9d4839c60f
Get rid of pixel offset variables, and use makefile variables in
BoardConfigs.
Bug: 37779982
Test: Verified vr ui has same behavior.
Change-Id: Ifbf44e27d7101aedbe3c0e6db4b8181d56efadfd
(cherry picked from commit 81a8e4cab2
)
35 lines
1.2 KiB
C++
35 lines
1.2 KiB
C++
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "vr_ui.h"
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#include <minui/minui.h>
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VrRecoveryUI::VrRecoveryUI() : kStereoOffset(RECOVERY_UI_VR_STEREO_OFFSET) {}
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bool VrRecoveryUI::InitTextParams() {
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if (!ScreenRecoveryUI::InitTextParams()) return false;
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int mid_divide = gr_fb_width() / 2;
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text_cols_ = (mid_divide - kMarginWidth - kStereoOffset) / char_width_;
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return true;
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}
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void VrRecoveryUI::DrawTextLine(int x, int* y, const char* line, bool bold) const {
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int mid_divide = gr_fb_width() / 2;
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gr_text(gr_sys_font(), x + kStereoOffset, *y, line, bold);
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gr_text(gr_sys_font(), x - kStereoOffset + mid_divide, *y, line, bold);
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*y += char_height_ + 4;
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}
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