Add a fastboot mode to recovery that can be
entered with command line args or with the ui.
Add usb property triggers to switch between
fastboot and adb configurations.
Allow switching between fastboot and adb through
usb commands by opening a unix socket. adbd/fastbootd
writes to this socket, which interrupts the ui and
switches to the new mode.
Test: Use fastboot mode
Bug: 78793464
Change-Id: I7891bb84427ec734a21a872036629b95ab3fb13c
Drop the dependency on build time flag of AB_OTA_UPDATER when compiling
device.cpp. Note that AB_OTA_UPDATER still guards the package install
behavior (install.cpp).
This can be extended to cover the entry of "Apply update from SD card".
Test: Build and boot into recovery on angler and walleye respectively.
Check the recovery menu.
Change-Id: I36a6a6b4101ba61d4d374e32353c36cc5716f9ce
Test: mmma -j bootable/recovery
Test: Run recovery_unit_test on marlin.
Test: Build and boot into recovery image on angler. Check the UI that
shows menu ('View recovery log', 'Wipe data', 'Run locale test').
Test: Start recovery with '--prompt_and_wipe_data'. Check the UI.
Change-Id: If8a4209e0bb4ca64f719f9f9465d3b3589a69cdc
Add a new option "Run locale test" to check the background text
images (i.e. texts for "erasing", "error", "no_command" and "installing"
with different locales.)
Use volume up/down button to cycle through all the locales embedded in
the png file, and power button to go back to recovery main menu.
Test: Run locale test with bullhead.
Change-Id: Ib16e119f372110cdb5e611ef497b0f9b9b418f51
Most of the changes are trivial.
Also update a dead reference to device_handle_key() in device.h comment,
and add some comments to get_menu_selection() function.
Test: `mmma bootable/recovery`
Change-Id: I59ef9213ec88ab35c0e7b8a7813ccf9c56dbd5c5
This patch enables sideloading an OTA on A/B devices while running from
recovery. Recovery accepts the same OTA package format as recent
versions of GMS, which consists of .zip file with the payload in it.
Bug: 27178350
TEST=`adb sideload` successfully a full OTA (*)
TEST=Failed to take several invalid payloads (wrong product,
fingerprint, update type, serial, etc).
<small>(*) with no postinstall script.</small>
Change-Id: I951869340100feb5a37e41fac0ee59c10095659e
Switch to a Wear-like intro/loop system. We don't have an intro yet,
but hopefully this will let Wear delete more code when they move to N.
Unlike them, we don't hard-code the number of frames: we just look to
see what we have available. We do hard-code the fps though.
Also add a graphics test mode so you can see a demo of the UI components
without having to actually apply an OTA.
Also fix a bug where default locale is null rather than en-US: it's
more useful to show _some_ text if we don't have a locale (which should
only be during development anyway).
Bug: http://b/26548285
Change-Id: I63422e3fef3c41109f924d96fb5ded0b3ae7815d
This makes it easier for us to deal with arbitrary information at the
top, and means that headers added by specific commands don't overwrite
the default ones.
Add the fingerprint back, but broken up so it fits even on sprout's
display.
Change-Id: Id71da79ab1aa455a611d72756a3100a97ceb4c1c
The current abstract class was a nice idea but has led to a lot of
copy & paste in practice. Right now, no one we know of has any extra
menu items, so let's make the default menu available to everyone.
(If we assume that someone somewhere really does need custom
device-specific menu options, a better API would let them add to
our menu rather than replacing it.)
Change-Id: I59f6a92f3ecd830c2ce78ce9da19eaaf472c5dfa