9270a20a80
Rather than depending on the existence of some place to store a file that is accessible to users on an an unbootable device (eg, a physical sdcard, external USB drive, etc.), add support for sideloading packages sent to the device with adb. This change adds a "minimal adbd" which supports nothing but receiving a package over adb (with the "adb sideload" command) and storing it to a fixed filename in the /tmp ramdisk, from where it can be verified and sideloaded in the usual way. This should be leave available even on locked user-build devices. The user can select "apply package from ADB" from the recovery menu, which starts minimal-adb mode (shutting down any real adbd that may be running). Once minimal-adb has received a package it exits (restarting real adbd if appropriate) and then verification and installation of the received package proceeds. Change-Id: I6fe13161ca064a98d06fa32104e1f432826582f5
90 lines
2.4 KiB
C++
90 lines
2.4 KiB
C++
/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <linux/input.h>
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#include "common.h"
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#include "device.h"
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#include "screen_ui.h"
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static const char* HEADERS[] = { "Volume up/down to move highlight;",
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"enter button to select.",
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"",
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NULL };
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static const char* ITEMS[] = {"reboot system now",
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"apply update from ADB",
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"wipe data/factory reset",
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"wipe cache partition",
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NULL };
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class DefaultUI : public ScreenRecoveryUI {
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public:
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virtual KeyAction CheckKey(int key) {
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if (key == KEY_HOME) {
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return TOGGLE;
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}
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return ENQUEUE;
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}
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};
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class DefaultDevice : public Device {
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public:
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DefaultDevice() :
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ui(new DefaultUI) {
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}
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RecoveryUI* GetUI() { return ui; }
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int HandleMenuKey(int key, int visible) {
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if (visible) {
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switch (key) {
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case KEY_DOWN:
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case KEY_VOLUMEDOWN:
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return kHighlightDown;
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case KEY_UP:
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case KEY_VOLUMEUP:
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return kHighlightUp;
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case KEY_ENTER:
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return kInvokeItem;
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}
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}
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return kNoAction;
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}
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BuiltinAction InvokeMenuItem(int menu_position) {
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switch (menu_position) {
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case 0: return REBOOT;
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case 1: return APPLY_ADB_SIDELOAD;
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case 2: return WIPE_DATA;
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case 3: return WIPE_CACHE;
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default: return NO_ACTION;
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}
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}
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const char* const* GetMenuHeaders() { return HEADERS; }
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const char* const* GetMenuItems() { return ITEMS; }
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private:
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RecoveryUI* ui;
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};
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Device* make_device() {
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return new DefaultDevice();
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}
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