platform_bootable_recovery/wear_ui.h
Tao Bao 3aec6965bf Add ScreenRecoveryUI::ShowMenu().
From caller's PoV, RecoveryUI::{Start,Select,End}Menu should always be
used together, i.e. to show a menu and get user's selection. This CL
provides ShowMenu() as one-stop service (which is based on
get_menu_selection() from recovery.cpp).

Also move RecoveryUI::{Start,Select,End}Menu into ScreenRecoveryUI, with
a dropped access level from public to protected.

Due to the dependency on recovery / librecovery refactoring, will add
testcases in follow-up CLs.

Test: Build and boot into recovery image. Check the menus (main menu,
      'View recovery logs', 'Wipe data/factory reset').
Change-Id: Ie17aa78144871a12affd6f9075e045f76608a0ba
2018-05-01 10:27:40 -07:00

48 lines
1.5 KiB
C++

/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef RECOVERY_WEAR_UI_H
#define RECOVERY_WEAR_UI_H
#include "screen_ui.h"
class WearRecoveryUI : public ScreenRecoveryUI {
public:
WearRecoveryUI();
void SetStage(int current, int max) override;
protected:
// progress bar vertical position, it's centered horizontally
const int kProgressBarBaseline;
// Unusable rows when displaying the recovery menu, including the lines for headers (Android
// Recovery, build id and etc) and the bottom lines that may otherwise go out of the screen.
const int kMenuUnusableRows;
void StartMenu(const char* const* headers, const char* const* items,
int initial_selection) override;
int GetProgressBaseline() const override;
void update_progress_locked() override;
private:
void draw_background_locked() override;
void draw_screen_locked() override;
};
#endif // RECOVERY_WEAR_UI_H