782dcc1996
Test: Choose `Reboot system now`, `Power off`, `Reboot to bootloader` from recovery UI respectively. Test: `adb reboot recovery` while under sideload mode. Change-Id: I0f3d55b80b472178ea4f6970b29cd9df0778b639
597 lines
19 KiB
C++
597 lines
19 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "recovery_ui/ui.h"
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#include <errno.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <time.h>
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#include <unistd.h>
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#include <chrono>
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#include <functional>
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#include <string>
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#include <thread>
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#include <android-base/file.h>
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#include <android-base/logging.h>
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#include <android-base/parseint.h>
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#include <android-base/properties.h>
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#include <android-base/strings.h>
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#include "minui/minui.h"
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#include "otautil/sysutil.h"
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using namespace std::chrono_literals;
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constexpr int UI_WAIT_KEY_TIMEOUT_SEC = 120;
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constexpr const char* BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/brightness";
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constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness";
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constexpr const char* BRIGHTNESS_FILE_SDM = "/sys/class/backlight/panel0-backlight/brightness";
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constexpr const char* MAX_BRIGHTNESS_FILE_SDM =
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"/sys/class/backlight/panel0-backlight/max_brightness";
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constexpr int kDefaultTouchLowThreshold = 50;
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constexpr int kDefaultTouchHighThreshold = 90;
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RecoveryUI::RecoveryUI()
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: brightness_normal_(50),
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brightness_dimmed_(25),
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brightness_file_(BRIGHTNESS_FILE),
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max_brightness_file_(MAX_BRIGHTNESS_FILE),
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touch_screen_allowed_(false),
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fastbootd_logo_enabled_(false),
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touch_low_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_low_threshold",
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kDefaultTouchLowThreshold)),
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touch_high_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_high_threshold",
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kDefaultTouchHighThreshold)),
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key_interrupted_(false),
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key_queue_len(0),
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key_last_down(-1),
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key_long_press(false),
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key_down_count(0),
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enable_reboot(true),
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consecutive_power_keys(0),
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last_key(-1),
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has_power_key(false),
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has_up_key(false),
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has_down_key(false),
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has_touch_screen(false),
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touch_slot_(0),
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is_bootreason_recovery_ui_(false),
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screensaver_state_(ScreensaverState::DISABLED) {
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memset(key_pressed, 0, sizeof(key_pressed));
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}
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RecoveryUI::~RecoveryUI() {
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ev_exit();
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input_thread_stopped_ = true;
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if (input_thread_.joinable()) {
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input_thread_.join();
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}
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}
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void RecoveryUI::OnKeyDetected(int key_code) {
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if (key_code == KEY_POWER) {
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has_power_key = true;
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} else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) {
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has_down_key = true;
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} else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) {
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has_up_key = true;
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} else if (key_code == ABS_MT_POSITION_X || key_code == ABS_MT_POSITION_Y) {
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has_touch_screen = true;
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}
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}
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bool RecoveryUI::InitScreensaver() {
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// Disabled.
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if (brightness_normal_ == 0 || brightness_dimmed_ > brightness_normal_) {
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return false;
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}
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if (access(brightness_file_.c_str(), R_OK | W_OK)) {
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brightness_file_ = BRIGHTNESS_FILE_SDM;
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}
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if (access(max_brightness_file_.c_str(), R_OK)) {
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max_brightness_file_ = MAX_BRIGHTNESS_FILE_SDM;
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}
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// Set the initial brightness level based on the max brightness. Note that reading the initial
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// value from BRIGHTNESS_FILE doesn't give the actual brightness value (bullhead, sailfish), so
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// we don't have a good way to query the default value.
