platform_bootable_recovery/ui.cpp
Tao Bao 0bc88de7aa ui: Read custom recovery UI values via system property.
The matching change to build system now writes these values as build
properties for recovery image. This allows us dropping the dependency on
Android.mk (as well as having more flexibility to do UI customization).

Also rename a few constant names, as the naming doesn't fully follow the
style guide (which reads "whose value is fixed for the duration of the
program").

Bug: 110380063
Test: Build and flash recovery image on taimen, which uses custom margin
      height. Check the UI and choose `Run graphics test`.
Change-Id: I2c50326123639cb36022f51b62cdeed925d77ba7
2018-07-31 15:14:40 -07:00

599 lines
19 KiB
C++

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ui.h"
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/time.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>
#include <chrono>
#include <functional>
#include <string>
#include <thread>
#include <android-base/file.h>
#include <android-base/logging.h>
#include <android-base/parseint.h>
#include <android-base/properties.h>
#include <android-base/strings.h>
#include "minui/minui.h"
#include "otautil/sysutil.h"
#include "roots.h"
using namespace std::chrono_literals;
constexpr int UI_WAIT_KEY_TIMEOUT_SEC = 120;
constexpr const char* BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/brightness";
constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness";
constexpr const char* BRIGHTNESS_FILE_SDM = "/sys/class/backlight/panel0-backlight/brightness";
constexpr const char* MAX_BRIGHTNESS_FILE_SDM =
"/sys/class/backlight/panel0-backlight/max_brightness";
constexpr int kDefaultTouchLowThreshold = 50;
constexpr int kDefaultTouchHighThreshold = 90;
RecoveryUI::RecoveryUI()
: brightness_normal_(50),
brightness_dimmed_(25),
brightness_file_(BRIGHTNESS_FILE),
max_brightness_file_(MAX_BRIGHTNESS_FILE),
touch_screen_allowed_(false),
touch_low_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_low_threshold",
kDefaultTouchLowThreshold)),
touch_high_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_high_threshold",
kDefaultTouchHighThreshold)),
key_interrupted_(false),
key_queue_len(0),
key_last_down(-1),
key_long_press(false),
key_down_count(0),
enable_reboot(true),
consecutive_power_keys(0),
last_key(-1),
has_power_key(false),
has_up_key(false),
has_down_key(false),
has_touch_screen(false),
touch_slot_(0),
is_bootreason_recovery_ui_(false),
screensaver_state_(ScreensaverState::DISABLED) {
memset(key_pressed, 0, sizeof(key_pressed));
}
RecoveryUI::~RecoveryUI() {
ev_exit();
input_thread_stopped_ = true;
if (input_thread_.joinable()) {
input_thread_.join();
}
}
void RecoveryUI::OnKeyDetected(int key_code) {
if (key_code == KEY_POWER) {
has_power_key = true;
} else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) {
has_down_key = true;
} else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) {
has_up_key = true;
} else if (key_code == ABS_MT_POSITION_X || key_code == ABS_MT_POSITION_Y) {
has_touch_screen = true;
}
}
bool RecoveryUI::InitScreensaver() {
// Disabled.
if (brightness_normal_ == 0 || brightness_dimmed_ > brightness_normal_) {
return false;
}
if (access(brightness_file_.c_str(), R_OK | W_OK)) {
brightness_file_ = BRIGHTNESS_FILE_SDM;
}
if (access(max_brightness_file_.c_str(), R_OK)) {
max_brightness_file_ = MAX_BRIGHTNESS_FILE_SDM;
}
// Set the initial brightness level based on the max brightness. Note that reading the initial
// value from BRIGHTNESS_FILE doesn't give the actual brightness value (bullhead, sailfish), so
// we don't have a good way to query the default value.
