platform_bootable_recovery/wear_ui.cpp
Tianjie Xu 5fe5eb67ef Factor out a menu class for screen ui
Also consolidate the duplicate codes to draw the menu in ScreenRecoveryUI
and WearRecoveryUI. This helps us to support text icons as menu in the
future.

Bug: 74397117
Test: Check the menu under recovery on bullhead and a wear device.
Change-Id: Iba9b646c3828670f0e78a7e07d1a94a44e96bb0b
Merged-In: Iba9b646c3828670f0e78a7e07d1a94a44e96bb0b
2018-03-23 23:57:29 -07:00

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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "wear_ui.h"
#include <pthread.h>
#include <string.h>
#include <string>
#include <android-base/properties.h>
#include <android-base/strings.h>
#include <minui/minui.h>
WearRecoveryUI::WearRecoveryUI()
: ScreenRecoveryUI(true),
kProgressBarBaseline(RECOVERY_UI_PROGRESS_BAR_BASELINE),
kMenuUnusableRows(RECOVERY_UI_MENU_UNUSABLE_ROWS) {
// TODO: kMenuUnusableRows should be computed based on the lines in draw_screen_locked().
// TODO: The following three variables are likely not needed. The first two are detected
// automatically in ScreenRecoveryUI::LoadAnimation(), based on the actual files seen on device.
intro_frames = 22;
loop_frames = 60;
touch_screen_allowed_ = true;
}
int WearRecoveryUI::GetProgressBaseline() const {
return kProgressBarBaseline;
}
// Draw background frame on the screen. Does not flip pages.
// Should only be called with updateMutex locked.
// TODO merge drawing routines with screen_ui
void WearRecoveryUI::draw_background_locked() {
pagesIdentical = false;
gr_color(0, 0, 0, 255);
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
if (currentIcon != NONE) {
GRSurface* frame = GetCurrentFrame();
int frame_width = gr_get_width(frame);
int frame_height = gr_get_height(frame);
int frame_x = (gr_fb_width() - frame_width) / 2;
int frame_y = (gr_fb_height() - frame_height) / 2;
gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
}
}
static const char* SWIPE_HELP[] = {
"Swipe up/down to move.",
"Swipe left/right to select.",
"",
nullptr,
};
void WearRecoveryUI::draw_screen_locked() {
draw_background_locked();
if (!show_text) {
draw_foreground_locked();
} else {
SetColor(TEXT_FILL);
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
draw_menu_and_text_buffer_locked(SWIPE_HELP);
}
}
// TODO merge drawing routines with screen_ui
void WearRecoveryUI::update_progress_locked() {
draw_screen_locked();
gr_flip();
}
void WearRecoveryUI::SetStage(int /* current */, int /* max */) {}
void WearRecoveryUI::StartMenu(const char* const* headers, const char* const* items,
int initial_selection) {
pthread_mutex_lock(&updateMutex);
if (text_rows_ > 0 && text_cols_ > 0) {
menu_ = std::make_unique<Menu>(scrollable_menu_, text_rows_ - kMenuUnusableRows - 1,
text_cols_ - 1);
menu_->Start(headers, items, initial_selection);
update_screen_locked();
}
pthread_mutex_unlock(&updateMutex);
}