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std::string content;
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if (!android::base::ReadFileToString(max_brightness_file_, &content)) {
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PLOG(WARNING) << "Failed to read max brightness";
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return false;
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}
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unsigned int max_value;
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if (!android::base::ParseUint(android::base::Trim(content), &max_value)) {
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LOG(WARNING) << "Failed to parse max brightness: " << content;
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return false;
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}
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brightness_normal_value_ = max_value * brightness_normal_ / 100.0;
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brightness_dimmed_value_ = max_value * brightness_dimmed_ / 100.0;
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if (!android::base::WriteStringToFile(std::to_string(brightness_normal_value_),
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brightness_file_)) {
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PLOG(WARNING) << "Failed to set brightness";
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return false;
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}
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LOG(INFO) << "Brightness: " << brightness_normal_value_ << " (" << brightness_normal_ << "%)";
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screensaver_state_ = ScreensaverState::NORMAL;
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return true;
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}
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bool RecoveryUI::Init(const std::string& /* locale */) {
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ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2),
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touch_screen_allowed_);
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ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
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if (touch_screen_allowed_) {
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ev_iterate_touch_inputs(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
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// Parse /proc/cmdline to determine if it's booting into recovery with a bootreason of
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// "recovery_ui". This specific reason is set by some (wear) bootloaders, to allow an easier way
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// to turn on text mode. It will only be set if the recovery boot is triggered from fastboot, or
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// with 'adb reboot recovery'. Note that this applies to all build variants. Otherwise the text
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// mode will be turned on automatically on debuggable builds, even without a swipe.
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std::string cmdline;
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if (android::base::ReadFileToString("/proc/cmdline", &cmdline)) {
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is_bootreason_recovery_ui_ = cmdline.find("bootreason=recovery_ui") != std::string::npos;
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} else {
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// Non-fatal, and won't affect Init() result.
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PLOG(WARNING) << "Failed to read /proc/cmdline";
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}
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}
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if (!InitScreensaver()) {
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LOG(INFO) << "Screensaver disabled";
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}
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// Create a separate thread that handles input events.
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input_thread_ = std::thread([this]() {
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while (!this->input_thread_stopped_) {
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if (!ev_wait(500)) {
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ev_dispatch();
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}
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}
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});
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return true;
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}
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void RecoveryUI::OnTouchDetected(int dx, int dy) {
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enum SwipeDirection { UP, DOWN, RIGHT, LEFT } direction;
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// We only consider a valid swipe if:
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// - the delta along one axis is below touch_low_threshold_;
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// - and the delta along the other axis is beyond touch_high_threshold_.
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if (abs(dy) < touch_low_threshold_ && abs(dx) > touch_high_threshold_) {
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direction = dx < 0 ? SwipeDirection::LEFT : SwipeDirection::RIGHT;
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} else if (abs(dx) < touch_low_threshold_ && abs(dy) > touch_high_threshold_) {
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direction = dy < 0 ? SwipeDirection::UP : SwipeDirection::DOWN;
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} else {
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LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << touch_low_threshold_
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<< ", high: " << touch_high_threshold_ << ")";
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return;
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}
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// Allow turning on text mode with any swipe, if bootloader has set a bootreason of recovery_ui.
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if (is_bootreason_recovery_ui_ && !IsTextVisible()) {
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ShowText(true);
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return;
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}
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LOG(DEBUG) << "Swipe direction=" << direction;
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switch (direction) {
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case SwipeDirection::UP:
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ProcessKey(KEY_UP, 1); // press up key
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ProcessKey(KEY_UP, 0); // and release it
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break;
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case SwipeDirection::DOWN:
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ProcessKey(KEY_DOWN, 1); // press down key
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ProcessKey(KEY_DOWN, 0); // and release it
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break;
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case SwipeDirection::LEFT:
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case SwipeDirection::RIGHT:
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ProcessKey(KEY_POWER, 1); // press power key
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ProcessKey(KEY_POWER, 0); // and release it
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break;
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};
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}
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int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
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struct input_event ev;
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if (ev_get_input(fd, epevents, &ev) == -1) {
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return -1;
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}
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// Touch inputs handling.
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//
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// We handle the touch inputs by tracking the position changes between initial contacting and
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// upon lifting. touch_start_X/Y record the initial positions, with touch_finger_down set. Upon
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// detecting the lift, we unset touch_finger_down and detect a swipe based on position changes.
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//
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// Per the doc Multi-touch Protocol at below, there are two protocols.
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// https://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt
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//
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// The main difference between the stateless type A protocol and the stateful type B slot protocol
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// lies in the usage of identifiable contacts to reduce the amount of data sent to userspace. The
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// slot protocol (i.e. type B) sends ABS_MT_TRACKING_ID with a unique id on initial contact, and
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// sends ABS_MT_TRACKING_ID -1 upon lifting the contact. Protocol A doesn't send
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// ABS_MT_TRACKING_ID -1 on lifting, but the driver may additionally report BTN_TOUCH event.
