platform_bootable_recovery/screen_ui.cpp
Elliott Hughes c049163234 Add an alternate screen for viewing recovery logs.
This makes it easier to go back and forth without losing current output.

Also make the display more like regular more(1).

Bug: http://b/20834540
Change-Id: Icc5703e9c8a378cc7072d8ebb79e34451267ee1b
2015-05-06 21:17:05 -07:00

709 lines
22 KiB
C++

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <errno.h>
#include <fcntl.h>
#include <linux/input.h>
#include <pthread.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>
#include <vector>
#include "base/strings.h"
#include "cutils/properties.h"
#include "common.h"
#include "device.h"
#include "minui/minui.h"
#include "screen_ui.h"
#include "ui.h"
static int char_width;
static int char_height;
// Return the current time as a double (including fractions of a second).
static double now() {
struct timeval tv;
gettimeofday(&tv, nullptr);
return tv.tv_sec + tv.tv_usec / 1000000.0;
}
ScreenRecoveryUI::ScreenRecoveryUI() :
currentIcon(NONE),
installingFrame(0),
locale(nullptr),
rtl_locale(false),
progressBarType(EMPTY),
progressScopeStart(0),
progressScopeSize(0),
progress(0),
pagesIdentical(false),
text_cols_(0),
text_rows_(0),
text_(nullptr),
text_col_(0),
text_row_(0),
text_top_(0),
show_text(false),
show_text_ever(false),
menu_(nullptr),
show_menu(false),
menu_items(0),
menu_sel(0),
file_viewer_text_(nullptr),
animation_fps(20),
installing_frames(-1),
stage(-1),
max_stage(-1) {
for (int i = 0; i < 5; i++) {
backgroundIcon[i] = nullptr;
}
pthread_mutex_init(&updateMutex, nullptr);
}
// Clear the screen and draw the currently selected background icon (if any).
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_background_locked(Icon icon) {
pagesIdentical = false;
gr_color(0, 0, 0, 255);
gr_clear();
if (icon) {
GRSurface* surface = backgroundIcon[icon];
if (icon == INSTALLING_UPDATE || icon == ERASING) {
surface = installation[installingFrame];
}
GRSurface* text_surface = backgroundText[icon];
int iconWidth = gr_get_width(surface);
int iconHeight = gr_get_height(surface);
int textWidth = gr_get_width(text_surface);
int textHeight = gr_get_height(text_surface);
int stageHeight = gr_get_height(stageMarkerEmpty);
int sh = (max_stage >= 0) ? stageHeight : 0;
iconX = (gr_fb_width() - iconWidth) / 2;
iconY = (gr_fb_height() - (iconHeight+textHeight+40+sh)) / 2;
int textX = (gr_fb_width() - textWidth) / 2;
int textY = ((gr_fb_height() - (iconHeight+textHeight+40+sh)) / 2) + iconHeight + 40;
gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY);
if (stageHeight > 0) {
int sw = gr_get_width(stageMarkerEmpty);
int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
int y = iconY + iconHeight + 20;
for (int i = 0; i < max_stage; ++i) {
gr_blit((i < stage) ? stageMarkerFill : stageMarkerEmpty,
0, 0, sw, stageHeight, x, y);
x += sw;
}
}
gr_color(255, 255, 255, 255);
gr_texticon(textX, textY, text_surface);
}
}
// Draw the progress bar (if any) on the screen. Does not flip pages.
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_progress_locked() {
if (currentIcon == ERROR) return;
if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
GRSurface* icon = installation[installingFrame];
gr_blit(icon, 0, 0, gr_get_width(icon), gr_get_height(icon), iconX, iconY);
}
if (progressBarType != EMPTY) {
int iconHeight = gr_get_height(backgroundIcon[INSTALLING_UPDATE]);
int width = gr_get_width(progressBarEmpty);
int height = gr_get_height(progressBarEmpty);
int dx = (gr_fb_width() - width)/2;
int dy = (3*gr_fb_height() + iconHeight - 2*height)/4;
// Erase behind the progress bar (in case this was a progress-only update)
gr_color(0, 0, 0, 255);
gr_fill(dx, dy, width, height);
if (progressBarType == DETERMINATE) {
float p = progressScopeStart + progress * progressScopeSize;
int pos = (int) (p * width);
if (rtl_locale) {
// Fill the progress bar from right to left.
if (pos > 0) {
gr_blit(progressBarFill, width-pos, 0, pos, height, dx+width-pos, dy);
}
if (pos < width-1) {
gr_blit(progressBarEmpty, 0, 0, width-pos, height, dx, dy);
}
} else {
// Fill the progress bar from left to right.