std::string content;
if (!android::base::ReadFileToString(max_brightness_file_, &content)) {
PLOG(WARNING) << "Failed to read max brightness";
return false;
}
unsigned int max_value;
if (!android::base::ParseUint(android::base::Trim(content), &max_value)) {
LOG(WARNING) << "Failed to parse max brightness: " << content;
return false;
}
brightness_normal_value_ = max_value * brightness_normal_ / 100.0;
brightness_dimmed_value_ = max_value * brightness_dimmed_ / 100.0;
if (!android::base::WriteStringToFile(std::to_string(brightness_normal_value_),
brightness_file_)) {
PLOG(WARNING) << "Failed to set brightness";
return false;
}
LOG(INFO) << "Brightness: " << brightness_normal_value_ << " (" << brightness_normal_ << "%)";
screensaver_state_ = ScreensaverState::NORMAL;
return true;
}
bool RecoveryUI::Init(const std::string& /* locale */) {
ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2),
touch_screen_allowed_);
ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
if (touch_screen_allowed_) {
ev_iterate_touch_inputs(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
// Parse /proc/cmdline to determine if it's booting into recovery with a bootreason of
// "recovery_ui". This specific reason is set by some (wear) bootloaders, to allow an easier way
// to turn on text mode. It will only be set if the recovery boot is triggered from fastboot, or
// with 'adb reboot recovery'. Note that this applies to all build variants. Otherwise the text
// mode will be turned on automatically on debuggable builds, even without a swipe.
std::string cmdline;
if (android::base::ReadFileToString("/proc/cmdline", &cmdline)) {
is_bootreason_recovery_ui_ = cmdline.find("bootreason=recovery_ui") != std::string::npos;
} else {
// Non-fatal, and won't affect Init() result.
PLOG(WARNING) << "Failed to read /proc/cmdline";
}
}
if (!InitScreensaver()) {
LOG(INFO) << "Screensaver disabled";
}
// Create a separate thread that handles input events.
input_thread_ = std::thread([this]() {
while (!this->input_thread_stopped_) {
if (!ev_wait(500)) {
ev_dispatch();
}
}
});
return true;
}
void RecoveryUI::OnTouchDetected(int dx, int dy) {
enum SwipeDirection { UP, DOWN, RIGHT, LEFT } direction;
// We only consider a valid swipe if:
// - the delta along one axis is below touch_low_threshold_;
// - and the delta along the other axis is beyond touch_high_threshold_.
if (abs(dy) < touch_low_threshold_ && abs(dx) > touch_high_threshold_) {
direction = dx < 0 ? SwipeDirection::LEFT : SwipeDirection::RIGHT;
} else if (abs(dx) < touch_low_threshold_ && abs(dy) > touch_high_threshold_) {
direction = dy < 0 ? SwipeDirection::UP : SwipeDirection::DOWN;
} else {
LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << touch_low_threshold_
<< ", high: " << touch_high_threshold_ << ")";
return;
}
// Allow turning on text mode with any swipe, if bootloader has set a bootreason of recovery_ui.
if (is_bootreason_recovery_ui_ && !IsTextVisible()) {
ShowText(true);
return;
}
LOG(DEBUG) << "Swipe direction=" << direction;
switch (direction) {
case SwipeDirection::UP:
ProcessKey(KEY_UP, 1); // press up key
ProcessKey(KEY_UP, 0); // and release it
break;
case SwipeDirection::DOWN:
ProcessKey(KEY_DOWN, 1); // press down key
ProcessKey(KEY_DOWN, 0); // and release it
break;
case SwipeDirection::LEFT:
case SwipeDirection::RIGHT:
ProcessKey(KEY_POWER, 1); // press power key
ProcessKey(KEY_POWER, 0); // and release it
break;
};
}
int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
struct input_event ev;
if (ev_get_input(fd, epevents, &ev) == -1) {
return -1;
}
// Touch inputs handling.
//
// We handle the touch inputs by tracking the position changes between initial contacting and
// upon lifting. touch_start_X/Y record the initial positions, with touch_finger_down set. Upon
// detecting the lift, we unset touch_finger_down and detect a swipe based on position changes.