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//
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// For protocol A, we rely on BTN_TOUCH to recognize lifting, while for protocol B we look for
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// ABS_MT_TRACKING_ID being -1.
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//
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// Touch input events will only be available if touch_screen_allowed_ is set.
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if (ev.type == EV_SYN) {
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if (touch_screen_allowed_ && ev.code == SYN_REPORT) {
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// There might be multiple SYN_REPORT events. We should only detect a swipe after lifting the
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// contact.
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if (touch_finger_down_ && !touch_swiping_) {
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touch_start_X_ = touch_X_;
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touch_start_Y_ = touch_Y_;
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touch_swiping_ = true;
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} else if (!touch_finger_down_ && touch_swiping_) {
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touch_swiping_ = false;
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OnTouchDetected(touch_X_ - touch_start_X_, touch_Y_ - touch_start_Y_);
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}
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}
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return 0;
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}
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if (ev.type == EV_REL) {
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if (ev.code == REL_Y) {
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// accumulate the up or down motion reported by
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// the trackball. When it exceeds a threshold
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// (positive or negative), fake an up/down
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// key event.
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rel_sum += ev.value;
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if (rel_sum > 3) {
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ProcessKey(KEY_DOWN, 1); // press down key
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ProcessKey(KEY_DOWN, 0); // and release it
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rel_sum = 0;
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} else if (rel_sum < -3) {
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ProcessKey(KEY_UP, 1); // press up key
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ProcessKey(KEY_UP, 0); // and release it
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rel_sum = 0;
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}
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}
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} else {
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rel_sum = 0;
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}
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if (touch_screen_allowed_ && ev.type == EV_ABS) {
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if (ev.code == ABS_MT_SLOT) {
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touch_slot_ = ev.value;
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}
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// Ignore other fingers.
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if (touch_slot_ > 0) return 0;
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switch (ev.code) {
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case ABS_MT_POSITION_X:
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touch_X_ = ev.value;
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touch_finger_down_ = true;
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break;
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case ABS_MT_POSITION_Y:
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touch_Y_ = ev.value;
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touch_finger_down_ = true;
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break;
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case ABS_MT_TRACKING_ID:
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// Protocol B: -1 marks lifting the contact.
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if (ev.value < 0) touch_finger_down_ = false;
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break;
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}
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return 0;
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}
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if (ev.type == EV_KEY && ev.code <= KEY_MAX) {
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if (touch_screen_allowed_) {
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if (ev.code == BTN_TOUCH) {
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// A BTN_TOUCH with value 1 indicates the start of contact (protocol A), with 0 means
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// lifting the contact.
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touch_finger_down_ = (ev.value == 1);
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}
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// Intentionally ignore BTN_TOUCH and BTN_TOOL_FINGER, which would otherwise trigger
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// additional scrolling (because in ScreenRecoveryUI::ShowFile(), we consider keys other than
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// KEY_POWER and KEY_UP as KEY_DOWN).
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if (ev.code == BTN_TOUCH || ev.code == BTN_TOOL_FINGER) {
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return 0;
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}
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}
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ProcessKey(ev.code, ev.value);
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}
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return 0;
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}
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// Processes a key-up or -down event. A key is "registered" when it is pressed and then released,
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// with no other keypresses or releases in between. Registered keys are passed to CheckKey() to
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// see if it should trigger a visibility toggle, an immediate reboot, or be queued to be processed
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// next time the foreground thread wants a key (eg, for the menu).
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//
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// We also keep track of which keys are currently down so that CheckKey() can call IsKeyPressed()
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// to see what other keys are held when a key is registered.
