6278bdf349
While it's waiting for user input, dim or turn off the backlight to avoid OLED burn-in. The backlight brightness will be reduced after the first timeout (default 120s), and then turned off after the second. Pressing any key will take it back to the normal brightness. While the display is off, the first key input will only turn on the backlight. The most common case that triggers the screensaver is under text mode, such as waiting for menu selection or viewing recovery logs. This CL doesn't change the brightness while it's installing updates or performing wipes under UI mode. When it encounters any install error under UI mode (user builds): - If it's NOT USB connected, it will reboot automatically after the first timeout (same as before); - If it's USB connected, it will dim and turn off the display per the change in this CL. Bug: 34077703 Test: Boot a device with the new recovery image. Wait for timeout. Change-Id: I0c14907e60340a7f037adb6e464942d099ada08b
444 lines
14 KiB
C++
444 lines
14 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "ui.h"
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#include <errno.h>
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#include <fcntl.h>
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#include <linux/input.h>
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#include <pthread.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <time.h>
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#include <unistd.h>
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#include <string>
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#include <android-base/file.h>
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#include <android-base/logging.h>
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#include <android-base/parseint.h>
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#include <android-base/properties.h>
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#include <android-base/strings.h>
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#include <cutils/android_reboot.h>
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#include <minui/minui.h>
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#include "common.h"
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#include "roots.h"
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#include "device.h"
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static constexpr int UI_WAIT_KEY_TIMEOUT_SEC = 120;
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static constexpr const char* BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/brightness";
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static constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness";
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RecoveryUI::RecoveryUI()
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: locale_(""),
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rtl_locale_(false),
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brightness_normal_(50),
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brightness_dimmed_(25),
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key_queue_len(0),
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key_last_down(-1),
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key_long_press(false),
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key_down_count(0),
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enable_reboot(true),
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consecutive_power_keys(0),
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last_key(-1),
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has_power_key(false),
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has_up_key(false),
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has_down_key(false),
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screensaver_state_(ScreensaverState::DISABLED) {
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pthread_mutex_init(&key_queue_mutex, nullptr);
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pthread_cond_init(&key_queue_cond, nullptr);
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memset(key_pressed, 0, sizeof(key_pressed));
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}
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void RecoveryUI::OnKeyDetected(int key_code) {
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if (key_code == KEY_POWER) {
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has_power_key = true;
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} else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) {
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has_down_key = true;
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} else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) {
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has_up_key = true;
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}
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}
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// Reads input events, handles special hot keys, and adds to the key queue.
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static void* InputThreadLoop(void*) {
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while (true) {
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if (!ev_wait(-1)) {
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ev_dispatch();
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}
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}
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return nullptr;
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}
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bool RecoveryUI::InitScreensaver() {
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// Disabled.
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if (brightness_normal_ == 0 || brightness_dimmed_ > brightness_normal_) {
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return false;
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}
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// Set the initial brightness level based on the max brightness. Note that reading the initial
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// value from BRIGHTNESS_FILE doesn't give the actual brightness value (bullhead, sailfish), so
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// we don't have a good way to query the default value.
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std::string content;
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if (!android::base::ReadFileToString(MAX_BRIGHTNESS_FILE, &content)) {
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LOG(WARNING) << "Failed to read max brightness: " << content;
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return false;
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}
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unsigned int max_value;
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if (!android::base::ParseUint(android::base::Trim(content), &max_value)) {
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LOG(WARNING) << "Failed to parse max brightness: " << content;
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return false;
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}
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brightness_normal_value_ = max_value * brightness_normal_ / 100.0;
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brightness_dimmed_value_ = max_value * brightness_dimmed_ / 100.0;
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if (!android::base::WriteStringToFile(std::to_string(brightness_normal_value_),
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BRIGHTNESS_FILE)) {
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PLOG(WARNING) << "Failed to set brightness";
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return false;
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}
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LOG(INFO) << "Brightness: " << brightness_normal_value_ << " (" << brightness_normal_ << "%)";
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screensaver_state_ = ScreensaverState::NORMAL;
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return true;
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}
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bool RecoveryUI::Init(const std::string& locale) {
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// Set up the locale info.
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SetLocale(locale);
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ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2));
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ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
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if (!InitScreensaver()) {
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LOG(INFO) << "Screensaver disabled";
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}
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pthread_create(&input_thread_, nullptr, InputThreadLoop, nullptr);
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return true;
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}
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int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
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struct input_event ev;
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if (ev_get_input(fd, epevents, &ev) == -1) {
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return -1;
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}
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if (ev.type == EV_SYN) {
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return 0;
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} else if (ev.type == EV_REL) {
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if (ev.code == REL_Y) {
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// accumulate the up or down motion reported by
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// the trackball. When it exceeds a threshold
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// (positive or negative), fake an up/down
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// key event.
