171b4c4cbe
We already have outer_width and outer_height in wear UI, and x_offset
and y_offset in VR UI. This CL adds margin_width_ and margin_height_ to
their base class (ScreenRecoveryUI) to shorten the gap. This will be in
general useful for round or round-cornered screens.
Move the density computation to ScreenRecoveryUI ctor so that the value
can be used earlier.
Bug: 62732748
Test: Setting and not setting margin_{width,height}_ on angler. Check the
recovery texts (recovery menu as well as 'View recovery logs').
Change-Id: Ibf6238c9cc8949a42ed8a410e1c09d55b0b5a151
(cherry picked from commit 87f4650874
)
813 lines
25 KiB
C++
813 lines
25 KiB
C++
/*
|
|
* Copyright (C) 2011 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include <dirent.h>
|
|
#include <errno.h>
|
|
#include <fcntl.h>
|
|
#include <linux/input.h>
|
|
#include <pthread.h>
|
|
#include <stdarg.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <sys/stat.h>
|
|
#include <sys/time.h>
|
|
#include <sys/types.h>
|
|
#include <time.h>
|
|
#include <unistd.h>
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include <android-base/logging.h>
|
|
#include <android-base/properties.h>
|
|
#include <android-base/strings.h>
|
|
#include <android-base/stringprintf.h>
|
|
|
|
#include "common.h"
|
|
#include "device.h"
|
|
#include "minui/minui.h"
|
|
#include "screen_ui.h"
|
|
#include "ui.h"
|
|
|
|
// Return the current time as a double (including fractions of a second).
|
|
static double now() {
|
|
struct timeval tv;
|
|
gettimeofday(&tv, nullptr);
|
|
return tv.tv_sec + tv.tv_usec / 1000000.0;
|
|
}
|
|
|
|
ScreenRecoveryUI::ScreenRecoveryUI()
|
|
: density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
|
|
currentIcon(NONE),
|
|
progressBarType(EMPTY),
|
|
progressScopeStart(0),
|
|
progressScopeSize(0),
|
|
progress(0),
|
|
pagesIdentical(false),
|
|
text_cols_(0),
|
|
text_rows_(0),
|
|
text_(nullptr),
|
|
text_col_(0),
|
|
text_row_(0),
|
|
text_top_(0),
|
|
show_text(false),
|
|
show_text_ever(false),
|
|
menu_(nullptr),
|
|
show_menu(false),
|
|
menu_items(0),
|
|
menu_sel(0),
|
|
file_viewer_text_(nullptr),
|
|
intro_frames(0),
|
|
loop_frames(0),
|
|
current_frame(0),
|
|
intro_done(false),
|
|
animation_fps(30), // TODO: there's currently no way to infer this.
|
|
stage(-1),
|
|
max_stage(-1),
|
|
margin_width_(0),
|
|
margin_height_(0),
|
|
updateMutex(PTHREAD_MUTEX_INITIALIZER) {}
|
|
|
|
GRSurface* ScreenRecoveryUI::GetCurrentFrame() {
|
|
if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
|
|
return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
|
|
}
|
|
return error_icon;
|
|
}
|
|
|
|
GRSurface* ScreenRecoveryUI::GetCurrentText() {
|
|
switch (currentIcon) {
|
|
case ERASING: return erasing_text;
|
|
case ERROR: return error_text;
|
|
case INSTALLING_UPDATE: return installing_text;
|
|
case NO_COMMAND: return no_command_text;
|
|
case NONE: abort();
|
|
}
|
|
}
|
|
|
|
int ScreenRecoveryUI::PixelsFromDp(int dp) const {
|
|
return dp * density_;
|
|
}
|
|
|
|
// Here's the intended layout:
|
|
|
|
// | portrait large landscape large
|
|
// ---------+-------------------------------------------------
|
|
// gap | 220dp 366dp 142dp 284dp
|
|
// icon | (200dp)
|
|
// gap | 68dp 68dp 56dp 112dp
|
|
// text | (14sp)
|
|
// gap | 32dp 32dp 26dp 52dp
|
|
// progress | (2dp)
|
|
// gap | 194dp 340dp 131dp 262dp
|
|
|
|
// Note that "baseline" is actually the *top* of each icon (because that's how our drawing
|
|
// routines work), so that's the more useful measurement for calling code.