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//
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// updown == 1 for key down events; 0 for key up events
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void RecoveryUI::ProcessKey(int key_code, int updown) {
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bool register_key = false;
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bool long_press = false;
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{
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std::lock_guard<std::mutex> lg(key_queue_mutex);
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key_pressed[key_code] = updown;
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if (updown) {
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++key_down_count;
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key_last_down = key_code;
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key_long_press = false;
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std::thread time_key_thread(&RecoveryUI::TimeKey, this, key_code, key_down_count);
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time_key_thread.detach();
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} else {
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if (key_last_down == key_code) {
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long_press = key_long_press;
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register_key = true;
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}
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key_last_down = -1;
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}
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}
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bool reboot_enabled = enable_reboot;
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if (register_key) {
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switch (CheckKey(key_code, long_press)) {
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case RecoveryUI::IGNORE:
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break;
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case RecoveryUI::TOGGLE:
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ShowText(!IsTextVisible());
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break;
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case RecoveryUI::REBOOT:
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if (reboot_enabled) {
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Reboot("");
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while (true) {
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pause();
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}
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}
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break;
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case RecoveryUI::ENQUEUE:
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EnqueueKey(key_code);
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break;
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}
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}
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}
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void RecoveryUI::TimeKey(int key_code, int count) {
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std::this_thread::sleep_for(750ms); // 750 ms == "long"
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bool long_press = false;
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{
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std::lock_guard<std::mutex> lg(key_queue_mutex);
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if (key_last_down == key_code && key_down_count == count) {
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long_press = key_long_press = true;
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}
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}
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if (long_press) KeyLongPress(key_code);
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}
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void RecoveryUI::EnqueueKey(int key_code) {
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std::lock_guard<std::mutex> lg(key_queue_mutex);
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const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
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if (key_queue_len < queue_max) {
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key_queue[key_queue_len++] = key_code;
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key_queue_cond.notify_one();
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}
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}
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void RecoveryUI::SetScreensaverState(ScreensaverState state) {
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switch (state) {
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case ScreensaverState::NORMAL:
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if (android::base::WriteStringToFile(std::to_string(brightness_normal_value_),
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brightness_file_)) {
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screensaver_state_ = ScreensaverState::NORMAL;
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LOG(INFO) << "Brightness: " << brightness_normal_value_ << " (" << brightness_normal_
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<< "%)";
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} else {
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LOG(ERROR) << "Unable to set brightness to normal";
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}
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break;
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case ScreensaverState::DIMMED:
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if (android::base::WriteStringToFile(std::to_string(brightness_dimmed_value_),
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brightness_file_)) {
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LOG(INFO) << "Brightness: " << brightness_dimmed_value_ << " (" << brightness_dimmed_
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<< "%)";
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screensaver_state_ = ScreensaverState::DIMMED;
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} else {
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LOG(ERROR) << "Unable to set brightness to dim";
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}
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break;
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case ScreensaverState::OFF:
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if (android::base::WriteStringToFile("0", brightness_file_)) {
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LOG(INFO) << "Brightness: 0 (off)";
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screensaver_state_ = ScreensaverState::OFF;
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} else {
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LOG(ERROR) << "Unable to set brightness to off";
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}
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break;
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default:
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LOG(ERROR) << "Invalid screensaver state";
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}
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}
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int RecoveryUI::WaitKey() {
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std::unique_lock<std::mutex> lk(key_queue_mutex);
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// Check for a saved key queue interruption.
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if (key_interrupted_) {
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SetScreensaverState(ScreensaverState::NORMAL);
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return static_cast<int>(KeyError::INTERRUPTED);
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}
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// Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is plugged in.
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do {
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bool rc = key_queue_cond.wait_for(lk, std::chrono::seconds(UI_WAIT_KEY_TIMEOUT_SEC), [this] {
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return this->key_queue_len != 0 || key_interrupted_;
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});
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if (key_interrupted_) {
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SetScreensaverState(ScreensaverState::NORMAL);
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return static_cast<int>(KeyError::INTERRUPTED);
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}
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if (screensaver_state_ != ScreensaverState::DISABLED) {
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if (!rc) {
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// Must be after a timeout. Lower the brightness level: NORMAL -> DIMMED; DIMMED -> OFF.
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if (screensaver_state_ == ScreensaverState::NORMAL) {
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SetScreensaverState(ScreensaverState::DIMMED);
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} else if (screensaver_state_ == ScreensaverState::DIMMED) {
|
|
SetScreensaverState(ScreensaverState::OFF);
|
|
}
|
|
} else if (screensaver_state_ != ScreensaverState::NORMAL) {
|
|
// Drop the first key if it's changing from OFF to NORMAL.
|
|
if (screensaver_state_ == ScreensaverState::OFF) {
|
|
if (key_queue_len > 0) {
|
|
memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
|
|
}
|
|
}
|
|
|
|
// Reset the brightness to normal.