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rel_sum += ev.value;
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if (rel_sum > 3) {
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ProcessKey(KEY_DOWN, 1); // press down key
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ProcessKey(KEY_DOWN, 0); // and release it
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rel_sum = 0;
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} else if (rel_sum < -3) {
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ProcessKey(KEY_UP, 1); // press up key
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ProcessKey(KEY_UP, 0); // and release it
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rel_sum = 0;
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}
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}
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} else {
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rel_sum = 0;
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}
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if (ev.type == EV_KEY && ev.code <= KEY_MAX) {
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ProcessKey(ev.code, ev.value);
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}
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return 0;
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}
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// Process a key-up or -down event. A key is "registered" when it is
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// pressed and then released, with no other keypresses or releases in
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// between. Registered keys are passed to CheckKey() to see if it
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// should trigger a visibility toggle, an immediate reboot, or be
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// queued to be processed next time the foreground thread wants a key
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// (eg, for the menu).
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//
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// We also keep track of which keys are currently down so that
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// CheckKey can call IsKeyPressed to see what other keys are held when
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// a key is registered.
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//
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// updown == 1 for key down events; 0 for key up events
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void RecoveryUI::ProcessKey(int key_code, int updown) {
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bool register_key = false;
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bool long_press = false;
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bool reboot_enabled;
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pthread_mutex_lock(&key_queue_mutex);
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key_pressed[key_code] = updown;
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if (updown) {
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++key_down_count;
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key_last_down = key_code;
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key_long_press = false;
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key_timer_t* info = new key_timer_t;
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info->ui = this;
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info->key_code = key_code;
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info->count = key_down_count;
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pthread_t thread;
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pthread_create(&thread, nullptr, &RecoveryUI::time_key_helper, info);
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pthread_detach(thread);
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} else {
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if (key_last_down == key_code) {
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long_press = key_long_press;
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register_key = true;
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}
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key_last_down = -1;
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}
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reboot_enabled = enable_reboot;
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pthread_mutex_unlock(&key_queue_mutex);
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if (register_key) {
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switch (CheckKey(key_code, long_press)) {
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case RecoveryUI::IGNORE:
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break;
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case RecoveryUI::TOGGLE:
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ShowText(!IsTextVisible());
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break;
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case RecoveryUI::REBOOT:
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if (reboot_enabled) {
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android::base::SetProperty(ANDROID_RB_PROPERTY, "reboot,");
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while (true) { pause(); }
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}
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break;
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case RecoveryUI::ENQUEUE:
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EnqueueKey(key_code);
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break;
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}
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}
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}
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void* RecoveryUI::time_key_helper(void* cookie) {
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key_timer_t* info = (key_timer_t*) cookie;
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info->ui->time_key(info->key_code, info->count);
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delete info;
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return nullptr;
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}
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void RecoveryUI::time_key(int key_code, int count) {
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usleep(750000); // 750 ms == "long"
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bool long_press = false;
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pthread_mutex_lock(&key_queue_mutex);
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if (key_last_down == key_code && key_down_count == count) {
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long_press = key_long_press = true;
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}
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pthread_mutex_unlock(&key_queue_mutex);
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if (long_press) KeyLongPress(key_code);
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}
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void RecoveryUI::EnqueueKey(int key_code) {
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pthread_mutex_lock(&key_queue_mutex);
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const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
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if (key_queue_len < queue_max) {
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key_queue[key_queue_len++] = key_code;
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pthread_cond_signal(&key_queue_cond);
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}
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pthread_mutex_unlock(&key_queue_mutex);
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}
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int RecoveryUI::WaitKey() {
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pthread_mutex_lock(&key_queue_mutex);
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// Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is
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// plugged in.
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do {
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struct timeval now;
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struct timespec timeout;
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gettimeofday(&now, nullptr);
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timeout.tv_sec = now.tv_sec;
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timeout.tv_nsec = now.tv_usec * 1000;
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timeout.tv_sec += UI_WAIT_KEY_TIMEOUT_SEC;
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int rc = 0;
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while (key_queue_len == 0 && rc != ETIMEDOUT) {
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rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex, &timeout);
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}
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if (screensaver_state_ != ScreensaverState::DISABLED) {
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if (rc == ETIMEDOUT) {
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// Lower the brightness level: NORMAL -> DIMMED; DIMMED -> OFF.
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if (screensaver_state_ == ScreensaverState::NORMAL) {
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if (android::base::WriteStringToFile(std::to_string(brightness_dimmed_value_),
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BRIGHTNESS_FILE)) {
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LOG(INFO) << "Brightness: " << brightness_dimmed_value_ << " (" << brightness_dimmed_
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<< "%)";
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screensaver_state_ = ScreensaverState::DIMMED;
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}
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} else if (screensaver_state_ == ScreensaverState::DIMMED) {
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if (android::base::WriteStringToFile("0", BRIGHTNESS_FILE)) {
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LOG(INFO) << "Brightness: 0 (off)";
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screensaver_state_ = ScreensaverState::OFF;
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}
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}
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} else if (screensaver_state_ != ScreensaverState::NORMAL) {
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// Drop the first key if it's changing from OFF to NORMAL.