|
|
|
|
enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
|
|
enum Dimension { PROGRESS = 0, TEXT = 1, ICON = 2, DIMENSION_MAX };
|
|
static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
|
|
{ 194, 32, 68, }, // PORTRAIT
|
|
{ 340, 32, 68, }, // PORTRAIT_LARGE
|
|
{ 131, 26, 56, }, // LANDSCAPE
|
|
{ 262, 52, 112, }, // LANDSCAPE_LARGE
|
|
};
|
|
|
|
int ScreenRecoveryUI::GetAnimationBaseline() {
|
|
return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
|
|
gr_get_height(loopFrames[0]);
|
|
}
|
|
|
|
int ScreenRecoveryUI::GetTextBaseline() {
|
|
return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
|
|
gr_get_height(installing_text);
|
|
}
|
|
|
|
int ScreenRecoveryUI::GetProgressBaseline() {
|
|
return gr_fb_height() - PixelsFromDp(kLayouts[layout_][PROGRESS]) -
|
|
gr_get_height(progressBarFill);
|
|
}
|
|
|
|
// Clear the screen and draw the currently selected background icon (if any).
|
|
// Should only be called with updateMutex locked.
|
|
void ScreenRecoveryUI::draw_background_locked() {
|
|
pagesIdentical = false;
|
|
gr_color(0, 0, 0, 255);
|
|
gr_clear();
|
|
|
|
if (currentIcon != NONE) {
|
|
if (max_stage != -1) {
|
|
int stage_height = gr_get_height(stageMarkerEmpty);
|
|
int stage_width = gr_get_width(stageMarkerEmpty);
|
|
int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
|
|
int y = gr_fb_height() - stage_height;
|
|
for (int i = 0; i < max_stage; ++i) {
|
|
GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
|
|
gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y);
|
|
x += stage_width;
|
|
}
|
|
}
|
|
|
|
GRSurface* text_surface = GetCurrentText();
|
|
int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2;
|
|
int text_y = GetTextBaseline();
|
|
gr_color(255, 255, 255, 255);
|
|
gr_texticon(text_x, text_y, text_surface);
|
|
}
|
|
}
|
|
|
|
// Draws the animation and progress bar (if any) on the screen.
|
|
// Does not flip pages.
|
|
// Should only be called with updateMutex locked.
|
|
void ScreenRecoveryUI::draw_foreground_locked() {
|
|
if (currentIcon != NONE) {
|
|
GRSurface* frame = GetCurrentFrame();
|
|
int frame_width = gr_get_width(frame);
|
|
int frame_height = gr_get_height(frame);
|
|
int frame_x = (gr_fb_width() - frame_width) / 2;
|
|
int frame_y = GetAnimationBaseline();
|
|
gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
|
|
}
|
|
|
|
if (progressBarType != EMPTY) {
|
|
int width = gr_get_width(progressBarEmpty);
|
|
int height = gr_get_height(progressBarEmpty);
|
|
|
|
int progress_x = (gr_fb_width() - width) / 2;
|
|
int progress_y = GetProgressBaseline();
|
|
|
|
// Erase behind the progress bar (in case this was a progress-only update)
|
|
gr_color(0, 0, 0, 255);
|
|
gr_fill(progress_x, progress_y, width, height);
|
|
|
|
if (progressBarType == DETERMINATE) {
|
|
float p = progressScopeStart + progress * progressScopeSize;
|
|
int pos = static_cast<int>(p * width);
|
|
|
|
if (rtl_locale_) {
|
|
// Fill the progress bar from right to left.
|
|
if (pos > 0) {
|
|
gr_blit(progressBarFill, width - pos, 0, pos, height, progress_x + width - pos,
|
|
progress_y);
|
|
}
|
|
if (pos < width - 1) {
|
|
gr_blit(progressBarEmpty, 0, 0, width - pos, height, progress_x, progress_y);
|
|
}
|
|
} else {
|
|
// Fill the progress bar from left to right.