if (pos > 0) {
gr_blit(progressBarFill, 0, 0, pos, height, dx, dy);
}
if (pos < width-1) {
gr_blit(progressBarEmpty, pos, 0, width-pos, height, dx+pos, dy);
}
}
}
}
}
void ScreenRecoveryUI::SetColor(UIElement e) {
switch (e) {
case INFO:
gr_color(249, 194, 0, 255);
break;
case HEADER:
gr_color(247, 0, 6, 255);
break;
case MENU:
case MENU_SEL_BG:
gr_color(0, 106, 157, 255);
break;
case MENU_SEL_BG_ACTIVE:
gr_color(0, 156, 100, 255);
break;
case MENU_SEL_FG:
gr_color(255, 255, 255, 255);
break;
case LOG:
gr_color(196, 196, 196, 255);
break;
case TEXT_FILL:
gr_color(0, 0, 0, 160);
break;
default:
gr_color(255, 255, 255, 255);
break;
}
}
void ScreenRecoveryUI::DrawHorizontalRule(int* y) {
SetColor(MENU);
*y += 4;
gr_fill(0, *y, gr_fb_width(), *y + 2);
*y += 4;
}
void ScreenRecoveryUI::DrawTextLine(int* y, const char* line, bool bold) {
gr_text(4, *y, line, bold);
*y += char_height + 4;
}
void ScreenRecoveryUI::DrawTextLines(int* y, const char* const* lines) {
for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
DrawTextLine(y, lines[i], false);
}
}
static const char* REGULAR_HELP[] = {
"Use volume up/down and power.",
NULL
};
static const char* LONG_PRESS_HELP[] = {
"Any button cycles highlight.",
"Long-press activates.",
NULL
};
// Redraw everything on the screen. Does not flip pages.
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_screen_locked() {
if (!show_text) {
draw_background_locked(currentIcon);
draw_progress_locked();
} else {
gr_color(0, 0, 0, 255);
gr_clear();
int y = 0;
if (show_menu) {
char recovery_fingerprint[PROPERTY_VALUE_MAX];
property_get("ro.bootimage.build.fingerprint", recovery_fingerprint, "");
SetColor(INFO);
DrawTextLine(&y, "Android Recovery", true);
for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
DrawTextLine(&y, chunk.c_str(), false);
}
DrawTextLines(&y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
SetColor(HEADER);
DrawTextLines(&y, menu_headers_);
SetColor(MENU);
DrawHorizontalRule(&y);
y += 4;
for (int i = 0; i < menu_items; ++i) {
if (i == menu_sel) {
// Draw the highlight bar.
SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
gr_fill(0, y - 2, gr_fb_width(), y + char_height + 2);
// Bold white text for the selected item.
SetColor(MENU_SEL_FG);
gr_text(4, y, menu_[i], true);
SetColor(MENU);
} else {
gr_text(4, y, menu_[i], false);
}
y += char_height + 4;
}
DrawHorizontalRule(&y);
}
// display from the bottom up, until we hit the top of the
// screen, the bottom of the menu, or we've displayed the
// entire text buffer.
SetColor(LOG);
int row = (text_top_ + text_rows_ - 1) % text_rows_;
size_t count = 0;
for (int ty = gr_fb_height() - char_height;
ty >= y && count < text_rows_;
ty -= char_height, ++count) {
gr_text(0, ty, text_[row], false);
--row;
if (row < 0) row = text_rows_ - 1;
}
}
}
// Redraw everything on the screen and flip the screen (make it visible).
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::update_screen_locked() {
draw_screen_locked();
gr_flip();
}
// Updates only the progress bar, if possible, otherwise redraws the screen.
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::update_progress_locked() {
if (show_text || !pagesIdentical) {
draw_screen_locked(); // Must redraw the whole screen
pagesIdentical = true;
} else {
draw_progress_locked(); // Draw only the progress bar and overlays
}
gr_flip();
}
// Keeps the progress bar updated, even when the process is otherwise busy.