//
// Per the doc Multi-touch Protocol at below, there are two protocols.
// https://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt
//
// The main difference between the stateless type A protocol and the stateful type B slot protocol
// lies in the usage of identifiable contacts to reduce the amount of data sent to userspace. The
// slot protocol (i.e. type B) sends ABS_MT_TRACKING_ID with a unique id on initial contact, and
// sends ABS_MT_TRACKING_ID -1 upon lifting the contact. Protocol A doesn't send
// ABS_MT_TRACKING_ID -1 on lifting, but the driver may additionally report BTN_TOUCH event.
//
// For protocol A, we rely on BTN_TOUCH to recognize lifting, while for protocol B we look for
// ABS_MT_TRACKING_ID being -1.
//
// Touch input events will only be available if touch_screen_allowed_ is set.
if (ev.type == EV_SYN) {
if (touch_screen_allowed_ && ev.code == SYN_REPORT) {
// There might be multiple SYN_REPORT events. We should only detect a swipe after lifting the
// contact.
if (touch_finger_down_ && !touch_swiping_) {
touch_start_X_ = touch_X_;
touch_start_Y_ = touch_Y_;
touch_swiping_ = true;
} else if (!touch_finger_down_ && touch_swiping_) {
touch_swiping_ = false;
OnTouchDetected(touch_X_ - touch_start_X_, touch_Y_ - touch_start_Y_);
}
}
return 0;
}
if (ev.type == EV_REL) {
if (ev.code == REL_Y) {
// accumulate the up or down motion reported by
// the trackball. When it exceeds a threshold
// (positive or negative), fake an up/down
// key event.
rel_sum += ev.value;
if (rel_sum > 3) {
ProcessKey(KEY_DOWN, 1); // press down key
ProcessKey(KEY_DOWN, 0); // and release it
rel_sum = 0;
} else if (rel_sum < -3) {
ProcessKey(KEY_UP, 1); // press up key
ProcessKey(KEY_UP, 0); // and release it
rel_sum = 0;
}
}
} else {
rel_sum = 0;
}
if (touch_screen_allowed_ && ev.type == EV_ABS) {
if (ev.code == ABS_MT_SLOT) {
touch_slot_ = ev.value;
}
// Ignore other fingers.
if (touch_slot_ > 0) return 0;
switch (ev.code) {
case ABS_MT_POSITION_X:
touch_X_ = ev.value;
touch_finger_down_ = true;
break;
case ABS_MT_POSITION_Y:
touch_Y_ = ev.value;
touch_finger_down_ = true;
break;
case ABS_MT_TRACKING_ID:
// Protocol B: -1 marks lifting the contact.
if (ev.value < 0) touch_finger_down_ = false;
break;
}
return 0;
}
if (ev.type == EV_KEY && ev.code <= KEY_MAX) {
if (touch_screen_allowed_) {
if (ev.code == BTN_TOUCH) {
// A BTN_TOUCH with value 1 indicates the start of contact (protocol A), with 0 means
// lifting the contact.
touch_finger_down_ = (ev.value == 1);
}
// Intentionally ignore BTN_TOUCH and BTN_TOOL_FINGER, which would otherwise trigger
// additional scrolling (because in ScreenRecoveryUI::ShowFile(), we consider keys other than
// KEY_POWER and KEY_UP as KEY_DOWN).
if (ev.code == BTN_TOUCH || ev.code == BTN_TOOL_FINGER) {
return 0;
}
}
ProcessKey(ev.code, ev.value);
}
return 0;
}
// Processes a key-up or -down event. A key is "registered" when it is pressed and then released,
// with no other keypresses or releases in between. Registered keys are passed to CheckKey() to
// see if it should trigger a visibility toggle, an immediate reboot, or be queued to be processed
// next time the foreground thread wants a key (eg, for the menu).