|
|
if (pos > 0) {
|
|
gr_blit(progressBarFill, 0, 0, pos, height, progress_x, progress_y);
|
|
}
|
|
if (pos < width - 1) {
|
|
gr_blit(progressBarEmpty, pos, 0, width - pos, height, progress_x + pos, progress_y);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScreenRecoveryUI::SetColor(UIElement e) {
|
|
switch (e) {
|
|
case INFO:
|
|
gr_color(249, 194, 0, 255);
|
|
break;
|
|
case HEADER:
|
|
gr_color(247, 0, 6, 255);
|
|
break;
|
|
case MENU:
|
|
case MENU_SEL_BG:
|
|
gr_color(0, 106, 157, 255);
|
|
break;
|
|
case MENU_SEL_BG_ACTIVE:
|
|
gr_color(0, 156, 100, 255);
|
|
break;
|
|
case MENU_SEL_FG:
|
|
gr_color(255, 255, 255, 255);
|
|
break;
|
|
case LOG:
|
|
gr_color(196, 196, 196, 255);
|
|
break;
|
|
case TEXT_FILL:
|
|
gr_color(0, 0, 0, 160);
|
|
break;
|
|
default:
|
|
gr_color(255, 255, 255, 255);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ScreenRecoveryUI::DrawHorizontalRule(int* y) {
|
|
SetColor(MENU);
|
|
*y += 4;
|
|
gr_fill(0, *y, gr_fb_width(), *y + 2);
|
|
*y += 4;
|
|
}
|
|
|
|
void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const {
|
|
gr_fill(x, y, x + width, y + height);
|
|
}
|
|
|
|
void ScreenRecoveryUI::DrawTextLine(int x, int* y, const char* line, bool bold) const {
|
|
gr_text(gr_sys_font(), x, *y, line, bold);
|
|
*y += char_height_ + 4;
|
|
}
|
|
|
|
void ScreenRecoveryUI::DrawTextLines(int x, int* y, const char* const* lines) const {
|
|
for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
|
|
DrawTextLine(x, y, lines[i], false);
|
|
}
|
|
}
|
|
|
|
static const char* REGULAR_HELP[] = {
|
|
"Use volume up/down and power.",
|
|
NULL
|
|
};
|
|
|
|
static const char* LONG_PRESS_HELP[] = {
|
|
"Any button cycles highlight.",
|
|
"Long-press activates.",
|
|
NULL
|
|
};
|
|
|
|
// Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
|
|
// locked.
|
|
void ScreenRecoveryUI::draw_screen_locked() {
|
|
if (!show_text) {
|
|
draw_background_locked();
|
|
draw_foreground_locked();
|
|
return;
|
|
}
|
|
|
|
gr_color(0, 0, 0, 255);
|
|
gr_clear();
|
|
|
|
static constexpr int TEXT_INDENT = 4;
|
|
int x = TEXT_INDENT + margin_width_;
|
|
int y = margin_height_;
|
|
if (show_menu) {
|
|
std::string recovery_fingerprint =
|
|
android::base::GetProperty("ro.bootimage.build.fingerprint", "");
|
|
|
|
SetColor(INFO);
|
|
DrawTextLine(x, &y, "Android Recovery", true);
|
|
for (const auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
|
|
DrawTextLine(x, &y, chunk.c_str(), false);
|
|
}
|
|
DrawTextLines(x, &y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
|
|
|
|
SetColor(HEADER);
|
|
DrawTextLines(x, &y, menu_headers_);
|
|
|
|
SetColor(MENU);
|
|
DrawHorizontalRule(&y);
|
|
y += 4;
|
|
for (int i = 0; i < menu_items; ++i) {
|
|
if (i == menu_sel) {
|
|
// Draw the highlight bar.
|
|
SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
|
|
DrawHighlightBar(0, y - 2, gr_fb_width(), char_height_ + 4);
|
|
// Bold white text for the selected item.
