2dea53ef2b
This removes some reliance on the global locale and ui variables. Test: Recovery works Bug: 78793464 Change-Id: I78f1a2b321f5d50aa58b10735a73ae137283353a
72 lines
2.1 KiB
C++
72 lines
2.1 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef RECOVERY_STUB_UI_H
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#define RECOVERY_STUB_UI_H
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#include <functional>
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#include <string>
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#include <vector>
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#include "ui.h"
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// Stub implementation of RecoveryUI for devices without screen.
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class StubRecoveryUI : public RecoveryUI {
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public:
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StubRecoveryUI() = default;
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std::string GetLocale() override {
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return "";
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}
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void SetBackground(Icon /* icon */) override {}
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void SetSystemUpdateText(bool /* security_update */) override {}
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// progress indicator
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void SetProgressType(ProgressType /* type */) override {}
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void ShowProgress(float /* portion */, float /* seconds */) override {}
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void SetProgress(float /* fraction */) override {}
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void SetStage(int /* current */, int /* max */) override {}
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// text log
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void ShowText(bool /* visible */) override {}
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bool IsTextVisible() override {
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return false;
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}
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bool WasTextEverVisible() override {
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return false;
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}
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// printing messages
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void Print(const char* fmt, ...) override {
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va_list ap;
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va_start(ap, fmt);
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vprintf(fmt, ap);
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va_end(ap);
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}
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void PrintOnScreenOnly(const char* /* fmt */, ...) override {}
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void ShowFile(const std::string& /* filename */) override {}
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// menu display
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size_t ShowMenu(const std::vector<std::string>& /* headers */,
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const std::vector<std::string>& /* items */, size_t initial_selection,
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bool /* menu_only */,
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const std::function<int(int, bool)>& /* key_handler */) override {
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return initial_selection;
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}
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};
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#endif // RECOVERY_STUB_UI_H
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