//
// We also keep track of which keys are currently down so that CheckKey() can call IsKeyPressed()
// to see what other keys are held when a key is registered.
//
// updown == 1 for key down events; 0 for key up events
void RecoveryUI::ProcessKey(int key_code, int updown) {
bool register_key = false;
bool long_press = false;
{
std::lock_guard<std::mutex> lg(key_queue_mutex);
key_pressed[key_code] = updown;
if (updown) {
++key_down_count;
key_last_down = key_code;
key_long_press = false;
std::thread time_key_thread(&RecoveryUI::TimeKey, this, key_code, key_down_count);
time_key_thread.detach();
} else {
if (key_last_down == key_code) {
long_press = key_long_press;
register_key = true;
}
key_last_down = -1;
}
}
bool reboot_enabled = enable_reboot;
if (register_key) {
switch (CheckKey(key_code, long_press)) {
case RecoveryUI::IGNORE:
break;
case RecoveryUI::TOGGLE:
ShowText(!IsTextVisible());
break;
case RecoveryUI::REBOOT:
if (reboot_enabled) {
reboot("reboot,");
while (true) {
pause();
}
}
break;
case RecoveryUI::ENQUEUE:
EnqueueKey(key_code);
break;
}
}
}
void RecoveryUI::TimeKey(int key_code, int count) {
std::this_thread::sleep_for(750ms); // 750 ms == "long"
bool long_press = false;
{
std::lock_guard<std::mutex> lg(key_queue_mutex);
if (key_last_down == key_code && key_down_count == count) {
long_press = key_long_press = true;
}
}
if (long_press) KeyLongPress(key_code);
}
void RecoveryUI::EnqueueKey(int key_code) {
std::lock_guard<std::mutex> lg(key_queue_mutex);
const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
if (key_queue_len < queue_max) {
key_queue[key_queue_len++] = key_code;
key_queue_cond.notify_one();
}
}
void RecoveryUI::SetScreensaverState(ScreensaverState state) {
switch (state) {
case ScreensaverState::NORMAL:
if (android::base::WriteStringToFile(std::to_string(brightness_normal_value_),
brightness_file_)) {
screensaver_state_ = ScreensaverState::NORMAL;
LOG(INFO) << "Brightness: " << brightness_normal_value_ << " (" << brightness_normal_
<< "%)";
} else {
LOG(ERROR) << "Unable to set brightness to normal";
}
break;
case ScreensaverState::DIMMED:
if (android::base::WriteStringToFile(std::to_string(brightness_dimmed_value_),
brightness_file_)) {
LOG(INFO) << "Brightness: " << brightness_dimmed_value_ << " (" << brightness_dimmed_
<< "%)";
screensaver_state_ = ScreensaverState::DIMMED;
} else {
LOG(ERROR) << "Unable to set brightness to dim";
}
break;
case ScreensaverState::OFF:
if (android::base::WriteStringToFile("0", brightness_file_)) {
LOG(INFO) << "Brightness: 0 (off)";
screensaver_state_ = ScreensaverState::OFF;
} else {
LOG(ERROR) << "Unable to set brightness to off";
}
break;
default:
LOG(ERROR) << "Invalid screensaver state";
}
}
int RecoveryUI::WaitKey() {
std::unique_lock<std::mutex> lk(key_queue_mutex);
// Check for a saved key queue interruption.
if (key_interrupted_) {
SetScreensaverState(ScreensaverState::NORMAL);
return static_cast<int>(KeyError::INTERRUPTED);
}
// Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is
// plugged in.
do {
bool rc = key_queue_cond.wait_for(lk, std::chrono::seconds(UI_WAIT_KEY_TIMEOUT_SEC), [this] {
return this->key_queue_len != 0 || key_interrupted_;
});
if (key_interrupted_) {
SetScreensaverState(ScreensaverState::NORMAL);
return static_cast<int>(KeyError::INTERRUPTED);
}
if (screensaver_state_ != ScreensaverState::DISABLED) {
if (!rc) {
// Lower the brightness level: NORMAL -> DIMMED; DIMMED -> OFF.
