Commit graph

5 commits

Author SHA1 Message Date
Doug Zongker
48b5b0737c allow recovery UI to ignore certain keypresses
Change-Id: Id182bb95ffcc475c5acabb29b413e422302ae7f2
2012-01-18 15:15:39 -08:00
Doug Zongker
32a0a47a59 move key processing to RecoveryUI
Move the key for handling keys from ScreenRecoveryUI to RecoveryUI, so
it can be used by devices without screens.  Remove the UIParameters
struct and replace it with some new member variables in
ScreenRecoveryUI.

Change-Id: I70094ecbc4acbf76ce44d5b5ec2036c36bdc3414
2011-11-04 14:09:48 -07:00
Doug Zongker
daefc1d442 C++ class for device-specific code
Replace the device-specific functions with a class.  Move some of the
key handling (for log visibility toggling and rebooting) into the UI
class.  Fix up the key handling so there is less crosstalk between the
immediate keys and the queued keys (an increasing annoyance on
button-limited devices).

Change-Id: I698f6fd21c67a1e55429312a0484b6c393cad46f
2011-10-31 15:51:07 -07:00
Doug Zongker
211aebc4e0 refactor ui functions into a class
Move all the functions in ui.c to be members of a ScreenRecoveryUI
class, which is a subclass of an abstract RecoveryUI class.  Recovery
then creates a global singleton instance of this class and then invoke
the methods to drive the UI.  We use this to allow substitution of a
different RecoveryUI implementation for devices with radically
different form factors (eg, that don't have a screen).

Change-Id: I76bdd34eca506149f4cc07685df6a4890473f3d9
2011-10-31 14:15:02 -07:00
Doug Zongker
28ce47cfa6 turn recovery into a C++ binary
Change-Id: I423a23581048d451d53eef46e5f5eac485b77555
2011-10-31 10:24:09 -07:00