09a8f76ac2
The ShowMenu in StubRecoveryUI used to return initial selection immediately. This leads to an immediate reboot if we enter recovery with a stub UI and wait for user's input. This cl changes the behavior of stub UI's ShowMenu so that it waits keys in loop, and only returns in the case of interruption or time out. Bug: 130535924 Test: start recovery with a stub UI, wait for the timeout Change-Id: I96ad8aad8930756b09101bb98ba5fbe7b53bcb37
92 lines
1.9 KiB
Text
92 lines
1.9 KiB
Text
// Copyright (C) 2019 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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cc_library {
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name: "librecovery_ui",
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recovery_available: true,
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defaults: [
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"recovery_defaults",
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],
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srcs: [
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"device.cpp",
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"screen_ui.cpp",
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"stub_ui.cpp",
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"ui.cpp",
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"vr_ui.cpp",
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"wear_ui.cpp",
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],
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export_include_dirs: ["include"],
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static_libs: [
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"libminui",
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"libotautil",
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],
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shared_libs: [
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"libbase",
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"libpng",
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"libz",
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],
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}
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// Generic device that uses ScreenRecoveryUI.
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cc_library_static {
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name: "librecovery_ui_default",
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recovery_available: true,
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defaults: [
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"recovery_defaults",
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],
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srcs: [
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"default_device.cpp",
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],
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export_include_dirs: ["include"],
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}
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// The default wear device that uses WearRecoveryUI.
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cc_library_static {
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name: "librecovery_ui_wear",
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recovery_available: true,
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defaults: [
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"recovery_defaults",
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],
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srcs: [
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"wear_device.cpp",
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],
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export_include_dirs: ["include"],
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}
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// The default VR device that uses VrRecoveryUI.
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cc_library_static {
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name: "librecovery_ui_vr",
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recovery_available: true,
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defaults: [
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"recovery_defaults",
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],
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srcs: [
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"vr_device.cpp",
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],
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export_include_dirs: ["include"],
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}
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