if (screensaver_state_ == ScreensaverState::NORMAL) {
SetScreensaverState(ScreensaverState::DIMMED);
} else if (screensaver_state_ == ScreensaverState::DIMMED) {
SetScreensaverState(ScreensaverState::OFF);
}
} else {
// Drop the first key if it's changing from OFF to NORMAL.
if (screensaver_state_ == ScreensaverState::OFF) {
if (key_queue_len > 0) {
memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
}
}
// Reset the brightness to normal.
SetScreensaverState(ScreensaverState::NORMAL);
}
}
} while (IsUsbConnected() && key_queue_len == 0);
int key = static_cast<int>(KeyError::TIMED_OUT);
if (key_queue_len > 0) {
key = key_queue[0];
memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
}
return key;
}
void RecoveryUI::InterruptKey() {
{
std::lock_guard<std::mutex> lg(key_queue_mutex);
key_interrupted_ = true;
}
key_queue_cond.notify_one();
}
bool RecoveryUI::IsUsbConnected() {
int fd = open("/sys/class/android_usb/android0/state", O_RDONLY);
if (fd < 0) {
printf("failed to open /sys/class/android_usb/android0/state: %s\n", strerror(errno));
return 0;
}
char buf;
// USB is connected if android_usb state is CONNECTED or CONFIGURED.
int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C');
if (close(fd) < 0) {
printf("failed to close /sys/class/android_usb/android0/state: %s\n", strerror(errno));
}
return connected;
}
bool RecoveryUI::IsKeyPressed(int key) {
std::lock_guard<std::mutex> lg(key_queue_mutex);
int pressed = key_pressed[key];
return pressed;
}
bool RecoveryUI::IsLongPress() {
std::lock_guard<std::mutex> lg(key_queue_mutex);
bool result = key_long_press;
return result;
}
bool RecoveryUI::HasThreeButtons() {
return has_power_key && has_up_key && has_down_key;
}
bool RecoveryUI::HasPowerKey() const {
return has_power_key;
}
bool RecoveryUI::HasTouchScreen() const {
return has_touch_screen;
}
void RecoveryUI::FlushKeys() {
std::lock_guard<std::mutex> lg(key_queue_mutex);
key_queue_len = 0;
}
RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) {
{
std::lock_guard<std::mutex> lg(key_queue_mutex);
key_long_press = false;
}
// If we have power and volume up keys, that chord is the signal to toggle the text display.
if (HasThreeButtons() || (HasPowerKey() && HasTouchScreen() && touch_screen_allowed_)) {
if ((key == KEY_VOLUMEUP || key == KEY_UP) && IsKeyPressed(KEY_POWER)) {
return TOGGLE;
}
} else {
// Otherwise long press of any button toggles to the text display,
// and there's no way to toggle back (but that's pretty useless anyway).
if (is_long_press && !IsTextVisible()) {
return TOGGLE;
}
// Also, for button-limited devices, a long press is translated to KEY_ENTER.
if (is_long_press && IsTextVisible()) {
EnqueueKey(KEY_ENTER);
return IGNORE;
}
}
// Press power seven times in a row to reboot.
if (key == KEY_POWER) {
bool reboot_enabled = enable_reboot;
if (reboot_enabled) {
++consecutive_power_keys;
if (consecutive_power_keys >= 7) {
return REBOOT;
}
}
} else {
consecutive_power_keys = 0;
}
last_key = key;
return (IsTextVisible() || screensaver_state_ == ScreensaverState::OFF) ? ENQUEUE : IGNORE;
}
void RecoveryUI::KeyLongPress(int) {
}
void RecoveryUI::SetEnableReboot(bool enabled) {
std::lock_guard<std::mutex> lg(key_queue_mutex);
enable_reboot = enabled;
}