platform_bootable_recovery/minui/graphics_fbdev.cpp
Andriy Naborskyy a5d5082222 Revert "Byte swap to support BGRA in recovery mode"
This reverts commit e5879c3639.

The swap in page flip code is not needed any more.
New changes take care of ABGR and BGRA formats swapping bytes in
png and drawing routines

See commit fd778e3e40

Bug: 26243152
Change-Id: I313ee41bee2c143b4e5412515285a65ac394ec77
2016-01-08 10:15:57 -08:00

201 lines
6 KiB
C++

/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <stdio.h>
#include <sys/cdefs.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <linux/fb.h>
#include <linux/kd.h>
#include "minui.h"
#include "graphics.h"
static GRSurface* fbdev_init(minui_backend*);
static GRSurface* fbdev_flip(minui_backend*);
static void fbdev_blank(minui_backend*, bool);
static void fbdev_exit(minui_backend*);
static GRSurface gr_framebuffer[2];
static bool double_buffered;
static GRSurface* gr_draw = NULL;
static int displayed_buffer;
static fb_var_screeninfo vi;
static int fb_fd = -1;
static minui_backend my_backend = {
.init = fbdev_init,
.flip = fbdev_flip,
.blank = fbdev_blank,
.exit = fbdev_exit,
};
minui_backend* open_fbdev() {
return &my_backend;
}
static void fbdev_blank(minui_backend* backend __unused, bool blank)
{
int ret;
ret = ioctl(fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
if (ret < 0)
perror("ioctl(): blank");
}
static void set_displayed_framebuffer(unsigned n)
{
if (n > 1 || !double_buffered) return;
vi.yres_virtual = gr_framebuffer[0].height * 2;
vi.yoffset = n * gr_framebuffer[0].height;
vi.bits_per_pixel = gr_framebuffer[0].pixel_bytes * 8;
if (ioctl(fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
perror("active fb swap failed");
}
displayed_buffer = n;
}
static GRSurface* fbdev_init(minui_backend* backend) {
int fd = open("/dev/graphics/fb0", O_RDWR);
if (fd == -1) {
perror("cannot open fb0");
return NULL;
}
fb_fix_screeninfo fi;
if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) {
perror("failed to get fb0 info");
close(fd);
return NULL;
}
if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) {
perror("failed to get fb0 info");
close(fd);
return NULL;
}
// We print this out for informational purposes only, but
// throughout we assume that the framebuffer device uses an RGBX
// pixel format. This is the case for every development device I
// have access to. For some of those devices (eg, hammerhead aka
// Nexus 5), FBIOGET_VSCREENINFO *reports* that it wants a
// different format (XBGR) but actually produces the correct
// results on the display when you write RGBX.
//
// If you have a device that actually *needs* another pixel format
// (ie, BGRX, or 565), patches welcome...
printf("fb0 reports (possibly inaccurate):\n"
" vi.bits_per_pixel = %d\n"
" vi.red.offset = %3d .length = %3d\n"
" vi.green.offset = %3d .length = %3d\n"
" vi.blue.offset = %3d .length = %3d\n",
vi.bits_per_pixel,
vi.red.offset, vi.red.length,
vi.green.offset, vi.green.length,
vi.blue.offset, vi.blue.length);
void* bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (bits == MAP_FAILED) {
perror("failed to mmap framebuffer");
close(fd);
return NULL;
}
memset(bits, 0, fi.smem_len);
gr_framebuffer[0].width = vi.xres;
gr_framebuffer[0].height = vi.yres;
gr_framebuffer[0].row_bytes = fi.line_length;
gr_framebuffer[0].pixel_bytes = vi.bits_per_pixel / 8;
gr_framebuffer[0].data = reinterpret_cast<uint8_t*>(bits);
memset(gr_framebuffer[0].data, 0, gr_framebuffer[0].height * gr_framebuffer[0].row_bytes);
/* check if we can use double buffering */
if (vi.yres * fi.line_length * 2 <= fi.smem_len) {
double_buffered = true;
memcpy(gr_framebuffer+1, gr_framebuffer, sizeof(GRSurface));
gr_framebuffer[1].data = gr_framebuffer[0].data +
gr_framebuffer[0].height * gr_framebuffer[0].row_bytes;
gr_draw = gr_framebuffer+1;
} else {
double_buffered = false;
// Without double-buffering, we allocate RAM for a buffer to
// draw in, and then "flipping" the buffer consists of a
// memcpy from the buffer we allocated to the framebuffer.
gr_draw = (GRSurface*) malloc(sizeof(GRSurface));
memcpy(gr_draw, gr_framebuffer, sizeof(GRSurface));
gr_draw->data = (unsigned char*) malloc(gr_draw->height * gr_draw->row_bytes);
if (!gr_draw->data) {
perror("failed to allocate in-memory surface");
return NULL;
}
}
memset(gr_draw->data, 0, gr_draw->height * gr_draw->row_bytes);
fb_fd = fd;
set_displayed_framebuffer(0);
printf("framebuffer: %d (%d x %d)\n", fb_fd, gr_draw->width, gr_draw->height);
fbdev_blank(backend, true);
fbdev_blank(backend, false);
return gr_draw;
}
static GRSurface* fbdev_flip(minui_backend* backend __unused) {
if (double_buffered) {
// Change gr_draw to point to the buffer currently displayed,
// then flip the driver so we're displaying the other buffer
// instead.
gr_draw = gr_framebuffer + displayed_buffer;
set_displayed_framebuffer(1-displayed_buffer);
} else {
// Copy from the in-memory surface to the framebuffer.
memcpy(gr_framebuffer[0].data, gr_draw->data,
gr_draw->height * gr_draw->row_bytes);
}
return gr_draw;
}
static void fbdev_exit(minui_backend* backend __unused) {
close(fb_fd);
fb_fd = -1;
if (!double_buffered && gr_draw) {
free(gr_draw->data);
free(gr_draw);
}
gr_draw = NULL;
}