|
|
SetColor(MENU_SEL_FG);
|
|
DrawTextLine(x, &y, menu_[i], true);
|
|
SetColor(MENU);
|
|
} else {
|
|
DrawTextLine(x, &y, menu_[i], false);
|
|
}
|
|
}
|
|
DrawHorizontalRule(&y);
|
|
}
|
|
|
|
// Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or
|
|
// we've displayed the entire text buffer.
|
|
SetColor(LOG);
|
|
int row = (text_top_ + text_rows_ - 1) % text_rows_;
|
|
size_t count = 0;
|
|
for (int ty = gr_fb_height() - margin_height_ - char_height_ - log_bottom_offset_;
|
|
ty >= y && count < text_rows_; ty -= char_height_, ++count) {
|
|
int temp_y = ty;
|
|
DrawTextLine(x, &temp_y, text_[row], false);
|
|
--row;
|
|
if (row < 0) row = text_rows_ - 1;
|
|
}
|
|
}
|
|
|
|
// Redraw everything on the screen and flip the screen (make it visible).
|
|
// Should only be called with updateMutex locked.
|
|
void ScreenRecoveryUI::update_screen_locked() {
|
|
draw_screen_locked();
|
|
gr_flip();
|
|
}
|
|
|
|
// Updates only the progress bar, if possible, otherwise redraws the screen.
|
|
// Should only be called with updateMutex locked.
|
|
void ScreenRecoveryUI::update_progress_locked() {
|
|
if (show_text || !pagesIdentical) {
|
|
draw_screen_locked(); // Must redraw the whole screen
|
|
pagesIdentical = true;
|
|
} else {
|
|
draw_foreground_locked(); // Draw only the progress bar and overlays
|
|
}
|
|
gr_flip();
|
|
}
|
|
|
|
// Keeps the progress bar updated, even when the process is otherwise busy.
|
|
void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) {
|
|
reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
|
|
return nullptr;
|
|
}
|
|
|
|
void ScreenRecoveryUI::ProgressThreadLoop() {
|
|
double interval = 1.0 / animation_fps;
|
|
while (true) {
|
|
double start = now();
|
|
pthread_mutex_lock(&updateMutex);
|
|
|
|
bool redraw = false;
|
|
|
|
// update the installation animation, if active
|
|
// skip this if we have a text overlay (too expensive to update)
|
|
if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
|
|
if (!intro_done) {
|
|
if (current_frame == intro_frames - 1) {
|
|
intro_done = true;
|
|
current_frame = 0;
|
|
} else {
|
|
++current_frame;
|
|
}
|
|
} else {
|
|
current_frame = (current_frame + 1) % loop_frames;
|
|
}
|
|
|
|
redraw = true;
|
|
}
|
|
|
|
// move the progress bar forward on timed intervals, if configured
|
|
int duration = progressScopeDuration;
|
|
if (progressBarType == DETERMINATE && duration > 0) {
|
|
double elapsed = now() - progressScopeTime;
|
|
float p = 1.0 * elapsed / duration;
|
|
if (p > 1.0) p = 1.0;
|
|
if (p > progress) {
|
|
progress = p;
|
|
redraw = true;
|
|
}
|
|
}
|
|
|
|
if (redraw) update_progress_locked();
|
|
|
|
pthread_mutex_unlock(&updateMutex);
|
|
double end = now();
|
|
// minimum of 20ms delay between frames
|
|
double delay = interval - (end-start);
|
|
if (delay < 0.02) delay = 0.02;
|
|
usleep(static_cast<useconds_t>(delay * 1000000));
|
|
}
|
|
}
|
|
|
|
void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
|
|
int result = res_create_display_surface(filename, surface);
|
|
if (result < 0) {
|
|
LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
|
|
}
|
|
}
|
|
|
|
void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
|
|
int result = res_create_localized_alpha_surface(filename, locale_.c_str(), surface);
|
|
if (result < 0) {
|
|
LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
|
|
}
|
|
}
|
|
|
|
static char** Alloc2d(size_t rows, size_t cols) {
|
|
char** result = new char*[rows];
|
|
for (size_t i = 0; i < rows; ++i) {
|
|
result[i] = new char[cols];
|
|
memset(result[i], 0, cols);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
// Choose the right background string to display during update.