|
|
SetScreensaverState(ScreensaverState::NORMAL);
|
|
}
|
|
}
|
|
} while (IsUsbConnected() && key_queue_len == 0);
|
|
|
|
int key = static_cast<int>(KeyError::TIMED_OUT);
|
|
if (key_queue_len > 0) {
|
|
key = key_queue[0];
|
|
memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
|
|
}
|
|
return key;
|
|
}
|
|
|
|
void RecoveryUI::InterruptKey() {
|
|
{
|
|
std::lock_guard<std::mutex> lg(key_queue_mutex);
|
|
key_interrupted_ = true;
|
|
}
|
|
key_queue_cond.notify_one();
|
|
}
|
|
|
|
bool RecoveryUI::IsUsbConnected() {
|
|
int fd = open("/sys/class/android_usb/android0/state", O_RDONLY);
|
|
if (fd < 0) {
|
|
printf("failed to open /sys/class/android_usb/android0/state: %s\n", strerror(errno));
|
|
return 0;
|
|
}
|
|
|
|
char buf;
|
|
// USB is connected if android_usb state is CONNECTED or CONFIGURED.
|
|
int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C');
|
|
if (close(fd) < 0) {
|
|
printf("failed to close /sys/class/android_usb/android0/state: %s\n", strerror(errno));
|
|
}
|
|
return connected;
|
|
}
|
|
|
|
bool RecoveryUI::IsKeyPressed(int key) {
|
|
std::lock_guard<std::mutex> lg(key_queue_mutex);
|
|
int pressed = key_pressed[key];
|
|
return pressed;
|
|
}
|
|
|
|
bool RecoveryUI::IsLongPress() {
|
|
std::lock_guard<std::mutex> lg(key_queue_mutex);
|
|
bool result = key_long_press;
|
|
return result;
|
|
}
|
|
|
|
bool RecoveryUI::HasThreeButtons() {
|
|
return has_power_key && has_up_key && has_down_key;
|
|
}
|
|
|
|
bool RecoveryUI::HasPowerKey() const {
|
|
return has_power_key;
|
|
}
|
|
|
|
bool RecoveryUI::HasTouchScreen() const {
|
|
return has_touch_screen;
|
|
}
|
|
|
|
void RecoveryUI::FlushKeys() {
|
|
std::lock_guard<std::mutex> lg(key_queue_mutex);
|
|
key_queue_len = 0;
|
|
}
|
|
|
|
RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) {
|
|
{
|
|
std::lock_guard<std::mutex> lg(key_queue_mutex);
|
|
key_long_press = false;
|
|
}
|
|
|
|
// If we have power and volume up keys, that chord is the signal to toggle the text display.
|
|
if (HasThreeButtons() || (HasPowerKey() && HasTouchScreen() && touch_screen_allowed_)) {
|
|
if ((key == KEY_VOLUMEUP || key == KEY_UP) && IsKeyPressed(KEY_POWER)) {
|
|
return TOGGLE;
|
|
}
|
|
} else {
|
|
// Otherwise long press of any button toggles to the text display,
|
|
// and there's no way to toggle back (but that's pretty useless anyway).
|
|
if (is_long_press && !IsTextVisible()) {
|
|
return TOGGLE;
|
|
}
|
|
|
|
// Also, for button-limited devices, a long press is translated to KEY_ENTER.
|
|
if (is_long_press && IsTextVisible()) {
|
|
EnqueueKey(KEY_ENTER);
|
|
return IGNORE;
|
|
}
|
|
}
|
|
|
|
// Press power seven times in a row to reboot.
|
|
if (key == KEY_POWER) {
|
|
bool reboot_enabled = enable_reboot;
|
|
|
|
if (reboot_enabled) {
|
|
++consecutive_power_keys;
|
|
if (consecutive_power_keys >= 7) {
|
|
return REBOOT;
|
|
}
|
|
}
|
|
} else {
|
|
consecutive_power_keys = 0;
|
|
}
|
|
|
|
last_key = key;
|
|
return (IsTextVisible() || screensaver_state_ == ScreensaverState::OFF) ? ENQUEUE : IGNORE;
|
|
}
|
|
|
|
void RecoveryUI::KeyLongPress(int) {}
|
|
|
|
void RecoveryUI::SetEnableReboot(bool enabled) {
|
|
std::lock_guard<std::mutex> lg(key_queue_mutex);
|
|
enable_reboot = enabled;
|
|
}
|