afd0a1b666
Add API to support multiple connectors detection Bug: 227468133 Test: check log in recovery mode Change-Id: I18c5e0f373a29b153aab038bd289eed18847f2af
50 lines
1.4 KiB
C++
50 lines
1.4 KiB
C++
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _GRAPHICS_H_
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#define _GRAPHICS_H_
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#include "minui/minui.h"
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class MinuiBackend {
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public:
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enum DrmConnector {
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DRM_MAIN = 0,
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DRM_SEC,
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DRM_MAX,
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};
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// Initializes the backend and returns a GRSurface* to draw into.
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virtual GRSurface* Init() = 0;
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// Causes the current drawing surface (returned by the most recent call to Flip() or Init()) to
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// be displayed, and returns a new drawing surface.
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virtual GRSurface* Flip() = 0;
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// Blank (or unblank) the default screen.
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virtual void Blank(bool) = 0;
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// Blank (or unblank) the specific screen.
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virtual void Blank(bool blank, DrmConnector index) = 0;
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// Return true if the device supports multiple connectors.
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virtual bool HasMultipleConnectors() = 0;
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// Device cleanup when drawing is done.
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virtual ~MinuiBackend() = default;
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};
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#endif // _GRAPHICS_H_
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