|
|
void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
|
|
if (security_update) {
|
|
LoadLocalizedBitmap("installing_security_text", &installing_text);
|
|
} else {
|
|
LoadLocalizedBitmap("installing_text", &installing_text);
|
|
}
|
|
Redraw();
|
|
}
|
|
|
|
bool ScreenRecoveryUI::InitTextParams() {
|
|
if (gr_init() < 0) {
|
|
return false;
|
|
}
|
|
|
|
gr_font_size(gr_sys_font(), &char_width_, &char_height_);
|
|
text_rows_ = (gr_fb_height() - margin_height_ * 2) / char_height_;
|
|
text_cols_ = (gr_fb_width() - margin_width_ * 2) / char_width_;
|
|
log_bottom_offset_ = 0;
|
|
return true;
|
|
}
|
|
|
|
bool ScreenRecoveryUI::Init(const std::string& locale) {
|
|
RecoveryUI::Init(locale);
|
|
if (!InitTextParams()) {
|
|
return false;
|
|
}
|
|
|
|
// Are we portrait or landscape?
|
|
layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;
|
|
// Are we the large variant of our base layout?
|
|
if (gr_fb_height() > PixelsFromDp(800)) ++layout_;
|
|
|
|
text_ = Alloc2d(text_rows_, text_cols_ + 1);
|
|
file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
|
|
menu_ = Alloc2d(text_rows_, text_cols_ + 1);
|
|
|
|
text_col_ = text_row_ = 0;
|
|
text_top_ = 1;
|
|
|
|
LoadBitmap("icon_error", &error_icon);
|
|
|
|
LoadBitmap("progress_empty", &progressBarEmpty);
|
|
LoadBitmap("progress_fill", &progressBarFill);
|
|
|
|
LoadBitmap("stage_empty", &stageMarkerEmpty);
|
|
LoadBitmap("stage_fill", &stageMarkerFill);
|
|
|
|
// Background text for "installing_update" could be "installing update"
|
|
// or "installing security update". It will be set after UI init according
|
|
// to commands in BCB.
|
|
installing_text = nullptr;
|
|
LoadLocalizedBitmap("erasing_text", &erasing_text);
|
|
LoadLocalizedBitmap("no_command_text", &no_command_text);
|
|
LoadLocalizedBitmap("error_text", &error_text);
|
|
|
|
LoadAnimation();
|
|
|
|
pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
|
|
|
|
return true;
|
|
}
|
|
|
|
void ScreenRecoveryUI::LoadAnimation() {
|
|
std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
|
|
dirent* de;
|
|
std::vector<std::string> intro_frame_names;
|
|
std::vector<std::string> loop_frame_names;
|
|
|
|
while ((de = readdir(dir.get())) != nullptr) {
|
|
int value, num_chars;
|
|
if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
|
|
intro_frame_names.emplace_back(de->d_name, num_chars);
|
|
} else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
|
|
loop_frame_names.emplace_back(de->d_name, num_chars);
|
|
}
|
|
}
|
|
|
|
intro_frames = intro_frame_names.size();
|
|
loop_frames = loop_frame_names.size();
|
|
|
|
// It's okay to not have an intro.
|
|
if (intro_frames == 0) intro_done = true;
|
|
// But you must have an animation.