void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) {
reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
return nullptr;
}
void ScreenRecoveryUI::ProgressThreadLoop() {
double interval = 1.0 / animation_fps;
while (true) {
double start = now();
pthread_mutex_lock(&updateMutex);
int redraw = 0;
// update the installation animation, if active
// skip this if we have a text overlay (too expensive to update)
if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) &&
installing_frames > 0 && !show_text) {
installingFrame = (installingFrame + 1) % installing_frames;
redraw = 1;
}
// move the progress bar forward on timed intervals, if configured
int duration = progressScopeDuration;
if (progressBarType == DETERMINATE && duration > 0) {
double elapsed = now() - progressScopeTime;
float p = 1.0 * elapsed / duration;
if (p > 1.0) p = 1.0;
if (p > progress) {
progress = p;
redraw = 1;
}
}
if (redraw) update_progress_locked();
pthread_mutex_unlock(&updateMutex);
double end = now();
// minimum of 20ms delay between frames
double delay = interval - (end-start);
if (delay < 0.02) delay = 0.02;
usleep((long)(delay * 1000000));
}
}
void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
int result = res_create_display_surface(filename, surface);
if (result < 0) {
LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
}
}
void ScreenRecoveryUI::LoadBitmapArray(const char* filename, int* frames, GRSurface*** surface) {
int result = res_create_multi_display_surface(filename, frames, surface);
if (result < 0) {
LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
}
}
void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
int result = res_create_localized_alpha_surface(filename, locale, surface);
if (result < 0) {
LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
}
}
static char** Alloc2d(size_t rows, size_t cols) {
char** result = new char*[rows];
for (size_t i = 0; i < rows; ++i) {
result[i] = new char[cols];
memset(result[i], 0, cols);
}
return result;
}
void ScreenRecoveryUI::Init() {
gr_init();
gr_font_size(&char_width, &char_height);
text_rows_ = gr_fb_height() / char_height;
text_cols_ = gr_fb_width() / char_width;
text_ = Alloc2d(text_rows_, text_cols_ + 1);
file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
menu_ = Alloc2d(text_rows_, text_cols_ + 1);
text_col_ = text_row_ = 0;
text_top_ = 1;
backgroundIcon[NONE] = nullptr;
LoadBitmapArray("icon_installing", &installing_frames, &installation);
backgroundIcon[INSTALLING_UPDATE] = installing_frames ? installation[0] : nullptr;
backgroundIcon[ERASING] = backgroundIcon[INSTALLING_UPDATE];
LoadBitmap("icon_error", &backgroundIcon[ERROR]);
backgroundIcon[NO_COMMAND] = backgroundIcon[ERROR];
LoadBitmap("progress_empty", &progressBarEmpty);
LoadBitmap("progress_fill", &progressBarFill);
LoadBitmap("stage_empty", &stageMarkerEmpty);
LoadBitmap("stage_fill", &stageMarkerFill);
LoadLocalizedBitmap("installing_text", &backgroundText[INSTALLING_UPDATE]);
LoadLocalizedBitmap("erasing_text", &backgroundText[ERASING]);
LoadLocalizedBitmap("no_command_text", &backgroundText[NO_COMMAND]);
LoadLocalizedBitmap("error_text", &backgroundText[ERROR]);
pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
RecoveryUI::Init();
}
void ScreenRecoveryUI::SetLocale(const char* new_locale) {
if (new_locale) {
this->locale = new_locale;
char* lang = strdup(locale);
for (char* p = lang; *p; ++p) {
if (*p == '_') {
*p = '\0';
break;
}
}
// A bit cheesy: keep an explicit list of supported languages
// that are RTL.
if (strcmp(lang, "ar") == 0 || // Arabic
strcmp(lang, "fa") == 0 || // Persian (Farsi)
strcmp(lang, "he") == 0 || // Hebrew (new language code)
strcmp(lang, "iw") == 0 || // Hebrew (old language code)
strcmp(lang, "ur") == 0) { // Urdu
rtl_locale = true;
}
free(lang);
} else {
new_locale = nullptr;
}
}
void ScreenRecoveryUI::SetBackground(Icon icon) {
pthread_mutex_lock(&updateMutex);
currentIcon = icon;
update_screen_locked();
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::SetProgressType(ProgressType type) {
pthread_mutex_lock(&updateMutex);
if (progressBarType != type) {
progressBarType = type;
}
progressScopeStart = 0;
progressScopeSize = 0;
progress = 0;
update_progress_locked();
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
pthread_mutex_lock(&updateMutex);
progressBarType = DETERMINATE;
progressScopeStart += progressScopeSize;
progressScopeSize = portion;
progressScopeTime = now();
progressScopeDuration = seconds;
progress = 0;
update_progress_locked();
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::SetProgress(float fraction) {
pthread_mutex_lock(&updateMutex);
if (fraction < 0.0) fraction = 0.0;
if (fraction > 1.0) fraction = 1.0;
if (progressBarType == DETERMINATE && fraction > progress) {
// Skip updates that aren't visibly different.
