platform_bootable_recovery/device.cpp
Elliott Hughes 9e7ae8a626 Move default implementations into Device.
The current abstract class was a nice idea but has led to a lot of
copy & paste in practice. Right now, no one we know of has any extra
menu items, so let's make the default menu available to everyone.

(If we assume that someone somewhere really does need custom
device-specific menu options, a better API would let them add to
our menu rather than replacing it.)

Change-Id: I59f6a92f3ecd830c2ce78ce9da19eaaf472c5dfa
2015-04-09 13:40:31 -07:00

54 lines
1.6 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "device.h"
// TODO: this is a lie for, say, fugu.
static const char* HEADERS[] = {
"Volume up/down to move highlight.",
"Power button to select.",
"",
NULL
};
static const char* ITEMS[] = {
"Reboot system now",
"Reboot to bootloader",
"Apply update from ADB",
"Apply update from SD card",
"Wipe data/factory reset",
"Wipe cache partition",
"View recovery logs",
"Power off",
NULL
};
const char* const* Device::GetMenuHeaders() { return HEADERS; }
const char* const* Device::GetMenuItems() { return ITEMS; }
Device::BuiltinAction Device::InvokeMenuItem(int menu_position) {
switch (menu_position) {
case 0: return REBOOT;
case 1: return REBOOT_BOOTLOADER;
case 2: return APPLY_ADB_SIDELOAD;
case 3: return APPLY_EXT;
case 4: return WIPE_DATA;
case 5: return WIPE_CACHE;
case 6: return READ_RECOVERY_LASTLOG;
case 7: return SHUTDOWN;
default: return NO_ACTION;
}
}