|
|
if (loop_frames == 0) abort();
|
|
|
|
std::sort(intro_frame_names.begin(), intro_frame_names.end());
|
|
std::sort(loop_frame_names.begin(), loop_frame_names.end());
|
|
|
|
introFrames = new GRSurface*[intro_frames];
|
|
for (size_t i = 0; i < intro_frames; i++) {
|
|
LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]);
|
|
}
|
|
|
|
loopFrames = new GRSurface*[loop_frames];
|
|
for (size_t i = 0; i < loop_frames; i++) {
|
|
LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]);
|
|
}
|
|
}
|
|
|
|
void ScreenRecoveryUI::SetBackground(Icon icon) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
|
|
currentIcon = icon;
|
|
update_screen_locked();
|
|
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::SetProgressType(ProgressType type) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
if (progressBarType != type) {
|
|
progressBarType = type;
|
|
}
|
|
progressScopeStart = 0;
|
|
progressScopeSize = 0;
|
|
progress = 0;
|
|
update_progress_locked();
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
progressBarType = DETERMINATE;
|
|
progressScopeStart += progressScopeSize;
|
|
progressScopeSize = portion;
|
|
progressScopeTime = now();
|
|
progressScopeDuration = seconds;
|
|
progress = 0;
|
|
update_progress_locked();
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::SetProgress(float fraction) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
if (fraction < 0.0) fraction = 0.0;
|
|
if (fraction > 1.0) fraction = 1.0;
|
|
if (progressBarType == DETERMINATE && fraction > progress) {
|
|
// Skip updates that aren't visibly different.
|
|
int width = gr_get_width(progressBarEmpty);
|
|
float scale = width * progressScopeSize;
|
|
if ((int) (progress * scale) != (int) (fraction * scale)) {
|
|
progress = fraction;
|
|
update_progress_locked();
|
|
}
|
|
}
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::SetStage(int current, int max) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
stage = current;
|
|
max_stage = max;
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
|
|
std::string str;
|
|
android::base::StringAppendV(&str, fmt, ap);
|
|
|
|
if (copy_to_stdout) {
|
|
fputs(str.c_str(), stdout);
|
|
}
|
|
|
|
pthread_mutex_lock(&updateMutex);
|
|
if (text_rows_ > 0 && text_cols_ > 0) {
|
|
for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
|
|
if (*ptr == '\n' || text_col_ >= text_cols_) {
|
|
text_[text_row_][text_col_] = '\0';
|
|
text_col_ = 0;
|
|
text_row_ = (text_row_ + 1) % text_rows_;
|
|
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
|
|
}
|
|
if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
|
|
}
|
|
text_[text_row_][text_col_] = '\0';
|
|
update_screen_locked();
|
|
}
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::Print(const char* fmt, ...) {
|
|
va_list ap;
|
|
va_start(ap, fmt);
|
|
PrintV(fmt, true, ap);
|
|
va_end(ap);
|
|
}
|
|
|
|
void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) {
|
|
va_list ap;
|
|
va_start(ap, fmt);
|
|
PrintV(fmt, false, ap);
|
|
va_end(ap);
|
|
}
|
|
|
|
void ScreenRecoveryUI::PutChar(char ch) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
if (ch != '\n') text_[text_row_][text_col_++] = ch;
|
|
if (ch == '\n' || text_col_ >= text_cols_) {
|
|
text_col_ = 0;
|
|
++text_row_;
|
|
|
|
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
|
|
}
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::ClearText() {
|
|
pthread_mutex_lock(&updateMutex);
|
|
text_col_ = 0;
|
|
text_row_ = 0;
|
|
text_top_ = 1;
|
|
for (size_t i = 0; i < text_rows_; ++i) {
|
|
memset(text_[i], 0, text_cols_ + 1);
|
|
}
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::ShowFile(FILE* fp) {
|
|
std::vector<off_t> offsets;
|
|
offsets.push_back(ftello(fp));
|
|
ClearText();
|
|
|
|
struct stat sb;
|
|
fstat(fileno(fp), &sb);
|
|
|
|
bool show_prompt = false;
|
|
while (true) {
|
|
if (show_prompt) {
|
|
PrintOnScreenOnly("--(%d%% of %d bytes)--",
|
|
static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
|
|
static_cast<int>(sb.st_size));
|
|
Redraw();
|
|
while (show_prompt) {
|
|
show_prompt = false;
|
|
int key = WaitKey();
|
|
if (key == KEY_POWER || key == KEY_ENTER) {
|
|
return;
|
|
} else if (key == KEY_UP || key == KEY_VOLUMEUP) {
|
|
if (offsets.size() <= 1) {
|
|
show_prompt = true;
|
|
} else {
|
|
offsets.pop_back();
|
|
fseek(fp, offsets.back(), SEEK_SET);
|
|
}
|
|
} else {
|
|
if (feof(fp)) {
|
|
return;
|
|
}
|
|
offsets.push_back(ftello(fp));
|
|
}
|
|
}
|
|
ClearText();
|
|
}
|
|
|
|
int ch = getc(fp);
|
|
if (ch == EOF) {
|
|
while (text_row_ < text_rows_ - 1) PutChar('\n');
|
|
show_prompt = true;
|
|
} else {
|
|
PutChar(ch);
|
|
if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
|
|
show_prompt = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScreenRecoveryUI::ShowFile(const char* filename) {
|
|
FILE* fp = fopen_path(filename, "re");
|
|
if (fp == nullptr) {
|
|
Print(" Unable to open %s: %s\n", filename, strerror(errno));
|
|
return;
|
|
}
|
|
|
|
char** old_text = text_;
|
|
size_t old_text_col = text_col_;
|
|
size_t old_text_row = text_row_;
|
|
size_t old_text_top = text_top_;
|
|
|
|
// Swap in the alternate screen and clear it.