int width = gr_get_width(progressBarEmpty);
float scale = width * progressScopeSize;
if ((int) (progress * scale) != (int) (fraction * scale)) {
progress = fraction;
update_progress_locked();
}
}
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::SetStage(int current, int max) {
pthread_mutex_lock(&updateMutex);
stage = current;
max_stage = max;
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::Print(const char *fmt, ...) {
char buf[256];
va_list ap;
va_start(ap, fmt);
vsnprintf(buf, 256, fmt, ap);
va_end(ap);
fputs(buf, stdout);
pthread_mutex_lock(&updateMutex);
if (text_rows_ > 0 && text_cols_ > 0) {
for (const char* ptr = buf; *ptr != '\0'; ++ptr) {
if (*ptr == '\n' || text_col_ >= text_cols_) {
text_[text_row_][text_col_] = '\0';
text_col_ = 0;
text_row_ = (text_row_ + 1) % text_rows_;
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
}
if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
}
text_[text_row_][text_col_] = '\0';
update_screen_locked();
}
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::PutChar(char ch) {
pthread_mutex_lock(&updateMutex);
if (ch != '\n') text_[text_row_][text_col_++] = ch;
if (ch == '\n' || text_col_ >= text_cols_) {
text_col_ = 0;
++text_row_;
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
}
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::ClearText() {
pthread_mutex_lock(&updateMutex);
text_col_ = 0;
text_row_ = 0;
text_top_ = 1;
for (size_t i = 0; i < text_rows_; ++i) {
memset(text_[i], 0, text_cols_ + 1);
}
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::ShowFile(FILE* fp) {
std::vector<long> offsets;
offsets.push_back(ftell(fp));
ClearText();
struct stat sb;
fstat(fileno(fp), &sb);
bool show_prompt = false;
while (true) {
if (show_prompt) {
Print("--(%d%% of %d bytes)--",
static_cast<int>(100 * (double(ftell(fp)) / double(sb.st_size))),
static_cast<int>(sb.st_size));
Redraw();
while (show_prompt) {
show_prompt = false;
int key = WaitKey();
if (key == KEY_POWER || key == KEY_ENTER) {
return;
} else if (key == KEY_UP || key == KEY_VOLUMEUP) {
if (offsets.size() <= 1) {
show_prompt = true;
} else {
offsets.pop_back();
fseek(fp, offsets.back(), SEEK_SET);
}
} else {
if (feof(fp)) {
return;
}
offsets.push_back(ftell(fp));
}
}
ClearText();
}
int ch = getc(fp);
if (ch == EOF) {
while (text_row_ < text_rows_ - 1) PutChar('\n');
show_prompt = true;
} else {
PutChar(ch);
if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
show_prompt = true;
}
}
}
}
void ScreenRecoveryUI::ShowFile(const char* filename) {
FILE* fp = fopen_path(filename, "re");
if (fp == nullptr) {
Print(" Unable to open %s: %s\n", filename, strerror(errno));
return;
}
char** old_text = text_;
size_t old_text_col = text_col_;
size_t old_text_row = text_row_;
size_t old_text_top = text_top_;
// Swap in the alternate screen and clear it.
text_ = file_viewer_text_;
ClearText();
ShowFile(fp);
fclose(fp);
text_ = old_text;
text_col_ = old_text_col;
text_row_ = old_text_row;
text_top_ = old_text_top;
}
void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
int initial_selection) {
pthread_mutex_lock(&updateMutex);
if (text_rows_ > 0 && text_cols_ > 0) {
menu_headers_ = headers;
size_t i = 0;
for (; i < text_rows_ && items[i] != nullptr; ++i) {
strncpy(menu_[i], items[i], text_cols_ - 1);
menu_[i][text_cols_ - 1] = '\0';
}
menu_items = i;
show_menu = true;
menu_sel = initial_selection;
update_screen_locked();
}
pthread_mutex_unlock(&updateMutex);
}
int ScreenRecoveryUI::SelectMenu(int sel) {
pthread_mutex_lock(&updateMutex);
if (show_menu) {
int old_sel = menu_sel;
menu_sel = sel;
// Wrap at top and bottom.
if (menu_sel < 0) menu_sel = menu_items - 1;
if (menu_sel >= menu_items) menu_sel = 0;
sel = menu_sel;
if (menu_sel != old_sel) update_screen_locked();
}
pthread_mutex_unlock(&updateMutex);
return sel;
}
void ScreenRecoveryUI::EndMenu() {
pthread_mutex_lock(&updateMutex);
if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
show_menu = false;
update_screen_locked();
}
pthread_mutex_unlock(&updateMutex);
}
bool ScreenRecoveryUI::IsTextVisible() {
pthread_mutex_lock(&updateMutex);
int visible = show_text;
pthread_mutex_unlock(&updateMutex);
return visible;
}
bool ScreenRecoveryUI::WasTextEverVisible() {
pthread_mutex_lock(&updateMutex);
int ever_visible = show_text_ever;
pthread_mutex_unlock(&updateMutex);
return ever_visible;
}
void ScreenRecoveryUI::ShowText(bool visible) {
pthread_mutex_lock(&updateMutex);
show_text = visible;
if (show_text) show_text_ever = true;
update_screen_locked();
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::Redraw() {
pthread_mutex_lock(&updateMutex);
update_screen_locked();
pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::KeyLongPress(int) {
// Redraw so that if we're in the menu, the highlight
// will change color to indicate a successful long press.
Redraw();
}