUI, so
it can be used by devices without screens.  Remove the UIParameters
struct and replace it with some new member variables in
ScreenRecoveryUI.

Change-Id: I70094ecbc4acbf76ce44d5b5ec2036c36bdc3414
2011-11-04 14:09:48 -07:00
Doug Zongker
daefc1d442 C++ class for device-specific code
Replace the device-specific functions with a class.  Move some of the
key handling (for log visibility toggling and rebooting) into the UI
class.  Fix up the key handling so there is less crosstalk between the
immediate keys and the queued keys (an increasing annoyance on
button-limited devices).

Change-Id: I698f6fd21c67a1e55429312a0484b6c393cad46f
2011-10-31 15:51:07 -07:00
Doug Zongker
211aebc4e0 refactor ui functions into a class
Move all the functions in ui.c to be members of a ScreenRecoveryUI
class, which is a subclass of an abstract RecoveryUI class.  Recovery
then creates a global singleton instance of this class and then invoke
the methods to drive the UI.  We use this to allow substitution of a
different RecoveryUI implementation for devices with radically
different form factors (eg, that don't have a screen).

Change-Id: I76bdd34eca506149f4cc07685df6a4890473f3d9
2011-10-31 14:15:02 -07:00
Renamed from ui.cpp (Browse further)