|
|
text_ = file_viewer_text_;
|
|
ClearText();
|
|
|
|
ShowFile(fp);
|
|
fclose(fp);
|
|
|
|
text_ = old_text;
|
|
text_col_ = old_text_col;
|
|
text_row_ = old_text_row;
|
|
text_top_ = old_text_top;
|
|
}
|
|
|
|
void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
|
|
int initial_selection) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
if (text_rows_ > 0 && text_cols_ > 0) {
|
|
menu_headers_ = headers;
|
|
size_t i = 0;
|
|
for (; i < text_rows_ && items[i] != nullptr; ++i) {
|
|
strncpy(menu_[i], items[i], text_cols_ - 1);
|
|
menu_[i][text_cols_ - 1] = '\0';
|
|
}
|
|
menu_items = i;
|
|
show_menu = true;
|
|
menu_sel = initial_selection;
|
|
update_screen_locked();
|
|
}
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
int ScreenRecoveryUI::SelectMenu(int sel) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
if (show_menu) {
|
|
int old_sel = menu_sel;
|
|
menu_sel = sel;
|
|
|
|
// Wrap at top and bottom.
|
|
if (menu_sel < 0) menu_sel = menu_items - 1;
|
|
if (menu_sel >= menu_items) menu_sel = 0;
|
|
|
|
sel = menu_sel;
|
|
if (menu_sel != old_sel) update_screen_locked();
|
|
}
|
|
pthread_mutex_unlock(&updateMutex);
|
|
return sel;
|
|
}
|
|
|
|
void ScreenRecoveryUI::EndMenu() {
|
|
pthread_mutex_lock(&updateMutex);
|
|
if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
|
|
show_menu = false;
|
|
update_screen_locked();
|
|
}
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
bool ScreenRecoveryUI::IsTextVisible() {
|
|
pthread_mutex_lock(&updateMutex);
|
|
int visible = show_text;
|
|
pthread_mutex_unlock(&updateMutex);
|
|
return visible;
|
|
}
|
|
|
|
bool ScreenRecoveryUI::WasTextEverVisible() {
|
|
pthread_mutex_lock(&updateMutex);
|
|
int ever_visible = show_text_ever;
|
|
pthread_mutex_unlock(&updateMutex);
|
|
return ever_visible;
|
|
}
|
|
|
|
void ScreenRecoveryUI::ShowText(bool visible) {
|
|
pthread_mutex_lock(&updateMutex);
|
|
show_text = visible;
|
|
if (show_text) show_text_ever = true;
|
|
update_screen_locked();
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::Redraw() {
|
|
pthread_mutex_lock(&updateMutex);
|
|
update_screen_locked();
|
|
pthread_mutex_unlock(&updateMutex);
|
|
}
|
|
|
|
void ScreenRecoveryUI::KeyLongPress(int) {
|
|
// Redraw so that if we're in the menu, the highlight
|
|
// will change color to indicate a successful long press.
|
|
Redraw();
|
|
}
|