016120f395
With the following Makefile variables, we can reduce the work of writing (copy/pasting) device-specific WearRecoveryUI classes. The list of Makefile variables (the ones useful for Wear devices): - TARGET_RECOVERY_UI_MARGIN_HEIGHT (default: 0) - TARGET_RECOVERY_UI_MARGIN_WIDTH (default: 0) Specify the margin space that we don't want to display texts. They replace the former outer_width and outer_height. - TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD (default: 50) - TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD (default: 90) Specify the sensitivity of recognizing a swipe. Devices give absolute positions, so for some devices we need to adjust the thresholds. - TARGET_RECOVERY_UI_PROGRESS_BAR_BASELINE Specify the progress bar vertical position, which should be adjusted to the actual height of a device. It replaces the former progress_bar_y. - TARGET_RECOVERY_UI_ANIMATION_FPS (default: 30) Specify the animation FPS if using device-specific animation images. It replaces the former animation_fps. Devices can specify "TARGET_RECOVERY_UI_LIB := librecovery_ui_wear", with optionally defined Makefile vars above, in BoardConfig.mk to customize their WearRecoveryUI. Also remove the obsolete wear_touch.{cpp,h}, which has been merged into ui.cpp in commit5f8dd9951d
. Bug: 64307776 Test: Change the device BoardConfig.mk and test recovery image. Change-Id: Id0fb2d4e3977ab5ddd31e71f9535470cab70e41b (cherry picked from commit0470ceea38
)
23 lines
731 B
C++
23 lines
731 B
C++
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "device.h"
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#include "wear_ui.h"
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Device* make_device() {
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return new Device(new WearRecoveryUI);
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}
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