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if (screensaver_state_ == ScreensaverState::OFF) {
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if (key_queue_len > 0) {
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memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
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}
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}
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// Reset the brightness to normal.
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if (android::base::WriteStringToFile(std::to_string(brightness_normal_value_),
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BRIGHTNESS_FILE)) {
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screensaver_state_ = ScreensaverState::NORMAL;
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LOG(INFO) << "Brightness: " << brightness_normal_value_ << " (" << brightness_normal_
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<< "%)";
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}
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}
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}
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} while (IsUsbConnected() && key_queue_len == 0);
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int key = -1;
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if (key_queue_len > 0) {
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key = key_queue[0];
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memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
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}
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pthread_mutex_unlock(&key_queue_mutex);
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return key;
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}
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bool RecoveryUI::IsUsbConnected() {
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int fd = open("/sys/class/android_usb/android0/state", O_RDONLY);
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if (fd < 0) {
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printf("failed to open /sys/class/android_usb/android0/state: %s\n",
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strerror(errno));
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return 0;
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}
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char buf;
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// USB is connected if android_usb state is CONNECTED or CONFIGURED.
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int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C');
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if (close(fd) < 0) {
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printf("failed to close /sys/class/android_usb/android0/state: %s\n",
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strerror(errno));
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}
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return connected;
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}
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bool RecoveryUI::IsKeyPressed(int key) {
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pthread_mutex_lock(&key_queue_mutex);
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int pressed = key_pressed[key];
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pthread_mutex_unlock(&key_queue_mutex);
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return pressed;
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}
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bool RecoveryUI::IsLongPress() {
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pthread_mutex_lock(&key_queue_mutex);
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bool result = key_long_press;
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pthread_mutex_unlock(&key_queue_mutex);
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return result;
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}
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bool RecoveryUI::HasThreeButtons() {
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return has_power_key && has_up_key && has_down_key;
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}
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void RecoveryUI::FlushKeys() {
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pthread_mutex_lock(&key_queue_mutex);
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key_queue_len = 0;
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pthread_mutex_unlock(&key_queue_mutex);
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}
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RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) {
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pthread_mutex_lock(&key_queue_mutex);
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key_long_press = false;
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pthread_mutex_unlock(&key_queue_mutex);
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// If we have power and volume up keys, that chord is the signal to toggle the text display.
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if (HasThreeButtons()) {
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if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) {
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return TOGGLE;
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}
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} else {
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// Otherwise long press of any button toggles to the text display,
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// and there's no way to toggle back (but that's pretty useless anyway).
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if (is_long_press && !IsTextVisible()) {
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return TOGGLE;
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}
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// Also, for button-limited devices, a long press is translated to KEY_ENTER.
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if (is_long_press && IsTextVisible()) {
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EnqueueKey(KEY_ENTER);
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return IGNORE;
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}
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}
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// Press power seven times in a row to reboot.
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if (key == KEY_POWER) {
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pthread_mutex_lock(&key_queue_mutex);
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bool reboot_enabled = enable_reboot;
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pthread_mutex_unlock(&key_queue_mutex);
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if (reboot_enabled) {
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++consecutive_power_keys;
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if (consecutive_power_keys >= 7) {
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return REBOOT;
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}
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}
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} else {
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consecutive_power_keys = 0;
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}
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last_key = key;
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return (IsTextVisible() || screensaver_state_ == ScreensaverState::OFF) ? ENQUEUE : IGNORE;
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}
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void RecoveryUI::KeyLongPress(int) {
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}
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void RecoveryUI::SetEnableReboot(bool enabled) {
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pthread_mutex_lock(&key_queue_mutex);
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enable_reboot = enabled;
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pthread_mutex_unlock(&key_queue_mutex);
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}
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void RecoveryUI::SetLocale(const std::string& new_locale) {
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this->locale_ = new_locale;
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this->rtl_locale_ = false;
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if (!new_locale.empty()) {
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size_t underscore = new_locale.find('_');
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// lang has the language prefix prior to '_', or full string if '_' doesn't exist.
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std::string lang = new_locale.substr(0, underscore);
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// A bit cheesy: keep an explicit list of supported RTL languages.
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if (lang == "ar" || // Arabic
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lang == "fa" || // Persian (Farsi)
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lang == "he" || // Hebrew (new language code)
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lang == "iw" || // Hebrew (old language code)
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lang == "ur") { // Urdu
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rtl_locale_ = true;
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}
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}
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}
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