99f0d9e52b
The only one left is libedify. Will handle that in a separate CL. Test: mmma bootable/recovery Change-Id: I732a5f85229da90fd767bee2e46c5c95f529c396
200 lines
6.3 KiB
C++
200 lines
6.3 KiB
C++
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "wear_ui.h"
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#include <pthread.h>
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#include <stdio.h> // TODO: Remove after killing the call to sprintf().
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#include <string.h>
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#include <string>
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#include <android-base/properties.h>
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#include <android-base/strings.h>
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#include <minui/minui.h>
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WearRecoveryUI::WearRecoveryUI()
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: kProgressBarBaseline(RECOVERY_UI_PROGRESS_BAR_BASELINE),
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kMenuUnusableRows(RECOVERY_UI_MENU_UNUSABLE_ROWS) {
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// TODO: kMenuUnusableRows should be computed based on the lines in draw_screen_locked().
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// TODO: The following three variables are likely not needed. The first two are detected
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// automatically in ScreenRecoveryUI::LoadAnimation(), based on the actual files seen on device.
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intro_frames = 22;
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loop_frames = 60;
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touch_screen_allowed_ = true;
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}
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int WearRecoveryUI::GetProgressBaseline() const {
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return kProgressBarBaseline;
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}
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// Draw background frame on the screen. Does not flip pages.
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// Should only be called with updateMutex locked.
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// TODO merge drawing routines with screen_ui
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void WearRecoveryUI::draw_background_locked() {
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pagesIdentical = false;
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gr_color(0, 0, 0, 255);
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gr_fill(0, 0, gr_fb_width(), gr_fb_height());
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if (currentIcon != NONE) {
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GRSurface* frame = GetCurrentFrame();
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int frame_width = gr_get_width(frame);
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int frame_height = gr_get_height(frame);
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int frame_x = (gr_fb_width() - frame_width) / 2;
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int frame_y = (gr_fb_height() - frame_height) / 2;
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gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
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}
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}
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static const char* SWIPE_HELP[] = {
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"Swipe up/down to move.",
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"Swipe left/right to select.",
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"",
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NULL
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};
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// TODO merge drawing routines with screen_ui
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void WearRecoveryUI::draw_screen_locked() {
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char cur_selection_str[50];
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draw_background_locked();
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if (!show_text) {
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draw_foreground_locked();
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} else {
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SetColor(TEXT_FILL);
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gr_fill(0, 0, gr_fb_width(), gr_fb_height());
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int y = kMarginHeight;
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int x = kMarginWidth;
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if (show_menu) {
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std::string recovery_fingerprint =
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android::base::GetProperty("ro.bootimage.build.fingerprint", "");
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SetColor(HEADER);
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y += DrawTextLine(x + 4, y, "Android Recovery", true);
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for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
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y += DrawTextLine(x + 4, y, chunk.c_str(), false);
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}
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// This is actually the help strings.
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y += DrawTextLines(x + 4, y, SWIPE_HELP);
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SetColor(HEADER);
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y += DrawTextLines(x + 4, y, menu_headers_);
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// Show the current menu item number in relation to total number if
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// items don't fit on the screen.
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if (menu_items > menu_end - menu_start) {
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sprintf(cur_selection_str, "Current item: %d/%d", menu_sel + 1, menu_items);
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gr_text(gr_sys_font(), x + 4, y, cur_selection_str, 1);
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y += char_height_ + 4;
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}
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// Menu begins here
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SetColor(MENU);
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for (int i = menu_start; i < menu_end; ++i) {
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if (i == menu_sel) {
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// draw the highlight bar
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SetColor(MENU_SEL_BG);
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gr_fill(x, y - 2, gr_fb_width() - x, y + char_height_ + 2);
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// white text of selected item
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SetColor(MENU_SEL_FG);
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if (menu_[i][0]) {
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gr_text(gr_sys_font(), x + 4, y, menu_[i].c_str(), 1);
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}
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SetColor(MENU);
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} else if (menu_[i][0]) {
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gr_text(gr_sys_font(), x + 4, y, menu_[i].c_str(), 0);
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}
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y += char_height_ + 4;
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}
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SetColor(MENU);
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y += 4;
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gr_fill(0, y, gr_fb_width(), y + 2);
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y += 4;
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}
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SetColor(LOG);
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// display from the bottom up, until we hit the top of the
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// screen, the bottom of the menu, or we've displayed the
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// entire text buffer.
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int row = text_row_;
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size_t count = 0;
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for (int ty = gr_fb_height() - char_height_ - kMarginHeight; ty > y + 2 && count < text_rows_;
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ty -= char_height_, ++count) {
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gr_text(gr_sys_font(), x + 4, ty, text_[row], 0);
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--row;
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if (row < 0) row = text_rows_ - 1;
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}
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}
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}
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// TODO merge drawing routines with screen_ui
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void WearRecoveryUI::update_progress_locked() {
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draw_screen_locked();
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gr_flip();
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}
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void WearRecoveryUI::SetStage(int /* current */, int /* max */) {}
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void WearRecoveryUI::StartMenu(const char* const* headers, const char* const* items,
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int initial_selection) {
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pthread_mutex_lock(&updateMutex);
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if (text_rows_ > 0 && text_cols_ > 0) {
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menu_headers_ = headers;
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menu_.clear();
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// "i < text_rows_" is removed from the loop termination condition,
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// which is different from the one in ScreenRecoveryUI::StartMenu().
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// Because WearRecoveryUI supports scrollable menu, it's fine to have
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// more entries than text_rows_. The menu may be truncated otherwise.
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// Bug: 23752519
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for (size_t i = 0; items[i] != nullptr; i++) {
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menu_.emplace_back(std::string(items[i], strnlen(items[i], text_cols_ - 1)));
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}
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menu_items = static_cast<int>(menu_.size());
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show_menu = true;
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menu_sel = initial_selection;
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menu_start = 0;
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menu_end = text_rows_ - 1 - kMenuUnusableRows;
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if (menu_items <= menu_end) menu_end = menu_items;
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update_screen_locked();
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}
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pthread_mutex_unlock(&updateMutex);
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}
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int WearRecoveryUI::SelectMenu(int sel) {
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int old_sel;
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pthread_mutex_lock(&updateMutex);
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if (show_menu) {
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old_sel = menu_sel;
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menu_sel = sel;
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if (menu_sel < 0) menu_sel = 0;
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if (menu_sel >= menu_items) menu_sel = menu_items - 1;
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if (menu_sel < menu_start) {
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menu_start--;
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menu_end--;
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} else if (menu_sel >= menu_end && menu_sel < menu_items) {
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menu_end++;
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menu_start++;
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}
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sel = menu_sel;
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if (menu_sel != old_sel) update_screen_locked();
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}
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pthread_mutex_unlock(&updateMutex);
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return sel;
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}
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